L 10/24/2026 - 04:28:32: World triggered "meta_data" (matchid "261024042832d5d6") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 04:28:32: "solo lobo<263><[U:1:361243799]>" changed role to "soldier" L 10/24/2026 - 04:28:32: "Duck<278><[U:1:220256667]>" changed role to "soldier" L 10/24/2026 - 04:28:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:34: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 04:28:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:35: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:35: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "73") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:37: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:37: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:37: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "79") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "53") (realdamage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:39: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10946 12768 -2832") (victim_position "-11128 13019 -2909") L 10/24/2026 - 04:28:39: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:28:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:42: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 04:28:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:45: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "88") (weapon "quake_rl") L 10/24/2026 - 04:28:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "47") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:47: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:47: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:47: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:47: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "world" (attacker_position "-11044 12452 -2861") (victim_position "-11114 13463 -2831") L 10/24/2026 - 04:28:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:48: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:28:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:50: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:50: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:50: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "55") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:51: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 04:28:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:51: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:51: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "82") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:52: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:52: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:53: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:53: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:28:53: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:28:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:55: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:55: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:55: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "58") (realdamage "40") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:55: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11267 13499 -2879") (victim_position "-10977 13065 -2926") L 10/24/2026 - 04:28:55: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:28:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:28:58: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 04:28:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:59: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:59: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "46") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:28:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:28:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:00: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "99") (weapon "quake_rl") L 10/24/2026 - 04:29:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:00: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:01: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:01: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:01: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "44") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:01: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "22") (realdamage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:01: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11161 13390 -2821") (victim_position "-11287 13934 -2864") L 10/24/2026 - 04:29:01: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:29:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:05: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:05: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "63") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:05: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 04:29:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:05: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:07: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:07: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "25") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:07: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:07: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:07: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:08: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:09: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:09: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "66") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:09: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:09: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:09: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "81") (realdamage "64") (weapon "quake_rl") L 10/24/2026 - 04:29:09: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11386 13224 -2811") (victim_position "-11016 12775 -2839") L 10/24/2026 - 04:29:09: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:29:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:11: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:12: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:12: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 04:29:12: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:13: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "94") (weapon "quake_rl") L 10/24/2026 - 04:29:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:14: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:14: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "40") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:14: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "44") (weapon "quake_rl") L 10/24/2026 - 04:29:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:16: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:18: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "61") (realdamage "36") (weapon "quake_rl") L 10/24/2026 - 04:29:18: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11092 12590 -2839") (victim_position "-10981 12425 -2903") L 10/24/2026 - 04:29:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:18: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:29:20: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:20: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:20: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "70") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:21: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 04:29:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:22: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:22: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "66") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:23: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:23: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "88") (realdamage "64") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:23: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10919 12897 -2916") (victim_position "-11004 12396 -2795") L 10/24/2026 - 04:29:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:23: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:29:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:26: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 04:29:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:28: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:28: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:28: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "77") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:28: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 04:29:28: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:29: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:29: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "101") (realdamage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "354") L 10/24/2026 - 04:29:29: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10975 12587 -2823") (victim_position "-11149 12789 -2597") L 10/24/2026 - 04:29:29: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:29:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:31: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 04:29:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:32: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:32: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "72") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:34: "Duck<278><[U:1:220256667]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:29:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:35: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:35: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "46") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:36: "solo lobo<263><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:29:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:36: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 04:29:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:37: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "35") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:37: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "29") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:40: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "40") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:40: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:40: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:41: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "52") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:41: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11092 12724 -2839") (victim_position "-10960 13014 -2951") L 10/24/2026 - 04:29:41: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:29:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:44: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:44: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "69") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:46: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 04:29:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "57") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:47: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:47: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "28") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:48: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:48: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:49: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:49: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:49: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:49: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:50: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:50: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:29:51: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "29") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:29:51: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10834 12820 -2916") (victim_position "-11142 12989 -2888") L 10/24/2026 - 04:29:51: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:29:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:54: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:54: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:55: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 04:29:56: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:57: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 04:29:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:58: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:58: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:29:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:29:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:29:59: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "94") (realdamage "44") (weapon "quake_rl") (airshot "1") (height "216") L 10/24/2026 - 04:29:59: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-10838 12852 -2904") (victim_position "-11229 13025 -2735") L 10/24/2026 - 04:29:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:00: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:30:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:04: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 