L 10/24/2026 - 02:11:34: World triggered "meta_data" (matchid "261024021134d795") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 02:11:34: "X_X<248><[U:1:371577205]>" changed role to "soldier" L 10/24/2026 - 02:11:34: "pex<246><[U:1:301213564]>" changed role to "soldier" L 10/24/2026 - 02:11:40: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:40: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "112") (weapon "quake_rl") L 10/24/2026 - 02:11:40: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:40: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:41: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:41: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:41: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:41: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 02:11:42: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:42: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:42: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:42: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "24") (weapon "quake_rl") L 10/24/2026 - 02:11:42: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:42: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:11:42: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:43: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:44: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:45: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:45: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:45: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "44") (realdamage "30") (weapon "quake_rl") L 10/24/2026 - 02:11:45: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "quake_rl" (attacker_position "-11257 12568 -2857") (victim_position "-10980 13150 -2897") L 10/24/2026 - 02:11:45: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:11:45: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:47: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:47: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:47: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:47: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 02:11:48: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:48: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:49: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:49: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:49: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:49: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 02:11:50: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:50: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 02:11:50: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:50: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:50: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:50: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 02:11:51: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:51: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:51: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:51: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 10/24/2026 - 02:11:51: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-10947 12400 -2887") (victim_position "-11170 12828 -2485") L 10/24/2026 - 02:11:51: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:11:54: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:54: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:54: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:54: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "108") (weapon "quake_rl") L 10/24/2026 - 02:11:55: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:55: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:55: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 02:11:56: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:56: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:56: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:56: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:11:56: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 02:11:57: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:57: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:57: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:57: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "40") (weapon "shotgun_soldier") L 10/24/2026 - 02:11:58: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:58: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:58: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "70") (weapon "shotgun_soldier") L 10/24/2026 - 02:11:58: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:58: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:11:58: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 02:11:58: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-11176 12673 -2882") (victim_position "-11026 12429 -2858") L 10/24/2026 - 02:11:58: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:11:58: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:11:59: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:00: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:01: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:01: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:12:01: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:02: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:02: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:03: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:03: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 02:12:04: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:04: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:04: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "107") (realdamage "63") (weapon "quake_rl") L 10/24/2026 - 02:12:04: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11036 12705 -2830") (victim_position "-10869 12793 -2951") L 10/24/2026 - 02:12:05: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:05: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:12:08: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:08: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:08: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 02:12:09: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:09: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 02:12:09: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:09: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:10: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:10: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:10: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "94") (weapon "quake_rl") L 10/24/2026 - 02:12:11: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:11: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:11: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "106") (realdamage "52") (weapon "quake_rl") L 10/24/2026 - 02:12:11: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-10989 12800 -2839") (victim_position "-11136 12614 -2903") L 10/24/2026 - 02:12:11: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:11: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:12:14: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:15: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:15: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:15: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:15: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 02:12:16: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:16: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:16: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 02:12:17: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:17: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:17: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "47") (weapon "quake_rl") L 10/24/2026 - 02:12:17: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:17: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:18: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:18: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:18: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "56") (realdamage "31") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:18: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-11033 12595 -2839") (victim_position "-10950 12212 -2912") L 10/24/2026 - 02:12:18: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:12:19: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:20: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:20: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:20: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:20: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 02:12:21: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:21: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:21: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:21: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "98") (weapon "quake_rl") L 10/24/2026 - 02:12:22: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:24: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:24: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:24: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:24: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:24: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "69") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:25: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:25: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:25: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "88") (realdamage "55") (weapon "quake_rl") L 10/24/2026 - 02:12:25: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11140 12608 -2694") (victim_position "-10985 12320 -2951") L 10/24/2026 - 02:12:25: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:12:27: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:27: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:27: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:27: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 02:12:28: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:28: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:28: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "369") L 10/24/2026 - 02:12:28: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:29: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:30: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:30: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:30: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:30: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:31: "X_X<248><[U:1:371577205]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:12:31: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:31: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:32: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:32: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:32: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "23") (realdamage "12") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:32: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-11082 13431 -2903") (victim_position "-11147 12746 -2883") L 10/24/2026 - 02:12:32: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:32: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:12:34: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:34: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:34: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 02:12:34: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:36: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:36: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:36: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 02:12:36: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:36: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:36: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "86") (weapon "quake_rl") L 10/24/2026 - 02:12:37: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:37: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:37: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 02:12:37: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:37: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:37: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "108") (realdamage "35") (weapon "quake_rl") (airshot "1") (height "187") L 10/24/2026 - 02:12:37: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "quake_rl" (attacker_position "-10969 13493 -2787") (victim_position "-11112 13563 -2651") L 10/24/2026 - 02:12:38: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:38: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:12:40: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:40: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:40: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "43") (weapon "quake_rl") L 10/24/2026 - 02:12:40: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:41: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:41: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:41: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:41: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 02:12:42: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:42: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 02:12:42: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:42: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 02:12:42: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:42: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:43: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:43: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:43: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:43: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "72") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:44: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:44: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:44: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "81") (realdamage "11") (weapon "quake_rl") L 10/24/2026 - 02:12:44: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11027 13363 -2853") (victim_position "-10975 13583 -2839") L 10/24/2026 - 02:12:44: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:12:46: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:46: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:47: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:47: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 02:12:47: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:47: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:48: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:48: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 02:12:48: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:48: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:48: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:48: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 02:12:49: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:49: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:49: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:49: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:50: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:50: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:50: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:51: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:51: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:51: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:51: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "52") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:51: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:51: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:51: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "71") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:51: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:51: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:51: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "67") (realdamage "26") (weapon "quake_rl") L 10/24/2026 - 02:12:51: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11240 13522 -2896") (victim_position "-11132 13864 -2885") L 10/24/2026 - 02:12:52: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:12:54: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:55: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:55: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:55: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 02:12:56: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:56: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:56: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:56: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 02:12:57: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:57: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:57: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:57: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 02:12:58: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:58: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:58: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:58: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:58: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:58: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:12:58: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:58: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:12:58: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 02:12:59: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:12:59: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:12:59: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "42") (realdamage "30") (weapon "quake_rl") L 10/24/2026 - 02:12:59: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11010 13396 -2903") (victim_position "-10958 13953 -2916") L 10/24/2026 - 02:12:59: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:13:06: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:06: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:07: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:07: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "42") (weapon "quake_rl") L 10/24/2026 - 02:13:08: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:08: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:08: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "106") (weapon "quake_rl") L 10/24/2026 - 02:13:08: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:08: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:08: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 02:13:09: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:09: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:09: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:09: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "104") (realdamage "54") (weapon "quake_rl") L 10/24/2026 - 02:13:09: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11165 13661 -2771") (victim_position "-11110 13409 -2903") L 10/24/2026 - 02:13:09: "X_X<248><[U:1:371577205]>" triggered "domination" against "pex<246><[U:1:301213564]>" L 10/24/2026 - 02:13:09: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:13:11: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:11: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:11: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:11: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 02:13:12: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:12: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:12: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 02:13:12: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:13: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:13: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 02:13:13: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:13: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:13: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:14: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:14: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:14: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 02:13:14: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:14: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:14: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "81") (weapon "shotgun_soldier") L 10/24/2026 - 02:13:15: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:15: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:15: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 02:13:15: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:15: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:15: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "83") (realdamage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:13:15: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-11004 13540 -2799") (victim_position "-11071 13738 -2839") L 10/24/2026 - 02:13:15: "pex<246><[U:1:301213564]>" triggered "revenge" against "X_X<248><[U:1:371577205]>" L 10/24/2026 - 02:13:15: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:13:17: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:18: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:18: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:13:18: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:19: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:20: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:20: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:20: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:13:21: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:21: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:21: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:21: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "96") (weapon "quake_rl") L 10/24/2026 - 02:13:22: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:22: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:22: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:22: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "57") (weapon "shotgun_soldier") L 10/24/2026 - 02:13:23: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:23: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:23: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:23: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "37") (weapon "shotgun_soldier") L 10/24/2026 - 02:13:24: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:25: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:25: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "77") (realdamage "57") (weapon "quake_rl") L 10/24/2026 - 02:13:25: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-10970 13834 -2835") (victim_position "-10938 13652 -2851") L 10/24/2026 - 02:13:25: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:25: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:13:28: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:28: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:28: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:28: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "59") (weapon "quake_rl") (airshot "1") (height "584") L 10/24/2026 - 02:13:30: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:30: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:30: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:30: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 02:13:30: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:30: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 02:13:30: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:31: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:31: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:31: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "50") (realdamage "20") (weapon "quake_rl") L 10/24/2026 - 02:13:31: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11136 13696 -2903") (victim_position "-11256 13217 -2935") L 10/24/2026 - 02:13:31: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:13:33: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:33: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:33: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:33: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 02:13:34: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:34: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:35: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:35: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:35: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 