L 10/24/2026 - 02:18:37: World triggered "meta_data" (matchid "261024021837794f") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 02:18:37: "solo lobo<251><[U:1:361243799]>" changed role to "soldier" L 10/24/2026 - 02:18:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" changed role to "soldier" L 10/24/2026 - 02:18:38: "solo lobo<251><[U:1:361243799]>" say "gg" L 10/24/2026 - 02:18:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:40: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:18:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:18:41: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 02:18:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:18:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "67") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:18:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:43: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 02:18:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 02:18:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 02:18:45: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:18:45: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 02:18:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "world" (attacker_position "-11472 13559 80") (victim_position "-11409 13799 109") L 10/24/2026 - 02:18:45: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:18:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:45: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:18:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:18:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:49: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:18:49: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:18:49: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "47") (weapon "quake_rl") L 10/24/2026 - 02:18:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "47") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:18:52: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:18:52: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 02:18:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:52: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:18:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "42") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:18:53: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 02:18:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:54: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:18:55: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:55: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:18:55: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "65") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 02:18:55: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10843 13733 120") (victim_position "-11033 13880 168") L 10/24/2026 - 02:18:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:18:58: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:18:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "77") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:18:59: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:00: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 02:19:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:02: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 02:19:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:03: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "76") (realdamage "56") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:03: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10889 13721 120") (victim_position "-10972 14022 169") L 10/24/2026 - 02:19:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:04: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:04: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "52") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:04: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:19:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:07: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 02:19:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:09: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:09: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:09: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "48") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:10: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "79") (realdamage "32") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10926 12513 120") (victim_position "-11049 12884 199") L 10/24/2026 - 02:19:10: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:19:12: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:13: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 02:19:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:14: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "68") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "25") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:16: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 02:19:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:16: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "26") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:17: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:17: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:17: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:18: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "42") (realdamage "14") (weapon "quake_rl") L 10/24/2026 - 02:19:18: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11190 12960 120") (victim_position "-11329 12427 112") L 10/24/2026 - 02:19:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:19:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:22: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "391") L 10/24/2026 - 02:19:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:23: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "48") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:24: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:24: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:24: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:19:24: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:24: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:24: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "46") (realdamage "23") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:24: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10919 13015 120") (victim_position "-11285 12784 213") L 10/24/2026 - 02:19:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:19:33: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:34: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "39") (weapon "quake_rl") L 10/24/2026 - 02:19:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "48") (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:35: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:36: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:37: "solo lobo<251><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:19:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:19:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:41: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 02:19:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 02:19:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:41: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "48") (realdamage "46") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:41: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10973 12783 268") (victim_position "-11321 12953 127") L 10/24/2026 - 02:19:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:19:45: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 02:19:46: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:46: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:46: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 02:19:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "44") (weapon "quake_rl") L 10/24/2026 - 02:19:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:48: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "26") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 02:19:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:49: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:49: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "41") (weapon "quake_rl") L 10/24/2026 - 02:19:49: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:49: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:49: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "62") (realdamage "59") (weapon "quake_rl") L 10/24/2026 - 02:19:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11015 13256 120") (victim_position "-10885 12685 120") L 10/24/2026 - 02:19:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:49: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:19:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 02:19:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:52: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:19:55: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:55: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:55: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:55: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "72") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:19:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 02:19:57: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:19:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:19:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "14") (realdamage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:19:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10870 12485 120") (victim_position "-11121 12381 430") L 10/24/2026 - 02:19:57: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:20:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:00: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 02:20:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:01: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 02:20:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:02: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 02:20:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:03: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "59") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "107") (realdamage "80") (weapon "quake_rl") L 10/24/2026 - 02:20:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11068 12770 232") (victim_position "-11159 12611 120") L 10/24/2026 - 02:20:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:03: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:20:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:06: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:06: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:06: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 02:20:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 02:20:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 02:20:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:08: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "87") (weapon "quake_rl") L 10/24/2026 - 02:20:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "world" (attacker_position "-11192 13074 120") (victim_position "-11094 12987 120") L 10/24/2026 - 02:20:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "domination" against "solo lobo<251><[U:1:361243799]>" L 10/24/2026 - 02:20:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:08: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:20:11: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:11: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:11: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:11: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "83") (weapon "quake_rl") L 10/24/2026 - 02:20:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:20:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:14: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:17: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 02:20:19: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:19: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:19: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "45") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "66") (realdamage "1") (weapon "quake_rl") L 10/24/2026 - 02:20:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11186 12676 217") (victim_position "-10967 12364 183") L 10/24/2026 - 02:20:19: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:20:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "25") (weapon "quake_rl") L 10/24/2026 - 02:20:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 02:20:23: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:23: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 02:20:23: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:24: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:26: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:26: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:26: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:29: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "36") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:29: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:29: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "45") (weapon "quake_rl") L 10/24/2026 - 02:20:29: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:29: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:29: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:30: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "10") (realdamage "7") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10933 13144 120") (victim_position "-10761 12560 112") L 10/24/2026 - 02:20:30: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:20:32: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "91") (weapon "quake_rl") L 10/24/2026 - 02:20:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 02:20:33: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:33: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 02:20:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:33: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:34: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "349") L 10/24/2026 - 02:20:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:34: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:35: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "world" (attacker_position "-10922 12227 120") (victim_position "-11064 12772 236") L 10/24/2026 - 02:20:35: "solo lobo<251><[U:1:361243799]>" triggered "revenge" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" L 10/24/2026 - 02:20:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:20:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:20:39: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:39: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 02:20:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:41: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 02:20:41: "solo lobo<251><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:20:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:42: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:43: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:44: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:44: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:44: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "53") (realdamage "43") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:44: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10828 12391 120") (victim_position "-11085 12207 120") L 10/24/2026 - 02:20:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:20:46: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 02:20:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:49: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 02:20:50: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:50: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:50: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:20:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:52: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:52: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:53: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:53: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:53: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:54: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:55: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:55: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:20:55: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 02:20:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "67") (realdamage "52") (weapon "quake_rl") L 10/24/2026 - 02:20:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-10969 13190 120") (victim_position "-10958 12866 186") L 10/24/2026 - 02:20:55: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:20:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 02:20:57: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:57: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:57: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 02:20:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 02:20:59: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 02:20:59: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:20:59: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:20:59: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "102") (weapon "quake_rl") L 10/24/2026 - 02:21:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "69") (realdamage "49") (weapon "quake_rl") L 10/24/2026 - 02:21:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11194 12375 293") (victim_position "-10878 12439 120") L 10/24/2026 - 02:21:00: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:21:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 02:21:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:04: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:04: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 02:21:04: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:06: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:07: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 02:21:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:07: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:08: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "35") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:08: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "39") (realdamage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:08: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-11052 13026 166") (victim_position "-11143 12789 546") L 10/24/2026 - 02:21:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:21:11: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:11: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:11: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:11: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:21:12: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:12: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:13: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:21:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:14: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:21:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:16: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "50") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 02:21:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "32") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10447 13511 -206") (victim_position "-10945 12675 341") L 10/24/2026 - 02:21:19: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:21:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "58") (weapon "quake_rl") L 10/24/2026 - 02:21:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:22: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "44") (weapon "quake_rl") L 10/24/2026 - 02:21:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:23: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:21:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:24: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:27: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "37") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:21:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 02:21:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:28: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "37") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:28: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:28: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:28: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:29: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "37") (realdamage "27") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10780 12505 120") (victim_position "-10887 12987 120") L 10/24/2026 - 02:21:30: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:21:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "39") (weapon "quake_rl") L 10/24/2026 - 02:21:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:33: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:21:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:36: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "300") L 10/24/2026 - 02:21:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 02:21:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:39: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:39: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "45") (realdamage "16") (weapon "quake_rl") L 10/24/2026 - 02:21:39: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11699 13532 97") (victim_position "-11502 13035 -127") L 10/24/2026 - 02:21:39: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:21:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 02:21:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:42: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "111") (weapon "quake_rl") L 10/24/2026 - 02:21:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:43: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 02:21:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:44: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:44: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:44: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:45: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "20") (realdamage "8") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11303 13491 120") (victim_position "-11088 13863 168") L 10/24/2026 - 02:21:45: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:21:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" say "lutygore : despues dicen q jugar espire no sirve xd" L 10/24/2026 - 02:21:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:48: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 02:21:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 02:21:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:49: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 02:21:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "54") (realdamage "3") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11224 13435 120") (victim_position "-10982 13482 289") L 10/24/2026 - 02:21:51: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:21:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "29") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 02:21:56: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:56: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:56: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 02:21:56: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:56: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:56: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:56: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 02:21:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:21:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "86") (weapon "quake_rl") L 10/24/2026 - 02:21:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:57: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:21:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "47") (realdamage "21") (weapon "shotgun_soldier") L 10/24/2026 - 02:21:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10943 13577 275") (victim_position "-10962 13151 333") L 10/24/2026 - 02:21:58: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:21:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:21:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:00: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 