L 10/24/2026 - 04:03:18: World triggered "meta_data" (matchid "26102404031874f0") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 04:03:18: "washed<271><[U:1:877243067]>" changed role to "soldier" L 10/24/2026 - 04:03:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" changed role to "soldier" L 10/24/2026 - 04:03:21: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "58") (weapon "quake_rl") L 10/24/2026 - 04:03:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 04:03:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 04:03:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 04:03:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:03:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "49") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:03:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "12547 3726 -4166") (victim_position "12501 4094 -4025") L 10/24/2026 - 04:03:31: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:31: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 04:03:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:34: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:34: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:34: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 04:03:35: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:35: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 04:03:35: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:35: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:35: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 04:03:35: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:35: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:35: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "111") (realdamage "108") (weapon "quake_rl") L 10/24/2026 - 04:03:35: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12637 3624 -4111") (victim_position "12709 3690 -4123") L 10/24/2026 - 04:03:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:03:36: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:39: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:39: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:39: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 04:03:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:39: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:40: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:40: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "103") (weapon "quake_rl") L 10/24/2026 - 04:03:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:41: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:41: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:41: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "75") (weapon "shotgun_soldier") L 10/24/2026 - 04:03:41: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:41: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:41: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:41: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 04:03:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 04:03:42: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:42: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:42: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "36") (realdamage "25") (weapon "shotgun_soldier") L 10/24/2026 - 04:03:42: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12163 3601 -4459") (victim_position "12422 3647 -4183") L 10/24/2026 - 04:03:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:03:44: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:44: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "688") L 10/24/2026 - 04:03:44: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:45: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:50: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:50: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:50: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "50") (realdamage "37") (weapon "quake_rl") L 10/24/2026 - 04:03:50: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12508 3630 -4166") (victim_position "12332 3924 -4522") L 10/24/2026 - 04:03:50: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:03:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 04:03:53: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:54: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:54: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:54: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 04:03:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:55: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:55: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:03:55: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 04:03:56: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:03:57: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:58: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:03:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:03:58: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:58: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:58: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "46") (weapon "shotgun_soldier") L 10/24/2026 - 04:03:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:59: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:03:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "40") (weapon "shotgun_soldier") L 10/24/2026 - 04:03:59: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "12443 3627 -4180") (victim_position "12122 3625 -4464") L 10/24/2026 - 04:03:59: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 04:04:01: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:01: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:01: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 04:04:02: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 04:04:02: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:02: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "88") (weapon "quake_rl") L 10/24/2026 - 04:04:03: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:03: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "112") (weapon "quake_rl") L 10/24/2026 - 04:04:03: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:03: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:03: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:03: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:03: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "10") (realdamage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:03: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12668 3762 -3939") (victim_position "12215 3465 -4211") L 10/24/2026 - 04:04:04: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:04:05: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:05: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:05: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "720") L 10/24/2026 - 04:04:06: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:06: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:06: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 04:04:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:07: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "34") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:07: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "52") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:08: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:08: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:08: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "84") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "world" (attacker_position "12425 3716 -4131") (victim_position "12360 3531 -4310") L 10/24/2026 - 04:04:09: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 04:04:11: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:11: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:11: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "83") (weapon "quake_rl") L 10/24/2026 - 04:04:11: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:11: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:11: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:11: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "86") (weapon "quake_rl") L 10/24/2026 - 04:04:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 04:04:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:12: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:12: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:12: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 04:04:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "42") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:13: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:13: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:13: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:14: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:14: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:14: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "46") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:14: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:14: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:14: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "69") (realdamage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:14: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12434 3874 -4258") (victim_position "12570 3607 -4166") L 10/24/2026 - 04:04:14: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:04:16: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:17: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:17: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:17: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 04:04:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 04:04:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:17: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "206") L 10/24/2026 - 04:04:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:18: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:19: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:19: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "world" (attacker_position "12799 3838 -4370") (victim_position "12387 3549 -4308") L 10/24/2026 - 04:04:19: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 04:04:22: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:22: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 04:04:22: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:24: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:25: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 04:04:26: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "54") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:26: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:26: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:26: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "51") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:27: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:27: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:27: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "51") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:27: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:27: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:27: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "51") (realdamage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:27: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12482 