L 10/24/2026 - 02:26:17: World triggered "meta_data" (matchid "26102402261739f4") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 02:26:17: "solo lobo<251><[U:1:361243799]>" changed role to "soldier" L 10/24/2026 - 02:26:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" changed role to "soldier" L 10/24/2026 - 02:26:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:18: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 02:26:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 02:26:19: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:20: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:26:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:20: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:26:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 02:26:21: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:21: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:21: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "46") (weapon "shotgun_soldier") L 10/24/2026 - 02:26:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 02:26:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "87") (realdamage "45") (weapon "quake_rl") L 10/24/2026 - 02:26:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-10791 13026 120") (victim_position "-10709 12627 102") L 10/24/2026 - 02:26:22: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:26:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:25: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "436") L 10/24/2026 - 02:26:26: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:26: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:27: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 02:26:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:28: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "76") (realdamage "62") (weapon "quake_rl") L 10/24/2026 - 02:26:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11208 12748 238") (victim_position "-11012 12741 301") L 10/24/2026 - 02:26:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:30: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:30: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:26:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "287") L 10/24/2026 - 02:26:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:33: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:34: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 02:26:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "53") (realdamage "22") (weapon "quake_rl") L 10/24/2026 - 02:26:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11271 12956 190") (victim_position "-11082 13075 120") L 10/24/2026 - 02:26:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "domination" against "solo lobo<251><[U:1:361243799]>" L 10/24/2026 - 02:26:35: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:26:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:37: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:26:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:38: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 02:26:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "102") (weapon "quake_rl") L 10/24/2026 - 02:26:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "49") (weapon "shotgun_soldier") L 10/24/2026 - 02:26:39: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:39: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:39: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "71") (realdamage "56") (weapon "quake_rl") L 10/24/2026 - 02:26:39: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11221 13780 120") (victim_position "-11508 13772 106") L 10/24/2026 - 02:26:39: "solo lobo<251><[U:1:361243799]>" triggered "revenge" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" L 10/24/2026 - 02:26:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:26:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:44: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:44: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "38") (weapon "quake_rl") L 10/24/2026 - 02:26:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:44: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 02:26:45: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:45: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:26:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 02:26:46: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:47: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "27") (weapon "quake_rl") L 10/24/2026 - 02:26:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:48: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "107") (realdamage "73") (weapon "quake_rl") L 10/24/2026 - 02:26:48: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-10963 13736 171") (victim_position "-11066 13563 264") L 10/24/2026 - 02:26:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:26:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:52: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 02:26:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:53: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 02:26:53: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:26:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 02:26:54: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:55: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:26:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 02:26:56: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:56: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:56: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 02:26:56: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:56: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:56: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "32") (weapon "shotgun_soldier") L 10/24/2026 - 02:26:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:58: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:26:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:00: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 02:27:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:00: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "51") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "78") (realdamage "39") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11476 13471 28") (victim_position "-11379 13735 108") L 10/24/2026 - 02:27:01: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:27:04: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:04: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:05: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:05: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 02:27:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:06: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:08: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 02:27:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:09: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:09: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 02:27:09: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:10: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:10: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 02:27:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:10: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:10: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:10: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "43") (realdamage "1") (weapon "quake_rl") L 10/24/2026 - 02:27:10: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11241 13509 120") (victim_position "-11056 14016 171") L 10/24/2026 - 02:27:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:27:11: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 02:27:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:19: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:19: "solo lobo<251><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:27:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 02:27:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:20: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "49") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "86") (realdamage "56") (weapon "quake_rl") L 10/24/2026 - 02:27:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11064 13500 232") (victim_position "-11408 13574 79") L 10/24/2026 - 02:27:21: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:27:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "24") (weapon "quake_rl") L 10/24/2026 - 02:27:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:27:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "30") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:27:25: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:26: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:26: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 02:27:26: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:26: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:27: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "38") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 02:27:28: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "106") (realdamage "30") (weapon "quake_rl") L 10/24/2026 - 02:27:28: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11004 13430 168") (victim_position "-11171 13266 120") L 10/24/2026 - 02:27:29: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:27:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:27:32: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:32: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "84") (weapon "reserve_shooter") L 10/24/2026 - 02:27:33: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:33: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:27:33: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "26") (weapon "reserve_shooter") L 10/24/2026 - 02:27:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "81") (realdamage "70") (weapon "quake_rl") L 10/24/2026 - 02:27:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-10993 13761 232") (victim_position "-11029 13405 214") L 10/24/2026 - 