02:13:35: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:35: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:35: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:35: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "59") (weapon "shotgun_soldier") L 10/24/2026 - 02:13:36: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:36: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "106") (realdamage "58") (weapon "quake_rl") L 10/24/2026 - 02:13:36: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11052 13537 -2839") (victim_position "-11258 13586 -2951") L 10/24/2026 - 02:13:36: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:36: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:13:39: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:39: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:39: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:39: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "63") (weapon "quake_rl") (airshot "1") (height "524") L 10/24/2026 - 02:13:40: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:40: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:41: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:41: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 02:13:41: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:42: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:42: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:42: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "109") (realdamage "45") (weapon "quake_rl") L 10/24/2026 - 02:13:42: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11220 13577 -2900") (victim_position "-11084 13499 -2839") L 10/24/2026 - 02:13:42: "X_X<248><[U:1:371577205]>" triggered "domination" against "pex<246><[U:1:301213564]>" L 10/24/2026 - 02:13:42: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:42: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:13:44: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:44: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:44: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:44: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 02:13:45: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:45: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:45: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 02:13:45: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:46: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:46: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:46: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 02:13:46: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:46: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 02:13:46: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:46: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:46: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 02:13:47: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:47: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:47: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:47: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 02:13:47: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:47: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:13:47: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "15") (realdamage "11") (weapon "shotgun_soldier") L 10/24/2026 - 02:13:47: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-11132 13719 -2831") (victim_position "-10912 13896 -2951") L 10/24/2026 - 02:13:47: "pex<246><[U:1:301213564]>" triggered "revenge" against "X_X<248><[U:1:371577205]>" L 10/24/2026 - 02:13:48: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:13:49: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:50: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:50: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:50: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:50: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "452") L 10/24/2026 - 02:13:51: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:51: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:51: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:51: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "281") L 10/24/2026 - 02:13:51: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:52: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:53: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:53: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "52") (realdamage "15") (weapon "quake_rl") L 10/24/2026 - 02:13:53: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "quake_rl" (attacker_position "-11021 13509 -2839") (victim_position "-11466 13524 -3015") L 10/24/2026 - 02:13:53: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:13:55: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:55: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:55: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:55: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "38") (weapon "quake_rl") L 10/24/2026 - 02:13:56: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:56: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:56: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "40") (weapon "quake_rl") L 10/24/2026 - 02:13:58: "pex<246><[U:1:301213564]>" say "kkkkkkkkkkkkkkkkk" L 10/24/2026 - 02:13:58: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:13:59: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:13:59: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "94") (weapon "quake_rl") L 10/24/2026 - 02:13:59: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:01: "pex<246><[U:1:301213564]>" say "valeuj mano" L 10/24/2026 - 02:14:02: "pex<246><[U:1:301213564]>" say "ta try hard" L 10/24/2026 - 02:14:03: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:03: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:03: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "93") (realdamage "60") (weapon "quake_rl") L 10/24/2026 - 02:14:03: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11017 13657 -2767") (victim_position "-10879 13758 -2951") L 10/24/2026 - 02:14:03: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:14:05: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:05: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:05: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:05: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 02:14:06: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:06: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:06: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:06: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 02:14:07: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:07: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "109") (realdamage "96") (weapon "quake_rl") L 10/24/2026 - 02:14:07: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11113 13599 -2829") (victim_position "-11254 13519 -2909") L 10/24/2026 - 02:14:07: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:07: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:14:07: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:09: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:09: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:10: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:10: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 02:14:10: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:10: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "204") L 10/24/2026 - 02:14:10: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:10: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:11: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:11: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:12: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:12: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:12: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "76") (realdamage "21") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:12: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-11136 13698 -2903") (victim_position "-11183 13875 -2882") L 10/24/2026 - 02:14:12: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:14:13: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:13: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:13: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:14: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:14: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:14: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:14:14: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:15: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:15: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 02:14:15: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:15: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:15: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:15: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 02:14:16: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:16: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:16: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:16: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:16: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:17: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:17: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:17: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:17: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:17: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:17: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:18: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:18: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:18: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:18: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:19: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:19: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:19: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "32") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:20: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:20: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 02:14:20: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "world" (attacker_position "-11122 13375 -2903") (victim_position "-11001 13547 -2839") L 10/24/2026 - 02:14:20: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:20: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:20: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:14:22: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:22: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:22: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:22: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:24: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:25: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:25: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:25: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:25: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:25: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:25: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 02:14:25: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:25: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:25: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "46") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:26: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:26: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:26: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 02:14:27: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:27: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:27: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:27: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 02:14:27: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:27: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:28: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:28: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:28: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:28: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "world" (attacker_position "-11216 14043 -2951") (victim_position "-11221 13808 -2949") L 10/24/2026 - 