L 10/24/2026 - 04:32:43: World triggered "meta_data" (matchid "2610240432439592") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 04:32:43: "solo lobo<263><[U:1:361243799]>" changed role to "soldier" L 10/24/2026 - 04:32:43: "Duck<278><[U:1:220256667]>" changed role to "soldier" L 10/24/2026 - 04:32:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:44: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:45: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 04:32:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:46: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 04:32:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "66") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:47: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:47: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:47: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:48: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:48: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "71") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:49: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:32:49: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "28") (realdamage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:32:49: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11157 13363 -2854") (victim_position "-10934 13040 -2882") L 10/24/2026 - 04:32:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:49: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:32:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:54: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:54: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "61") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:55: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:55: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:56: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:56: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "111") (realdamage "74") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:56: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11035 13378 -2768") (victim_position "-11128 13339 -2773") L 10/24/2026 - 04:32:56: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:56: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:32:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:32:59: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 04:32:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:32:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:59: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:32:59: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "73") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:00: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "68") (realdamage "67") (weapon "quake_rl") L 10/24/2026 - 04:33:00: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-10935 12875 -2789") (victim_position "-11217 13223 -2951") L 10/24/2026 - 04:33:00: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:33:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:03: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 04:33:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:03: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:03: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "85") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:04: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:05: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:06: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:06: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "73") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:06: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 04:33:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:06: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:06: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:07: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:07: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:07: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:07: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:07: "solo lobo<263><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:33:08: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:10: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "50") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:10: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:10: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "17") (realdamage "1") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:10: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11120 13857 -2817") (victim_position "-11262 13774 -2951") L 10/24/2026 - 04:33:10: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:33:12: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:13: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:13: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "92") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:14: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 04:33:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:15: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:15: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "286") L 10/24/2026 - 04:33:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:15: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:15: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:15: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "world" (attacker_position "-11222 13881 -2951") (victim_position "-10917 13316 -2946") L 10/24/2026 - 04:33:15: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:33:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:18: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:18: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "261") L 10/24/2026 - 04:33:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "106") (realdamage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "264") L 10/24/2026 - 04:33:19: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11118 13487 -2798") (victim_position "-11210 13278 -2687") L 10/24/2026 - 04:33:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:19: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:33:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:22: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 04:33:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:23: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:23: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "49") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:24: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:24: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:24: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "49") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:27: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:27: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:27: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:27: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 04:33:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:27: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:27: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:27: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "26") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:28: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "51") (realdamage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:28: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11001 13627 -2839") (victim_position "-10953 13743 -2951") L 10/24/2026 - 04:33:28: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:33:30: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:31: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:31: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "72") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:31: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 04:33:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:32: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:32: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "48") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:32: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:32: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:34: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:34: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:34: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:35: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:35: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "34") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:35: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 04:33:35: "solo lobo<263><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:33:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:35: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:35: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "49") (realdamage "32") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:35: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10842 13291 -2951") (victim_position "-11179 13480 -2915") L 10/24/2026 - 04:33:36: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:33:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:39: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 04:33:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "61") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:40: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "58") (weapon "quake_rl") L 10/24/2026 - 04:33:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:40: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:40: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "58") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:41: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "45") (weapon "quake_rl") L 10/24/2026 - 04:33:41: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:41: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "33") (realdamage "30") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:41: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11018 13315 -2777") (victim_position "-11195 13855 -2864") L 10/24/2026 - 04:33:41: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:33:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:44: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:45: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:45: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "80") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:45: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 04:33:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:46: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 04:33:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "103") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:47: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "63") (realdamage "37") (weapon "quake_rl") L 10/24/2026 - 04:33:47: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11016 13431 -2858") (victim_position "-11245 13152 -2951") L 10/24/2026 - 04:33:47: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:33:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:50: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:50: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:50: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:52: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 