L 10/23/2026 - 06:45:30: World triggered "meta_data" (matchid "2610230645307987") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 06:45:30: "vlone<194><[U:1:1012624890]>" changed role to "soldier" L 10/23/2026 - 06:45:30: "n<205><[U:1:103654425]>" changed role to "soldier" L 10/23/2026 - 06:45:31: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:31: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:31: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "46") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:32: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:32: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:32: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "61") (weapon "quake_rl") L 10/23/2026 - 06:45:33: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:33: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "85") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:33: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:33: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "111") (realdamage "65") (weapon "quake_rl") L 10/23/2026 - 06:45:33: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11100 13833 -2833") (victim_position "-11155 13740 -2895") L 10/23/2026 - 06:45:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:33: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:45:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:35: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:36: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:36: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "80") (weapon "quake_rl") L 10/23/2026 - 06:45:36: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:36: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:37: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:37: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:45:37: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:37: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:37: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "98") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:37: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:37: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:37: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:37: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "20") (realdamage "15") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:37: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-10922 13925 -2373") (victim_position "-11227 13825 -2700") L 10/23/2026 - 06:45:37: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:45:41: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:41: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:41: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "315") L 10/23/2026 - 06:45:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:42: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:42: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "50") (weapon "quake_rl") L 10/23/2026 - 06:45:42: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:42: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:43: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:43: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "81") (weapon "quake_rl") L 10/23/2026 - 06:45:43: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:43: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:44: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:44: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "38") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:44: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:44: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:44: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "72") (realdamage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:44: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-11061 13624 -2839") (victim_position "-10996 13134 -2951") L 10/23/2026 - 06:45:44: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:45:44: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:47: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:47: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:47: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:47: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:45:48: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:48: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:49: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:49: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "42") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:49: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:50: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:50: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:45:50: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:51: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:51: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:51: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:51: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:51: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "21") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:52: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:52: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:52: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "36") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:52: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:52: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:52: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 06:45:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:53: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "18") (realdamage "2") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:53: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-11030 13706 -2839") (victim_position "-10859 13223 -2951") L 10/23/2026 - 06:45:53: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:45:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:55: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:56: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:56: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:56: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:56: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "67") (weapon "quake_rl") L 10/23/2026 - 06:45:56: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:57: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:57: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:45:57: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:45:57: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:57: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:57: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "72") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:45:57: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:57: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:57: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "20") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:58: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:45:58: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:58: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:58: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "50") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:58: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:58: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:58: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "15") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:59: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:59: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:45:59: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "13") (realdamage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:45:59: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-10926 13743 -2951") (victim_position "-10944 14151 -2773") L 10/23/2026 - 06:45:59: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:46:01: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:01: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:01: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:01: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:01: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 06:46:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:02: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:03: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:03: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:03: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:03: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:03: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "77") (weapon "quake_rl") (crit "mini") L 10/23/2026 - 06:46:04: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:05: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:05: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:05: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "10") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:05: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:07: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:07: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:07: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "37") (realdamage "34") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:07: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-10977 13188 -2951") (victim_position "-10897 13768 -2951") L 10/23/2026 - 06:46:07: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:46:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:10: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:11: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:11: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "54") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:11: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:11: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:11: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "278") L 10/23/2026 - 06:46:11: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:12: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:12: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "46") (weapon "quake_rl") L 10/23/2026 - 06:46:12: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:13: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:13: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "11") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:13: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:13: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "21") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:13: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:13: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:46:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:13: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:13: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "20") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:14: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:14: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:14: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "42") (realdamage "41") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:14: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-11145 13632 -2840") (victim_position "-11285 13258 -2904") L 10/23/2026 - 06:46:14: "n<205><[U:1:103654425]>" triggered "domination" against "vlone<194><[U:1:1012624890]>" L 10/23/2026 - 06:46:14: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:46:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:16: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:16: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:16: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:17: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:17: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:17: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:17: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:46:18: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:19: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:19: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:19: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "6") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:20: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:21: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:22: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:22: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:22: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:22: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 06:46:22: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:22: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:23: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:23: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "67") (realdamage "64") (weapon "quake_rl") L 10/23/2026 - 06:46:23: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11048 13676 -2628") (victim_position "-11294 13713 -2951") L 10/23/2026 - 06:46:23: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:46:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:25: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:25: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:25: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:25: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:25: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:25: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "47") (weapon "quake_rl") L 10/23/2026 - 06:46:26: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:26: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:26: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:46:26: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:27: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:27: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:27: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "38") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:27: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:27: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "18") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:28: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:28: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:28: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "5") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:28: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:28: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:28: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "30") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:29: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:29: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:29: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "39") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:29: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:29: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:29: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "5") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:29: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:29: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:29: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "27") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:30: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:30: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:30: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "21") (realdamage "11") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:30: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-10940 14103 -2951") (victim_position "-10901 13499 -2951") L 10/23/2026 - 06:46:30: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:46:32: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:33: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:33: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 06:46:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:34: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:34: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 06:46:34: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:34: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:34: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "86") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:35: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:35: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:35: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "69") (realdamage "62") (weapon "quake_rl") L 10/23/2026 - 06:46:35: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-10988 13993 -2930") (victim_position "-10979 14054 -2951") L 10/23/2026 - 06:46:35: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:35: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:46:38: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:39: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:39: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:46:39: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:40: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:40: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:40: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:40: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:41: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:41: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:41: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "21") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:42: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:42: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:42: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "25") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:42: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:44: "n<205><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:46:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:44: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:44: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "103") (realdamage "96") (weapon "quake_rl") L 10/23/2026 - 06:46:44: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-10879 13562 -2951") (victim_position "-11075 13776 -2839") L 10/23/2026 - 06:46:44: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:46:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:46: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:47: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:47: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "47") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:47: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:47: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:47: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:47: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:48: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:49: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:49: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:49: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:50: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:50: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:46:50: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:50: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "53") (realdamage "48") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:50: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-11136 13652 -2847") (victim_position "-11125 13904 -2861") L 10/23/2026 - 06:46:50: "vlone<194><[U:1:1012624890]>" triggered "revenge" against "n<205><[U:1:103654425]>" L 10/23/2026 - 06:46:50: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:50: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:50: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:46:50: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:46:53: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:46:53: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:46:53: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:46:54: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:54: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:54: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:54: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:54: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:55: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:55: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "35") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:55: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:55: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:55: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:55: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "24") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:56: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:56: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "16") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:56: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:56: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:46:56: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "36") (realdamage "30") (weapon "shotgun_soldier") L 10/23/2026 - 06:46:56: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-10954 13202 -2951") (victim_position "-11098 12721 -2839") L 10/23/2026 - 06:46:56: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:46:58: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:58: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:58: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "57") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:46:59: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:00: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:00: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:47:00: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:00: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:00: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:01: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:01: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:01: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:01: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "11") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:02: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "94") (weapon "quake_rl") L 10/23/2026 - 06:47:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:02: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "28") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:02: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:02: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:02: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "61") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:03: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:03: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:03: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "84") (realdamage "42") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:03: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11048 12623 -2839") (victim_position "-11058 12432 -2903") L 10/23/2026 - 06:47:03: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:47:06: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:06: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "299") L 10/23/2026 - 06:47:06: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:07: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:08: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:08: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:08: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 06:47:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:08: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:08: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "8") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:09: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:09: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:09: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:09: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "20") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:09: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:09: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "61") (realdamage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:09: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-11143 12841 -2693") (victim_position "-10789 12825 -2951") L 10/23/2026 - 06:47:09: "vlone<194><[U:1:1012624890]>" triggered "domination" against "n<205><[U:1:103654425]>" L 10/23/2026 - 06:47:09: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:47:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:13: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:13: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "293") L 10/23/2026 - 06:47:14: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:14: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:14: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "42") (weapon "quake_rl") L 10/23/2026 - 06:47:14: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:15: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:15: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:15: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:47:15: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:15: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:15: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:15: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:16: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:16: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:16: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:16: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "19") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:16: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:16: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:16: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "56") (realdamage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:16: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-10979 