04:30:04: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:04: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "85") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:07: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:07: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:08: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:09: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:09: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "72") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:10: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:10: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "98") (realdamage "7") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:10: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11231 12419 -2951") (victim_position "-11079 12660 -2682") L 10/24/2026 - 04:30:10: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:30:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:13: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 04:30:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:14: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:14: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "83") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:15: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 04:30:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:16: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:16: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:16: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:16: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:16: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "25") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:17: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:17: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:17: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:18: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:19: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "25") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "42") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "23") (realdamage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:19: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11022 12760 -2839") (victim_position "-11337 13203 -2913") L 10/24/2026 - 04:30:19: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:30:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:23: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:23: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "56") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:24: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:24: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "112") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:24: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:24: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "58") (weapon "quake_rl") L 10/24/2026 - 04:30:25: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:25: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "106") (realdamage "23") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:25: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10928 12964 -2684") (victim_position "-11127 12828 -2775") L 10/24/2026 - 04:30:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:25: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:30:28: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:29: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 04:30:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:29: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:29: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:30: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:30: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:30: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:30: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 04:30:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:31: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:31: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:31: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "77") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:31: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:32: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:32: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:32: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11117 12431 -2859") (victim_position "-11067 12915 -2903") L 10/24/2026 - 04:30:32: "Duck<278><[U:1:220256667]>" triggered "domination" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:30:33: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:30:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:35: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:35: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "296") L 10/24/2026 - 04:30:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:36: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 04:30:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:36: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "264") L 10/24/2026 - 04:30:36: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:36: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "106") (realdamage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "441") L 10/24/2026 - 04:30:36: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10941 12818 -2700") (victim_position "-10963 12770 -2462") L 10/24/2026 - 04:30:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:36: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:30:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:40: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 04:30:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:40: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:40: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "53") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:41: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:41: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 04:30:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:42: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:42: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "100") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:42: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:42: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:43: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:43: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10962 13570 -2613") (victim_position "-10921 12654 -2951") L 10/24/2026 - 04:30:43: "solo lobo<263><[U:1:361243799]>" triggered "revenge" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:30:43: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:30:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:46: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "47") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:46: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "55") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "79") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:47: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 04:30:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:48: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:48: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:48: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 04:30:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:49: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:49: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "53") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:49: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:49: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:49: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:50: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "48") (realdamage "7") (weapon "quake_rl") L 10/24/2026 - 04:30:50: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11314 13472 -2910") (victim_position "-11052 12520 -2839") L 10/24/2026 - 04:30:50: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:30:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:51: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:52: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:52: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:52: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "46") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:53: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "25") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:30:54: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 04:30:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:30:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:55: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:55: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:55: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:57: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:57: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:57: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "50") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:30:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:57: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:57: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:57: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:58: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:58: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:58: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:59: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:59: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:59: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "47") (weapon "shotgun_soldier") L 10/24/2026 - 04:30:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:59: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:30:59: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:01: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:01: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:01: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "49") (realdamage "25") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:01: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10552 13287 -3196") (victim_position "-10858 13334 -2951") L 10/24/2026 - 04:31:01: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:31:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:04: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:04: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "24") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:06: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 04:31:07: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:07: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:07: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "57") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:07: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:08: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:08: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "61") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:08: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 04:31:08: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:08: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:09: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "43") (realdamage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:09: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11136 13522 -2767") (victim_position "-10813 13191 -2951") L 10/24/2026 - 04:31:09: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:31:12: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:12: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:12: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:12: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "329") L 10/24/2026 - 04:31:12: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:12: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 04:31:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:14: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:14: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:15: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 04:31:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:15: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:15: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "81") (realdamage "17") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:15: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10883 13072 -2834") (victim_position "-10880 13405 -2951") L 10/24/2026 - 04:31:15: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:31:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:18: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:18: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "86") (weapon "tf_projectile_rocket") (airshot "1") (height "296") L 10/24/2026 - 04:31:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:18: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 04:31:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "105") (realdamage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "459") L 10/24/2026 - 04:31:19: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11146 13532 -2671") (victim_position "-11168 13331 -2492") L 10/24/2026 - 04:31:19: "Duck<278><[U:1:220256667]>" triggered "domination" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:31:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:19: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:31:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:22: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 