04:33:52: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:52: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "93") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:33:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:53: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:53: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:54: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:54: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "29") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:55: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:55: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:33:55: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 04:33:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:33:55: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 04:33:55: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "world" (attacker_position "-11287 13905 -2951") (victim_position "-10995 13673 -2831") L 10/24/2026 - 04:33:55: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:33:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:33:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:00: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:02: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:02: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "69") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:02: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 04:34:02: "solo lobo<263><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:34:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:03: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:03: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "47") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:03: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:03: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "66") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:03: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 04:34:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:04: "Duck<278><[U:1:220256667]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:34:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:05: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:05: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "68") (realdamage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:05: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11136 13607 -2855") (victim_position "-10958 13632 -2905") L 10/24/2026 - 04:34:05: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:34:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:08: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:09: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:09: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "80") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:09: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "83") (weapon "quake_rl") L 10/24/2026 - 04:34:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:11: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:11: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:11: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:12: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:13: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "39") (weapon "quake_rl") L 10/24/2026 - 04:34:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:13: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:13: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:14: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:14: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:14: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:14: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:15: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:15: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:15: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:16: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "15") (realdamage "3") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:16: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10970 13470 -2839") (victim_position "-10604 13081 -3140") L 10/24/2026 - 04:34:16: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:34:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "64") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:20: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 04:34:20: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:20: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 04:34:21: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:21: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 04:34:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:22: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:22: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11032 13511 -2839") (victim_position "-11001 13922 -2831") L 10/24/2026 - 04:34:22: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:34:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:24: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:24: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "77") (weapon "quake_rl") (airshot "1") (height "425") L 10/24/2026 - 04:34:24: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:24: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "34") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:25: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:25: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "55") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:26: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:26: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "111") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:26: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:26: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:27: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "47") (weapon "quake_rl") L 10/24/2026 - 04:34:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:27: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "11") (realdamage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:27: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11081 13696 -2790") (victim_position "-11195 13152 -2882") L 10/24/2026 - 04:34:27: "solo lobo<263><[U:1:361243799]>" triggered "domination" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:34:27: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:34:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:29: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:29: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "67") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:30: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "99") (weapon "quake_rl") L 10/24/2026 - 04:34:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:31: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 04:34:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:33: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:33: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:34: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:34: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "53") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:34: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "44") (realdamage "23") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:34: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10986 13382 -2903") (victim_position "-10797 13676 -2951") L 10/24/2026 - 04:34:35: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:34:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:38: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "224") L 10/24/2026 - 04:34:38: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:38: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "49") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:39: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 04:34:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:39: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "103") (realdamage "37") (weapon "quake_rl") L 10/24/2026 - 04:34:39: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11286 13579 -2951") (victim_position "-11067 13514 -2735") L 10/24/2026 - 04:34:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "58") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:40: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:34:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:42: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "338") L 10/24/2026 - 04:34:42: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:42: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "47") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:43: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "41") (weapon "quake_rl") L 10/24/2026 - 04:34:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:44: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:44: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "61") (realdamage "39") (weapon "quake_rl") L 10/24/2026 - 04:34:44: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11332 13632 -2951") (victim_position "-11102 13241 -2897") L 10/24/2026 - 04:34:44: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:44: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "66") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:44: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:34:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:47: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:47: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:48: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 04:34:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:49: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "102") (weapon "quake_rl") L 10/24/2026 - 04:34:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:49: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:49: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "45") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:50: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:50: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "47") (realdamage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:50: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11259 13859 -2951") (victim_position "-11158 13471 -2790") L 10/24/2026 - 04:34:51: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:34:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:53: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 04:34:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:54: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:54: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "64") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:55: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:55: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 