02:27:35: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:27:35: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:27:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "46") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:27:39: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:39: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:27:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:39: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:40: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:40: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:40: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 02:27:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:41: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "95") (weapon "quake_rl") L 10/24/2026 - 02:27:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:41: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:41: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "44") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "6") (weapon "reserve_shooter") L 10/24/2026 - 02:27:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:42: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "19") (realdamage "5") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:42: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10947 13112 120") (victim_position "-10776 13734 207") L 10/24/2026 - 02:27:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:27:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 02:27:45: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:45: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:45: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "102") (weapon "quake_rl") L 10/24/2026 - 02:27:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:27:46: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 02:27:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:47: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "41") (realdamage "34") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:27:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "reserve_shooter" (attacker_position "-10914 13414 120") (victim_position "-10709 13767 453") L 10/24/2026 - 02:27:47: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:27:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:27:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "25") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:27:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:51: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 02:27:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "41") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:27:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:52: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:53: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:53: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:53: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 02:27:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:54: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:54: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:54: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "27") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "60") (realdamage "29") (weapon "quake_rl") L 10/24/2026 - 02:27:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-10914 12802 120") (victim_position "-11171 13192 120") L 10/24/2026 - 02:27:54: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:27:56: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:56: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:56: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 02:27:56: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:56: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:56: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:56: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 02:27:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "16") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:27:57: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:27:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:27:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "6") (weapon "reserve_shooter") L 10/24/2026 - 02:27:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:58: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:27:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "44") (weapon "quake_rl") L 10/24/2026 - 02:27:59: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:59: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:27:59: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "20") (weapon "shotgun_soldier") L 10/24/2026 - 02:27:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:27:59: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 02:28:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "19") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:28:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:00: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 02:28:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:01: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:01: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:01: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "59") (realdamage "51") (weapon "shotgun_soldier") L 10/24/2026 - 02:28:01: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-11396 13646 100") (victim_position "-11308 13473 120") L 10/24/2026 - 02:28:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:28:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:04: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:04: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:04: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:28:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:05: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:05: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:05: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 02:28:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "27") (weapon "reserve_shooter") L 10/24/2026 - 02:28:06: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "50") (weapon "reserve_shooter") L 10/24/2026 - 02:28:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 02:28:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:09: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:09: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "58") (realdamage "55") (weapon "quake_rl") L 10/24/2026 - 02:28:09: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11396 13783 110") (victim_position "-11338 13442 -17") L 10/24/2026 - 02:28:09: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:28:09: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:11: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "18") (weapon "reserve_shooter") L 10/24/2026 - 02:28:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "13") (weapon "reserve_shooter") L 10/24/2026 - 02:28:13: "solo lobo<251><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:28:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 02:28:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:28:15: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:15: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:15: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 02:28:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "89") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:28:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "61") (realdamage "33") (weapon "quake_rl") L 10/24/2026 - 02:28:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11044 12662 237") (victim_position "-10908 13099 138") L 10/24/2026 - 02:28:16: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:28:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "7") (weapon "reserve_shooter") L 10/24/2026 - 02:28:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:18: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "14") (weapon "reserve_shooter") L 10/24/2026 - 02:28:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:18: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 02:28:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:18: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:18: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 02:28:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "11") (weapon "reserve_shooter") L 10/24/2026 - 02:28:19: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:20: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "25") (weapon "shotgun_soldier") L 10/24/2026 - 02:28:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:20: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 02:28:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:28:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "5") (weapon "reserve_shooter") L 10/24/2026 - 02:28:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:20: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:20: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 02:28:21: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:21: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:21: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 02:28:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 02:28:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:22: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "38") (realdamage "18") (weapon "shotgun_soldier") L 10/24/2026 - 02:28:22: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-11158 13043 304") (victim_position "-11120 12717 268") L 10/24/2026 - 02:28:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:28:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:25: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:28:25: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:26: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:26: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:27: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "27") (weapon "quake_rl") L 10/24/2026 - 02:28:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:29: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:29: "solo lobo<251><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:28:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "20") (weapon "reserve_shooter") L 10/24/2026 - 