L 10/23/2026 - 06:29:43: World triggered "meta_data" (matchid "2610230629437e62") (map "mge_league_v5") (arena "Ammomod [MGE] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 06:29:43: "yeah okay<203><[U:1:797067322]>" changed role to "soldier" L 10/23/2026 - 06:29:43: "PISHED<197><[U:1:122826497]>" changed role to "soldier" L 10/23/2026 - 06:29:52: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:52: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:52: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "83") (weapon "quake_rl") L 10/23/2026 - 06:29:53: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:53: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:53: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:29:53: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:53: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:54: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:54: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:54: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "67") (weapon "quake_rl") L 10/23/2026 - 06:29:54: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:54: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:54: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "77") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:55: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:55: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:55: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "51") (realdamage "8") (weapon "quake_rl") L 10/23/2026 - 06:29:55: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "2120 -6486 -1169") (victim_position "2100 -6611 -1460") L 10/23/2026 - 06:29:55: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:29:55: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:56: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:56: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:56: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:57: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:58: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:58: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "42") (weapon "quake_rl") L 10/23/2026 - 06:29:58: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:59: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:29:59: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:29:59: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:29:59: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:29:59: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:00: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:00: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 06:30:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:01: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:01: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "112") (weapon "quake_rl") L 10/23/2026 - 06:30:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:01: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:03: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:03: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "66") (realdamage "8") (weapon "quake_rl") L 10/23/2026 - 06:30:03: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "2427 -6168 -1390") (victim_position "2475 -6174 -1460") L 10/23/2026 - 06:30:03: "yeah okay<203><[U:1:797067322]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:30:03: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:03: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:30:04: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:04: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:04: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:04: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:04: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:04: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "91") (weapon "quake_rl") L 10/23/2026 - 06:30:05: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:05: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:05: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:05: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "81") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:06: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:06: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:30:06: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:06: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:06: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:06: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:07: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:07: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:07: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "48") (weapon "quake_rl") L 10/23/2026 - 06:30:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:07: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:07: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "34") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:08: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:08: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:08: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "46") (realdamage "3") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:08: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2646 -6132 -1460") (victim_position "2543 -6404 -1371") L 10/23/2026 - 06:30:08: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:30:09: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:09: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:09: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "56") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:10: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:10: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:11: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:11: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "34") (weapon "quake_rl") L 10/23/2026 - 06:30:12: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:12: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:12: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:30:12: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:12: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:12: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:13: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:13: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:13: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "105") (weapon "quake_rl") L 10/23/2026 - 06:30:13: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:13: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:13: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:14: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:14: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:14: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "89") (realdamage "30") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:14: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "2619 -6694 -1383") (victim_position "2635 -6537 -1457") L 10/23/2026 - 06:30:14: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:30:15: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:16: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:16: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "105") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:16: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:16: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:16: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:16: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:30:17: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:17: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:17: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:17: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "72") (weapon "tf_projectile_rocket") (airshot "1") (height "286") L 10/23/2026 - 06:30:18: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:18: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:18: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:18: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "6") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:19: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:19: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:19: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "41") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:19: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:19: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:19: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "23") (realdamage "5") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:19: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2709 -6262 -1460") (victim_position "2403 -6359 -1371") L 10/23/2026 - 06:30:19: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:30:21: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:22: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:23: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:23: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:23: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "92") (weapon "quake_rl") L 10/23/2026 - 06:30:23: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:23: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "107") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:23: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:23: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:24: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:24: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:26: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:26: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:26: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:26: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:26: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:30:26: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:26: "PISHED<197><[U:1:122826497]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:30:26: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:26: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:26: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "24") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:27: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:27: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:27: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "8") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:27: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:27: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:27: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "100") (weapon "quake_rl") L 10/23/2026 - 