L 10/23/2026 - 06:50:20: World triggered "meta_data" (matchid "2610230650206196") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 06:50:20: "vlone<194><[U:1:1012624890]>" changed role to "soldier" L 10/23/2026 - 06:50:20: "n<205><[U:1:103654425]>" changed role to "soldier" L 10/23/2026 - 06:50:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:21: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:21: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:21: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:22: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:22: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:50:22: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:23: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:23: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:50:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:23: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:23: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:23: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:23: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:24: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:24: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "42") (weapon "quake_rl") L 10/23/2026 - 06:50:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:24: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:24: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "56") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:24: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:24: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:24: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "4") (weapon "shotgun_soldier") L 10/23/2026 - 06:50:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:27: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:27: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:27: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "20") (realdamage "12") (weapon "shotgun_soldier") L 10/23/2026 - 06:50:27: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-10796 12540 -2951") (victim_position "-11000 12915 -2903") L 10/23/2026 - 06:50:27: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:50:30: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:30: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:30: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:30: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 06:50:31: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:31: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:31: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "84") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:31: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:31: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "107") (weapon "quake_rl") L 10/23/2026 - 06:50:31: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:32: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:32: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:33: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:33: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "65") (realdamage "62") (weapon "quake_rl") L 10/23/2026 - 06:50:33: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-10894 12849 -2588") (victim_position "-10872 12911 -2951") L 10/23/2026 - 06:50:33: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:50:35: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:35: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:35: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:35: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:36: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:36: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:36: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "47") (weapon "quake_rl") L 10/23/2026 - 06:50:36: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:36: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:37: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:37: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "47") (weapon "quake_rl") L 10/23/2026 - 06:50:37: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:40: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:40: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:40: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:50:41: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:41: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:41: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:41: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:41: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "61") (realdamage "40") (weapon "quake_rl") L 10/23/2026 - 06:50:41: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11095 12276 -2891") (victim_position "-11269 12536 -2715") L 10/23/2026 - 06:50:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:41: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:50:43: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:44: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:44: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:44: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:44: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:50:45: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:45: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:45: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 06:50:45: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:46: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:46: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:46: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:46: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:46: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "91") (realdamage "73") (weapon "quake_rl") (airshot "1") (height "381") L 10/23/2026 - 06:50:46: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-10999 12415 -2633") (victim_position "-11154 12876 -2570") L 10/23/2026 - 06:50:46: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:50:48: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:49: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:49: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "107") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:49: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:50: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:50: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:50:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:51: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:51: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "43") (weapon "quake_rl") L 10/23/2026 - 06:50:51: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:51: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:52: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:52: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "45") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:52: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:53: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:53: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:53: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "26") (weapon "shotgun_soldier") L 10/23/2026 - 06:50:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:53: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:50:53: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:53: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:50:53: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "29") (realdamage "12") (weapon "shotgun_soldier") L 10/23/2026 - 06:50:53: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-10917 12770 -2951") (victim_position "-10829 12247 -2951") L 10/23/2026 - 06:50:54: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:50:56: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:57: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:57: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 06:50:57: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:57: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:57: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:58: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:58: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:58: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "63") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:58: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:58: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:58: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "108") (weapon "quake_rl") L 10/23/2026 - 06:50:59: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:59: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:50:59: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:50:59: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "104") (realdamage "40") (weapon "tf_projectile_rocket") (airshot "1") (height "277") L 10/23/2026 - 06:50:59: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-11237 12185 -2951") (victim_position "-11167 12152 -2674") L 10/23/2026 - 06:50:59: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:50:59: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 06:50:59: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:51:00: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:02: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:02: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:02: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "336") L 10/23/2026 - 06:51:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:02: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "89") (weapon "quake_rl") L 10/23/2026 - 06:51:03: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:03: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:03: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "37") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:03: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:04: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:04: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:04: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "24") (weapon "shotgun_soldier") L 10/23/2026 - 06:51:04: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:04: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "37") (realdamage "3") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:04: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-10914 13241 -2951") (victim_position "-10963 12591 -2951") L 10/23/2026 - 06:51:04: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:51:06: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:06: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:06: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "83") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:06: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:06: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "87") (weapon "quake_rl") L 10/23/2026 - 06:51:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:07: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:08: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:08: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "61") (weapon "quake_rl") L 10/23/2026 - 06:51:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:08: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:08: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "94") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:08: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:09: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:09: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:09: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:09: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "103") (realdamage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:09: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-11173 12291 -2910") (victim_position "-11137 12542 -2747") L 10/23/2026 - 06:51:09: "vlone<194><[U:1:1012624890]>" triggered "domination" against "n<205><[U:1:103654425]>" L 10/23/2026 - 06:51:09: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:51:11: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:11: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:12: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:12: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:51:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:14: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:14: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "90") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:14: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:14: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:14: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:14: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:51:14: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:14: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:14: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "111") (realdamage "43") (weapon "quake_rl") (airshot "1") (height "358") L 10/23/2026 - 06:51:14: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11118 13036 -2673") (victim_position "-11195 13000 -2593") L 10/23/2026 - 06:51:14: "n<205><[U:1:103654425]>" triggered "revenge" against "vlone<194><[U:1:1012624890]>" L 10/23/2026 - 06:51:15: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:51:15: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:16: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:17: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:19: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:20: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:20: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:20: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:20: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "469") L 10/23/2026 - 06:51:20: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:21: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:22: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:22: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:22: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "14") (weapon "shotgun_soldier") L 10/23/2026 - 06:51:23: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:23: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:23: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "31") (realdamage "22") (weapon "shotgun_soldier") L 10/23/2026 - 06:51:23: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-11244 13370 -2951") (victim_position "-10983 12950 -2903") L 10/23/2026 - 06:51:23: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:23: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:23: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:51:25: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:26: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:26: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "60") (weapon "quake_rl") (airshot "1") (height "323") L 10/23/2026 - 06:51:26: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:26: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:26: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:27: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:27: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 06:51:27: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:28: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:28: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:51:28: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:28: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "109") (realdamage "100") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:28: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-10770 12888 -2843") (victim_position "-10844 13032 -2943") L 10/23/2026 - 06:51:28: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:28: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:51:30: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:30: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:31: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:31: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:31: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 06:51:31: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:32: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:33: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:33: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "44") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:33: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:33: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:34: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:34: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "29") (weapon "quake_rl") L 10/23/2026 - 06:51:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:35: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:35: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:35: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "10") (weapon "shotgun_soldier") L 10/23/2026 - 06:51:35: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:35: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "38") (weapon "quake_rl") L 10/23/2026 - 06:51:35: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:35: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:35: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:35: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "26") (weapon "shotgun_soldier") L 10/23/2026 - 06:51:36: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:36: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:36: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "12") (weapon "shotgun_soldier") L 10/23/2026 - 06:51:36: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:36: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:36: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "19") (realdamage "18") (weapon "shotgun_soldier") L 10/23/2026 - 06:51:36: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11030 12268 -2951") (victim_position "-11084 12728 -2839") L 10/23/2026 - 06:51:36: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:51:40: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:40: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:40: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:40: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "106") (weapon "quake_rl") L 10/23/2026 - 06:51:41: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:41: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:51:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:41: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:42: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:42: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:42: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:42: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:42: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "21") (weapon "shotgun_soldier") L 10/23/2026 - 06:51:43: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "world" (attacker_position "-10849 12152 -2940") (victim_position "-10809 12993 -2938") L 10/23/2026 - 06:51:43: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:43: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:51:43: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:51:45: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:46: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:46: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:46: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "105") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:46: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:46: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:46: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "105") (weapon "quake_rl") L 10/23/2026 - 06:51:47: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:47: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:48: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:48: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "57") (realdamage "22") (weapon "quake_rl") L 10/23/2026 - 06:51:48: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-10963 12384 -2951") (victim_position "-10613 12518 -2964") L 10/23/2026 - 06:51:48: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:51:48: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:50: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:50: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:50: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:50: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:50: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:51:51: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:51: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:51: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:51: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:51:52: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:52: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:52: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:53: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:51:54: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:55: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:55: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "63") (realdamage "37") (weapon "quake_rl") L 10/23/2026 - 06:51:55: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11121 12752 -2839") (victim_position "-11000 12465 -2861") L 10/23/2026 - 