04:34:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:55: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:55: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:55: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "60") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:56: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:56: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:56: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:56: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "34") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:34:56: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "49") (realdamage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:34:56: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11031 13884 -2903") (victim_position "-11095 13505 -2839") L 10/24/2026 - 04:34:56: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:34:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:34:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:59: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:59: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "72") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:34:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:34:59: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 04:34:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:00: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:00: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 04:35:01: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:01: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:01: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:01: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:01: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:01: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:01: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:01: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "58") (realdamage "51") (weapon "quake_rl") L 10/24/2026 - 04:35:01: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11164 13465 -2820") (victim_position "-10821 12884 -2951") L 10/24/2026 - 04:35:01: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:35:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:05: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:05: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "52") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:05: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 04:35:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:06: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "93") (realdamage "84") (weapon "quake_rl") L 10/24/2026 - 04:35:06: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11173 13529 -2718") (victim_position "-10988 13521 -2839") L 10/24/2026 - 04:35:06: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:35:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:10: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:10: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "58") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:10: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 04:35:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:12: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:13: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 04:35:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:13: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "49") (realdamage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:13: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11064 13914 -2894") (victim_position "-11074 13527 -2839") L 10/24/2026 - 04:35:13: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:35:16: "Duck<278><[U:1:220256667]>" say "counter jump" L 10/24/2026 - 04:35:18: "Duck<278><[U:1:220256667]>" say "kkkkkkkkkkkkkkkkkkk" L 10/24/2026 - 04:35:21: "Duck<278><[U:1:220256667]>" say "caralho viado" L 10/24/2026 - 04:35:22: "Duck<278><[U:1:220256667]>" say "q nivelk" L 10/24/2026 - 04:35:24: "solo lobo<263><[U:1:361243799]>" say "ox" L 10/24/2026 - 04:35:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:25: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:25: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "49") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:26: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 04:35:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:27: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:27: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:28: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:28: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:28: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:30: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "76") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:30: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:30: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:30: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "68") (realdamage "33") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:30: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10992 13874 -2864") (victim_position "-11130 13745 -2839") L 10/24/2026 - 04:35:30: "Duck<278><[U:1:220256667]>" triggered "revenge" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:35:30: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:35:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:33: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 04:35:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:34: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:34: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "47") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:36: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 04:35:37: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:38: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:38: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:38: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "53") (realdamage "45") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:38: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11505 13141 -3104") (victim_position "-11268 12991 -2951") L 10/24/2026 - 04:35:38: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:35:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:40: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 04:35:41: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:41: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:41: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "52") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:41: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:42: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:42: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "37") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:43: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:43: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:43: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "76") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:43: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:43: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "107") (realdamage "35") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:43: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11075 13595 -2839") (victim_position "-11116 13397 -2735") L 10/24/2026 - 04:35:44: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:44: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:35:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:47: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:47: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "38") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:48: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 04:35:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:50: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:51: "Duck<278><[U:1:220256667]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:35:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:51: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "101") (weapon "quake_rl") L 10/24/2026 - 04:35:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:51: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:51: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "48") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:52: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:52: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "26") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:53: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:53: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:53: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:54: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:54: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:54: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:55: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:35:55: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "30") (realdamage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:35:55: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11219 13238 -2905") (victim_position "-10960 12808 -2824") L 10/24/2026 - 04:35:55: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:35:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:58: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:58: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "64") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:35:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:35:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:35:59: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 04:35:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:00: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:00: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "171") L 10/24/2026 - 04:36:00: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "world" (attacker_position "-11164 13561 -2888") (victim_position "-10970 13169 -2945") L 10/24/2026 - 04:36:00: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:36:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:03: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 04:36:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:04: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:04: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "68") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:05: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 04:36:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:05: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:05: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "108") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:05: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:06: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 04:36:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:06: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:06: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 04:36:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:06: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "50") (realdamage "38") (weapon "quake_rl") L 10/24/2026 - 04:36:06: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11109 13751 -2764") (victim_position "-11100 13128 -2903") L 10/24/2026 - 04:36:06: World triggered "mge_match_end" (winner "[U:1:361243799]") (loser "[U:1:220256667]") (winner_score "20") (loser_score "9")