12927 -2903") (victim_position "-10744 12566 -2961") L 10/23/2026 - 06:47:16: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:47:19: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:19: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:20: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:20: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "59") (weapon "quake_rl") L 10/23/2026 - 06:47:20: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:21: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:21: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:21: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "45") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:22: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:22: "vlone<194><[U:1:1012624890]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:47:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:25: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:25: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:47:25: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:25: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:25: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:25: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:25: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:25: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "100") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:25: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:25: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:25: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "38") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:25: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:25: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:25: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "59") (realdamage "26") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:25: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-11045 12888 -2903") (victim_position "-11104 13266 -2843") L 10/23/2026 - 06:47:26: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:47:28: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:28: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:29: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:29: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 06:47:29: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:29: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:29: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:47:29: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:29: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "110") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:30: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:30: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:31: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:32: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:32: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:32: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "19") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:32: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:32: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:32: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "54") (realdamage "20") (weapon "quake_rl") L 10/23/2026 - 06:47:32: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-10960 13337 -2927") (victim_position "-10902 12775 -2951") L 10/23/2026 - 06:47:32: "n<205><[U:1:103654425]>" triggered "revenge" against "vlone<194><[U:1:1012624890]>" L 10/23/2026 - 06:47:32: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:47:35: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:36: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:36: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:36: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:36: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:36: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:47:36: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:37: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:37: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:37: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "68") (weapon "quake_rl") L 10/23/2026 - 06:47:38: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:38: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:38: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:38: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:39: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:39: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "10") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:39: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:39: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:39: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "82") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:40: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:40: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:40: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "51") (realdamage "21") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:40: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-10879 13594 -2951") (victim_position "-10954 14150 -2846") L 10/23/2026 - 06:47:40: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:40: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:47:42: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:42: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:43: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:43: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:47:43: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:43: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:43: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:43: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:44: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:44: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:47:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:45: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:45: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:45: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "11") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:46: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:47: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:47: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:47: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "19") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:48: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:49: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:49: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "50") (weapon "quake_rl") L 10/23/2026 - 06:47:49: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:49: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:49: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:49: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:49: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:49: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "52") (realdamage "48") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:49: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-10774 13684 -2759") (victim_position "-10965 13942 -2660") L 10/23/2026 - 06:47:50: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:47:51: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:52: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:52: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:52: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "45") (weapon "quake_rl") L 10/23/2026 - 06:47:53: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:53: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:53: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:53: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "90") (weapon "quake_rl") L 10/23/2026 - 06:47:53: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:55: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:47:55: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:47:55: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:47:56: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:56: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:56: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:56: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:56: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "44") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:47:57: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:57: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:57: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:57: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "26") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:57: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:57: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:57: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "6") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:58: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:58: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:58: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "23") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:58: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:58: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:47:58: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "24") (realdamage "18") (weapon "shotgun_soldier") L 10/23/2026 - 06:47:58: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-11037 12601 -2839") (victim_position "-11069 13104 -2951") L 10/23/2026 - 06:47:58: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:47:59: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:00: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:00: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:00: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:01: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:01: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "84") (weapon "quake_rl") L 10/23/2026 - 06:48:01: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:01: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:01: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "269") L 10/23/2026 - 06:48:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:02: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:02: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:02: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:02: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "4") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:03: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:03: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:03: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "24") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:03: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:03: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "44") (weapon "quake_rl") L 10/23/2026 - 06:48:04: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:04: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:04: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "39") (realdamage "12") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:04: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-10935 12174 -2951") (victim_position "-11100 12587 -2839") L 10/23/2026 - 06:48:04: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:48:06: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:06: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:06: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "85") (weapon "quake_rl") L 10/23/2026 - 06:48:07: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:08: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:08: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:08: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:09: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:09: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:10: "vlone<194><[U:1:1012624890]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:48:10: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:11: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:12: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:12: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:12: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:12: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 06:48:12: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:13: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:13: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "42") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:14: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:14: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:14: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "37") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:14: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:14: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:14: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "52") (realdamage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:14: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-11112 