3603 -4175") (victim_position "12823 3476 -4166") L 10/24/2026 - 04:04:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:04:30: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "106") (weapon "quake_rl") L 10/24/2026 - 04:04:31: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:31: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:31: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 04:04:32: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:32: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 04:04:32: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:32: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:32: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:32: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:32: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:32: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 04:04:33: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:33: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 04:04:33: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "world" (attacker_position "12683 3763 -4121") (victim_position "12201 3819 -4491") L 10/24/2026 - 04:04:33: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:04:35: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:35: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 04:04:36: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:36: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:36: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 04:04:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "108") (weapon "quake_rl") L 10/24/2026 - 04:04:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:37: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:37: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 04:04:37: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 04:04:38: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:38: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "109") (realdamage "94") (weapon "quake_rl") L 10/24/2026 - 04:04:38: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12577 3667 -4118") (victim_position "12446 3578 -4055") L 10/24/2026 - 04:04:38: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:04:40: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 04:04:41: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:41: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "190") L 10/24/2026 - 04:04:41: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:43: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:43: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:43: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "108") (realdamage "57") (weapon "quake_rl") (airshot "1") (height "221") L 10/24/2026 - 04:04:43: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12572 3839 -4251") (victim_position "12639 3964 -4406") L 10/24/2026 - 04:04:43: "washed<271><[U:1:877243067]>" triggered "domination" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" L 10/24/2026 - 04:04:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:04:47: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:47: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 04:04:47: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:48: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:48: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 04:04:48: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:48: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:50: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:50: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:50: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:50: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:51: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "44") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:51: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:51: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 04:04:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:52: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:53: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:53: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 04:04:53: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:54: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:54: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:04:54: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "23") (realdamage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:04:54: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12497 3730 -4166") (victim_position "12133 4247 -4418") L 10/24/2026 - 04:04:54: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:04:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 04:04:56: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:56: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "216") L 10/24/2026 - 04:04:56: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:57: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 04:04:58: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:58: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 04:04:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:04:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "90") (realdamage "82") (weapon "quake_rl") L 10/24/2026 - 04:04:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "quake_rl" (attacker_position "12412 3801 -4220") (victim_position "12405 3642 -4186") L 10/24/2026 - 04:04:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "revenge" against "washed<271><[U:1:877243067]>" L 10/24/2026 - 04:04:58: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:04:58: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 04:05:00: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:00: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:01: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:01: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 04:05:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:01: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "74") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:03: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 04:05:05: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:05: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "183") L 10/24/2026 - 04:05:05: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" committed suicide with "quake_rl" (attacker_position "12524 3551 -4166") L 10/24/2026 - 04:05:05: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:05:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 04:05:08: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:09: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:10: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:10: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:10: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:10: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:10: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "65") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:11: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:11: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "106") (weapon "quake_rl") L 10/24/2026 - 04:05:11: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:11: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:11: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:11: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:12: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:12: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 04:05:12: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:13: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:13: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:13: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "20") (realdamage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:13: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12453 3843 -4284") (victim_position "12739 3629 -4064") L 10/24/2026 - 04:05:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:05:15: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:15: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:15: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:15: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "219") L 10/24/2026 - 04:05:15: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:15: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "103") (weapon "quake_rl") L 10/24/2026 - 04:05:16: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:16: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:16: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:16: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "106") (weapon "quake_rl") L 10/24/2026 - 04:05:16: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 04:05:17: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:17: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:17: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "101") (realdamage "35") (weapon "quake_rl") L 10/24/2026 - 04:05:17: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12362 3663 -4004") (victim_position "12224 3687 -4321") L 10/24/2026 - 04:05:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:05:22: "washed<271><[U:1:877243067]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:05:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 04:05:23: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:23: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:23: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 04:05:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 04:05:24: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:25: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:25: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "60") (realdamage "33") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "12369 3407 -4378") (victim_position "12611 3513 -4166") L 10/24/2026 - 04:05:26: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:26: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 04:05:28: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:28: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 04:05:28: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:29: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:05:32: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:32: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:32: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 04:05:32: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:33: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:34: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:34: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:34: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "54") (realdamage "23") (weapon "quake_rl") L 10/24/2026 - 04:05:34: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12496 3615 -4166") (victim_position "12728 3630 -4166") L 10/24/2026 - 04:05:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:05:36: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:36: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 04:05:37: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:37: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:37: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 04:05:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:37: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 