L 10/23/2026 - 06:24:34: World triggered "meta_data" (matchid "2610230624348c57") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 06:24:34: "yeah okay<203><[U:1:797067322]>" changed role to "scout" L 10/23/2026 - 06:24:34: "PISHED<197><[U:1:122826497]>" changed role to "soldier" L 10/23/2026 - 06:24:41: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:42: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:42: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "59") (weapon "quake_rl") L 10/23/2026 - 06:24:42: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:42: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:42: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:42: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:43: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:44: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:44: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:44: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "108") (realdamage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:44: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-10977 13399 -2747") (victim_position "-10945 13380 -2951") L 10/23/2026 - 06:24:44: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:24:46: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:47: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:47: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:47: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:47: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:24:48: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:48: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "104") (realdamage "87") (weapon "quake_rl") L 10/23/2026 - 06:24:48: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-11027 12789 -2839") (victim_position "-11003 13049 -2951") L 10/23/2026 - 06:24:48: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:48: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:24:51: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:51: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:51: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:51: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "59") (weapon "quake_rl") L 10/23/2026 - 06:24:52: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:52: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "90") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:52: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:52: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:53: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:53: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "108") (realdamage "103") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:53: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-11141 13720 -2840") (victim_position "-11059 13559 -2764") L 10/23/2026 - 06:24:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:53: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:24:55: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:55: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:55: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "205") L 10/23/2026 - 06:24:55: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:56: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:56: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:56: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:24:56: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:24:56: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:57: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:57: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "98") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:57: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:24:57: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:24:58: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:24:58: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:24:58: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:24:58: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "-10857 13636 -2951") (victim_position "-10894 12830 -2951") L 10/23/2026 - 06:24:58: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:25:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:00: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:01: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:01: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "83") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:02: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:02: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:02: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:25:03: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:03: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:03: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:03: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "82") (weapon "shotgun_soldier") L 10/23/2026 - 06:25:04: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:04: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:04: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "62") (realdamage "17") (weapon "shotgun_soldier") L 10/23/2026 - 06:25:04: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "-11224 13353 -2951") (victim_position "-11030 13549 -2839") L 10/23/2026 - 06:25:04: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:25:07: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:08: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:08: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:08: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "110") (weapon "quake_rl") L 10/23/2026 - 06:25:08: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:08: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:09: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:09: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:09: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:09: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:25:10: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:10: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:10: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "39") (weapon "shotgun_soldier") L 10/23/2026 - 06:25:10: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:10: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:10: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "86") (weapon "shotgun_soldier") L 10/23/2026 - 06:25:11: "yeah okay<203><[U:1:797067322]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:25:11: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:11: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "111") (realdamage "24") (weapon "quake_rl") L 10/23/2026 - 06:25:11: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-10814 12795 -2951") (victim_position "-10804 12686 -2951") L 10/23/2026 - 06:25:11: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:25:11: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:14: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:14: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:15: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:15: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:15: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "39") (weapon "quake_rl") L 10/23/2026 - 06:25:16: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:16: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:16: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "37") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:18: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:19: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:19: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:19: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:19: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:19: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "64") (weapon "shotgun_soldier") L 10/23/2026 - 06:25:20: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:20: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:20: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:20: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "55") (realdamage "23") (weapon "shotgun_soldier") L 10/23/2026 - 06:25:20: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "-11221 13264 -2951") (victim_position "-10958 13159 -2951") L 10/23/2026 - 06:25:20: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:20: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:20: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "83") (weapon "quake_rl") L 10/23/2026 - 06:25:20: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:25:23: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:42: "PISHED<197><[U:1:122826497]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:25:45: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:46: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:46: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:46: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "54") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:46: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:46: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:46: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:25:47: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:47: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:47: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "84") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:47: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:47: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:47: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "87") (weapon "quake_rl") L 10/23/2026 - 06:25:48: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:48: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:48: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:48: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "47") (realdamage "11") (weapon "quake_rl") L 10/23/2026 - 06:25:48: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-10973 13716 -2521") (victim_position "-10863 13573 -2951") L 10/23/2026 - 06:25:48: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:25:51: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:51: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:51: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:53: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:53: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "111") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:53: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:53: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:25:53: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:53: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:25:53: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "8") (weapon "shotgun_soldier") L 10/23/2026 - 06:25:54: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:55: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:55: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:25:55: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:55: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:55: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:55: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "76") (realdamage "57") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:55: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-10937 13777 -2842") (victim_position "-11079 13464 -2839") L 10/23/2026 - 06:25:56: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:25:58: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:25:58: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:25:59: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:25:59: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "68") (weapon "quake_rl") L 10/23/2026 - 06:25:59: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:00: "yeah okay<203><[U:1:797067322]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:26:00: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:00: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:00: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:26:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:01: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:01: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:01: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:02: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:02: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "54") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:02: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:03: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:04: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:04: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:04: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "83") (weapon "quake_rl") L 10/23/2026 - 06:26:04: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:05: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:05: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:05: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "44") (weapon "shotgun_soldier") L 10/23/2026 - 06:26:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:07: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:07: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "35") (realdamage "30") (weapon "shotgun_soldier") L 10/23/2026 - 06:26:07: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "-11053 13354 -2807") (victim_position "-11136 13726 -2692") L 10/23/2026 - 06:26:07: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:26:11: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:12: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:12: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:12: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:26:12: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:12: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:12: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "89") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:13: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:13: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:16: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:16: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:16: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:17: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:17: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:17: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "75") (realdamage "35") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:17: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-11157 13580 -2856") (victim_position "-11095 13329 -2908") L 10/23/2026 - 06:26:17: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:17: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:26:20: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:21: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:21: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:21: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "45") (weapon "quake_rl") L 10/23/2026 - 06:26:21: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:23: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:23: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:23: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:26:23: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:24: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:24: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "110") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:24: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:24: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:24: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:24: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "23") (weapon "shotgun_soldier") L 10/23/2026 - 06:26:25: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:25: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:25: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:26:25: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:25: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:25: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:25: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "18") (weapon "shotgun_soldier") L 10/23/2026 - 06:26:26: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:27: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:27: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:27: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:26:27: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:27: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:27: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:27: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "29") (realdamage "28") (weapon "shotgun_soldier") L 10/23/2026 - 06:26:27: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "-10817 13710 -2951") (victim_position "-11029 13411 -2884") L 10/23/2026 - 06:26:27: "PISHED<197><[U:1:122826497]>" triggered "domination" against "yeah okay<203><[U:1:797067322]>" L 10/23/2026 - 06:26:28: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:26:31: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:31: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:31: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:31: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "85") (weapon "quake_rl") L 10/23/2026 - 06:26:32: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:32: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:32: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "80") (weapon "quake_rl") L 10/23/2026 - 06:26:32: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:33: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:33: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:33: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:33: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:35: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:35: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:35: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:36: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:36: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:36: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:36: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:36: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "27") (weapon "shotgun_soldier") L 10/23/2026 - 06:26:37: "PISHED<197><[U:1:122826497]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:26:38: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:38: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:38: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:26:38: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:38: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:38: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "99") (realdamage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:38: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-10858 13380 -2824") (victim_position "-10870 13734 -2936") L 10/23/2026 - 06:26:38: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:26:38: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:40: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:41: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:41: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:42: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:42: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:43: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:44: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:44: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "57") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:44: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:44: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:44: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:26:44: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:44: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:44: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:44: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "5") (weapon "shotgun_soldier") L 10/23/2026 - 06:26:46: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:46: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:47: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:47: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:47: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:47: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:47: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:26:47: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "18") (weapon "shotgun_soldier") L 10/23/2026 - 06:26:47: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "-10982 13363 -2879") (victim_position "-10827 13851 -2951") L 10/23/2026 - 06:26:47: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:26:50: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:50: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:51: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:53: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:54: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:26:54: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "48") (weapon "quake_rl") L 10/23/2026 - 