L 10/24/2026 - 04:24:01: World triggered "meta_data" (matchid "26102404240124aa") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 04:24:01: "solo lobo<263><[U:1:361243799]>" changed role to "soldier" L 10/24/2026 - 04:24:01: "Duck<278><[U:1:220256667]>" changed role to "scout" L 10/24/2026 - 04:24:03: "Duck<278><[U:1:220256667]>" say "calma la baiano" L 10/24/2026 - 04:24:10: "Duck<278><[U:1:220256667]>" committed suicide with "world" (attacker_position "-10962 13970 -2951") L 10/24/2026 - 04:24:10: "Duck<278><[U:1:220256667]>" spawned as "scout" L 10/24/2026 - 04:24:17: "Duck<278><[U:1:220256667]>" committed suicide with "world" (attacker_position "-10851 13330 -2951") L 10/24/2026 - 04:24:17: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:24:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:20: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:20: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:20: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "74") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:21: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "83") (weapon "quake_rl") L 10/24/2026 - 04:24:21: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:22: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:22: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:22: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "108") (realdamage "79") (weapon "quake_rl") L 10/24/2026 - 04:24:22: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11186 13271 -2951") (victim_position "-10998 13248 -2923") L 10/24/2026 - 04:24:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:23: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:24:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:25: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:25: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "70") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:27: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 04:24:28: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:28: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 04:24:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:29: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:24:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:30: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:30: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:30: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:24:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:30: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "34") (weapon "shotgun_soldier") L 10/24/2026 - 04:24:30: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:31: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:31: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:24:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:31: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "50") (realdamage "29") (weapon "quake_rl") L 10/24/2026 - 04:24:31: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11016 12811 -2839") (victim_position "-11293 13008 -2951") L 10/24/2026 - 04:24:31: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:24:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:34: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 04:24:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:35: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 04:24:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:35: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 04:24:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:36: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "49") (weapon "shotgun_soldier") L 10/24/2026 - 04:24:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:37: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "76") (realdamage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:24:37: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11161 13381 -2951") (victim_position "-11252 13687 -2951") L 10/24/2026 - 04:24:37: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:37: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:24:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:41: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:41: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "55") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:41: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 04:24:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:41: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:41: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:41: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "105") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:42: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "345") L 10/24/2026 - 04:24:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:42: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:42: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:43: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:43: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:24:43: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "world" (attacker_position "-11009 13229 -2798") (victim_position "-11211 14021 -2948") L 10/24/2026 - 04:24:43: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:24:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:47: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 04:24:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:48: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "225") L 10/24/2026 - 04:24:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:49: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "9") (realdamage "1") (weapon "shotgun_soldier") L 10/24/2026 - 04:24:49: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11021 13453 -2839") (victim_position "-11621 13699 -2959") L 10/24/2026 - 04:24:49: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:24:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:52: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 04:24:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:53: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:53: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "76") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:24:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:24:54: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 04:24:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:55: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:55: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:55: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:55: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:24:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:56: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:24:56: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:57: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:57: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:24:57: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "23") (realdamage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:24:57: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11085 13478 -2839") (victim_position "-11187 12801 -2919") L 10/24/2026 - 04:24:57: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:25:00: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:00: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "58") (weapon "quake_rl") L 10/24/2026 - 04:25:01: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:01: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:01: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:02: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:02: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "93") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:03: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 04:25:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:03: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:03: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:03: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "45") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:03: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:03: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "69") (realdamage "36") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:03: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11105 13372 -2903") (victim_position "-11033 13658 -2790") L 10/24/2026 - 04:25:04: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:25:07: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:07: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 04:25:07: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:07: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "106") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:07: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:08: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:09: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:10: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:10: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "71") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:10: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:10: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "42") (realdamage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:10: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11028 13608 -2839") (victim_position "-10888 13496 -2951") L 10/24/2026 - 04:25:10: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:25:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:13: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 04:25:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:14: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:14: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "46") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:15: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:15: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "77") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:16: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:16: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:16: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:16: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:16: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:17: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:17: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:17: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:18: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:19: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:20: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:20: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:20: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "7") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:20: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11089 13501 -2839") (victim_position "-10746 12740 -3013") L 10/24/2026 - 04:25:20: "Duck<278><[U:1:220256667]>" triggered "domination" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:25:20: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:25:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:23: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 04:25:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:24: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:24: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:24: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "103") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:26: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:26: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "36") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:26: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:26: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:26: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:27: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:27: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:27: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:28: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:28: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 04:25:28: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:28: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:28: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:28: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:29: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:29: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:29: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:29: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:29: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "14") (realdamage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:29: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11026 13559 -2839") (victim_position "-10841 12729 -2951") L 10/24/2026 - 04:25:29: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:25:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:34: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 04:25:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:37: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "41") (weapon "quake_rl") L 10/24/2026 - 