04:05:38: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:38: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:38: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 04:05:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:39: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "57") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:40: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:41: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:41: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:41: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "84") (realdamage "70") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:41: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12474 3671 -4166") (victim_position "12310 3705 -4288") L 10/24/2026 - 04:05:41: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:05:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "86") (weapon "quake_rl") L 10/24/2026 - 04:05:44: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:44: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:45: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:45: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "58") (weapon "quake_rl") L 10/24/2026 - 04:05:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "51") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:46: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:46: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 04:05:46: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:46: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:47: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:47: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:47: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:47: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:47: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:47: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:47: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "68") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:48: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:48: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:48: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:48: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:49: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:49: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:49: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "58") (realdamage "32") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:49: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12512 3855 -4207") (victim_position "12679 3710 -4166") L 10/24/2026 - 04:05:49: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:05:51: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:51: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "90") (weapon "quake_rl") L 10/24/2026 - 04:05:52: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 04:05:52: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:52: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:52: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 04:05:52: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "85") (realdamage "81") (weapon "quake_rl") L 10/24/2026 - 04:05:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "quake_rl" (attacker_position "12583 3601 -4077") (victim_position "12455 3686 -4170") L 10/24/2026 - 04:05:53: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:53: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 04:05:55: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:55: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:05:55: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 04:05:55: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:56: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:05:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:05:57: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:05:58: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:01: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:01: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:01: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "89") (weapon "quake_rl") L 10/24/2026 - 04:06:01: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:01: "washed<271><[U:1:877243067]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:06:01: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "46") (realdamage "19") (weapon "quake_rl") L 10/24/2026 - 04:06:02: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "quake_rl" (attacker_position "12830 3366 -4142") (victim_position "12470 3677 -4116") L 10/24/2026 - 04:06:02: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 04:06:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:07: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 04:06:07: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:08: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:08: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:08: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:08: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 04:06:11: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:12: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:12: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:12: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 04:06:12: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "47") (weapon "shotgun_soldier") L 10/24/2026 - 04:06:13: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "80") (realdamage "45") (weapon "shotgun_soldier") L 10/24/2026 - 04:06:13: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" killed "washed<271><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "12492 3891 -4211") (victim_position "12350 3666 -4198") L 10/24/2026 - 04:06:14: "washed<271><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 04:06:16: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:16: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:16: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 04:06:17: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:17: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:17: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 04:06:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:17: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 04:06:18: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 04:06:18: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:19: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:19: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:19: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "26") (weapon "shotgun_soldier") L 10/24/2026 - 04:06:19: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:19: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:19: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 04:06:20: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:20: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:20: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "73") (realdamage "43") (weapon "shotgun_soldier") L 10/24/2026 - 04:06:20: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12453 3633 -4169") (victim_position "12330 3790 -4307") L 10/24/2026 - 04:06:20: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:06:22: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:22: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:22: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:22: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 04:06:22: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 04:06:23: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:23: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:23: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:23: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 04:06:24: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:24: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:24: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "20") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:06:24: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12739 3432 -4096") (victim_position "12379 3634 -4153") L 10/24/2026 - 04:06:24: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:06:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:26: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 04:06:26: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:27: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:27: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:28: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:28: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 04:06:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 04:06:28: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:28: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:29: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:29: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:29: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "98") (weapon "quake_rl") L 10/24/2026 - 04:06:29: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:30: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 04:06:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:31: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:06:32: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:34: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "44") (weapon "shotgun_soldier") L 10/24/2026 - 04:06:34: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:34: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:06:34: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "23") (realdamage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:06:34: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "shotgun_soldier" (attacker_position "12125 3687 -4475") (victim_position "12322 3923 -4521") L 10/24/2026 - 04:06:34: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" spawned as "soldier" L 10/24/2026 - 04:06:38: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:06:42: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 04:06:42: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:42: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "108") (weapon "quake_rl") L 10/24/2026 - 04:06:42: "washed<271><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:42: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:06:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" triggered "damage" against "washed<271><[U:1:877243067]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 04:06:43: "washed<271><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:06:43: "washed<271><[U:1:877243067]>" triggered "damage" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" (damage "80") (realdamage "74") (weapon "quake_rl") L 10/24/2026 - 04:06:43: "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" joined team "Spectator" L 10/24/2026 - 04:06:43: "washed<271><[U:1:877243067]>" killed "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" with "quake_rl" (attacker_position "12545 3680 -4166") (victim_position "12662 3628 -4085") L 10/24/2026 - 04:06:43: "washed<271><[U:1:877243067]>" triggered "domination" against "( ˶°ㅁ°) !! Melancholy<274><[U:1:444431653]>" L 10/24/2026 - 04:06:43: World triggered "mge_match_end" (winner "[U:1:877243067]") (loser "[U:1:444431653]") (winner_score "20") (loser_score "9")