06:26:56: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:56: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "93") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:56: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:56: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:57: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:57: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:57: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "98") (realdamage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:26:57: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-11179 13017 -2951") (victim_position "-10883 12815 -2791") L 10/23/2026 - 06:26:57: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:26:57: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:26:57: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:00: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:00: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:00: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "38") (weapon "quake_rl") L 10/23/2026 - 06:27:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:03: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:05: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:06: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:06: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:06: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:07: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:07: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:07: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:08: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:08: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:08: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "26") (weapon "shotgun_soldier") L 10/23/2026 - 06:27:09: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:09: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:09: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "30") (realdamage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:27:09: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "-11153 12537 -2790") (victim_position "-10844 12153 -2951") L 10/23/2026 - 06:27:09: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:27:12: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:12: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:12: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:12: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:27:13: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:14: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:14: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "65") (weapon "market_gardener") L 10/23/2026 - 06:27:15: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:15: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "112") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:15: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:15: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:15: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:15: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "66") (realdamage "53") (weapon "shotgun_soldier") L 10/23/2026 - 06:27:15: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "-11278 12944 -2951") (victim_position "-11145 12781 -2849") L 10/23/2026 - 06:27:15: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:27:18: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:18: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:19: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:19: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "109") (weapon "quake_rl") L 10/23/2026 - 06:27:19: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:21: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:21: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:22: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:23: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:24: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:24: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:24: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "15") (weapon "shotgun_soldier") L 10/23/2026 - 06:27:24: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:24: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "61") (realdamage "56") (weapon "quake_rl") L 10/23/2026 - 06:27:24: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-10800 13513 -2951") (victim_position "-10858 13416 -2951") L 10/23/2026 - 06:27:24: "yeah okay<203><[U:1:797067322]>" triggered "revenge" against "PISHED<197><[U:1:122826497]>" L 10/23/2026 - 06:27:24: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:24: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:27:27: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:29: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:30: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:30: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:30: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:30: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:31: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:33: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:33: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:27:33: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:33: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:33: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:33: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:34: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:34: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "62") (realdamage "38") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:34: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-11101 12703 -2793") (victim_position "-11160 12360 -2903") L 10/23/2026 - 06:27:34: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:27:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:36: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:37: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:37: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:37: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "90") (weapon "quake_rl") L 10/23/2026 - 06:27:37: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:37: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:37: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:38: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:38: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:40: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:40: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:40: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:40: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:40: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:40: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:27:41: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:41: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:41: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "69") (realdamage "37") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:41: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-11041 12613 -2804") (victim_position "-11144 13061 -2951") L 10/23/2026 - 06:27:41: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:27:43: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:43: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:43: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:43: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "91") (weapon "quake_rl") L 10/23/2026 - 06:27:43: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:43: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "106") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:43: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:44: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:44: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:45: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:45: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:45: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:45: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:45: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:45: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:45: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-10776 12560 -2951") (victim_position "-10730 12913 -2895") L 10/23/2026 - 06:27:46: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:27:46: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:27:49: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:49: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:50: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:50: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "43") (weapon "quake_rl") L 10/23/2026 - 06:27:50: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:52: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:52: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:52: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "112") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:53: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:53: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 06:27:53: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:54: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:54: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "51") (realdamage "5") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:54: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-10950 13212 -2679") (victim_position "-11150 12806 -2951") L 10/23/2026 - 06:27:54: "PISHED<197><[U:1:122826497]>" triggered "domination" against "yeah okay<203><[U:1:797067322]>" L 10/23/2026 - 06:27:54: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:54: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:27:57: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:27:57: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:57: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:27:57: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 06:27:57: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:57: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:27:59: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:00: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:01: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:28:01: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:28:01: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:28:01: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:01: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "101") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:02: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:02: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "100") (realdamage "33") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:28:02: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "-10825 13230 -2582") (victim_position "-10835 13489 -2835") L 10/23/2026 - 06:28:02: World triggered "mge_match_end" (winner "[U:1:122826497]") (loser "[U:1:797067322]") (winner_score "20") (loser_score "4")