02:28:30: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:30: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "32") (weapon "quake_rl") L 10/24/2026 - 02:28:31: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:33: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 02:28:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "reserve_shooter") L 10/24/2026 - 02:28:34: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "45") (weapon "reserve_shooter") L 10/24/2026 - 02:28:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "35") (realdamage "11") (weapon "reserve_shooter") L 10/24/2026 - 02:28:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "reserve_shooter" (attacker_position "-11178 13459 120") (victim_position "-10866 13022 120") L 10/24/2026 - 02:28:35: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:35: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:28:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "16") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:28:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:38: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 02:28:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "76") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:28:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:39: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:39: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "359") L 10/24/2026 - 02:28:39: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:39: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:40: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:40: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:41: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:42: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "56") (realdamage "52") (weapon "quake_rl") L 10/24/2026 - 02:28:42: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-10703 13173 -92") (victim_position "-10910 13638 -93") L 10/24/2026 - 02:28:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:28:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "33") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:28:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 02:28:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:46: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:47: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 02:28:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 02:28:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:47: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 02:28:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "50") (realdamage "12") (weapon "quake_rl") L 10/24/2026 - 02:28:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11221 12359 120") (victim_position "-11200 12826 120") L 10/24/2026 - 02:28:48: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:28:52: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:28:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:28:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "77") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:28:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:53: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "359") L 10/24/2026 - 02:28:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:53: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "35") (weapon "shotgun_soldier") L 10/24/2026 - 02:28:53: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:53: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:53: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:28:54: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:28:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:55: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:55: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:55: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "94") (realdamage "58") (weapon "quake_rl") L 10/24/2026 - 02:28:55: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "quake_rl" (attacker_position "-10758 12912 -32") (victim_position "-10937 12567 201") L 10/24/2026 - 02:28:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:28:55: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:57: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:28:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "35") (weapon "quake_rl") L 10/24/2026 - 02:28:59: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:28:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:04: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:05: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:29:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "41") (weapon "quake_rl") L 10/24/2026 - 02:29:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 02:29:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "30") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "75") (realdamage "21") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "reserve_shooter" (attacker_position "-10820 12718 120") (victim_position "-10868 13109 220") L 10/24/2026 - 02:29:13: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:29:14: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:15: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "71") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "24") (weapon "reserve_shooter") L 10/24/2026 - 02:29:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:16: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 02:29:16: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:17: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:29:17: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "59") (realdamage "19") (weapon "quake_rl") L 10/24/2026 - 02:29:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11074 12805 232") (victim_position "-11119 13119 168") L 10/24/2026 - 02:29:18: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:29:19: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:20: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "10") (weapon "reserve_shooter") L 10/24/2026 - 02:29:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "32") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:21: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:21: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "60") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:22: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "10") (weapon "reserve_shooter") L 10/24/2026 - 02:29:22: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:23: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:23: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "43") (weapon "quake_rl") L 10/24/2026 - 02:29:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:23: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:23: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 02:29:23: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:23: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:23: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "40") (realdamage "23") (weapon "quake_rl") L 10/24/2026 - 02:29:24: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11128 12590 236") (victim_position "-11058 13221 120") L 10/24/2026 - 02:29:24: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:29:26: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:26: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:26: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:27: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:28: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:29: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:29: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "89") (weapon "quake_rl") L 10/24/2026 - 02:29:29: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 02:29:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:29: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "20") (weapon "reserve_shooter") L 10/24/2026 - 02:29:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "20") (weapon "reserve_shooter") L 10/24/2026 - 02:29:30: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:31: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:31: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 02:29:31: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:31: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:31: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "18") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:31: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:32: "solo lobo<251><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 02:29:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "48") (realdamage "47") (weapon "quake_rl") L 10/24/2026 - 02:29:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11277 12722 168") (victim_position "-10969 12997 132") L 10/24/2026 - 02:29:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "domination" against "solo lobo<251><[U:1:361243799]>" L 10/24/2026 - 02:29:33: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:33: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:29:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:34: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "32") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:35: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:35: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "32") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:36: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:36: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "24") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:37: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:37: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "43") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:37: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "20") (weapon "reserve_shooter") L 10/24/2026 - 02:29:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 02:29:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:38: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:38: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "46") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "66") (realdamage "16") (weapon "quake_rl") L 10/24/2026 - 02:29:38: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11284 12645 