06:51:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:55: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:51:58: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:51:58: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:51:58: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "71") (weapon "quake_rl") (airshot "1") (height "436") L 10/23/2026 - 06:51:58: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:51:59: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:00: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:00: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:00: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:00: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "68") (weapon "quake_rl") L 10/23/2026 - 06:52:00: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:01: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:01: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "52") (realdamage "23") (weapon "quake_rl") L 10/23/2026 - 06:52:01: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11207 12886 -2674") (victim_position "-11235 12815 -2951") L 10/23/2026 - 06:52:01: "n<205><[U:1:103654425]>" triggered "domination" against "vlone<194><[U:1:1012624890]>" L 10/23/2026 - 06:52:01: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:52:04: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:04: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:04: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:04: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "47") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:05: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:05: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:05: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:05: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "80") (weapon "quake_rl") L 10/23/2026 - 06:52:05: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:05: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:05: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:06: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:07: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:07: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:07: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "5") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:07: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:07: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "10") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:07: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:07: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "50") (weapon "quake_rl") L 10/23/2026 - 06:52:07: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:07: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:07: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "25") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:08: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:08: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:08: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:08: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:08: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "6") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:09: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:09: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:09: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "45") (realdamage "24") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:09: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11017 12801 -2839") (victim_position "-10990 12463 -2903") L 10/23/2026 - 06:52:09: "vlone<194><[U:1:1012624890]>" triggered "revenge" against "n<205><[U:1:103654425]>" L 10/23/2026 - 06:52:09: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:52:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:13: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:13: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "73") (weapon "quake_rl") L 10/23/2026 - 06:52:14: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:14: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:15: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:15: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:15: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:15: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:52:15: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:15: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:16: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:16: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "87") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:16: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-10815 12775 -2951") (victim_position "-10986 13282 -2951") L 10/23/2026 - 06:52:16: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:52:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:39: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:40: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:40: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "65") (weapon "quake_rl") L 10/23/2026 - 06:52:40: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:40: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:40: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:40: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:41: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:41: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "112") (realdamage "93") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:41: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-11067 13034 -2951") (victim_position "-11054 12977 -2908") L 10/23/2026 - 06:52:41: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:41: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "81") (weapon "quake_rl") L 10/23/2026 - 06:52:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:41: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:52:41: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:46: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:46: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:47: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:47: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:47: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:47: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:47: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:47: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "87") (realdamage "81") (weapon "quake_rl") L 10/23/2026 - 06:52:47: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11036 12788 -2839") (victim_position "-11089 13031 -2930") L 10/23/2026 - 06:52:47: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:52:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:49: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:50: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:50: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:52:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:50: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:50: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:50: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "81") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:51: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:51: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:51: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "77") (weapon "quake_rl") L 10/23/2026 - 06:52:51: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:51: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:51: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:51: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "21") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:52: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:52: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:52: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:52: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "30") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:52: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:53: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "37") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:53: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:53: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:53: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "37") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:53: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "46") (realdamage "3") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:53: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-10966 12733 -2885") (victim_position "-11065 13157 -2951") L 10/23/2026 - 06:52:53: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:52:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:55: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:56: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:56: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:56: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:56: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "59") (weapon "quake_rl") L 10/23/2026 - 06:52:57: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:57: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:52:57: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:52:58: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:58: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:52:59: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:59: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:52:59: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "4") (weapon "shotgun_soldier") L 10/23/2026 - 06:52:59: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:59: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:52:59: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "34") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:00: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:01: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:01: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:01: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "56") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:01: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:01: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 06:53:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:01: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:01: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:01: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "39") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:02: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:02: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "13") (realdamage "6") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:02: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-11195 12623 -2951") (victim_position "-10969 12249 -2933") L 10/23/2026 - 06:53:02: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:53:04: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:05: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:05: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:05: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:05: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:05: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 06:53:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:06: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:08: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:08: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:53:08: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:08: "vlone<194><[U:1:1012624890]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:53:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:08: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:09: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:09: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:53:09: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:09: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:09: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "65") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:09: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:09: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:09: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "72") (realdamage "13") (weapon "quake_rl") L 10/23/2026 - 06:53:09: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11081 12523 -2839") (victim_position "-11061 12186 -2951") L 10/23/2026 - 06:53:09: "n<205><[U:1:103654425]>" triggered "domination" against "vlone<194><[U:1:1012624890]>" L 10/23/2026 - 06:53:10: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:53:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:11: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:11: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "336") L 10/23/2026 - 06:53:12: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:13: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:13: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 06:53:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:13: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:13: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "71") (realdamage "29") (weapon "quake_rl") L 10/23/2026 - 06:53:13: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11037 12591 -2839") (victim_position "-11167 13099 -2951") L 10/23/2026 - 06:53:13: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:13: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:53:15: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:16: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:16: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:16: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "376") L 10/23/2026 - 06:53:16: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:16: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:17: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:17: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:17: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:18: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:18: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "48") (weapon "quake_rl") L 10/23/2026 - 06:53:18: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:18: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:18: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:19: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:19: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:19: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "6") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:19: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:19: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "48") (realdamage "31") (weapon "quake_rl") L 10/23/2026 - 06:53:19: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11150 13531 -2843") (victim_position "-11078 12592 -2839") L 10/23/2026 - 06:53:19: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:53:21: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:22: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:22: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:22: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:22: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:22: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "77") (weapon "quake_rl") L 10/23/2026 - 06:53:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:23: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:23: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:23: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "59") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:24: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:24: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "91") (weapon "quake_rl") L 10/23/2026 - 06:53:24: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:24: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:24: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "31") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:24: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:24: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:24: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "12") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:25: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:25: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:25: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "4") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:25: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:25: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:25: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "8") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:25: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:25: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:25: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "17") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:26: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:26: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:26: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:26: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:26: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:26: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "9") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:26: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:26: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:26: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "14") (realdamage "9") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:26: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11203 13308 -2951") (victim_position "-11214 13993 -2951") L 10/23/2026 - 06:53:26: "vlone<194><[U:1:1012624890]>" triggered "revenge" against "n<205><[U:1:103654425]>" L 10/23/2026 - 06:53:27: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:53:31: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:31: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:31: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:31: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 06:53:32: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:33: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:33: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "88") (weapon "quake_rl") L 10/23/2026 - 06:53:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:33: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:33: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "106") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:34: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:34: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:34: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:34: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:34: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "22") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:35: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:35: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:35: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:35: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11209 13946 -2951") (victim_position "-11336 13147 -3025") L 10/23/2026 - 06:53:35: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:53:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:39: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:39: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:39: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "247") L 10/23/2026 - 06:53:39: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:39: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:53:40: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:40: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:41: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:41: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:41: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:41: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:41: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "108") (weapon "quake_rl") L 10/23/2026 - 06:53:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:42: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:42: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:42: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "19") (realdamage "1") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:42: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-10906 12438 -2726") (victim_position "-11136 12799 -2903") L 10/23/2026 - 