L 10/23/2026 - 06:42:48: World triggered "meta_data" (matchid "26102306424834fa") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 06:42:48: "PISHED<197><[U:1:122826497]>" changed role to "soldier" L 10/23/2026 - 06:42:48: "n<205><[U:1:103654425]>" changed role to "soldier" L 10/23/2026 - 06:42:49: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:42:49: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:42:49: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:42:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:42:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:42:50: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:42:51: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:42:51: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:42:51: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:42:51: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:42:52: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:42:52: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:42:52: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:42:52: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "91") (weapon "quake_rl") L 10/23/2026 - 06:42:52: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:42:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:42:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:42:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:42:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:42:53: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "26") (weapon "shotgun_soldier") L 10/23/2026 - 06:42:54: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:42:54: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:42:54: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:42:54: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "81") (realdamage "3") (weapon "shotgun_soldier") L 10/23/2026 - 06:42:54: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "shotgun_soldier" (attacker_position "-11233 13954 -2951") (victim_position "-11251 13697 -2951") L 10/23/2026 - 06:42:54: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:42:57: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:42:58: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:42:58: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:42:58: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "77") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:42:58: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:42:58: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:42:59: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:42:59: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:42:59: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:42:59: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:42:59: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:42:59: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:43:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:00: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:00: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "70") (realdamage "46") (weapon "quake_rl") L 10/23/2026 - 06:43:00: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-11048 13797 -2839") (victim_position "-10861 13536 -2951") L 10/23/2026 - 06:43:00: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:43:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:02: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "316") L 10/23/2026 - 06:43:03: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:03: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:03: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:04: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:04: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:04: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "68") (weapon "quake_rl") L 10/23/2026 - 06:43:04: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:04: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:05: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:05: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "57") (realdamage "8") (weapon "quake_rl") L 10/23/2026 - 06:43:05: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-10975 13764 -2903") (victim_position "-10915 13295 -2951") L 10/23/2026 - 06:43:05: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:43:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:08: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:08: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:08: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:08: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:08: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "85") (weapon "quake_rl") L 10/23/2026 - 06:43:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:09: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:09: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:10: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:10: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:10: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:10: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:10: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "50") (weapon "quake_rl") L 10/23/2026 - 06:43:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:10: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:10: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:43:10: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:11: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:11: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "8") (weapon "shotgun_soldier") L 10/23/2026 - 06:43:11: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:11: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:11: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:43:11: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:11: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "23") (weapon "shotgun_soldier") L 10/23/2026 - 06:43:12: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:12: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:12: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:43:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:12: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:12: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "39") (realdamage "21") (weapon "shotgun_soldier") L 10/23/2026 - 06:43:12: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "shotgun_soldier" (attacker_position "-11286 13617 -2951") (victim_position "-11225 13161 -2951") L 10/23/2026 - 06:43:12: "n<205><[U:1:103654425]>" triggered "domination" against "PISHED<197><[U:1:122826497]>" L 10/23/2026 - 06:43:12: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:43:14: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:15: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:15: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "56") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:15: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:15: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "63") (weapon "quake_rl") L 10/23/2026 - 06:43:15: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:16: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:16: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:43:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:17: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:17: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:17: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "74") (realdamage "38") (weapon "quake_rl") L 10/23/2026 - 06:43:17: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-10994 13555 -2839") (victim_position "-10975 13817 -2903") L 10/23/2026 - 06:43:17: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:17: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "104") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:17: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:43:20: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:20: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:21: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:21: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:21: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:21: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:43:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:21: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:21: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "91") (weapon "quake_rl") L 10/23/2026 - 06:43:22: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:23: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:23: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:23: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "61") (realdamage "46") (weapon "quake_rl") L 10/23/2026 - 06:43:23: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-11096 13771 -2839") (victim_position "-10846 13182 -2951") L 10/23/2026 - 06:43:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:23: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:43:27: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:27: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:27: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:27: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:27: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "59") (weapon "quake_rl") L 10/23/2026 - 06:43:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:28: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:28: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:28: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:28: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "233") L 10/23/2026 - 06:43:28: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:28: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "93") (weapon "quake_rl") L 10/23/2026 - 06:43:29: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:29: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:29: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:29: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "37") (realdamage "24") (weapon "quake_rl") L 10/23/2026 - 06:43:29: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-11164 14040 -2807") (victim_position "-10884 13464 -2899") L 10/23/2026 - 06:43:30: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:43:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:33: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:33: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:43:34: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:34: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "111") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:35: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:35: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:35: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:35: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:36: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:36: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "37") (realdamage "21") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:36: "PISHED<197><[U:1:122826497]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-11165 13111 -2951") (victim_position "-11344 13729 -2959") L 10/23/2026 - 06:43:36: "PISHED<197><[U:1:122826497]>" triggered "revenge" against "n<205><[U:1:103654425]>" L 10/23/2026 - 06:43:36: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:43:38: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:38: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:38: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "93") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:38: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:38: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "65") (weapon "quake_rl") L 10/23/2026 - 06:43:38: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:39: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:39: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "46") (weapon "quake_rl") L 10/23/2026 - 06:43:39: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:39: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:39: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "40") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:41: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:41: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:41: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:42: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:42: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:42: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "43") (weapon "shotgun_soldier") L 10/23/2026 - 06:43:42: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:42: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:43:42: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:43: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:43: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:43: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "45") (realdamage "9") (weapon "shotgun_soldier") L 10/23/2026 - 06:43:43: "PISHED<197><[U:1:122826497]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11075 13302 -2853") (victim_position "-11136 13759 -2894") L 10/23/2026 - 06:43:43: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:43:46: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:47: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:47: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:47: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:43:47: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:48: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:48: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:48: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:48: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 06:43:49: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:49: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "85") (weapon "quake_rl") L 10/23/2026 - 06:43:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:50: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:50: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "32") (realdamage "6") (weapon "shotgun_soldier") L 10/23/2026 - 06:43:50: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "shotgun_soldier" (attacker_position "-11105 13457 -2839") (victim_position "-11198 13687 -2761") L 10/23/2026 - 06:43:50: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:43:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:54: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:54: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:54: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:54: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:54: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "77") (weapon "quake_rl") L 10/23/2026 - 06:43:54: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:55: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:55: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:43:55: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:56: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:56: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "108") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:56: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:43:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:43:56: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:43:56: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:43:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:56: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:43:56: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "18") (realdamage "3") (weapon "shotgun_soldier") L 10/23/2026 - 06:43:56: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "shotgun_soldier" (attacker_position "-10746 13375 -2850") (victim_position "-11267 13409 -2895") L 10/23/2026 - 06:43:56: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:43:59: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:01: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:01: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "110") (weapon "quake_rl") L 10/23/2026 - 06:44:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:01: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:01: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "77") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:02: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "9") (weapon "shotgun_soldier") L 10/23/2026 - 06:44:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:02: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "4") (weapon "shotgun_soldier") L 10/23/2026 - 06:44:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:04: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:04: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:04: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:04: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "68") (realdamage "31") (weapon "shotgun_soldier") L 10/23/2026 - 06:44:04: "PISHED<197><[U:1:122826497]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11125 13376 -2903") (victim_position "-11251 13680 -2951") L 10/23/2026 - 06:44:04: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:44:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:08: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:09: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:09: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:44:09: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:09: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:09: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:09: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:09: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:09: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "104") (weapon "quake_rl") L 10/23/2026 - 06:44:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:11: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "50") (realdamage "44") (weapon "quake_rl") L 10/23/2026 - 06:44:11: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-11119 13765 -2714") (victim_position "-11311 13566 -2910") L 10/23/2026 - 06:44:11: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:11: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:44:11: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:13: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:13: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:13: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "107") (weapon "quake_rl") L 10/23/2026 - 06:44:14: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:14: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:14: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:14: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:14: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:14: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "74") (realdamage "48") (weapon "quake_rl") L 10/23/2026 - 06:44:14: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-11156 13568 -2733") (victim_position "-10929 13325 -2912") L 10/23/2026 - 06:44:14: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:44:20: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:20: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "183") L 10/23/2026 - 06:44:20: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:21: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:22: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:22: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:22: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:22: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:24: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:24: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "105") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:24: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:24: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:24: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "58") (weapon "shotgun_soldier") L 10/23/2026 - 06:44:24: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:25: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:25: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:25: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "44") (realdamage "10") (weapon "shotgun_soldier") L 10/23/2026 - 06:44:25: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "shotgun_soldier" (attacker_position "-11026 14069 -2951") (victim_position "-11243 13781 -2951") L 10/23/2026 - 06:44:25: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:44:28: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:28: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:28: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:28: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:28: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:28: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 06:44:29: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:29: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:30: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:30: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "34") (weapon "quake_rl") L 10/23/2026 - 06:44:30: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:31: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:31: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:32: "PISHED<197><[U:1:122826497]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:44:32: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:33: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:33: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:33: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "78") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:34: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:34: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "105") (weapon "quake_rl") L 10/23/2026 - 06:44:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:34: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:34: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:34: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "20") (weapon "shotgun_soldier") L 10/23/2026 - 06:44:37: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "world" (attacker_position "-11245 13371 -3144") (victim_position "-10705 13764 -3155") L 10/23/2026 - 06:44:37: "n<205><[U:1:103654425]>" triggered "domination" against "PISHED<197><[U:1:122826497]>" L 10/23/2026 - 06:44:37: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:44:40: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:42: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:43: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:43: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:44:43: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:44: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:44: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:44: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:45: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:45: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:45: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "100") (realdamage "83") (weapon "quake_rl") L 10/23/2026 - 06:44:45: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-11273 13805 -2951") (victim_position "-11028 13573 -2839") L 10/23/2026 - 06:44:45: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:44:47: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:48: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:48: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:48: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:48: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:44:48: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:48: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:49: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:49: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:49: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:44:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:49: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:49: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "80") (realdamage "74") (weapon "quake_rl") L 10/23/2026 - 06:44:49: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-10967 13388 -2836") (victim_position "-10975 13611 -2903") L 10/23/2026 - 06:44:49: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:44:53: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:53: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:53: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:54: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:54: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:54: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:54: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "50") (weapon "quake_rl") L 10/23/2026 - 06:44:55: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:55: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:55: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "105") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:55: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:55: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:44:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:55: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:55: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:55: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "36") (weapon "shotgun_soldier") L 10/23/2026 - 06:44:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:56: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:56: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "70") (realdamage "63") (weapon "quake_rl") L 10/23/2026 - 06:44:56: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-11136 13655 -2877") (victim_position "-11478 13677 -2966") L 10/23/2026 - 06:44:56: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:44:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:44:58: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:59: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:59: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "79") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:44:59: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:44:59: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:44:59: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:45:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:00: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:00: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "38") (weapon "quake_rl") L 10/23/2026 - 06:45:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:00: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:01: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:01: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "8") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:01: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:01: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:01: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:01: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:01: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "4") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:02: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "37") (weapon "quake_rl") L 10/23/2026 - 06:45:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:02: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "14") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:02: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:02: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:02: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "21") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:02: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "33") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:03: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:03: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:03: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "5") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:03: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:03: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "5") (realdamage "4") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:03: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "shotgun_soldier" (attacker_position "-11342 13695 -2961") (victim_position "-11370 13122 -3085") L 10/23/2026 - 06:45:03: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:45:05: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:06: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:06: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:06: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:06: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "86") (weapon "quake_rl") L 10/23/2026 - 06:45:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:07: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:08: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:08: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "44") (weapon "quake_rl") L 10/23/2026 - 06:45:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:10: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:11: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:11: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "86") (realdamage "70") (weapon "quake_rl") L 10/23/2026 - 06:45:11: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-11117 13551 -2769") (victim_position "-11274 13691 -2920") L 10/23/2026 - 06:45:11: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:45:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:13: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:14: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:14: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:45:14: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:14: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:14: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:14: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "101") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:14: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:14: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:45:14: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:15: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:16: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:16: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:16: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "23") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:16: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:16: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "14") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:17: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:17: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:17: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:17: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "21") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:17: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:18: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:18: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:18: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "38") (realdamage "36") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:18: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "shotgun_soldier" (attacker_position "-11182 13997 -2951") (victim_position "-11259 13528 -2951") L 10/23/2026 - 06:45:18: "PISHED<197><[U:1:122826497]>" spawned as "soldier" L 10/23/2026 - 06:45:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:22: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:22: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:22: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:22: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:22: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:22: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:45:23: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:23: "PISHED<197><[U:1:122826497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:23: "PISHED<197><[U:1:122826497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:23: "PISHED<197><[U:1:122826497]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "20") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:24: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:24: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "47") (weapon "quake_rl") L 10/23/2026 - 06:45:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:24: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:24: "n<205><[U:1:103654425]>" triggered "damage" against "PISHED<197><[U:1:122826497]>" (damage "77") (realdamage "39") (weapon "quake_rl") L 10/23/2026 - 06:45:24: "PISHED<197><[U:1:122826497]>" joined team "Spectator" L 10/23/2026 - 06:45:24: "n<205><[U:1:103654425]>" killed "PISHED<197><[U:1:122826497]>" with "quake_rl" (attacker_position "-11107 13658 -2830") (victim_position "-11248 13421 -2898") L 10/23/2026 - 06:45:24: World triggered "mge_match_end" (winner "[U:1:103654425]") (loser "[U:1:122826497]") (winner_score "20") (loser_score "3")