L 10/24/2026 - 03:55:13: World triggered "meta_data" (matchid "261024035513eb25") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 03:55:13: "washed<271><[U:1:877243067]>" changed role to "soldier" L 10/24/2026 - 03:55:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" changed role to "soldier" L 10/24/2026 - 03:55:16: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:16: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:16: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "98") (weapon "quake_rl") L 10/24/2026 - 03:55:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "99") (weapon "quake_rl") L 10/24/2026 - 03:55:18: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:18: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:18: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 03:55:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "72") (realdamage "58") (weapon "quake_rl") L 10/24/2026 - 03:55:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "quake_rl" (attacker_position "12110 3954 -4535") (victim_position "12188 4223 -4496") L 10/24/2026 - 03:55:18: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:55:21: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:21: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:22: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:22: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:22: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 03:55:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:23: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "84") (weapon "shotgun_soldier") L 10/24/2026 - 03:55:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 03:55:24: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:24: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:24: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 03:55:25: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:25: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:25: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "86") (weapon "shotgun_soldier") L 10/24/2026 - 03:55:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "86") (weapon "shotgun_soldier") L 10/24/2026 - 03:55:25: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:25: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:25: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "17") (realdamage "11") (weapon "shotgun_soldier") L 10/24/2026 - 03:55:25: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12696 3689 -4166") (victim_position "12502 3654 -4166") L 10/24/2026 - 03:55:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:55:30: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 03:55:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:32: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:32: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:35: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:35: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:35: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:35: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "87") (weapon "quake_rl") L 10/24/2026 - 03:55:36: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:36: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:36: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 03:55:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:37: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:37: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:37: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "70") (realdamage "59") (weapon "quake_rl") L 10/24/2026 - 03:55:37: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12511 3729 -4166") (victim_position "12719 3535 -4117") L 10/24/2026 - 03:55:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 03:55:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:55:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:39: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 03:55:40: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:40: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:40: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "108") (weapon "quake_rl") L 10/24/2026 - 03:55:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 03:55:41: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:41: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:41: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:41: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "92") (realdamage "46") (weapon "quake_rl") L 10/24/2026 - 03:55:41: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "quake_rl" (attacker_position "12362 3530 -4065") (victim_position "12627 3474 -4166") L 10/24/2026 - 03:55:41: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:55:44: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:44: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:44: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "268") L 10/24/2026 - 03:55:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:45: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 03:55:45: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:45: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:45: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "107") (realdamage "87") (weapon "quake_rl") L 10/24/2026 - 03:55:45: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12731 3499 -3944") (victim_position "12725 3535 -4166") L 10/24/2026 - 03:55:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:55:49: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 03:55:49: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:49: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:49: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "44") (weapon "quake_rl") L 10/24/2026 - 03:55:50: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:50: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:50: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 03:55:50: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 03:55:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:52: "washed<271><[U:1:877243067]>" picked up item "tf_ammo_pack" L 10/24/2026 - 03:55:53: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 03:55:53: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:53: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:53: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 03:55:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "35") (weapon "shotgun_soldier") L 10/24/2026 - 03:55:54: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:54: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:54: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "43") (weapon "shotgun_soldier") L 10/24/2026 - 03:55:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:55:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "43") (realdamage "34") (weapon "shotgun_soldier") L 10/24/2026 - 03:55:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "12443 3860 -4288") (victim_position "12395 4065 -4590") L 10/24/2026 - 03:55:54: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:55:55: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" say "manchester: JAJAJAJAJAJAJAJAJAJA" L 10/24/2026 - 03:55:57: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:57: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 03:55:58: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 03:55:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:55:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:55:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "75") (realdamage "67") (weapon "quake_rl") L 10/24/2026 - 03:55:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "quake_rl" (attacker_position "12672 3651 -4122") (victim_position "12524 3756 -4130") L 10/24/2026 - 03:55:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:00: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:56:00: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" say "manchester: JAJAJAJAJAJAJAJAJAJA" L 10/24/2026 - 03:56:02: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:03: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:03: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:04: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:04: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:04: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 03:56:04: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:04: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:04: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 03:56:04: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 03:56:07: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:07: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:07: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "45") (realdamage "34") (weapon "quake_rl") L 10/24/2026 - 03:56:07: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12526 3593 -4166") (victim_position "12575 3355 -4623") L 10/24/2026 - 03:56:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:56:09: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:09: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:10: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:10: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 03:56:10: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:10: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 03:56:10: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:10: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:11: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:15: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:15: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:15: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:16: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:16: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:16: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 03:56:16: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:16: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:16: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "106") (weapon "quake_rl") L 10/24/2026 - 03:56:16: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:16: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:16: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "64") (realdamage "24") (weapon "shotgun_soldier") L 10/24/2026 - 03:56:16: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12520 3694 -4166") (victim_position "12294 3743 -4308") L 10/24/2026 - 03:56:16: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:56:19: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:19: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:19: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 03:56:20: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:20: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:20: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "76") (weapon "quake_rl") L 10/24/2026 - 03:56:20: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:20: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:20: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 03:56:20: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:21: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:21: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:21: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 03:56:21: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:21: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:21: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "72") (realdamage "62") (weapon "shotgun_soldier") L 10/24/2026 - 03:56:21: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "12525 3838 -4107") (victim_position "12636 3595 -4052") L 10/24/2026 - 03:56:21: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:21: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:56:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:24: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:24: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:24: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "106") (weapon "quake_rl") L 10/24/2026 - 03:56:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "89") (weapon "shotgun_soldier") L 10/24/2026 - 03:56:25: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "44") (weapon "shotgun_soldier") L 10/24/2026 - 03:56:25: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:25: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 03:56:25: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:26: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:27: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "81") (realdamage "29") (weapon "quake_rl") L 10/24/2026 - 03:56:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "quake_rl" (attacker_position "12649 3714 -4166") (victim_position "12136 3788 -4436") L 10/24/2026 - 03:56:27: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:56:30: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:30: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:30: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 