L 10/23/2026 - 07:02:18: World triggered "meta_data" (matchid "2610230702183eb2") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 07:02:18: "gm7 #bringbackquickplay<209><[U:1:181017514]>" changed role to "soldier" L 10/23/2026 - 07:02:18: "n<205><[U:1:103654425]>" changed role to "soldier" L 10/23/2026 - 07:02:19: "gm7 #bringbackquickplay<209><[U:1:181017514]>" say "i have u added from like 2020 XD" L 10/23/2026 - 07:02:22: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:23: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:23: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "105") (weapon "quake_rl") L 10/23/2026 - 07:02:23: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:24: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:25: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:25: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "45") (realdamage "30") (weapon "quake_rl") L 10/23/2026 - 07:02:25: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11048 13543 -2839") (victim_position "-11271 13016 -2951") L 10/23/2026 - 07:02:25: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:02:25: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:27: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:27: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:27: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 07:02:28: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:28: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "88") (weapon "quake_rl") L 10/23/2026 - 07:02:28: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:28: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:28: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:29: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:30: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:30: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "42") (weapon "quake_rl") L 10/23/2026 - 07:02:30: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:31: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:31: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:31: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:31: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:31: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "13") (weapon "shotgun_soldier") L 10/23/2026 - 07:02:32: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:32: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:32: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:32: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "57") (weapon "shotgun_soldier") L 10/23/2026 - 07:02:32: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:33: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:33: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:33: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "15") (weapon "shotgun_soldier") L 10/23/2026 - 07:02:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:33: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:33: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:33: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "56") (weapon "shotgun_soldier") L 10/23/2026 - 07:02:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:34: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:34: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "41") (weapon "shotgun_soldier") L 10/23/2026 - 07:02:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "41") (realdamage "15") (weapon "shotgun_soldier") L 10/23/2026 - 07:02:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11059 13409 -2903") (victim_position "-11062 13644 -2839") L 10/23/2026 - 07:02:34: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 07:02:38: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:38: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:38: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:38: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "404") L 10/23/2026 - 07:02:39: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:39: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 07:02:39: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:39: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:39: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "98") (realdamage "96") (weapon "quake_rl") (airshot "1") (height "474") L 10/23/2026 - 07:02:39: "gm7 #bringbackquickplay<209><[U:1:181017514]>" killed "n<205><[U:1:103654425]>" with "quake_rl" (attacker_position "-10944 13597 -2650") (victim_position "-11072 13276 -2477") L 10/23/2026 - 07:02:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:40: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 07:02:43: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:43: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:43: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:43: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 07:02:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "110") (weapon "quake_rl") L 10/23/2026 - 07:02:45: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:45: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "67") (weapon "quake_rl") L 10/23/2026 - 07:02:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:45: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:45: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:45: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "104") (realdamage "23") (weapon "quake_rl") L 10/23/2026 - 07:02:45: "gm7 #bringbackquickplay<209><[U:1:181017514]>" killed "n<205><[U:1:103654425]>" with "quake_rl" (attacker_position "-10855 13742 -2747") (victim_position "-11116 13873 -2736") L 10/23/2026 - 07:02:45: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 07:02:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:48: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:49: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:49: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:49: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 07:02:49: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:50: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:51: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:51: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 07:02:51: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:52: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 07:02:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:02:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (realdamage "35") (weapon "shotgun_soldier") L 10/23/2026 - 07:02:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11061 13525 -2839") (victim_position "-10975 13819 -2776") L 10/23/2026 - 07:02:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "domination" against "n<205><[U:1:103654425]>" L 10/23/2026 - 07:02:53: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 07:02:54: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:55: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:56: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:56: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "28") (weapon "quake_rl") L 10/23/2026 - 07:02:57: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:58: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:58: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:58: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "104") (weapon "quake_rl") L 10/23/2026 - 07:02:58: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:58: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:02:58: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:02:58: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 07:03:00: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:00: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:00: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "71") (realdamage "38") (weapon "quake_rl") L 10/23/2026 - 07:03:00: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11045 13392 -2837") (victim_position "-11090 13642 -2804") L 10/23/2026 - 07:03:00: "n<205><[U:1:103654425]>" triggered "revenge" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" L 10/23/2026 - 07:03:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:00: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:03:03: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:04: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:04: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "60") (weapon "quake_rl") L 10/23/2026 - 07:03:04: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:04: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 07:03:04: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:05: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:05: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:05: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:05: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "106") (weapon "quake_rl") L 10/23/2026 - 07:03:06: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:06: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:06: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:06: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "31") (weapon "shotgun_soldier") L 10/23/2026 - 07:03:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:07: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:07: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "72") (realdamage "23") (weapon "quake_rl") L 10/23/2026 - 07:03:07: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11116 13730 -2839") (victim_position "-11174 13460 -2912") L 10/23/2026 - 07:03:07: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:03:09: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:09: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:09: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 07:03:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:10: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:10: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "98") (weapon "quake_rl") L 10/23/2026 - 07:03:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:11: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "61") (weapon "quake_rl") L 10/23/2026 - 07:03:11: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:11: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "81") (weapon "quake_rl") L 10/23/2026 - 07:03:11: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:11: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:11: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "100") (realdamage "40") (weapon "quake_rl") L 10/23/2026 - 07:03:11: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11067 13977 -2915") (victim_position "-11121 13703 -2682") L 10/23/2026 - 07:03:11: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:11: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:03:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:15: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:15: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:15: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "62") (weapon "quake_rl") L 10/23/2026 - 07:03:15: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:15: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:15: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 07:03:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:16: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:16: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "102") (weapon "quake_rl") L 10/23/2026 - 07:03:16: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:17: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:17: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:17: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:17: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "51") (realdamage "31") (weapon "quake_rl") L 10/23/2026 - 07:03:17: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-10891 12756 -2912") (victim_position "-11031 13236 -2884") L 10/23/2026 - 07:03:17: "n<205><[U:1:103654425]>" triggered "domination" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" L 10/23/2026 - 07:03:18: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:18: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 07:03:18: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:03:20: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:20: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:20: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "67") (weapon "quake_rl") L 10/23/2026 - 07:03:20: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:20: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "94") (weapon "quake_rl") L 10/23/2026 - 07:03:20: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:21: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:21: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:21: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:21: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 07:03:22: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:22: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:23: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:23: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "97") (realdamage "37") (weapon "quake_rl") L 10/23/2026 - 07:03:23: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11033 12971 -2868") (victim_position "-11044 12573 -2839") L 10/23/2026 - 07:03:23: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:03:25: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:26: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:26: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "90") (weapon "quake_rl") L 10/23/2026 - 07:03:26: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:27: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:28: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:28: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "92") (weapon "quake_rl") L 10/23/2026 - 07:03:28: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:28: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:28: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:28: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "94") (weapon "quake_rl") L 10/23/2026 - 07:03:29: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:29: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:29: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:29: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "29") (realdamage "14") (weapon "shotgun_soldier") L 10/23/2026 - 07:03:29: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "shotgun_soldier" (attacker_position "-11057 12507 -2725") (victim_position "-10973 13120 -2944") L 10/23/2026 - 07:03:29: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:03:32: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:33: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:33: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 07:03:33: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:33: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "71") (weapon "quake_rl") L 10/23/2026 - 07:03:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:34: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:34: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "111") (weapon "quake_rl") L 10/23/2026 - 07:03:35: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:35: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:35: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:35: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:35: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "7") (weapon "shotgun_soldier") L 10/23/2026 - 07:03:35: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:36: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:36: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "61") (realdamage "12") (weapon "quake_rl") L 10/23/2026 - 07:03:36: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11005 12854 -2602") (victim_position "-11051 13073 -2951") L 10/23/2026 - 07:03:36: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:03:38: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:38: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:39: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:39: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 07:03:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:39: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:39: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "97") (weapon "quake_rl") L 10/23/2026 - 07:03:40: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:40: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:40: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:40: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 07:03:41: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:41: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:41: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "96") (weapon "quake_rl") L 10/23/2026 - 07:03:41: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:41: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:41: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "4") (weapon "shotgun_soldier") L 10/23/2026 - 07:03:42: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "19") (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "23") (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "4") (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "12") (realdamage "6") (weapon "shotgun_soldier") L 10/23/2026 - 07:03:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11057 13213 -2951") (victim_position "-10888 12488 -2951") L 10/23/2026 - 07:03:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "revenge" against "n<205><[U:1:103654425]>" L 10/23/2026 - 07:03:44: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 07:03:46: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:47: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:47: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:47: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "77") (weapon "quake_rl") L 10/23/2026 - 07:03:47: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:49: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:49: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:49: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 