L 10/23/2026 - 06:28:46: World triggered "meta_data" (matchid "261023062846383b") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 06:28:46: "lyn<199><[U:1:358797354]>" changed role to "soldier" L 10/23/2026 - 06:28:46: "bailey<200><[U:1:1254132021]>" changed role to "soldier" L 10/23/2026 - 06:29:00: "bailey<200><[U:1:1254132021]>" say "!add" L 10/23/2026 - 06:29:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:04: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:04: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:29:05: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:05: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "62") (realdamage "36") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:07: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12558 3620 -1094") (victim_position "12268 3318 -1350") L 10/23/2026 - 06:29:07: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:29:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:09: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:09: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:09: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "81") (weapon "quake_rl") L 10/23/2026 - 06:29:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:11: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:11: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:11: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:11: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "111") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:12: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:12: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:29:12: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12477 3753 -1029") (victim_position "12529 3639 -1094") L 10/23/2026 - 06:29:12: "lyn<199><[U:1:358797354]>" triggered "domination" against "bailey<200><[U:1:1254132021]>" L 10/23/2026 - 06:29:12: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:29:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:14: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:14: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:29:15: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:15: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "266") L 10/23/2026 - 06:29:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:15: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:15: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "256") L 10/23/2026 - 06:29:15: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:18: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:18: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:18: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:18: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "91") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "198") L 10/23/2026 - 06:29:18: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12607 3384 -1094") (victim_position "12362 3803 -1031") L 10/23/2026 - 06:29:18: "bailey<200><[U:1:1254132021]>" triggered "revenge" against "lyn<199><[U:1:358797354]>" L 10/23/2026 - 06:29:18: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:29:20: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:20: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:21: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:21: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:21: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:21: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:29:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:22: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:22: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:22: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:29:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:25: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:25: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:26: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:27: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:27: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "80") (realdamage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:27: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12511 3716 -1094") (victim_position "12588 3511 -1051") L 10/23/2026 - 06:29:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:27: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:29:29: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:29: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:29: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:29:29: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:30: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:30: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "180") L 10/23/2026 - 06:29:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:31: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:31: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:32: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:32: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:33: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "99") (realdamage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:33: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12374 3667 -1089") (victim_position "12164 3622 -1391") L 10/23/2026 - 06:29:34: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:29:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:36: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:36: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:29:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:37: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:41: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:41: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:29:42: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:44: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:44: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:45: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:45: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "110") (realdamage "109") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:45: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12406 3767 -1086") (victim_position "12320 3718 -1177") L 10/23/2026 - 06:29:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:45: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:29:46: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:46: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:47: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:47: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:29:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:48: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:48: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "54") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:48: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:48: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "273") L 10/23/2026 - 06:29:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:51: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:51: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:51: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "66") (realdamage "61") (weapon "quake_rl") L 10/23/2026 - 06:29:51: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12448 3652 -883") (victim_position "12581 3424 -1054") L 10/23/2026 - 06:29:51: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:29:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:53: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:53: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "80") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:58: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:58: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:58: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:58: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "86") (weapon "quake_rl") L 10/23/2026 - 06:29:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:59: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:59: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:59: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:01: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:01: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "79") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:02: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:02: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:30:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:02: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12385 3661 -999") (victim_position "12670 3417 -1084") L 10/23/2026 - 06:30:02: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:30:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:05: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:05: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "63") (weapon "quake_rl") L 10/23/2026 - 06:30:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:06: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:06: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "392") L 10/23/2026 - 06:30:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:06: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:06: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "80") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "103") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:08: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:10: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:10: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "46") (weapon "quake_rl") L 10/23/2026 - 06:30:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:11: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:11: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "72") (realdamage "4") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:11: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12073 3600 -1428") (victim_position "12022 3929 -1449") L 10/23/2026 - 06:30:12: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:30:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:14: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:14: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "102") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:15: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:15: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "90") (weapon "quake_rl") L 10/23/2026 - 06:30:17: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:17: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:18: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:18: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 