02:14:28: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:14:29: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:30: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:30: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:30: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:30: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:30: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:30: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "91") (weapon "quake_rl") L 10/24/2026 - 02:14:31: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:31: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:31: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 02:14:32: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:32: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:32: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:32: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:32: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "43") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:32: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:32: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 02:14:33: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:33: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:33: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:33: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "47") (weapon "quake_rl") L 10/24/2026 - 02:14:34: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:34: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:34: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:34: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:34: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:34: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "39") (realdamage "31") (weapon "quake_rl") L 10/24/2026 - 02:14:34: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11080 13259 -2849") (victim_position "-10981 13849 -2903") L 10/24/2026 - 02:14:34: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:14:37: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:37: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:37: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:37: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 02:14:37: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:37: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:37: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:38: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:38: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 02:14:38: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:38: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:38: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "108") (weapon "quake_rl") L 10/24/2026 - 02:14:38: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:39: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:39: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:39: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:39: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "48") (realdamage "30") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:39: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-11053 13583 -2839") (victim_position "-11104 13987 -2755") L 10/24/2026 - 02:14:39: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:14:40: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:41: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:41: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:41: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:42: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:42: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:42: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "25") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:42: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:42: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:42: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:14:43: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:43: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "334") L 10/24/2026 - 02:14:43: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:43: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:43: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:44: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:44: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:44: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "95") (realdamage "76") (weapon "quake_rl") (airshot "1") (height "229") L 10/24/2026 - 02:14:44: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "quake_rl" (attacker_position "-11234 13666 -2947") (victim_position "-11106 13361 -2673") L 10/24/2026 - 02:14:44: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:14:46: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:46: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:46: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:46: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:47: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:48: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:48: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:48: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:48: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:48: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:48: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 02:14:49: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:49: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:50: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:50: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:50: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:52: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:52: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:52: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:52: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:52: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 02:14:53: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:54: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:54: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:54: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 02:14:54: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:54: "X_X<248><[U:1:371577205]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:14:54: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:54: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 02:14:54: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:54: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:54: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "89") (realdamage "68") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:54: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-10995 13746 -2795") (victim_position "-10963 13827 -2810") L 10/24/2026 - 02:14:55: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:14:55: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:56: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:56: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:56: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:57: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:57: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:57: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:57: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:14:57: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "39") (weapon "shotgun_soldier") L 10/24/2026 - 02:14:57: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:57: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:14:57: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "103") (weapon "quake_rl") L 10/24/2026 - 02:14:58: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:14:58: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:04: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:04: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:04: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:04: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "24") (weapon "quake_rl") L 10/24/2026 - 02:15:05: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:05: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:05: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:05: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "30") (weapon "quake_rl") L 10/24/2026 - 02:15:06: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:07: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:08: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:08: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:08: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "62") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:08: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:08: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:08: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "58") (realdamage "3") (weapon "quake_rl") L 10/24/2026 - 02:15:08: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11069 12334 -2951") (victim_position "-10975 12535 -2871") L 10/24/2026 - 02:15:09: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:15:10: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:11: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:11: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:11: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 02:15:11: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:11: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:11: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "58") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:12: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:12: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:12: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 02:15:12: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:12: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:13: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:13: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "99") (weapon "quake_rl") L 10/24/2026 - 02:15:13: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:13: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:13: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 02:15:13: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:15: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "world" (attacker_position "-11044 12929 -2903") (victim_position "-10880 12894 -2937") L 10/24/2026 - 02:15:15: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:15:15: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:17: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:19: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:19: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:19: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:19: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 02:15:19: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:19: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 02:15:20: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:20: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "108") (weapon "quake_rl") L 10/24/2026 - 02:15:20: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:20: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:20: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:20: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "61") (realdamage "48") (weapon "quake_rl") L 10/24/2026 - 02:15:20: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "quake_rl" (attacker_position "-11210 13143 -2909") (victim_position "-10873 12985 -2951") L 10/24/2026 - 02:15:20: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:15:22: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:22: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:23: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:23: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:23: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "41") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:23: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:24: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:24: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 02:15:24: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:24: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:24: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 