03:56:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:34: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:35: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:37: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 03:56:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:38: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:39: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:39: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:39: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "47") (weapon "quake_rl") L 10/24/2026 - 03:56:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "87") (weapon "quake_rl") L 10/24/2026 - 03:56:40: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:40: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:40: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:40: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "65") (realdamage "35") (weapon "shotgun_soldier") L 10/24/2026 - 03:56:40: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12620 3202 -4078") (victim_position "12501 3546 -4156") L 10/24/2026 - 03:56:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:56:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:44: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:44: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:44: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 03:56:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "83") (weapon "quake_rl") L 10/24/2026 - 03:56:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:45: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:45: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 03:56:45: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:46: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "37") (weapon "quake_rl") L 10/24/2026 - 03:56:46: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:46: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:46: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 03:56:47: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:47: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:47: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:47: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 03:56:48: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:49: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:49: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:56:49: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 10/24/2026 - 03:56:49: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12209 3601 -4382") (victim_position "12560 3534 -4166") L 10/24/2026 - 03:56:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:56:51: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:52: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:52: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:52: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "95") (weapon "quake_rl") L 10/24/2026 - 03:56:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:53: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 03:56:57: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:58: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:56:58: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:56:58: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "83") (realdamage "74") (weapon "quake_rl") L 10/24/2026 - 03:56:58: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12416 3775 -4141") (victim_position "12609 3509 -4166") L 10/24/2026 - 03:56:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:57:00: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:00: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:00: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 03:57:00: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:00: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 03:57:00: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:01: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:03: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:03: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" picked up item "tf_ammo_pack" L 10/24/2026 - 03:57:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:06: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "52") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:08: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:08: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "112") (realdamage "34") (weapon "quake_rl") L 10/24/2026 - 03:57:08: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12873 3869 -4302") (victim_position "12848 3788 -4324") L 10/24/2026 - 03:57:08: "washed<271><[U:1:877243067]>" triggered "domination" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" L 10/24/2026 - 03:57:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:57:08: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:11: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:11: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 03:57:12: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:13: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:13: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:13: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 03:57:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "311") L 10/24/2026 - 03:57:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:14: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "world" (attacker_position "12709 3266 -4397") (victim_position "12519 3753 -4164") L 10/24/2026 - 03:57:14: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "revenge" against "washed<271><[U:1:877243067]>" L 10/24/2026 - 03:57:15: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:57:19: "washed<271><[U:1:877243067]>" picked up item "tf_ammo_pack" L 10/24/2026 - 03:57:19: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:20: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:20: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:20: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 03:57:20: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:21: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:21: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:21: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:21: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 03:57:22: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:22: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:22: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 03:57:23: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:23: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:23: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "70") (realdamage "31") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:23: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12378 3691 -4199") (victim_position "12204 3671 -4437") L 10/24/2026 - 03:57:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:57:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 03:57:25: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:26: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:26: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:26: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 03:57:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 03:57:27: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:29: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:29: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:29: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "71") (realdamage "54") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "12340 3560 -4272") (victim_position "12557 3598 -4094") L 10/24/2026 - 03:57:30: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:57:32: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:32: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:32: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:32: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 03:57:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 03:57:34: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:35: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:35: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:35: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:35: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:35: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:35: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "29") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:36: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:36: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:36: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:37: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "16") (realdamage "10") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "12300 3661 -4312") (victim_position "12501 3685 -4166") L 10/24/2026 - 03:57:38: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:57:40: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:40: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:40: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 03:57:41: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:42: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:42: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:42: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "412") L 10/24/2026 - 03:57:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 03:57:42: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 03:57:43: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:43: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:43: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "48") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:44: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:44: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:44: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "20") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:45: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:45: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:45: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "6") (realdamage "2") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:45: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12383 3658 -4192") (victim_position "12127 3398 -4543") L 10/24/2026 - 03:57:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:57:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 03:57:48: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:49: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:49: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:49: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 03:57:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:50: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:50: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:50: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:50: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 03:57:50: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "88") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:52: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:52: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "76") (weapon "quake_rl") L 10/24/2026 - 03:57:52: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:52: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:53: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:53: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:53: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:53: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:54: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:54: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:54: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:57:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "11") (realdamage "2") (weapon "shotgun_soldier") L 10/24/2026 - 03:57:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "12077 2928 -4584") (victim_position "12347 3412 -4436") L 10/24/2026 - 03:57:54: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:57:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:57: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:58: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:58: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 03:57:59: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:57:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:57:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 03:58:00: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:00: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:00: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 03:58:01: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:01: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:01: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 