L 10/23/2026 - 06:19:56: World triggered "meta_data" (matchid "2610230619569f7e") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 06:19:56: "lyn<199><[U:1:358797354]>" changed role to "soldier" L 10/23/2026 - 06:19:56: "bailey<200><[U:1:1254132021]>" changed role to "soldier" L 10/23/2026 - 06:19:59: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:19:59: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "268") L 10/23/2026 - 06:19:59: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:19:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:00: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:00: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:01: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:01: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:02: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:03: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:03: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "78") (realdamage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:03: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12159 3317 -1444") (victim_position "12004 3346 -1482") L 10/23/2026 - 06:20:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:04: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:20:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:09: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:10: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:10: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "68") (weapon "quake_rl") L 10/23/2026 - 06:20:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "81") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:10: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:10: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 06:20:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:12: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:12: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "43") (realdamage "17") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:12: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12794 3460 -1094") (victim_position "13146 3441 -1500") L 10/23/2026 - 06:20:12: "lyn<199><[U:1:358797354]>" triggered "domination" against "bailey<200><[U:1:1254132021]>" L 10/23/2026 - 06:20:12: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:20:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:14: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:14: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:20:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:15: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:16: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:16: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:21: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:21: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "82") (weapon "quake_rl") L 10/23/2026 - 06:20:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "46") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:28: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12247 3866 -1147") (victim_position "12124 3884 -1466") L 10/23/2026 - 06:20:28: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:20:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:31: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:31: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:20:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:32: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:32: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "86") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:32: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:32: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "104") (weapon "quake_rl") L 10/23/2026 - 06:20:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:32: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:32: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:33: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:33: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "96") (weapon "quake_rl") L 10/23/2026 - 06:20:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:37: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:37: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "61") (realdamage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:37: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12441 3850 -1216") (victim_position "12678 3425 -1094") L 10/23/2026 - 06:20:37: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:20:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:39: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:39: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:20:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:40: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "78") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:43: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:43: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:44: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:44: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:45: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:45: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:46: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12547 3589 -1094") (victim_position "11956 3592 -1461") L 10/23/2026 - 06:20:46: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:20:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:48: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:48: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "67") (weapon "quake_rl") L 10/23/2026 - 06:20:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:49: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:49: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "112") (weapon "quake_rl") L 10/23/2026 - 06:20:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:50: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:54: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:54: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:54: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "106") (realdamage "75") (weapon "quake_rl") L 10/23/2026 - 06:20:54: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12593 3714 -1094") (victim_position "12418 3833 -1221") L 10/23/2026 - 06:20:54: "bailey<200><[U:1:1254132021]>" triggered "revenge" against "lyn<199><[U:1:358797354]>" L 10/23/2026 - 06:20:54: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:54: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:54: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:20:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:56: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:56: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "78") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:57: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:57: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "248") L 10/23/2026 - 06:20:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:57: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:58: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:20:58: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:20:58: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:58: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:20:59: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:20:59: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:20:59: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:00: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:21:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:01: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:01: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "68") (realdamage "15") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:01: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12293 3819 -1236") (victim_position "12105 3714 -1442") L 10/23/2026 - 06:21:02: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:21:03: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:04: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:04: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:21:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:05: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:05: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:05: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:05: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "105") (weapon "quake_rl") L 10/23/2026 - 06:21:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:08: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:21:08: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:08: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "104") (realdamage "101") (weapon "quake_rl") L 10/23/2026 - 06:21:08: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "11953 3828 -1406") (victim_position "12166 3698 -1256") L 10/23/2026 - 06:21:08: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:08: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:21:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "178") L 10/23/2026 - 06:21:10: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:10: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "245") L 10/23/2026 - 06:21:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:14: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:14: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "111") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:14: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:14: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "107") (realdamage "87") (weapon "quake_rl") L 10/23/2026 - 06:21:14: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12320 3651 -1131") (victim_position "12427 3813 -1220") L 10/23/2026 - 06:21:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:14: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:21:16: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:17: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:17: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:17: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:17: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:21:17: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:17: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "89") (weapon "quake_rl") L 10/23/2026 - 06:21:18: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:18: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:20: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:20: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:20: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "57") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:21: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:21: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "77") (realdamage "37") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:21: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12184 3887 -1453") (victim_position "11994 3862 -1289") L 10/23/2026 - 06:21:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:21: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:21:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:23: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:23: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "63") (weapon "quake_rl") L 10/23/2026 - 06:21:24: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:24: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:24: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:21:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "78") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:25: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:25: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:28: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:28: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:21:29: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:29: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:29: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:33: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:21:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:37: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:37: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:37: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "55") (realdamage "11") (weapon "quake_rl") L 10/23/2026 - 06:21:37: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12363 3711 -1089") (victim_position "12170 3868 -1359") L 10/23/2026 - 06:21:37: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:21:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:40: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:41: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:41: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:21:41: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:41: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "81") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:42: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:44: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:44: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "44") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:45: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:45: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "92") (realdamage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:45: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12397 3629 -1114") (victim_position "12190 3324 -1426") L 10/23/2026 - 06:21:45: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:21:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:48: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:48: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "536") L 10/23/2026 - 06:21:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:48: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:48: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:21:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "54") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:49: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:49: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "68") (weapon "quake_rl") L 10/23/2026 - 06:21:50: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:50: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:50: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "79") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:51: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12616 3742 -1094") (victim_position "13052 3365 -1488") L 10/23/2026 - 06:21:51: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:21:52: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:53: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:53: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "84") (weapon "quake_rl") L 10/23/2026 - 06:21:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:54: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:21:54: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "324") L 10/23/2026 - 06:21:54: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:54: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:54: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:56: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:56: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:57: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:57: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "83") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:59: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:21:59: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:59: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "56") (realdamage "28") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:21:59: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12289 3607 -1140") (victim_position "12049 3603 -1351") L 10/23/2026 - 06:21:59: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:22:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:02: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:02: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:02: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "61") (weapon "quake_rl") L 10/23/2026 - 06:22:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:02: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:02: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:02: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:03: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:06: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:06: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "72") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:06: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:06: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "92") (weapon "quake_rl") L 10/23/2026 - 06:22:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "70") (realdamage "34") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:07: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12670 3700 -1094") (victim_position "12792 3485 -1046") L 10/23/2026 - 06:22:07: "lyn<199><[U:1:358797354]>" triggered "domination" against "bailey<200><[U:1:1254132021]>" L 10/23/2026 - 06:22:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:07: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:22:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:09: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:09: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:09: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 06:22:10: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:10: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "478") L 10/23/2026 - 06:22:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "103") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:11: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:11: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "42") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:12: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:12: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:13: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:14: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12510 3255 -1296") (victim_position "12468 3465 -1238") L 10/23/2026 - 06:22:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:14: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:22:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:16: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:17: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:17: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:17: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "107") (weapon "quake_rl") L 10/23/2026 - 06:22:17: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:18: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:18: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "98") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:19: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:20: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:20: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:20: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:20: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:20: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:20: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:22:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (realdamage "20") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:22: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12160 3332 -1432") (victim_position "12303 3446 -1198") L 10/23/2026 - 06:22:22: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:22:24: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:24: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:24: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:22:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:25: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:25: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "78") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:27: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:27: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "100") (weapon "quake_rl") L 10/23/2026 - 06:22:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:27: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:27: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:28: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:28: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "33") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:29: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:29: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:29: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:29: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:29: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:29: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "100") (realdamage "47") (weapon "quake_rl") L 10/23/2026 - 06:22:29: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12022 3732 -1406") (victim_position "12303 3855 -1236") L 10/23/2026 - 06:22:29: "bailey<200><[U:1:1254132021]>" triggered "revenge" against "lyn<199><[U:1:358797354]>" L 10/23/2026 - 06:22:30: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:22:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:32: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:32: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "395") L 10/23/2026 - 06:22:32: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:32: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "111") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:33: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:33: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:33: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "111") (realdamage "101") (weapon "quake_rl") L 10/23/2026 - 06:22:33: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12288 3632 -1240") (victim_position "12350 3548 -1200") L 10/23/2026 - 06:22:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "99") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:33: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:22:33: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:38: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:38: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "107") (realdamage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "239") L 10/23/2026 - 06:22:38: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12497 3653 -1054") (victim_position "12328 3800 -995") L 10/23/2026 - 06:22:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:38: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:38: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 06:22:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:38: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:22:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:40: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:41: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:41: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "50") (weapon "quake_rl") L 10/23/2026 - 06:22:41: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:41: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "112") (weapon "quake_rl") L 10/23/2026 - 06:22:41: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:41: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:42: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:42: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "world" (attacker_position "13119 3228 -1289") (victim_position "12321 3547 -1234") L 10/23/2026 - 06:22:42: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:22:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:45: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:45: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "82") (weapon "quake_rl") L 10/23/2026 - 