L 10/23/2026 - 06:24:26: World triggered "meta_data" (matchid "261023062426d323") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 06:24:26: "lyn<199><[U:1:358797354]>" changed role to "soldier" L 10/23/2026 - 06:24:26: "bailey<200><[U:1:1254132021]>" changed role to "soldier" L 10/23/2026 - 06:24:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:32: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:32: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "59") (weapon "quake_rl") L 10/23/2026 - 06:24:32: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:32: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "83") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:33: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:33: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "109") (weapon "quake_rl") L 10/23/2026 - 06:24:33: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:34: "lyn<199><[U:1:358797354]>" committed suicide with "tf_projectile_rocket" (attacker_position "12534 3427 -1337") L 10/23/2026 - 06:24:34: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:24:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:37: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:37: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "90") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:37: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:37: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:37: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:24:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:38: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:38: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:39: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:39: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "83") (realdamage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:39: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12597 3732 -1094") (victim_position "12601 3508 -1094") L 10/23/2026 - 06:24:39: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:24:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:41: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:41: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "80") (weapon "quake_rl") L 10/23/2026 - 06:24:42: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:42: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:42: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:42: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:43: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:43: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "221") L 10/23/2026 - 06:24:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:45: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:45: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:45: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:46: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:46: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "106") (realdamage "14") (weapon "quake_rl") L 10/23/2026 - 06:24:46: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12221 3676 -1388") (victim_position "12331 3681 -1172") L 10/23/2026 - 06:24:46: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:46: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:24:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "112") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:50: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:52: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:24:52: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:52: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:52: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:52: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:52: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "88") (weapon "quake_rl") L 10/23/2026 - 06:24:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:54: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:54: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:24:54: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:56: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:56: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "90") (realdamage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:56: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12352 3725 -1056") (victim_position "12027 3654 -1449") L 10/23/2026 - 06:24:56: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:24:58: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:59: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:59: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:59: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:24:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:59: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:01: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:01: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:25:01: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:01: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "87") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:02: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:02: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "85") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:02: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:02: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:25:02: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:04: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:04: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:04: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:04: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:25:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "72") (realdamage "31") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:07: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12441 3870 -1177") (victim_position "12404 3711 -1045") L 10/23/2026 - 06:25:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:07: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:25:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:10: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:10: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 06:25:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "89") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:11: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:11: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "86") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:12: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:12: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:13: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:13: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "85") (realdamage "33") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:13: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12673 3633 -1094") (victim_position "12678 3428 -1090") L 10/23/2026 - 06:25:13: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:13: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:25:15: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:15: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:15: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:25:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:16: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:16: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "173") L 10/23/2026 - 06:25:16: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:16: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:17: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:17: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:17: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:17: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "48") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:17: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:17: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "96") (realdamage "74") (weapon "quake_rl") (airshot "1") (height "345") L 10/23/2026 - 06:25:17: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12399 3690 -1071") (victim_position "12652 3832 -765") L 10/23/2026 - 06:25:17: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:25:20: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:20: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:21: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:21: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:25:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:22: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:25:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "39") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "46") (realdamage "41") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:24: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12663 3467 -1094") (victim_position "12234 3497 -1311") L 10/23/2026 - 06:25:24: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:25:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:26: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:26: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:26: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:25:27: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:27: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "262") L 10/23/2026 - 06:25:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:28: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:28: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "759") L 10/23/2026 - 06:25:29: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:30: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:30: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:31: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:31: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:25:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:32: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:32: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "55") (realdamage "6") (weapon "quake_rl") L 10/23/2026 - 06:25:32: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12411 3691 -1057") (victim_position "12587 3807 -1128") L 10/23/2026 - 06:25:32: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:25:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:36: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:36: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:36: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:36: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:37: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:37: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:37: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:25:37: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:37: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "83") (weapon "quake_rl") L 10/23/2026 - 06:25:37: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:38: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:38: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "87") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:38: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:38: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "55") (realdamage "18") (weapon "quake_rl") L 10/23/2026 - 06:25:38: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12505 3493 -1001") (victim_position "12669 3599 -982") L 10/23/2026 - 06:25:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:38: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:25:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:41: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:41: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:42: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:44: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:25:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:44: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:44: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:25:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:46: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:46: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "81") (weapon "quake_rl") L 10/23/2026 - 06:25:46: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:47: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:47: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "83") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:47: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:25:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:48: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:48: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:25:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:50: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:50: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12352 3882 -1179") (victim_position "12194 3884 -1430") L 10/23/2026 - 