02:15:24: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:24: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:24: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:24: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:25: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:25: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 02:15:25: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:25: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:26: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:26: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:26: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:26: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:27: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:27: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:27: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:27: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:27: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:27: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:27: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-11132 13578 -2831") (victim_position "-11197 13954 -2951") L 10/24/2026 - 02:15:28: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:15:29: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:29: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:29: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:29: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:30: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:30: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:30: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:30: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:31: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:31: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 02:15:31: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:31: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "245") L 10/24/2026 - 02:15:31: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:32: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:32: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:32: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:32: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:32: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:32: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "35") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:32: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:32: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:32: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:32: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:33: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:33: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "90") (realdamage "16") (weapon "quake_rl") L 10/24/2026 - 02:15:33: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "quake_rl" (attacker_position "-11174 14028 -2823") (victim_position "-10918 13598 -2947") L 10/24/2026 - 02:15:33: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:15:34: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:34: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:34: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:35: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:35: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:35: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:35: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 02:15:35: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:35: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:15:35: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:35: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:35: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:36: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:36: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:37: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:37: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 02:15:37: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:37: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:37: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:37: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:37: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:37: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 02:15:37: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:37: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:37: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:38: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:38: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:38: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:38: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:38: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:38: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:38: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:38: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:38: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:38: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:39: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:39: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:39: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:39: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "32") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:39: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:39: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "54") (realdamage "47") (weapon "quake_rl") L 10/24/2026 - 02:15:39: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "quake_rl" (attacker_position "-11035 13550 -2839") (victim_position "-11139 13000 -2930") L 10/24/2026 - 02:15:39: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:15:41: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:41: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:42: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:42: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "47") (weapon "quake_rl") L 10/24/2026 - 02:15:43: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:43: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:43: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:43: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "38") (weapon "quake_rl") L 10/24/2026 - 02:15:44: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:44: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:44: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:44: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 02:15:44: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:44: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:44: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:15:45: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:45: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:45: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:45: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:45: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:45: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "68") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:46: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:46: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "108") (realdamage "106") (weapon "quake_rl") L 10/24/2026 - 02:15:46: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "quake_rl" (attacker_position "-10992 13569 -2789") (victim_position "-11136 13623 -2903") L 10/24/2026 - 02:15:46: "pex<246><[U:1:301213564]>" triggered "domination" against "X_X<248><[U:1:371577205]>" L 10/24/2026 - 02:15:46: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:46: "X_X<248><[U:1:371577205]>" spawned as "soldier" L 10/24/2026 - 02:15:48: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:48: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:48: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:48: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:49: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:49: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:49: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "35") (weapon "quake_rl") L 10/24/2026 - 02:15:49: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:49: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:49: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:49: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:50: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:50: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:50: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 02:15:50: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:50: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:50: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:50: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:51: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:51: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:15:51: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:51: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:51: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:51: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:51: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:51: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:51: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:51: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:51: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:52: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:52: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:52: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 02:15:52: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:52: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:52: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "49") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:52: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:52: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:52: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "42") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:53: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:53: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:15:53: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "67") (realdamage "5") (weapon "shotgun_soldier") L 10/24/2026 - 02:15:53: "X_X<248><[U:1:371577205]>" killed "pex<246><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-10980 13384 -2899") (victim_position "-11069 13714 -2839") L 10/24/2026 - 02:15:53: "X_X<248><[U:1:371577205]>" triggered "revenge" against "pex<246><[U:1:301213564]>" L 10/24/2026 - 02:15:53: "pex<246><[U:1:301213564]>" spawned as "soldier" L 10/24/2026 - 02:15:53: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:57: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:58: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:58: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:58: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:58: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 02:15:59: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:15:59: "X_X<248><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:59: "X_X<248><[U:1:371577205]>" triggered "damage" against "pex<246><[U:1:301213564]>" (damage "83") (weapon "quake_rl") L 10/24/2026 - 02:15:59: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:15:59: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 02:15:59: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:16:00: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:16:00: "X_X<248><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:16:00: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:16:00: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 02:16:01: "pex<246><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:16:01: "pex<246><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:16:01: "pex<246><[U:1:301213564]>" triggered "damage" against "X_X<248><[U:1:371577205]>" (damage "31") (realdamage "19") (weapon "shotgun_soldier") L 10/24/2026 - 02:16:01: "pex<246><[U:1:301213564]>" killed "X_X<248><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-11136 13657 -2855") (victim_position "-11019 13925 -2899") L 10/24/2026 - 02:16:01: World triggered "mge_match_end" (winner "[U:1:301213564]") (loser "[U:1:371577205]") (winner_score "20") (loser_score "18")