06:22:45: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:46: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:46: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "106") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:46: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:46: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:46: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:51: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:51: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:51: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "59") (weapon "quake_rl") L 10/23/2026 - 06:22:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:54: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:54: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (realdamage "2") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:54: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12652 3436 -1094") (victim_position "12285 3686 -1191") L 10/23/2026 - 06:22:54: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:22:56: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:56: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:56: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:22:56: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "109") (weapon "quake_rl") L 10/23/2026 - 06:22:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:57: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:58: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:58: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:22:58: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:58: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:59: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:59: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "112") (realdamage "11") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:22:59: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12149 4101 -1448") (victim_position "12147 4186 -1450") L 10/23/2026 - 06:22:59: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:22:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:01: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:01: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "112") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:03: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:23:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:04: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:04: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 06:23:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:05: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:05: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "77") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:06: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:06: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "198") L 10/23/2026 - 06:23:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "27") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:08: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:09: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:09: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (realdamage "12") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:09: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12552 3595 -1037") (victim_position "12317 3771 -1087") L 10/23/2026 - 06:23:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:09: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:23:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:12: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:12: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:23:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:13: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:13: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "54") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:16: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:16: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:16: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:16: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:16: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:16: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "204") L 10/23/2026 - 06:23:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:19: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:19: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "78") (realdamage "26") (weapon "quake_rl") L 10/23/2026 - 06:23:19: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12456 3711 -1072") (victim_position "12341 3810 -1179") L 10/23/2026 - 06:23:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:19: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:23:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:21: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:21: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:22: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "82") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:23: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:23: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:23:24: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:24: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:24: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "104") (weapon "quake_rl") L 10/23/2026 - 06:23:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:29: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:29: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "40") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:33: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:23:34: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:35: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:35: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:35: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "82") (realdamage "13") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:35: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12023 3565 -1413") (victim_position "12075 3286 -1504") L 10/23/2026 - 06:23:35: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:23:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:38: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:38: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "93") (weapon "quake_rl") L 10/23/2026 - 06:23:38: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:38: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "57") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:40: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:40: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 06:23:40: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:41: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:41: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "102") (weapon "quake_rl") L 10/23/2026 - 06:23:42: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:42: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:42: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "89") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:43: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:43: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "52") (realdamage "1") (weapon "quake_rl") L 10/23/2026 - 06:23:43: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12438 3832 -1122") (victim_position "12173 3724 -1167") L 10/23/2026 - 06:23:43: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:23:46: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:46: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "427") L 10/23/2026 - 06:23:46: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:46: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:46: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:46: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:48: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:48: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:49: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:49: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "101") (weapon "quake_rl") L 10/23/2026 - 06:23:50: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:51: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "world" (attacker_position "12448 3840 -1211") (victim_position "13166 3383 -1485") L 10/23/2026 - 06:23:51: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:23:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:53: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:53: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "90") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:54: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:54: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:54: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "47") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:54: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:54: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:23:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:57: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:23:57: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "67") (weapon "quake_rl") L 10/23/2026 - 06:23:57: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:23:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:23:58: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:00: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:00: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:01: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:01: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "90") (realdamage "2") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:01: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12374 3633 -1118") (victim_position "11995 3678 -1454") L 10/23/2026 - 06:24:01: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:24:03: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:03: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:03: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:24:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:04: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:04: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "54") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:04: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:04: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "280") L 10/23/2026 - 06:24:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:07: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:24:08: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:08: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:08: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:08: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:24:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:10: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "world" (attacker_position "12130 3528 -1350") (victim_position "12162 3480 -1378") L 10/23/2026 - 06:24:10: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:24:10: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:24:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:13: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:13: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:13: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:13: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:13: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "81") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:13: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:15: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:17: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:17: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:17: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:19: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:19: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (realdamage "3") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:19: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12394 3788 -1145") (victim_position "12548 3770 -1094") L 10/23/2026 - 06:24:19: World triggered "mge_match_end" (winner "[U:1:358797354]") (loser "[U:1:1254132021]") (winner_score "20") (loser_score "11")