06:25:50: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:50: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:25:50: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:25:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:54: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:54: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:54: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:54: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:25:54: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:54: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:54: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "72") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:56: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:56: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 06:25:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:58: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:58: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "103") (realdamage "46") (weapon "quake_rl") L 10/23/2026 - 06:25:58: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12167 3646 -1346") (victim_position "12336 3715 -1111") L 10/23/2026 - 06:25:58: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:58: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:26:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:00: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:00: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "96") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:01: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:01: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "97") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:01: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:01: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "86") (weapon "quake_rl") L 10/23/2026 - 06:26:01: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12421 3746 -1101") (victim_position "12372 3804 -1172") L 10/23/2026 - 06:26:01: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:26:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:04: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:04: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "105") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:05: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:05: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:26:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:06: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:06: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "86") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (realdamage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:07: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12627 3516 -1094") (victim_position "12403 3486 -1246") L 10/23/2026 - 06:26:07: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:26:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:09: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:09: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:09: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 06:26:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "81") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:11: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:11: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "273") L 10/23/2026 - 06:26:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:13: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:26:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:16: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "195") (realdamage "56") (weapon "market_gardener") (crit "crit") L 10/23/2026 - 06:26:16: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "market_gardener" (attacker_position "12138 4054 -1403") (victim_position "12099 4062 -1480") L 10/23/2026 - 06:26:16: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:26:16: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:26:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:18: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:18: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:19: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:19: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:19: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:23: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:23: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (realdamage "8") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:23: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12687 3580 -1094") (victim_position "12728 3404 -1094") L 10/23/2026 - 06:26:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:23: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:26:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:26: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:26: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:26:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:26: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:26: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:26: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:31: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:31: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "108") (weapon "quake_rl") L 10/23/2026 - 06:26:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:31: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:31: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:33: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:33: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "105") (realdamage "46") (weapon "quake_rl") L 10/23/2026 - 06:26:33: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12134 3669 -1306") (victim_position "12258 3872 -1438") L 10/23/2026 - 06:26:33: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:33: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:26:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:36: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:36: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:36: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:36: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "85") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:36: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:37: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "63") (weapon "quake_rl") L 10/23/2026 - 06:26:37: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:38: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:38: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:26:39: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:39: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "112") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:40: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:40: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "48") (weapon "quake_rl") L 10/23/2026 - 06:26:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:41: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12771 3025 -1069") (victim_position "12667 3835 -1099") L 10/23/2026 - 06:26:41: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:26:43: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:43: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "187") L 10/23/2026 - 06:26:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:43: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:47: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:26:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:47: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:47: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:26:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "78") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:50: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:50: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:50: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "48") (realdamage "5") (weapon "quake_rl") L 10/23/2026 - 06:26:50: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12115 3672 -1435") (victim_position "12429 3949 -1491") L 10/23/2026 - 06:26:50: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:26:52: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:53: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:53: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:53: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:53: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:26:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:54: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:54: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:26:54: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:55: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:55: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "98") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:56: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:56: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "67") (weapon "quake_rl") L 10/23/2026 - 06:26:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:56: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:56: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "58") (realdamage "39") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:56: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12315 3711 -1008") (victim_position "12709 3494 -1050") L 10/23/2026 - 06:26:56: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:26:58: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:59: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:26:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:00: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:00: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:00: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:00: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "101") (weapon "quake_rl") L 10/23/2026 - 06:27:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:00: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:00: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:01: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:01: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 06:27:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:02: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:02: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "82") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:02: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:04: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:04: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "45") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:06: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:06: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "50") (realdamage "8") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:06: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12830 3034 -1244") (victim_position "12463 3434 -1180") L 10/23/2026 - 06:27:06: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:27:08: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:08: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:08: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 06:27:08: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:09: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:09: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:09: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "77") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:12: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:12: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:13: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:27:15: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:15: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "108") (realdamage "100") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:15: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12375 3547 -1198") (victim_position "12495 3656 -1074") L 10/23/2026 - 06:27:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:15: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:27:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:18: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:18: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:27:19: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:19: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "109") (weapon "quake_rl") L 10/23/2026 - 06:27:19: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:19: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:19: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "90") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:22: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:22: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:22: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "102") (realdamage "48") (weapon "quake_rl") (airshot "1") (height "186") L 10/23/2026 - 