07:03:49: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:49: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 07:03:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:50: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:50: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "105") (realdamage "82") (weapon "quake_rl") L 10/23/2026 - 07:03:50: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11147 12679 -2576") (victim_position "-11041 12745 -2814") L 10/23/2026 - 07:03:50: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:50: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:03:56: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:56: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:56: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 07:03:56: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:56: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "104") (weapon "quake_rl") L 10/23/2026 - 07:03:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:57: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:57: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:57: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "109") (realdamage "73") (weapon "quake_rl") L 10/23/2026 - 07:03:57: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11000 12498 -2645") (victim_position "-11005 12604 -2786") L 10/23/2026 - 07:03:57: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:57: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:03:59: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:03:59: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:03:59: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 07:04:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:00: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:00: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 07:04:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:01: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:01: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "107") (weapon "quake_rl") L 10/23/2026 - 07:04:01: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:02: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "world" (attacker_position "-10983 12533 -2839") (victim_position "-10776 12941 -3117") L 10/23/2026 - 07:04:03: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:04:05: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:05: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:06: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:06: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "92") (weapon "quake_rl") L 10/23/2026 - 07:04:06: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:07: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:07: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "86") (realdamage "82") (weapon "quake_rl") L 10/23/2026 - 07:04:07: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11139 12649 -2903") (victim_position "-11180 12931 -2911") L 10/23/2026 - 07:04:07: "n<205><[U:1:103654425]>" triggered "domination" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" L 10/23/2026 - 07:04:07: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:04:09: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:09: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:09: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 07:04:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:10: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:10: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "109") (weapon "quake_rl") L 10/23/2026 - 07:04:10: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:10: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:11: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 07:04:11: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:11: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:11: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 07:04:12: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:12: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:12: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:12: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 07:04:12: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:12: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:12: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "33") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:13: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:13: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:13: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "36") (realdamage "22") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:13: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "shotgun_soldier" (attacker_position "-10979 12915 -2861") (victim_position "-11207 12626 -2919") L 10/23/2026 - 07:04:13: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:04:15: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:16: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:16: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "63") (weapon "quake_rl") L 10/23/2026 - 07:04:16: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:17: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:17: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:17: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:17: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 07:04:18: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:18: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:18: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "80") (weapon "quake_rl") L 10/23/2026 - 07:04:18: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:18: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 07:04:18: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:19: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:19: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:19: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:19: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "47") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:19: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:20: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:20: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 07:04:20: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:20: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:20: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "60") (realdamage "32") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:20: "gm7 #bringbackquickplay<209><[U:1:181017514]>" killed "n<205><[U:1:103654425]>" with "shotgun_soldier" (attacker_position "-11260 13036 -2951") (victim_position "-10934 13112 -2951") L 10/23/2026 - 07:04:20: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "revenge" against "n<205><[U:1:103654425]>" L 10/23/2026 - 07:04:20: "n<205><[U:1:103654425]>" spawned as "soldier" L 10/23/2026 - 07:04:24: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:24: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:24: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:24: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 07:04:25: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:26: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:26: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:26: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:26: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "78") (weapon "quake_rl") L 10/23/2026 - 07:04:26: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:26: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "74") (weapon "quake_rl") L 10/23/2026 - 07:04:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:27: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:27: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:27: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "58") (realdamage "50") (weapon "quake_rl") L 10/23/2026 - 07:04:27: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11164 12977 -2907") (victim_position "-11128 12631 -2839") L 10/23/2026 - 07:04:27: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:04:27: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:32: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:32: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:32: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "58") (weapon "quake_rl") L 10/23/2026 - 07:04:32: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:33: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "80") (weapon "quake_rl") L 10/23/2026 - 07:04:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:34: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:34: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "87") (weapon "quake_rl") L 10/23/2026 - 07:04:34: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:34: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "31") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:35: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:35: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:35: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:35: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "11") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:35: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:35: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:35: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "37") (realdamage "33") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:35: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "shotgun_soldier" (attacker_position "-11207 12606 -2583") (victim_position "-10899 12299 -2828") L 10/23/2026 - 07:04:36: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:04:38: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:38: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:38: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 07:04:38: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:38: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 07:04:38: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:39: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:40: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:40: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:40: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "63") (weapon "quake_rl") L 10/23/2026 - 07:04:40: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:41: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:41: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:41: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:41: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "80") (weapon "quake_rl") L 10/23/2026 - 07:04:41: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:41: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "84") (weapon "quake_rl") L 10/23/2026 - 07:04:42: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:42: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:42: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "13") (realdamage "3") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:42: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "shotgun_soldier" (attacker_position "-10899 12238 -2825") (victim_position "-10809 12673 -2894") L 10/23/2026 - 07:04:42: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:04:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:44: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 07:04:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:45: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:45: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:45: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "253") L 10/23/2026 - 07:04:45: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:46: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:46: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "92") (weapon "quake_rl") L 10/23/2026 - 07:04:46: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:46: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:47: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:48: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:48: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:48: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 07:04:49: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:49: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:49: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:49: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:49: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 07:04:50: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:50: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:50: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "42") (realdamage "5") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:50: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "shotgun_soldier" (attacker_position "-10946 12723 -2927") (victim_position "-11053 12849 -2811") L 10/23/2026 - 07:04:50: "n<205><[U:1:103654425]>" triggered "domination" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" L 10/23/2026 - 07:04:50: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:04:52: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:52: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 07:04:53: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:53: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "63") (weapon "quake_rl") L 10/23/2026 - 07:04:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:53: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:53: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:54: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:54: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "102") (weapon "quake_rl") L 10/23/2026 - 07:04:54: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:54: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "50") (weapon "quake_rl") L 10/23/2026 - 07:04:54: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:54: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:54: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:54: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 07:04:54: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:54: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 07:04:55: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:55: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:55: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "27") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:55: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:56: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:56: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:04:56: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "7") (realdamage "5") (weapon "shotgun_soldier") L 10/23/2026 - 07:04:56: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "shotgun_soldier" (attacker_position "-10982 12290 -2951") (victim_position "-10850 13155 -2951") L 10/23/2026 - 07:04:56: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:04:58: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:04:59: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:04:59: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 07:04:59: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:00: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:00: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:05:00: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "89") (weapon "quake_rl") L 10/23/2026 - 07:05:00: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:01: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:05:01: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "77") (weapon "quake_rl") L 10/23/2026 - 07:05:01: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:01: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:02: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:05:02: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:05:02: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "24") (weapon "shotgun_soldier") L 10/23/2026 - 07:05:03: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:05:03: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:05:03: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "20") (realdamage "10") (weapon "shotgun_soldier") L 10/23/2026 - 07:05:03: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "shotgun_soldier" (attacker_position "-10896 12529 -2951") (victim_position "-11015 12932 -2903") L 10/23/2026 - 07:05:03: "gm7 #bringbackquickplay<209><[U:1:181017514]>" spawned as "soldier" L 10/23/2026 - 07:05:03: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:05: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:05: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:05:05: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 07:05:05: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:06: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:06: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:06: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:05:06: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "49") (weapon "quake_rl") L 10/23/2026 - 07:05:07: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:07: "n<205><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 07:05:07: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:05:07: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "68") (weapon "quake_rl") L 10/23/2026 - 07:05:07: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/23/2026 - 07:05:07: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/23/2026 - 07:05:07: "gm7 #bringbackquickplay<209><[U:1:181017514]>" triggered "damage" against "n<205><[U:1:103654425]>" (damage "86") (weapon "shotgun_soldier") L 10/23/2026 - 07:05:08: "n<205><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 07:05:08: "n<205><[U:1:103654425]>" triggered "damage" against "gm7 #bringbackquickplay<209><[U:1:181017514]>" (damage "86") (realdamage "83") (weapon "quake_rl") L 10/23/2026 - 07:05:08: "n<205><[U:1:103654425]>" killed "gm7 #bringbackquickplay<209><[U:1:181017514]>" with "quake_rl" (attacker_position "-11058 12730 -2839") (victim_position "-11007 12872 -2903") L 10/23/2026 - 07:05:08: World triggered "mge_match_end" (winner "[U:1:103654425]") (loser "[U:1:181017514]") (winner_score "20") (loser_score "6")