L 10/23/2026 - 06:15:43: World triggered "meta_data" (matchid "261023061543a58c") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 06:15:43: "lyn<199><[U:1:358797354]>" changed role to "soldier" L 10/23/2026 - 06:15:43: "bailey<200><[U:1:1254132021]>" changed role to "soldier" L 10/23/2026 - 06:15:45: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:45: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:45: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "87") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:46: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:46: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:47: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:47: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:47: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:47: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:15:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:49: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:49: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:15:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "66") (realdamage "45") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:49: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12385 3738 -1035") (victim_position "12612 3809 -1045") L 10/23/2026 - 06:15:49: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:15:51: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:51: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:52: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:52: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "300") L 10/23/2026 - 06:15:53: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:15:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:54: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:54: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:54: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:55: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:55: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:55: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:55: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:55: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "84") (weapon "quake_rl") L 10/23/2026 - 06:15:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:57: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:58: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "world" (attacker_position "12358 3594 -1123") (victim_position "12401 3695 -1123") L 10/23/2026 - 06:15:58: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:16:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:00: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:00: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "112") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:01: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:01: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:03: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:03: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:03: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "80") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:03: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12401 3661 -1117") (victim_position "12654 3553 -1046") L 10/23/2026 - 06:16:03: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:03: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 06:16:03: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:16:03: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:05: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:05: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "80") (weapon "quake_rl") L 10/23/2026 - 06:16:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:06: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:06: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "83") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:08: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:08: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "87") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:08: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:09: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:09: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "68") (weapon "quake_rl") L 10/23/2026 - 06:16:09: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (realdamage "20") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:10: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12963 3468 -906") (victim_position "12767 3600 -1094") L 10/23/2026 - 06:16:10: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:16:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:12: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:12: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "462") L 10/23/2026 - 06:16:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:12: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:12: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "87") (weapon "quake_rl") L 10/23/2026 - 06:16:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:14: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:14: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "101") (weapon "quake_rl") L 10/23/2026 - 06:16:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:15: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:15: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:15: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "106") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:15: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:15: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "105") (realdamage "42") (weapon "quake_rl") L 10/23/2026 - 06:16:15: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12647 3396 -1085") (victim_position "12454 3488 -1247") L 10/23/2026 - 06:16:15: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:16:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:19: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:19: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:16:19: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:19: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "80") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:19: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:20: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:20: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "65") (weapon "quake_rl") L 10/23/2026 - 06:16:23: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:23: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "111") (realdamage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:23: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12358 3780 -886") (victim_position "12395 3729 -970") L 10/23/2026 - 06:16:23: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:16:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:23: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:16:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:25: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:25: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "210") L 10/23/2026 - 06:16:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:25: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:25: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "43") (weapon "quake_rl") L 10/23/2026 - 06:16:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:27: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:27: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "393") L 10/23/2026 - 06:16:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:28: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:28: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "58") (realdamage "41") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:28: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12331 3609 -1244") (victim_position "12034 3403 -1471") L 10/23/2026 - 06:16:28: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:16:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:30: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:30: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "87") (weapon "quake_rl") L 10/23/2026 - 06:16:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:31: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:31: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "47") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:34: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:35: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:35: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:36: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12412 3724 -1129") (victim_position "12265 4155 -1464") L 10/23/2026 - 06:16:36: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:16:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:39: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:39: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:16:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:39: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:39: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:40: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:40: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 06:16:40: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:44: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:44: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:16:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:45: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:45: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:46: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:46: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:46: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "84") (weapon "quake_rl") L 10/23/2026 - 06:16:46: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:47: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:47: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "64") (realdamage "7") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:47: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12599 3495 -1032") (victim_position "12415 3794 -1147") L 10/23/2026 - 06:16:47: "lyn<199><[U:1:358797354]>" triggered "domination" against "bailey<200><[U:1:1254132021]>" L 10/23/2026 - 06:16:47: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:16:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "78") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:50: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:50: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "110") (weapon "quake_rl") L 10/23/2026 - 06:16:50: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:52: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:52: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:52: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:16:53: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:53: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "84") (realdamage "55") (weapon "quake_rl") L 10/23/2026 - 06:16:53: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12748 