04:31:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:23: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:23: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "86") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:24: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "98") (weapon "quake_rl") L 10/24/2026 - 04:31:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:24: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:25: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "35") (realdamage "19") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:25: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10796 13118 -2951") (victim_position "-10873 13499 -2951") L 10/24/2026 - 04:31:25: "solo lobo<263><[U:1:361243799]>" triggered "revenge" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:31:26: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:31:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:29: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:29: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:30: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:31: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:31: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "52") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:31: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:31: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "29") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:32: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:32: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "28") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:33: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:33: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "39") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:33: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:34: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "102") (realdamage "98") (weapon "quake_rl") L 10/24/2026 - 04:31:34: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11276 13868 -2951") (victim_position "-11014 13725 -2839") L 10/24/2026 - 04:31:34: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:31:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:37: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:37: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "71") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:37: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 04:31:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "69") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:39: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "28") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "32") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:40: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:40: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:41: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:41: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:41: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:41: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "42") (weapon "quake_rl") L 10/24/2026 - 04:31:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:41: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:41: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:41: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:41: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:42: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:42: "solo lobo<263><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:31:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:42: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:42: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "7") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:42: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11158 12511 -2904") (victim_position "-11180 13397 -2887") L 10/24/2026 - 04:31:42: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:31:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:45: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:45: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "260") L 10/24/2026 - 04:31:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:45: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 04:31:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "100") (realdamage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "292") L 10/24/2026 - 04:31:46: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10960 12824 -2662") (victim_position "-11193 13100 -2659") L 10/24/2026 - 04:31:46: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:31:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:49: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:49: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "61") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:51: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "91") (weapon "quake_rl") L 10/24/2026 - 04:31:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:51: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:51: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "98") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:51: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:31:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:52: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:52: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "52") (realdamage "7") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:52: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10856 12380 -2951") (victim_position "-11105 12872 -2865") L 10/24/2026 - 04:31:52: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:31:55: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:56: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:56: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:56: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "64") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:57: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 04:31:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:31:57: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:57: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:57: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "69") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:31:58: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 04:31:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:31:58: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:58: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "80") (realdamage "32") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:58: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11162 12626 -2723") (victim_position "-11066 12865 -2791") L 10/24/2026 - 04:31:58: "Duck<278><[U:1:220256667]>" triggered "domination" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:31:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:31:58: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:32:00: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:00: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 04:32:01: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:01: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "81") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:01: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:02: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:02: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "68") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:02: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 04:32:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:03: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:03: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "69") (realdamage "48") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:03: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11053 12560 -2787") (victim_position "-11245 12730 -2951") L 10/24/2026 - 04:32:03: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:32:05: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:06: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 04:32:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:07: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:07: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:07: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "58") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:08: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "69") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:08: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:08: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:08: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "65") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:09: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:09: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:09: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "32") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "27") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "29") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:10: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:11: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "66") (realdamage "18") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:11: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10984 13014 -2925") (victim_position "-11047 12673 -2839") L 10/24/2026 - 04:32:11: "solo lobo<263><[U:1:361243799]>" triggered "revenge" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:32:11: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:32:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:14: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:14: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "71") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:16: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 04:32:17: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:17: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "96") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:17: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:17: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:17: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:17: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "83") (realdamage "61") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:17: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11069 12502 -2839") (victim_position "-11216 12597 -2718") L 10/24/2026 - 04:32:18: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:32:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:20: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "111") (weapon "quake_rl") L 10/24/2026 - 04:32:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:20: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:21: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:21: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "49") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:21: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:22: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:22: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "41") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:23: "Duck<278><[U:1:220256667]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:32:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:25: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:25: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:25: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "105") (realdamage "99") (weapon "quake_rl") L 10/24/2026 - 04:32:25: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11055 12684 -2790") (victim_position "-11229 12574 -2943") L 10/24/2026 - 04:32:26: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:32:28: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:29: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 04:32:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:29: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:29: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "57") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:30: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:31: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:31: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:33: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 04:32:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:34: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:34: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "76") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:35: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 04:32:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:35: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:35: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "64") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:36: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:36: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:36: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:36: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "16") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:36: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11151 13131 -2951") (victim_position "-10784 12682 -2927") L 10/24/2026 - 04:32:36: World triggered "mge_match_end" (winner "[U:1:220256667]") (loser "[U:1:361243799]") (winner_score "20") (loser_score "13")