06:30:27: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:27: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:27: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "47") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:28: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:28: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:28: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "38") (realdamage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:28: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2232 -6561 -1460") (victim_position "2432 -6127 -1460") L 10/23/2026 - 06:30:28: "PISHED<197><[U:1:122826497]>" triggered "domination" against "yeah okay<203><[U:1:797067322]>" L 10/23/2026 - 06:30:28: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:30:29: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:29: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:29: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:29: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:31: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:31: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:31: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:31: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:31: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "107") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:32: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:32: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:32: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "86") (weapon "quake_rl") L 10/23/2026 - 06:30:32: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:32: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:32: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:32: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:33: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:33: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:33: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:33: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "33") (realdamage "20") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:33: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2556 -6629 -1460") (victim_position "2251 -6296 -1460") L 10/23/2026 - 06:30:33: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:30:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:35: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:35: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "54") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:35: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:35: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:35: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:30:36: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:36: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:36: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:36: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "103") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:36: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:36: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:30:36: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:36: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 06:30:36: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:36: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:37: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:37: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "88") (weapon "quake_rl") L 10/23/2026 - 06:30:37: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:37: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "82") (realdamage "77") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:37: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "2368 -6207 -1409") (victim_position "2517 -6101 -1460") L 10/23/2026 - 06:30:37: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:37: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:37: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:30:39: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:39: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:39: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "83") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:39: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:39: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:39: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "65") (weapon "quake_rl") L 10/23/2026 - 06:30:40: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:40: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:41: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:41: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:30:41: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:41: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:41: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "111") (weapon "quake_rl") L 10/23/2026 - 06:30:41: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:42: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:42: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:42: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:42: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:42: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:42: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "48") (weapon "quake_rl") L 10/23/2026 - 06:30:42: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "2545 -6384 -1460") (victim_position "2282 -6804 -1370") L 10/23/2026 - 06:30:42: "yeah okay<203><[U:1:797067322]>" triggered "revenge" against "PISHED<197><[U:1:122826497]>" L 10/23/2026 - 06:30:42: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:30:44: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:44: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:44: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:44: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:44: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:44: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 06:30:44: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:45: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:45: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:45: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:30:45: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:45: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "79") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:45: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:45: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "59") (weapon "quake_rl") L 10/23/2026 - 06:30:45: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:45: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:46: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:46: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:46: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:30:46: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:46: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:46: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:47: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:47: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:47: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "50") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:47: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:47: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:47: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "11") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:48: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:48: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:48: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "32") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:48: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:48: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:48: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "95") (realdamage "52") (weapon "quake_rl") L 10/23/2026 - 06:30:48: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "2410 -6583 -1439") (victim_position "2157 -6235 -1460") L 10/23/2026 - 06:30:48: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:30:50: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:50: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:50: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:50: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "50") (weapon "quake_rl") L 10/23/2026 - 06:30:50: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:50: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:50: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:50: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 06:30:50: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:50: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:50: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "86") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:51: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:51: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:30:51: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "217") L 10/23/2026 - 06:30:51: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:51: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:52: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:52: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:53: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:53: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "51") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:54: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:54: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:54: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "67") (realdamage "47") (weapon "shotgun_soldier") L 10/23/2026 - 06:30:54: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2198 -6595 -1460") (victim_position "2254 -6252 -1460") L 10/23/2026 - 06:30:54: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:30:55: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:56: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:57: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:57: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "79") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:57: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:58: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:30:58: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:30:59: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:59: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:30:59: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "25") (weapon "shotgun_soldier") L 10/23/2026 - 06:31:01: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:01: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:01: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:01: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:01: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:31:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:02: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:02: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "78") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:02: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "2075 -6207 -1460") (victim_position "2294 -6770 -1460") L 10/23/2026 - 06:31:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:02: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:31:03: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:04: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:04: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "46") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:05: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:05: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "275") L 10/23/2026 - 06:31:05: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:06: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:07: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:07: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "110") (realdamage "92") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:07: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "2556 -6207 -1460") (victim_position "2410 -6239 -1460") L 10/23/2026 - 06:31:07: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:31:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:08: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:08: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:08: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:09: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:10: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:10: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:10: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:10: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "96") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:10: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:10: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "95") (weapon "quake_rl") L 10/23/2026 - 06:31:11: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:11: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:11: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:11: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "43") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:11: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:12: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:12: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:12: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "32") (weapon "shotgun_soldier") L 10/23/2026 - 06:31:12: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:12: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:12: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "65") (realdamage "18") (weapon "shotgun_soldier") L 10/23/2026 - 06:31:12: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2771 -6257 -1460") (victim_position "2405 -6229 -1460") L 10/23/2026 - 06:31:12: "PISHED<197><[U:1:122826497]>" triggered "domination" against "yeah okay<203><[U:1:797067322]>" L 10/23/2026 - 06:31:13: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:31:14: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:17: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:17: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:17: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "46") (weapon "quake_rl") L 10/23/2026 - 06:31:18: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:18: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:18: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "42") (weapon "quake_rl") L 10/23/2026 - 06:31:18: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:19: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:19: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:19: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:20: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:20: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:20: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:20: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "63") (weapon "quake_rl") L 10/23/2026 - 06:31:20: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:20: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:21: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:21: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:21: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "85") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:22: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:22: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:22: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:22: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "44") (weapon "quake_rl") L 10/23/2026 - 06:31:22: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:22: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "44") (realdamage "15") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:22: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "2583 -6490 -1460") (victim_position "2107 -6707 -1460") L 10/23/2026 - 06:31:22: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:22: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:31:23: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:23: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:23: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:24: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:25: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:25: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:25: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:25: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:31:26: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:26: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:26: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:26: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:26: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:26: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:26: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 06:31:26: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:26: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:27: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:27: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:27: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:31:27: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:27: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:27: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "23") (weapon "shotgun_soldier") L 10/23/2026 - 06:31:28: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:28: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:28: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:28: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "64") (realdamage "41") (weapon "quake_rl") L 10/23/2026 - 06:31:28: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "2310 -6655 -1390") (victim_position "2178 -6576 -1460") L 10/23/2026 - 06:31:28: "yeah okay<203><[U:1:797067322]>" triggered "revenge" against "PISHED<197><[U:1:122826497]>" L 10/23/2026 - 06:31:28: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:29: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:31:30: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:30: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:30: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:30: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:30: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:30: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:31:31: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:31: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:31:31: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:31: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:31: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:31: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:32: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:32: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:32: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:32: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "85") (weapon "quake_rl") L 10/23/2026 - 06:31:33: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:33: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:33: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:33: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:33: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "38") (weapon "shotgun_soldier") L 10/23/2026 - 06:31:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:34: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:34: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "59") (weapon "shotgun_soldier") L 10/23/2026 - 06:31:34: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:34: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "75") (realdamage "23") (weapon "quake_rl") L 10/23/2026 - 06:31:34: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "2399 -6323 -1377") (victim_position "2553 -6450 -1460") L 10/23/2026 - 06:31:34: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:35: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:31:36: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:36: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:36: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:36: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:36: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:36: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 06:31:37: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:37: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:37: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:37: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:31:37: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:37: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:37: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:37: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 06:31:37: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:38: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:38: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:38: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:39: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:39: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:31:39: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:31:40: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:40: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "195") (realdamage "135") (weapon "market_gardener") (crit "crit") L 10/23/2026 - 06:31:40: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "market_gardener" (attacker_position "2514 -6208 -1434") (victim_position "2523 -6196 -1445") L 10/23/2026 - 