3488 -1094") (victim_position "12672 3526 -1037") L 10/23/2026 - 06:16:53: "bailey<200><[U:1:1254132021]>" triggered "revenge" against "lyn<199><[U:1:358797354]>" L 10/23/2026 - 06:16:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:53: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:16:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:56: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:56: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "87") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:56: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:16:56: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "83") (weapon "quake_rl") L 10/23/2026 - 06:16:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:57: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:16:57: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "315") L 10/23/2026 - 06:16:57: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:58: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:16:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:01: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:17:03: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:03: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:03: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (realdamage "9") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:03: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12308 3935 -1450") (victim_position "12111 4009 -1484") L 10/23/2026 - 06:17:03: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:17:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:05: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:05: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "379") L 10/23/2026 - 06:17:05: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:05: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "42") (weapon "quake_rl") L 10/23/2026 - 06:17:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "56") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:07: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:07: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:17:08: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:08: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:09: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "78") (realdamage "28") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:10: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12372 3652 -1059") (victim_position "12301 3819 -1186") L 10/23/2026 - 06:17:11: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:17:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:13: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:13: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:13: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:13: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "100") (weapon "quake_rl") L 10/23/2026 - 06:17:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:15: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:16: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:16: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:16: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "93") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:17: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:18: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:18: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "47") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:19: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:17:20: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:22: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:22: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "112") (weapon "quake_rl") L 10/23/2026 - 06:17:22: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12541 3810 -1178") (victim_position "12490 3786 -1124") L 10/23/2026 - 06:17:22: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:17:22: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:24: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:24: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "112") (weapon "quake_rl") L 10/23/2026 - 06:17:24: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:27: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:27: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:29: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:29: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:30: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:30: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "90") (weapon "quake_rl") L 10/23/2026 - 06:17:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:30: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:30: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "102") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "213") L 10/23/2026 - 06:17:30: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12263 3679 -1191") (victim_position "11968 3567 -1246") L 10/23/2026 - 06:17:31: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:17:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:33: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:34: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:34: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:17:34: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:34: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:34: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:34: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "278") L 10/23/2026 - 06:17:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:37: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:37: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:39: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:39: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "112") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:39: "lyn<199><[U:1:358797354]>" committed suicide with "tf_projectile_rocket" (attacker_position "12301 3727 -1236") L 10/23/2026 - 06:17:39: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:17:39: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:17:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:42: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:42: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:42: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:42: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:45: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:45: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:45: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:45: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "221") L 10/23/2026 - 06:17:45: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:45: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:46: "lyn<199><[U:1:358797354]>" committed suicide with "tf_projectile_rocket" (attacker_position "11997 3418 -1440") L 10/23/2026 - 06:17:46: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:17:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:48: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:48: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:50: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:51: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:51: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:51: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "84") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:53: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:53: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (realdamage "77") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:53: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12487 3706 -1094") (victim_position "12415 3548 -1045") L 10/23/2026 - 06:17:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:53: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:17:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:55: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:55: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:17:55: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 06:17:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:56: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:56: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:57: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:58: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:58: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "85") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:59: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:17:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:59: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:17:59: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "81") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:01: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:01: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (realdamage "31") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:01: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12574 3713 -1025") (victim_position "12437 3818 -1136") L 10/23/2026 - 06:18:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:01: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:18:03: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:03: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:03: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:03: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 06:18:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:04: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:04: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "56") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:05: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:05: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:06: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:06: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:06: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:06: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "88") (weapon "quake_rl") L 10/23/2026 - 06:18:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:08: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:09: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12228 3457 -1295") (victim_position "12182 3883 -1465") L 10/23/2026 - 06:18:09: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:18:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:11: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:11: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 06:18:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:12: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:12: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "81") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:13: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:13: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:13: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:13: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "48") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:14: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:14: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:15: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:17: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:17: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:17: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "106") (weapon "quake_rl") L 10/23/2026 - 06:18:17: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:18:17: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:19: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:19: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "65") (realdamage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:19: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12444 3899 -1215") (victim_position "12044 4009 -1482") L 10/23/2026 - 06:18:19: "lyn<199><[U:1:358797354]>" triggered "domination" against "bailey<200><[U:1:1254132021]>" L 10/23/2026 - 06:18:19: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:18:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "108") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:22: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:22: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "179") L 10/23/2026 - 06:18:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:22: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:26: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:26: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:27: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:27: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "59") (realdamage "27") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:27: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12437 3856 -1181") (victim_position "11958 3442 -1281") L 10/23/2026 - 06:18:27: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:18:29: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:30: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:30: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:18:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:31: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:31: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "355") L 10/23/2026 - 06:18:31: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:31: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "80") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:34: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:34: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:34: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "75") (realdamage "31") (weapon "quake_rl") L 10/23/2026 - 06:18:34: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12236 3678 -981") (victim_position "12146 3673 -1401") L 10/23/2026 - 06:18:34: "bailey<200><[U:1:1254132021]>" triggered "revenge" against "lyn<199><[U:1:358797354]>" L 10/23/2026 - 06:18:34: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:34: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:18:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:37: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:37: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:18:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:38: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:38: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:18:38: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:38: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "57") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:40: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:42: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:43: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:44: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:44: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "80") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:45: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12622 3833 -1132") (victim_position "12972 3348 -1571") L 10/23/2026 - 06:18:45: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:18:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:48: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:48: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "47") (weapon "quake_rl") L 10/23/2026 - 06:18:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:49: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:18:49: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "110") (weapon "quake_rl") L 10/23/2026 - 06:18:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:54: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:54: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "94") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:54: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:57: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:18:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:57: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:57: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (realdamage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:18:57: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12201 3739 -1166") (victim_position "12018 3789 -1460") L 10/23/2026 - 06:18:57: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:18:59: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:18:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:00: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:00: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:19:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:02: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:03: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:03: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "84") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:03: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:03: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:05: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:19:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:08: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:08: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:08: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:08: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:08: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "85") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:10: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12511 3582 -1094") (victim_position "13117 3395 -1496") L 10/23/2026 - 06:19:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:10: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:19:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:12: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:12: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:19:13: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:13: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:14: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:14: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:14: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:14: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "86") (weapon "quake_rl") L 10/23/2026 - 06:19:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:16: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:16: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:16: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "81") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:16: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:19: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:19: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "109") (realdamage "26") (weapon "quake_rl") L 10/23/2026 - 06:19:19: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12256 3822 -1124") (victim_position "12237 3750 -1271") L 10/23/2026 - 06:19:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:19: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:19:21: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:21: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "220") L 10/23/2026 - 06:19:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:22: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:26: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:26: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:26: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:19:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:34: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:34: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:34: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "96") (realdamage "92") (weapon "quake_rl") L 10/23/2026 - 06:19:34: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12468 3130 -1587") (victim_position "12250 3411 -1373") L 10/23/2026 - 06:19:34: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:19:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:36: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:36: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "110") (weapon "quake_rl") L 10/23/2026 - 06:19:37: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:37: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:37: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:37: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:38: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:38: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:39: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:39: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "109") (weapon "quake_rl") L 10/23/2026 - 06:19:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:39: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:39: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (realdamage "10") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:39: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12493 3611 -986") (victim_position "12520 3466 -1249") L 10/23/2026 - 06:19:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:39: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:19:41: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:41: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "278") L 10/23/2026 - 06:19:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:42: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:42: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "61") (weapon "quake_rl") L 10/23/2026 - 06:19:42: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:44: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:44: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:19:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:50: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:50: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "61") (realdamage "26") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:19:50: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12435 3713 -1091") (victim_position "12502 3523 -1098") L 10/23/2026 - 06:19:50: World triggered "mge_match_end" (winner "[U:1:358797354]") (loser "[U:1:1254132021]") (winner_score "20") (loser_score "9")