04:25:37: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:38: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:38: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "60") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:38: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 04:25:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:38: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:41: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:41: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:44: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:44: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "47") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:44: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:44: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:44: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:45: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "53") (realdamage "30") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:45: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10984 13361 -2903") (victim_position "-10823 13635 -2951") L 10/24/2026 - 04:25:45: "solo lobo<263><[U:1:361243799]>" triggered "revenge" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:25:46: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:25:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:49: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:49: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "70") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:50: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:50: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:50: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "248") L 10/24/2026 - 04:25:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:51: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 04:25:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:51: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:51: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:52: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "91") (weapon "quake_rl") L 10/24/2026 - 04:25:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:53: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:53: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "31") (realdamage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:53: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10852 13135 -2951") (victim_position "-11076 13553 -2839") L 10/24/2026 - 04:25:53: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:25:56: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:56: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:56: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "263") L 10/24/2026 - 04:25:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:25:56: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 04:25:57: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:25:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:25:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:59: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:59: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:25:59: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "48") (realdamage "20") (weapon "shotgun_soldier") L 10/24/2026 - 04:25:59: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11241 13713 -2786") (victim_position "-11100 13344 -2684") L 10/24/2026 - 04:25:59: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:26:01: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:02: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 04:26:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:03: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 04:26:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:05: "Duck<278><[U:1:220256667]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:26:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:06: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:06: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "49") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:08: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:08: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:08: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "105") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:08: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 04:26:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:09: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:09: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "59") (realdamage "24") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:09: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10975 13711 -2838") (victim_position "-11077 13405 -2708") L 10/24/2026 - 04:26:09: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:26:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:12: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:12: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:12: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 04:26:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:14: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 04:26:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:15: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "27") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:15: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:15: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "52") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:16: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:16: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:17: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:17: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:17: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:17: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:17: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:17: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:17: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:18: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "55") (realdamage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:18: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10922 13253 -2951") (victim_position "-10888 13664 -2951") L 10/24/2026 - 04:26:18: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:26:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:21: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:21: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:21: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "74") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:22: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 04:26:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:23: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:23: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "50") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:23: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:23: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:24: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 04:26:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:25: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:26: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:26: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:27: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:27: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:27: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:27: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:27: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:28: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "10") (realdamage "1") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:28: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11065 13505 -2839") (victim_position "-10894 12646 -2893") L 10/24/2026 - 04:26:28: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:26:32: "Duck<278><[U:1:220256667]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:26:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:34: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:34: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "55") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:35: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "76") (weapon "quake_rl") L 10/24/2026 - 04:26:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:36: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:36: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "69") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:37: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:37: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:37: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:37: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "52") (realdamage "39") (weapon "quake_rl") L 10/24/2026 - 04:26:37: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11260 12965 -2951") (victim_position "-10957 13476 -2951") L 10/24/2026 - 04:26:38: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:26:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:41: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:41: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "57") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:43: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:43: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:43: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:43: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:43: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:44: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:44: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:44: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "54") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:45: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:45: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:45: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:45: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:26:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "23") (realdamage "19") (weapon "shotgun_soldier") L 10/24/2026 - 04:26:46: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11033 12773 -2839") (victim_position "-10863 12539 -2890") L 10/24/2026 - 04:26:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:46: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:26:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:50: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:50: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "108") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:50: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:50: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 04:26:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:51: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:51: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "56") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:51: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 04:26:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:52: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:52: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "82") (realdamage "26") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:52: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10986 12747 -2728") (victim_position "-10890 13052 -2901") L 10/24/2026 - 04:26:52: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:26:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:54: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:54: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "281") L 10/24/2026 - 04:26:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:26:55: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 04:26:55: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:55: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:55: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "322") L 10/24/2026 - 04:26:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:56: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:56: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "world" (attacker_position "-11014 12750 -2663") (victim_position "-11463 12972 -3211") L 10/24/2026 - 04:26:56: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:26:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:26:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:26:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:00: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 04:27:00: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:00: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:00: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "87") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:01: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 04:27:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:02: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:03: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:03: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:03: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "100") (realdamage "36") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:03: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11070 