03:58:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:02: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "20") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:03: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:03: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:03: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "25") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:04: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:04: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:04: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:04: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:05: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:05: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:05: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:05: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:05: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:05: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:06: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:06: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "13") (realdamage "9") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:06: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "12221 3975 -4563") (victim_position "12459 3764 -4215") L 10/24/2026 - 03:58:06: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 03:58:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 03:58:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:07: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:07: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:07: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 03:58:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:09: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:09: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:09: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:09: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 03:58:10: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:10: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:10: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:10: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 03:58:11: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:11: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:12: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:12: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:12: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "67") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:12: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "20") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:13: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:13: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:13: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:14: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:14: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:14: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:14: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:14: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:14: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:14: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "48") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:14: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:15: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:15: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:15: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "63") (realdamage "30") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:15: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12269 3454 -4447") (victim_position "12213 3234 -4617") L 10/24/2026 - 03:58:15: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:58:18: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:18: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:18: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "93") (weapon "quake_rl") L 10/24/2026 - 03:58:19: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:19: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "581") L 10/24/2026 - 03:58:19: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:19: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:20: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "world" (attacker_position "12641 3447 -4110") (victim_position "12758 3351 -4656") L 10/24/2026 - 03:58:20: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:58:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:22: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 03:58:23: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:23: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "92") (weapon "quake_rl") L 10/24/2026 - 03:58:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:23: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:24: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:25: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:25: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:25: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "100") (weapon "quake_rl") L 10/24/2026 - 03:58:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "37") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:25: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:25: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:25: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "45") (realdamage "22") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:25: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12539 3583 -4166") (victim_position "12416 3408 -4430") L 10/24/2026 - 03:58:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:58:27: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:27: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:27: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "744") L 10/24/2026 - 03:58:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "58") (weapon "quake_rl") L 10/24/2026 - 03:58:28: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:29: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:29: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:29: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 03:58:29: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:30: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:30: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "74") (realdamage "65") (weapon "quake_rl") L 10/24/2026 - 03:58:30: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12483 3913 -4127") (victim_position "12656 3620 -4137") L 10/24/2026 - 03:58:30: "washed<271><[U:1:877243067]>" triggered "domination" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" L 10/24/2026 - 03:58:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:58:32: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:32: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:32: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:32: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "76") (weapon "quake_rl") L 10/24/2026 - 03:58:33: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:33: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:33: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "97") (weapon "quake_rl") L 10/24/2026 - 03:58:33: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:33: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:33: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:33: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 03:58:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:34: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:34: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "112") (realdamage "101") (weapon "quake_rl") L 10/24/2026 - 03:58:34: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12703 3571 -4166") (victim_position "12653 3645 -4166") L 10/24/2026 - 03:58:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:58:34: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:36: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 03:58:37: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:37: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:37: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 03:58:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:38: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:38: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:38: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "90") (weapon "quake_rl") L 10/24/2026 - 03:58:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 03:58:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "37") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:39: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:39: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:39: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "101") (realdamage "95") (weapon "quake_rl") (airshot "1") (height "227") L 10/24/2026 - 03:58:39: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12533 3620 -4166") (victim_position "12784 3605 -3938") L 10/24/2026 - 03:58:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:58:41: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:41: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 03:58:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:42: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 03:58:43: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:43: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:43: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 03:58:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:44: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:44: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 03:58:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "87") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:44: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:45: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:45: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:45: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:46: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:46: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:46: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "60") (realdamage "37") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:46: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12342 4001 -4491") (victim_position "12105 3773 -4524") L 10/24/2026 - 03:58:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:58:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:48: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:49: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:49: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:49: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 03:58:50: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:50: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:51: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:51: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:51: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "58") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:52: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:52: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:52: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "45") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:52: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:52: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:52: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:53: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:53: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:53: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:53: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "75") (realdamage "29") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:54: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12585 3832 -4250") (victim_position "12597 3644 -4166") L 10/24/2026 - 03:58:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 03:58:56: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 03:58:57: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:57: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 03:58:57: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:58: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:58:58: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:58: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "97") (weapon "quake_rl") L 10/24/2026 - 03:58:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 03:58:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 03:58:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:58:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "34") (weapon "shotgun_soldier") L 10/24/2026 - 03:58:59: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 03:59:00: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:59:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:59:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:59:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 03:59:01: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 03:59:01: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 03:59:01: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "56") (realdamage "36") (weapon "shotgun_soldier") L 10/24/2026 - 03:59:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" joined team "Spectator" L 10/24/2026 - 03:59:01: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12148 3652 -4442") (victim_position "12429 3701 -4103") L 10/24/2026 - 03:59:01: World triggered "mge_match_end" (winner "[U:1:877243067]") (loser "[U:1:444431653]") (winner_score "20") (loser_score "11")