06:27:22: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12683 3412 -1094") (victim_position "12380 3482 -1059") L 10/23/2026 - 06:27:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:22: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:27:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:24: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:24: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:24: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "100") (weapon "quake_rl") L 10/23/2026 - 06:27:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:25: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:25: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:26: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:26: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:26: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "104") (weapon "quake_rl") L 10/23/2026 - 06:27:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:26: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:26: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "88") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:27: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:27: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "84") (realdamage "63") (weapon "quake_rl") L 10/23/2026 - 06:27:27: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12260 3522 -1047") (victim_position "12715 3842 -1094") L 10/23/2026 - 06:27:27: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:27:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:31: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:31: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:27:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:31: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:31: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "83") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:34: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:36: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:36: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "112") (realdamage "22") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:36: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12371 3735 -1129") (victim_position "12350 3672 -1119") L 10/23/2026 - 06:27:36: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:27:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:39: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:39: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 06:27:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "89") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:40: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:42: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:43: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:43: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "110") (realdamage "88") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:43: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12527 3741 -1048") (victim_position "12639 3824 -1110") L 10/23/2026 - 06:27:43: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:43: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:27:43: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:43: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:27:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:48: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:48: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:51: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:51: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:52: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:52: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:27:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:53: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:53: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:53: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:53: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "104") (realdamage "8") (weapon "quake_rl") (airshot "1") (height "249") L 10/23/2026 - 06:27:53: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12423 3731 -1100") (victim_position "12528 3636 -844") L 10/23/2026 - 06:27:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:53: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:27:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:55: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:55: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "48") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:56: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:56: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "96") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:56: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:56: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:27:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:57: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:57: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:57: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "109") (weapon "quake_rl") L 10/23/2026 - 06:27:58: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:58: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:58: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "80") (weapon "quake_rl") L 10/23/2026 - 06:27:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:59: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:59: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "96") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:59: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "world" (attacker_position "12557 3579 -947") (victim_position "12428 3867 -1213") L 10/23/2026 - 06:27:59: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:28:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:02: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:02: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:02: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:02: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "92") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:02: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:02: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:02: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:28:03: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:03: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "329") L 10/23/2026 - 06:28:03: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:03: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:04: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:04: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "76") (weapon "quake_rl") (airshot "1") (height "692") L 10/23/2026 - 06:28:04: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12656 3621 -1094") (victim_position "12364 3565 -553") L 10/23/2026 - 06:28:04: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:28:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "48") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:07: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:07: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:28:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "85") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:08: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:08: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:08: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "83") (weapon "quake_rl") L 10/23/2026 - 06:28:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:09: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:09: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:09: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:11: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12648 3554 -1094") (victim_position "12243 3746 -1405") L 10/23/2026 - 06:28:11: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:28:13: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:14: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:14: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 06:28:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:14: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:14: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:18: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:18: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:28:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:18: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:18: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:19: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:28:19: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:19: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:19: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "71") (realdamage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:19: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12620 3574 -1094") (victim_position "12382 3806 -1202") L 10/23/2026 - 06:28:19: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:28:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:21: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:21: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "65") (weapon "quake_rl") L 10/23/2026 - 06:28:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "105") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:22: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:23: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:23: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:23: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:23: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "82") (weapon "quake_rl") L 10/23/2026 - 06:28:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:25: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12430 3814 -1059") (victim_position "12544 3868 -1177") L 10/23/2026 - 06:28:25: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:25: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:28:25: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:28:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:29: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:29: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:29: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:29: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:30: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:30: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:28:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:30: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:30: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "105") (realdamage "51") (weapon "quake_rl") (airshot "1") (height "251") L 10/23/2026 - 06:28:30: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12656 3509 -1094") (victim_position "12575 3543 -843") L 10/23/2026 - 06:28:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:31: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:31: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "88") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:31: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:28:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:33: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:34: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:34: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:34: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:34: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:28:35: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:35: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "82") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:35: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:35: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "110") (weapon "quake_rl") L 10/23/2026 - 06:28:35: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12325 3717 -1079") (victim_position "12217 3673 -1148") L 10/23/2026 - 06:28:35: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:28:35: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:37: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:37: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "108") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:38: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:38: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "85") (weapon "quake_rl") L 10/23/2026 - 06:28:38: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:38: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "694") L 10/23/2026 - 06:28:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "45") (realdamage "4") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:40: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12658 3389 -1094") (victim_position "12560 3252 -1561") L 10/23/2026 - 06:28:40: World triggered "mge_match_end" (winner "[U:1:358797354]") (loser "[U:1:1254132021]") (winner_score "20") (loser_score "15")