12458 -2903") (victim_position "-11006 12787 -2775") L 10/24/2026 - 04:27:03: "Duck<278><[U:1:220256667]>" triggered "domination" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:27:03: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:27:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:06: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 04:27:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:07: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:07: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "65") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:08: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:09: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:09: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "81") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:09: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 04:27:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:10: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:11: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:11: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:11: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "world" (attacker_position "-10854 12167 -2951") (victim_position "-10859 13114 -2944") L 10/24/2026 - 04:27:11: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:27:11: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:14: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 04:27:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:16: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "87") (weapon "quake_rl") L 10/24/2026 - 04:27:16: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:16: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:16: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "61") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:17: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:17: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:17: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "55") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:17: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "27") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:18: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "78") (realdamage "63") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:18: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10926 13050 -2670") (victim_position "-11208 13014 -2613") L 10/24/2026 - 04:27:18: "solo lobo<263><[U:1:361243799]>" triggered "revenge" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:27:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:18: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:27:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:22: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:22: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:23: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 04:27:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:25: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:25: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "100") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:26: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "101") (realdamage "60") (weapon "quake_rl") L 10/24/2026 - 04:27:26: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11069 12821 -2839") (victim_position "-11185 12523 -2951") L 10/24/2026 - 04:27:26: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:27:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:29: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:29: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "62") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:30: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 04:27:30: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:30: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 04:27:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:31: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:31: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "84") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:32: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:32: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:33: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:33: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:33: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:33: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "28") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:34: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:34: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:34: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11136 12760 -2903") (victim_position "-10969 13429 -2903") L 10/24/2026 - 04:27:34: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:27:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:36: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 04:27:37: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:37: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:37: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "50") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:38: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 04:27:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:39: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "42") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "42") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:40: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:40: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:40: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:40: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:40: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "world" (attacker_position "-10950 13313 -2925") (victim_position "-10963 14085 -2942") L 10/24/2026 - 04:27:41: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:27:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:44: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:44: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "53") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:44: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 04:27:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:45: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:45: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "95") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:46: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:47: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:47: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:48: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:48: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:48: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:48: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:49: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:49: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:49: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:49: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "27") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:50: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:50: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:50: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:50: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:51: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:51: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:27:51: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "9") (realdamage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:27:51: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10904 12748 -2923") (victim_position "-11186 13401 -2951") L 10/24/2026 - 04:27:51: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:27:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:54: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:54: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "87") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:56: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:27:57: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 04:27:58: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:58: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:27:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:59: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:59: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "102") (realdamage "59") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:27:59: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11108 13042 -2911") (victim_position "-10975 12744 -2855") L 10/24/2026 - 04:27:59: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:28:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:02: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 04:28:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:03: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:03: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:04: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:04: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "56") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:04: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:04: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:05: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:05: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:05: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "39") (realdamage "35") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:05: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11040 12752 -2839") (victim_position "-11208 12526 -2951") L 10/24/2026 - 04:28:05: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:28:08: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:08: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:08: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "87") (weapon "tf_projectile_rocket") (airshot "1") (height "287") L 10/24/2026 - 04:28:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:08: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 04:28:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:09: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "242") L 10/24/2026 - 04:28:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:10: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "75") (realdamage "73") (weapon "quake_rl") (airshot "1") (height "204") L 10/24/2026 - 04:28:10: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-10664 12827 -2983") (victim_position "-11076 12460 -2699") L 10/24/2026 - 04:28:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:11: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:11: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "49") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:11: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:28:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:14: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:14: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:14: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 04:28:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:15: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:15: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "56") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:16: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:16: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:16: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:16: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:18: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 04:28:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:18: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:18: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:19: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:20: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:20: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:20: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:20: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "18") (realdamage "3") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:20: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11161 13331 -2831") (victim_position "-10921 12675 -2937") L 10/24/2026 - 04:28:20: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:28:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:23: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:23: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "230") L 10/24/2026 - 04:28:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:24: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 04:28:24: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:24: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:24: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "52") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:25: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "40") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:26: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "world" (attacker_position "-11085 13614 -2839") (victim_position "-10661 13702 -3170") L 10/24/2026 - 04:28:26: World triggered "mge_match_end" (winner "[U:1:220256667]") (loser "[U:1:361243799]") (winner_score "20") (loser_score "15")