12729 -2839") (victim_position "-10835 12548 -2951") L 10/23/2026 - 06:48:14: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:48:17: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:17: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:18: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:18: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:18: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:18: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:18: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "50") (weapon "quake_rl") L 10/23/2026 - 06:48:19: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:19: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:19: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:19: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "61") (weapon "quake_rl") L 10/23/2026 - 06:48:19: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:19: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:20: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:20: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:20: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:20: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:20: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "6") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:20: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:20: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:20: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "37") (realdamage "30") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:20: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-10951 12447 -2789") (victim_position "-10761 12873 -2966") L 10/23/2026 - 06:48:21: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:48:22: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:23: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:23: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:23: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:23: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:23: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:48:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:24: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:24: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:24: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "100") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:25: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "world" (attacker_position "-11297 12700 -2839") (victim_position "-11023 12475 -2839") L 10/23/2026 - 06:48:26: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:48:28: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:28: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:28: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:28: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "87") (weapon "quake_rl") L 10/23/2026 - 06:48:29: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:29: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:29: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:30: "n<205><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:48:31: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:31: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:32: "n<205><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:48:32: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:32: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:32: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:32: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:33: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:33: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "27") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:33: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:33: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "42") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:33: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:33: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "51") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:34: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:35: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:35: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:35: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "80") (realdamage "2") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:35: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11041 12514 -2839") (victim_position "-10847 12670 -2951") L 10/23/2026 - 06:48:35: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:48:37: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:37: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:37: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:37: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:48:38: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:38: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:38: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:38: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:40: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:43: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:43: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:43: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 06:48:43: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:43: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:43: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:43: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "48") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:44: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:44: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "26") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:44: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:44: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:44: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "14") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:44: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:45: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:45: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "19") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:45: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:45: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "46") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:45: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:45: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:45: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "30") (realdamage "12") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:45: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11101 12828 -2839") (victim_position "-11099 13325 -2908") L 10/23/2026 - 06:48:45: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:48:49: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:49: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:49: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "106") (weapon "quake_rl") L 10/23/2026 - 06:48:50: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:50: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "82") (weapon "quake_rl") L 10/23/2026 - 06:48:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:50: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:51: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:51: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:51: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:51: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:52: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:52: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:52: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:52: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "22") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:52: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:52: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:52: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "world" (attacker_position "-10932 12295 -2951") (victim_position "-10917 12530 -2947") L 10/23/2026 - 06:48:52: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:48:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:55: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:56: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:56: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:56: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "96") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:57: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:58: "n<205><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:48:59: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:59: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:59: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "56") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:48:59: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:48:59: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:59: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:48:59: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:48:59: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:48:59: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 06:49:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:00: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:00: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:00: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "15") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:00: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:00: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "37") (weapon "quake_rl") L 10/23/2026 - 06:49:01: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:01: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:01: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "27") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:01: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:01: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "45") (weapon "quake_rl") L 10/23/2026 - 06:49:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:01: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:01: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "44") (realdamage "32") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:01: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-10943 12735 -2858") (victim_position "-11087 13182 -2951") L 10/23/2026 - 06:49:01: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:49:04: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:04: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:05: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:05: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:05: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:05: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "48") (weapon "quake_rl") L 10/23/2026 - 06:49:05: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:06: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:06: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:06: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 06:49:07: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:07: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:07: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:07: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "12") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:08: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:08: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "65") (realdamage "62") (weapon "quake_rl") L 10/23/2026 - 06:49:08: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11108 12512 -2839") (victim_position "-11281 12910 -2951") L 10/23/2026 - 06:49:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:08: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:49:09: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:10: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:10: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:10: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "45") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:11: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:11: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:49:11: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:11: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:11: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:12: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:12: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:49:12: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:13: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:13: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:13: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:13: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "6") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:13: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:13: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "16") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:13: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:13: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "20") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:13: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "world" (attacker_position "-10961 12239 -2951") (victim_position "-11243 12556 -2947") L 10/23/2026 - 06:49:13: "n<205><[U:1:103654425]>" triggered "domination" against "vlone<194><[U:1:1012624890]>" L 10/23/2026 - 06:49:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:13: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:49:16: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:16: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:16: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:16: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:16: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "81") (weapon "quake_rl") L 10/23/2026 - 06:49:17: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:17: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:17: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:17: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "48") (weapon "quake_rl") L 10/23/2026 - 06:49:18: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:18: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:18: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:18: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "10") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:19: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:20: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:20: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:21: "n<205><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:49:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:21: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:21: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:22: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:22: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "106") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:22: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:23: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:23: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:23: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "48") (weapon "quake_rl") L 10/23/2026 - 06:49:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:23: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:23: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "36") (realdamage "6") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:23: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-11199 13073 -2884") (victim_position "-10865 12689 -2867") L 10/23/2026 - 06:49:23: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:49:26: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:26: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:27: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:27: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:27: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:28: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:28: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:28: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "97") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:29: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:29: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:29: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "68") (weapon "quake_rl") L 10/23/2026 - 06:49:29: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:29: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:29: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "22") (realdamage "12") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:29: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11114 12303 -2666") (victim_position "-11013 12964 -2892") L 10/23/2026 - 06:49:29: "vlone<194><[U:1:1012624890]>" triggered "revenge" against "n<205><[U:1:103654425]>" L 10/23/2026 - 06:49:29: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:49:31: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:32: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:32: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:32: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:49:32: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:33: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:33: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:33: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:33: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:49:35: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:36: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:36: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:36: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 06:49:36: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:36: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:36: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "45") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:37: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:37: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:37: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "17") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:37: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:37: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:37: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:38: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "24") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "10") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "22") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "27") (realdamage "3") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:39: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-11113 13393 -2903") (victim_position "-10888 12865 -2951") L 10/23/2026 - 06:49:39: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:49:43: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:43: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:43: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:43: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:44: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:44: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "267") L 10/23/2026 - 06:49:44: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:45: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:45: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:45: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "81") (weapon "quake_rl") L 10/23/2026 - 06:49:45: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:46: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:46: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:46: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:46: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "21") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "11") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "22") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "16") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:47: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "11") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:48: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:48: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:48: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "11") (realdamage "2") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:48: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-10862 14127 -2951") (victim_position "-11038 13577 -2839") L 10/23/2026 - 06:49:48: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:49:52: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:52: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:53: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:49:54: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:55: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:55: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:55: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:55: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "83") (weapon "quake_rl") L 10/23/2026 - 06:49:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:55: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:56: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:56: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "32") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:56: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:56: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:56: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "105") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:57: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:57: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:49:57: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "80") (realdamage "5") (weapon "shotgun_soldier") L 10/23/2026 - 06:49:57: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11287 14120 -2951") (victim_position "-11039 14151 -2848") L 10/23/2026 - 06:49:57: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:49:59: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:49:59: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:49:59: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:49:59: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:50:00: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:00: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:00: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "47") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:01: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:01: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:01: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:02: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "39") (weapon "quake_rl") L 10/23/2026 - 06:50:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:03: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:05: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:05: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:05: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "86") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:06: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:06: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:06: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "5") (weapon "shotgun_soldier") L 10/23/2026 - 06:50:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:06: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:06: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:07: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "33") (realdamage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:50:07: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11243 14077 -2951") (victim_position "-11073 13716 -2405") L 10/23/2026 - 06:50:07: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:50:09: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:09: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:09: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "44") (weapon "quake_rl") L 10/23/2026 - 06:50:10: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:10: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:11: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:50:11: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:11: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:11: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:12: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:12: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "107") (weapon "quake_rl") L 10/23/2026 - 06:50:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:12: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:12: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:12: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:12: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "36") (weapon "shotgun_soldier") L 10/23/2026 - 06:50:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:13: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:13: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "23") (weapon "shotgun_soldier") L 10/23/2026 - 06:50:14: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:14: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:14: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "54") (realdamage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:50:14: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-10881 12907 -2951") (victim_position "-11168 13032 -2951") L 10/23/2026 - 06:50:14: World triggered "mge_match_end" (winner "[U:1:103654425]") (loser "[U:1:1012624890]") (winner_score "20") (loser_score "18")