06:31:40: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:31:42: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:42: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:42: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "56") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:43: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:43: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:43: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:48: "PISHED<197><[U:1:122826497]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:31:55: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:56: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:56: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "90") (weapon "quake_rl") L 10/23/2026 - 06:31:56: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:56: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:56: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "80") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:56: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:57: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:57: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "65") (weapon "quake_rl") L 10/23/2026 - 06:31:57: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:58: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:58: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:58: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:31:58: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:31:58: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:31:58: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "58") (realdamage "22") (weapon "quake_rl") L 10/23/2026 - 06:31:58: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "2136 -6474 -1338") (victim_position "2411 -6693 -1460") L 10/23/2026 - 06:31:59: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:32:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:01: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:01: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:01: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 06:32:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:02: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:02: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:02: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:32:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:02: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:02: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "84") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:03: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:03: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:03: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 06:32:03: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:04: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:04: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:04: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:04: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "107") (realdamage "86") (weapon "quake_rl") L 10/23/2026 - 06:32:04: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "2571 -6228 -1411") (victim_position "2393 -6370 -1460") L 10/23/2026 - 06:32:05: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:32:06: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:06: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:06: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:06: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:06: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:06: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 06:32:07: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:07: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "83") (weapon "quake_rl") L 10/23/2026 - 06:32:07: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:07: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:07: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "90") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:08: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:08: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:08: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:08: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:09: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:09: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:09: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:09: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "49") (realdamage "19") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:09: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "2166 -6738 -1460") (victim_position "2093 -6287 -1326") L 10/23/2026 - 06:32:09: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:32:10: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:12: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:12: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "98") (weapon "quake_rl") L 10/23/2026 - 06:32:12: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:12: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:12: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:12: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:13: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:13: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:13: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:13: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:13: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:13: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:32:14: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:14: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "85") (weapon "quake_rl") L 10/23/2026 - 06:32:14: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:14: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "106") (realdamage "85") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:14: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "2673 -6487 -1435") (victim_position "2616 -6252 -1460") L 10/23/2026 - 06:32:14: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:14: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:14: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:32:15: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:16: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:16: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:16: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "107") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:16: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:16: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:32:16: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:17: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:17: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:18: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:19: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:19: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:19: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "21") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:19: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:20: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:20: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:20: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "53") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:21: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:21: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:21: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "36") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:21: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:21: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:21: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "89") (weapon "quake_rl") L 10/23/2026 - 06:32:22: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:22: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:22: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "27") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:22: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:22: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:22: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "21") (realdamage "17") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:22: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2086 -6583 -1460") (victim_position "2472 -6559 -1413") L 10/23/2026 - 06:32:22: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:22: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:22: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:32:22: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:32:24: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:24: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:24: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "79") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:25: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:26: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:26: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:26: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "59") (weapon "quake_rl") L 10/23/2026 - 06:32:27: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:27: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:27: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "103") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:27: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:27: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:27: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "59") (weapon "quake_rl") L 10/23/2026 - 06:32:28: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:28: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:28: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "97") (realdamage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:28: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "tf_projectile_rocket" (attacker_position "2340 -6471 -1460") (victim_position "2395 -6099 -1332") L 10/23/2026 - 06:32:28: "PISHED<197><[U:1:122826497]>" triggered "domination" against "yeah okay<203><[U:1:797067322]>" L 10/23/2026 - 06:32:28: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:32:30: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:30: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:30: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:32:30: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:31: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:31: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:31: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:32:31: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:31: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:31: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "56") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:31: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:31: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "85") (weapon "quake_rl") L 10/23/2026 - 