120") (victim_position "-11209 13019 131") L 10/24/2026 - 02:29:39: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:29:40: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:42: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "49") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:42: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:43: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 02:29:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:43: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:43: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "22") (weapon "reserve_shooter") L 10/24/2026 - 02:29:44: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:44: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:44: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "285") L 10/24/2026 - 02:29:44: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:44: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:44: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:44: "el muerto se ríe del degollado<250><[U:1:1073712167]>" committed suicide with "quake_rl" (attacker_position "-11392 12668 -66") L 10/24/2026 - 02:29:45: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:29:45: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:46: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:47: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "24") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:29:47: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "7") (weapon "reserve_shooter") L 10/24/2026 - 02:29:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:48: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 02:29:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:48: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "7") (weapon "reserve_shooter") L 10/24/2026 - 02:29:48: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:49: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "47") (weapon "quake_rl") L 10/24/2026 - 02:29:50: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:50: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:50: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:50: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:50: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "45") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:51: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:51: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 02:29:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:51: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:51: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:52: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:52: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:52: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:52: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "34") (weapon "reserve_shooter") L 10/24/2026 - 02:29:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:53: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:53: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:54: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:54: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:54: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:29:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "46") (realdamage "5") (weapon "quake_rl") L 10/24/2026 - 02:29:54: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "quake_rl" (attacker_position "-11102 13398 284") (victim_position "-10897 13008 120") L 10/24/2026 - 02:29:55: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:29:56: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:57: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "7") (weapon "reserve_shooter") L 10/24/2026 - 02:29:57: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "14") (weapon "reserve_shooter") L 10/24/2026 - 02:29:58: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:29:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:58: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "12") (weapon "reserve_shooter") L 10/24/2026 - 02:29:58: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:58: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:29:58: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 02:29:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:29:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:29:59: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "25") (weapon "reserve_shooter") L 10/24/2026 - 02:29:59: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:00: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 02:30:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:00: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 02:30:00: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:01: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:01: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:03: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 02:30:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:03: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:03: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "37") (realdamage "32") (weapon "shotgun_soldier") L 10/24/2026 - 02:30:03: "solo lobo<251><[U:1:361243799]>" killed "el muerto se ríe del degollado<250><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10833 13058 120") (victim_position "-10626 13264 -40") L 10/24/2026 - 02:30:03: "solo lobo<251><[U:1:361243799]>" triggered "revenge" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" L 10/24/2026 - 02:30:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:03: "el muerto se ríe del degollado<250><[U:1:1073712167]>" spawned as "soldier" L 10/24/2026 - 02:30:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:30:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:30:05: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "50") (weapon "reserve_shooter") L 10/24/2026 - 02:30:06: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:30:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:30:06: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "56") (weapon "reserve_shooter") L 10/24/2026 - 02:30:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "106") (weapon "quake_rl") L 10/24/2026 - 02:30:07: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:07: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:07: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 02:30:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:08: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:08: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "42") (weapon "shotgun_soldier") L 10/24/2026 - 02:30:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:30:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:30:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "52") (realdamage "26") (weapon "reserve_shooter") L 10/24/2026 - 02:30:08: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "reserve_shooter" (attacker_position "-11126 13664 374") (victim_position "-10877 13365 120") L 10/24/2026 - 02:30:08: "solo lobo<251><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 02:30:09: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:30:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:30:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "13") (weapon "reserve_shooter") L 10/24/2026 - 02:30:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "39") (weapon "quake_rl") L 10/24/2026 - 02:30:10: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:30:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:30:10: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "24") (weapon "reserve_shooter") (crit "mini") L 10/24/2026 - 02:30:11: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:30:11: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:30:12: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:12: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:12: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 02:30:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:12: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 02:30:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:13: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:13: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "45") (weapon "quake_rl") L 10/24/2026 - 02:30:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:13: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 02:30:14: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:14: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:14: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 02:30:14: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:14: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:14: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 02:30:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:15: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "37") (weapon "quake_rl") L 10/24/2026 - 02:30:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 02:30:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 02:30:16: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "45") (weapon "quake_rl") L 10/24/2026 - 02:30:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:16: "solo lobo<251><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 02:30:16: "solo lobo<251><[U:1:361243799]>" triggered "damage" against "el muerto se ríe del degollado<250><[U:1:1073712167]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 02:30:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/24/2026 - 02:30:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/24/2026 - 02:30:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" triggered "damage" against "solo lobo<251><[U:1:361243799]>" (damage "15") (realdamage "5") (weapon "reserve_shooter") L 10/24/2026 - 02:30:17: "solo lobo<251><[U:1:361243799]>" joined team "Spectator" L 10/24/2026 - 02:30:17: "el muerto se ríe del degollado<250><[U:1:1073712167]>" killed "solo lobo<251><[U:1:361243799]>" with "reserve_shooter" (attacker_position "-10864 13410 120") (victim_position "-10911 12776 188") L 10/24/2026 - 02:30:17: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:361243799]") (winner_score "20") (loser_score "11")