06:30:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:19: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:19: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:19: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "88") (realdamage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:19: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12477 3738 -1094") (victim_position "12366 3819 -1227") L 10/23/2026 - 06:30:19: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:30:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:21: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:21: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "65") (weapon "quake_rl") L 10/23/2026 - 06:30:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:22: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:23: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:23: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "103") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:26: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:26: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "79") (realdamage "24") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:26: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12347 3539 -1246") (victim_position "11964 3514 -1463") L 10/23/2026 - 06:30:26: "lyn<199><[U:1:358797354]>" triggered "domination" against "bailey<200><[U:1:1254132021]>" L 10/23/2026 - 06:30:26: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:30:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:28: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:28: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:30:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:29: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:29: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:29: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:29: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:32: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:32: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:30:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:34: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:34: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:34: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:35: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:35: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "70") (realdamage "48") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:35: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12375 3661 -1122") (victim_position "12383 3542 -1197") L 10/23/2026 - 06:30:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:35: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:30:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:37: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:37: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:37: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:30:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:38: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:38: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:39: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:39: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "274") L 10/23/2026 - 06:30:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:41: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:41: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "43") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:41: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:41: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:42: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:44: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:44: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "91") (realdamage "29") (weapon "tf_projectile_rocket") (airshot "1") (height "196") L 10/23/2026 - 06:30:44: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12243 3837 -1432") (victim_position "12222 3416 -1179") L 10/23/2026 - 06:30:44: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:30:46: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:46: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:46: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "106") (weapon "quake_rl") L 10/23/2026 - 06:30:46: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:47: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:47: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:30:47: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:47: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:50: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:50: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:50: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:50: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:51: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:30:51: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:51: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:51: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:52: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:52: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "52") (realdamage "34") (weapon "quake_rl") L 10/23/2026 - 06:30:52: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12164 3659 -1151") (victim_position "12431 3778 -1096") L 10/23/2026 - 06:30:52: "bailey<200><[U:1:1254132021]>" triggered "revenge" against "lyn<199><[U:1:358797354]>" L 10/23/2026 - 06:30:52: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:30:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:54: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:55: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:55: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "106") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:55: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:55: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:55: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "48") (weapon "quake_rl") L 10/23/2026 - 06:30:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:58: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:59: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:59: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "97") (realdamage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:59: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12158 3606 -1388") (victim_position "12456 3591 -1104") L 10/23/2026 - 06:30:59: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:31:06: "bailey<200><[U:1:1254132021]>" say "lasg did u know diamond was larping as u in a pub" L 10/23/2026 - 06:31:08: "bailey<200><[U:1:1254132021]>" say "aliased as u" L 10/23/2026 - 06:31:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:11: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:11: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:31:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:12: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:12: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "99") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:13: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:13: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "109") (weapon "quake_rl") L 10/23/2026 - 06:31:13: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:13: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (realdamage "68") (weapon "tf_projectile_rocket") (airshot "1") (height "184") L 10/23/2026 - 06:31:13: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12488 3707 -1077") (victim_position "12456 3635 -924") L 10/23/2026 - 06:31:13: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:13: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:31:13: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:15: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:15: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:15: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 06:31:16: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:16: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:16: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "57") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:16: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:16: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:16: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "265") L 10/23/2026 - 06:31:17: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:20: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:20: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "112") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:20: "lyn<199><[U:1:358797354]>" committed suicide with "tf_projectile_rocket" (attacker_position "12440 3495 -1187") L 10/23/2026 - 06:31:20: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:20: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:31:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:23: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:23: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "249") L 10/23/2026 - 06:31:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:23: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:23: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "67") (weapon "quake_rl") L 10/23/2026 - 06:31:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "45") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:26: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:27: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12068 3440 -1385") (victim_position "12048 3602 -1431") L 10/23/2026 - 06:31:27: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:27: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "63") (weapon "quake_rl") L 10/23/2026 - 06:31:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:27: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:31:29: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:32: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:32: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:33: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "84") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:35: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:35: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:40: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:40: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "208") L 10/23/2026 - 06:31:40: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:41: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:41: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "108") (realdamage "2") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:41: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "11997 3761 -1254") (victim_position "11982 3758 -1460") L 10/23/2026 - 06:31:41: "lyn<199><[U:1:358797354]>" triggered "domination" against "bailey<200><[U:1:1254132021]>" L 10/23/2026 - 06:31:41: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:31:43: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:43: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:43: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "90") (weapon "quake_rl") L 10/23/2026 - 06:31:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:44: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:44: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "80") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:46: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:46: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:46: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "56") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:46: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:46: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:46: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 06:31:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:47: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:47: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:31:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:48: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:48: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:50: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:50: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "51") (realdamage "29") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:50: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12488 4361 -1216") (victim_position "12462 4162 -1515") L 10/23/2026 - 06:31:50: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:31:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:52: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:52: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:52: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "342") L 10/23/2026 - 06:31:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:53: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:53: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:31:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:56: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:56: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "41") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:57: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:57: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "111") (realdamage "26") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:57: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12590 3546 -1094") (victim_position "12648 3588 -990") L 10/23/2026 - 06:31:58: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:31:58: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:00: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:00: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:32:00: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:00: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "102") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:01: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:01: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "95") (weapon "quake_rl") L 10/23/2026 - 06:32:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:03: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:03: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "42") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:04: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:04: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "108") (realdamage "72") (weapon "tf_projectile_rocket") (airshot "1") (height "352") L 10/23/2026 - 06:32:04: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12415 3669 -1115") (victim_position "12240 3771 -1068") L 10/23/2026 - 06:32:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:04: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:32:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:07: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:07: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:32:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:08: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:08: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:08: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:08: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:08: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:08: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:08: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:08: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "104") (weapon "quake_rl") L 10/23/2026 - 06:32:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:10: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:10: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "112") (realdamage "98") (weapon "quake_rl") L 10/23/2026 - 06:32:10: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12497 3632 -1047") (victim_position "12518 3688 -1094") L 10/23/2026 - 06:32:10: "bailey<200><[U:1:1254132021]>" triggered "revenge" against "lyn<199><[U:1:358797354]>" L 10/23/2026 - 06:32:10: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:32:10: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:32:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:12: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:13: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:13: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:13: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:13: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:14: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:14: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "93") (weapon "quake_rl") L 10/23/2026 - 06:32:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:17: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:17: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:17: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:17: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:32:18: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:18: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:19: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:19: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "63") (realdamage "45") (weapon "quake_rl") L 10/23/2026 - 06:32:19: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12556 3793 -1094") (victim_position "12417 3919 -1129") L 10/23/2026 - 06:32:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:19: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:32:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:23: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:23: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:24: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:24: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:24: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:32:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:25: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:25: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:26: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:26: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:26: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:28: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:28: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "105") (weapon "quake_rl") L 10/23/2026 - 06:32:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:28: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:28: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "64") (realdamage "2") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:28: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12237 3626 -1396") (victim_position "12012 3627 -1452") L 10/23/2026 - 06:32:28: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:32:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:31: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:31: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "61") (weapon "quake_rl") L 10/23/2026 - 06:32:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:31: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:31: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "77") (weapon "quake_rl") L 10/23/2026 - 06:32:31: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:31: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "77") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "29") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:34: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:34: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:34: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:36: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:36: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "54") (realdamage "42") (weapon "quake_rl") L 10/23/2026 - 06:32:36: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12721 3452 -1094") (victim_position "12743 3295 -1602") L 10/23/2026 - 06:32:36: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:32:38: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:39: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:39: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:43: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:43: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:43: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:32:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:44: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:44: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "103") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:45: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:45: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:45: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "45") (weapon "quake_rl") L 10/23/2026 - 06:32:46: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:46: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:46: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "57") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:48: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:48: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "79") (realdamage "6") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:48: "bailey<200><[U:1:1254132021]>" joined team "Spectator" L 10/23/2026 - 06:32:48: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12473 3812 -1088") (victim_position "12491 3759 -980") L 10/23/2026 - 06:32:48: World triggered "mge_match_end" (winner "[U:1:358797354]") (loser "[U:1:1254132021]") (winner_score "20") (loser_score "7")