02:22:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 02:22:01: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "108") (weapon "quake_rl") L 10/24/2026 - 02:22:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:02: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "76") (weapon "quake_rl") L 10/24/2026 - 02:22:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:02: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "28") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:02: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:02: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:02: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "59") (realdamage "22") (weapon "quake_rl") L 10/24/2026 - 02:22:02: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11168 13557 459") (victim_position "-11045 13255 120") L 10/24/2026 - 02:22:02: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "domination" against "solo lobo<251><[U:1:361243799]>" L 10/24/2026 - 02:22:03: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:22:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:05: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:05: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:05: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 02:22:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 02:22:06: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:07: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 02:22:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "99") (weapon "quake_rl") L 10/24/2026 - 02:22:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:10: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "36") (realdamage "16") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11489 13507 50") (victim_position "-10986 13154 120") L 10/24/2026 - 02:22:10: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:22:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:14: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:14: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:14: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 02:22:15: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:15: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:15: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "502") L 10/24/2026 - 02:22:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 02:22:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:16: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "17") (realdamage "16") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:16: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-11173 13361 216") (victim_position "-11497 13026 -90") L 10/24/2026 - 02:22:16: "solo lobo<251><[U:1:361243799]>" triggered "revenge" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" L 10/24/2026 - 02:22:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:22:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "41") (weapon "quake_rl") L 10/24/2026 - 02:22:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:20: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:22:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:21: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:21: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:21: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:21: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:23: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:23: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:23: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 02:22:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:25: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:26: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:27: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 02:22:28: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:28: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:28: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "46") (realdamage "7") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:28: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10899 13074 120") (victim_position "-10492 12894 180") L 10/24/2026 - 02:22:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:22:31: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:31: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:31: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:31: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 02:22:32: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 02:22:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:34: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 02:22:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "112") (realdamage "66") (weapon "quake_rl") L 10/24/2026 - 02:22:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-10797 12935 120") (victim_position "-10844 12887 120") L 10/24/2026 - 02:22:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:22:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:34: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:22:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 02:22:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:37: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 02:22:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:40: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:40: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:40: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:22:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:43: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "110") (realdamage "20") (weapon "quake_rl") (crit "mini") L 10/24/2026 - 02:22:43: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11351 13495 5") (victim_position "-10966 13458 -142") L 10/24/2026 - 02:22:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:22:46: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 02:22:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:49: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:49: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:49: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 02:22:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:50: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 02:22:50: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:50: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "210") L 10/24/2026 - 02:22:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "36") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:50: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "62") (realdamage "21") (weapon "quake_rl") L 10/24/2026 - 02:22:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-10896 13460 120") (victim_position "-11204 13358 158") L 10/24/2026 - 02:22:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:54: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:22:56: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:57: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:22:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 02:22:58: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:58: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 02:22:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:22:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:22:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 02:22:59: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:00: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 02:23:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 02:23:02: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:02: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:02: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:02: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "44") (weapon "quake_rl") L 10/24/2026 - 02:23:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:03: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:03: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:04: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:04: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:04: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:05: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:05: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:05: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:05: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "53") (realdamage "35") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:05: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-11136 12724 188") (victim_position "-11116 13038 120") L 10/24/2026 - 02:23:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:23:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:09: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:09: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:09: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 02:23:09: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:09: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:09: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "90") (weapon "quake_rl") L 10/24/2026 - 02:23:10: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:10: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:10: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "45") (weapon "quake_rl") L 10/24/2026 - 02:23:11: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:11: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:13: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "68") (realdamage "58") (weapon "quake_rl") L 10/24/2026 - 02:23:13: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11017 12460 272") (victim_position "-10890 12821 159") L 10/24/2026 - 02:23:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:23:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:23:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 02:23:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:19: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:20: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 02:23:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:20: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:22: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "51") (realdamage "39") (weapon "quake_rl") L 10/24/2026 - 02:23:22: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-10994 12927 237") (victim_position "-11050 12489 232") L 10/24/2026 - 02:23:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:23:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:26: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:26: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "29") (weapon "quake_rl") L 10/24/2026 - 02:23:26: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:28: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:31: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "31") (weapon "quake_rl") L 10/24/2026 - 02:23:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:35: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:35: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "42") (weapon "quake_rl") L 10/24/2026 - 02:23:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:36: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 02:23:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:36: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "28") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:23:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:23:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:37: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "34") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:23:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "44") (weapon "quake_rl") L 10/24/2026 - 02:23:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:23:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "27") (realdamage "24") (weapon "shotgun_soldier") L 10/24/2026 - 02:23:38: "solo lobo<251><[U:1:361243799]>" joined team "Spectator" L 10/24/2026 - 02:23:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10973 13617 207") (victim_position "-10979 13032 188") L 10/24/2026 - 02:23:38: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:361243799]") (winner_score "20") (loser_score "15")