06:53:42: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:53:43: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:45: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:45: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:45: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:53:46: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:47: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:47: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:47: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "42") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:47: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:47: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:47: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:47: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "10") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:48: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:48: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:48: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:53:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:50: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:51: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:51: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:53:51: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:51: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:51: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:51: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:51: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:52: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:52: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:52: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:52: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:52: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:52: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "11") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:52: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:52: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:52: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "8") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:53:53: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "24") (realdamage "13") (weapon "shotgun_soldier") L 10/23/2026 - 06:53:53: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-10822 12577 -2951") (victim_position "-10908 13216 -2951") L 10/23/2026 - 06:53:53: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:53:55: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:56: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:56: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:56: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:56: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:53:57: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:57: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:57: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:57: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:53:57: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:58: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:59: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:59: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:53:59: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:59: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:53:59: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:53:59: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "70") (realdamage "56") (weapon "quake_rl") L 10/23/2026 - 06:53:59: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-11244 12395 -2951") (victim_position "-10932 12152 -2951") L 10/23/2026 - 06:53:59: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:54:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:01: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:02: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:02: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "48") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:54:02: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "81") (weapon "quake_rl") L 10/23/2026 - 06:54:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:02: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:02: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "105") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:02: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:03: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:54:03: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 06:54:03: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:03: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:03: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "73") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:04: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:54:04: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 06:54:04: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:04: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:04: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:04: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "14") (realdamage "9") (weapon "shotgun_soldier") L 10/23/2026 - 06:54:04: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-11141 12152 -2680") (victim_position "-10824 12179 -2951") L 10/23/2026 - 06:54:04: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:54:05: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:06: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:06: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:06: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "44") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:07: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:07: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:07: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "54") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:08: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:08: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:08: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "72") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:08: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:08: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:08: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "46") (realdamage "39") (weapon "shotgun_soldier") L 10/23/2026 - 06:54:08: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11174 12723 -2898") (victim_position "-11082 12293 -2832") L 10/23/2026 - 06:54:08: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:08: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:54:12: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:13: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:54:13: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:54:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:16: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:16: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:16: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:16: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:17: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:17: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:54:17: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "53") (realdamage "41") (weapon "quake_rl") L 10/23/2026 - 06:54:17: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "quake_rl" (attacker_position "-10949 12265 -2951") (victim_position "-10696 12582 -2966") L 10/23/2026 - 06:54:17: "vlone<194><[U:1:1012624890]>" spawned as "soldier" L 10/23/2026 - 06:54:20: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:20: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:21: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:21: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:21: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:54:21: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:54:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:22: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:22: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "198") L 10/23/2026 - 06:54:22: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:22: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:22: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:54:22: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:54:23: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:23: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:23: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:23: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "70") (realdamage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:23: "vlone<194><[U:1:1012624890]>" killed "n<205><[U:1:103654425]>" with "tf_projectile_rocket" (attacker_position "-11046 12471 -2903") (victim_position "-11020 13139 -2850") L 10/23/2026 - 06:54:23: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:54:23: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "38") (weapon "quake_rl") L 10/23/2026 - 06:54:23: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:23: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 06:54:26: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:26: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:27: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:54:27: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:54:27: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:28: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:28: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "29") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:28: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:28: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:31: "vlone<194><[U:1:1012624890]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:54:31: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:31: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:54:32: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:54:32: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "68") (weapon "quake_rl") L 10/23/2026 - 06:54:32: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:32: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:32: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "102") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:32: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:33: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:33: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "8") (weapon "shotgun_soldier") L 10/23/2026 - 06:54:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:54:33: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:33: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:33: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "8") (weapon "shotgun_soldier") L 10/23/2026 - 06:54:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:34: "vlone<194><[U:1:1012624890]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:34: "vlone<194><[U:1:1012624890]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:34: "vlone<194><[U:1:1012624890]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "7") (weapon "shotgun_soldier") L 10/23/2026 - 06:54:34: "vlone<194><[U:1:1012624890]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:54:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:34: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 06:54:34: "n<205><[U:1:103654425]>" triggered "damage" against "vlone<194><[U:1:1012624890]>" (damage "8") (weapon "shotgun_soldier") L 10/23/2026 - 06:54:34: "n<205><[U:1:103654425]>" killed "vlone<194><[U:1:1012624890]>" with "shotgun_soldier" (attacker_position "-10489 12800 -3022") (victim_position "-11054 12304 -2951") L 10/23/2026 - 06:54:34: World triggered "mge_match_end" (winner "[U:1:103654425]") (loser "[U:1:1012624890]") (winner_score "20") (loser_score "15")