06:32:31: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:32: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:32: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:33: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:34: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:34: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "45") (weapon "quake_rl") L 10/23/2026 - 06:32:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:35: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:36: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:36: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "50") (realdamage "24") (weapon "quake_rl") L 10/23/2026 - 06:32:36: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "2490 -6130 -1432") (victim_position "2621 -6458 -1421") L 10/23/2026 - 06:32:36: "yeah okay<203><[U:1:797067322]>" triggered "revenge" against "PISHED<197><[U:1:122826497]>" L 10/23/2026 - 06:32:36: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:32:36: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:37: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:37: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:37: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:37: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:37: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:37: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "77") (weapon "quake_rl") L 10/23/2026 - 06:32:38: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:38: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:38: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:32:38: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:39: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:39: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:39: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:32:39: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:39: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "110") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:39: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:40: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:40: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:40: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:40: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "47") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:40: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:40: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:40: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "36") (realdamage "20") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:40: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2755 -6456 -1460") (victim_position "2251 -6801 -1460") L 10/23/2026 - 06:32:40: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:32:42: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:42: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:42: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:32:42: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:42: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:43: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:43: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:43: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:43: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:43: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:43: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 06:32:44: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:44: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:44: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:44: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "50") (weapon "quake_rl") L 10/23/2026 - 06:32:45: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:45: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:45: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "59") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:45: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:45: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:45: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "27") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:46: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:46: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:46: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "61") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:46: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:46: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:46: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "100") (weapon "quake_rl") L 10/23/2026 - 06:32:46: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:46: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:46: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "20") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:47: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:47: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:47: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "50") (realdamage "33") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:47: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2794 -6494 -1460") (victim_position "2637 -6145 -1460") L 10/23/2026 - 06:32:47: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:32:48: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:48: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:48: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:49: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:49: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:49: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "109") (weapon "quake_rl") L 10/23/2026 - 06:32:49: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:50: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:50: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:50: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:50: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:51: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:51: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:32:51: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:51: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:51: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:51: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:51: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:51: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:52: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:52: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "55") (realdamage "54") (weapon "quake_rl") L 10/23/2026 - 06:32:52: "yeah okay<203><[U:1:797067322]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "2563 -6344 -1430") (victim_position "2655 -6442 -1460") L 10/23/2026 - 06:32:52: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:32:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:53: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:53: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:53: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:54: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:54: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "61") (weapon "quake_rl") L 10/23/2026 - 06:32:54: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:54: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:54: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:54: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "86") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:54: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:54: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "111") (weapon "quake_rl") L 10/23/2026 - 06:32:55: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:55: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:55: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:55: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:56: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:32:56: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "24") (weapon "quake_rl") L 10/23/2026 - 06:32:57: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:32:57: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:58: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:58: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:32:58: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "56") (realdamage "40") (weapon "shotgun_soldier") L 10/23/2026 - 06:32:58: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2577 -6146 -1460") (victim_position "2342 -6464 -1397") L 10/23/2026 - 06:32:58: "yeah okay<203><[U:1:797067322]>" spawned as "soldier" L 10/23/2026 - 06:32:59: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:59: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:59: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:32:59: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:33:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:33:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:33:01: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:33:02: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:33:02: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:33:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:33:02: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:33:02: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:33:02: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:33:02: "yeah okay<203><[U:1:797067322]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:33:02: "yeah okay<203><[U:1:797067322]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "94") (weapon "quake_rl") L 10/23/2026 - 06:33:03: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:33:03: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:33:03: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:33:03: "yeah okay<203><[U:1:797067322]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:33:03: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:33:05: "yeah okay<203><[U:1:797067322]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:33:05: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:33:06: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:33:06: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:33:06: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "22") (weapon "shotgun_soldier") L 10/23/2026 - 06:33:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:33:07: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:33:07: "PISHED<197><[U:1:122826497]>" triggered "damage" against "yeah okay<203><[U:1:797067322]>" (damage "88") (realdamage "11") (weapon "shotgun_soldier") L 10/23/2026 - 06:33:07: "PISHED<197><[U:1:122826497]>" killed "yeah okay<203><[U:1:797067322]>" with "shotgun_soldier" (attacker_position "2279 -6241 -1460") (victim_position "2223 -6147 -1460") L 10/23/2026 - 06:33:07: World triggered "mge_match_end" (winner "[U:1:122826497]") (loser "[U:1:797067322]") (winner_score "20") (loser_score "10")