L 10/24/2026 - 04:36:12: World triggered "meta_data" (matchid "261024043612ee86") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 04:36:12: "solo lobo<263><[U:1:361243799]>" changed role to "soldier" L 10/24/2026 - 04:36:12: "Duck<278><[U:1:220256667]>" changed role to "soldier" L 10/24/2026 - 04:36:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:14: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:36:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:14: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:36:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:16: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 04:36:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:18: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:18: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "92") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:19: "Duck<278><[U:1:220256667]>" committed suicide with "tf_projectile_rocket" (attacker_position "-11005 13644 -2839") L 10/24/2026 - 04:36:19: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:36:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:22: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:22: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "62") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:23: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 04:36:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:24: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 04:36:24: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:24: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "107") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:24: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:24: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "82") (realdamage "39") (weapon "shotgun_soldier") L 10/24/2026 - 04:36:24: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10992 13211 -2870") (victim_position "-11096 13077 -2693") L 10/24/2026 - 04:36:24: "solo lobo<263><[U:1:361243799]>" triggered "domination" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:36:24: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:36:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:27: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "335") L 10/24/2026 - 04:36:28: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:28: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "334") L 10/24/2026 - 04:36:28: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:28: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "53") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:29: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "world" (attacker_position "-11020 13424 -2903") (victim_position "-10957 12710 -2944") L 10/24/2026 - 04:36:29: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:36:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:32: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:32: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "70") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:33: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "98") (weapon "quake_rl") L 10/24/2026 - 04:36:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:34: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:34: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "80") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:35: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:35: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 04:36:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:35: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 04:36:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:35: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "54") (realdamage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:36:35: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11089 13728 -2811") (victim_position "-11161 13437 -2824") L 10/24/2026 - 04:36:35: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:36:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "57") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:39: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 04:36:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:40: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:40: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "91") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:41: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:42: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:42: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "106") (realdamage "16") (weapon "tf_projectile_rocket") (airshot "1") (height "262") L 10/24/2026 - 04:36:42: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11079 13621 -2839") (victim_position "-11241 13522 -2689") L 10/24/2026 - 04:36:42: "Duck<278><[U:1:220256667]>" triggered "revenge" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:36:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:42: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:36:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:46: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:46: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "87") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:46: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "98") (weapon "quake_rl") L 10/24/2026 - 04:36:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:47: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:36:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:47: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 04:36:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:48: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:48: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "106") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:48: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11124 13469 -2731") (victim_position "-11049 13239 -2786") L 10/24/2026 - 04:36:48: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:36:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:52: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:52: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "106") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:53: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:53: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "73") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:53: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:53: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (realdamage "11") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:53: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11081 13507 -2839") (victim_position "-10681 13289 -2989") L 10/24/2026 - 04:36:54: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:36:56: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:36:57: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 04:36:57: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:57: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:57: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "80") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:58: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:58: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "110") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:36:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:36:59: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:36:59: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:59: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "77") (realdamage "4") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:36:59: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11025 13545 -2839") (victim_position "-10972 13242 -2885") L 10/24/2026 - 04:36:59: "Duck<278><[U:1:220256667]>" triggered "domination" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:36:59: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:37:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:03: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 04:37:03: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:03: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "108") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:04: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 04:37:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:05: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "104") (realdamage "70") (weapon "quake_rl") L 10/24/2026 - 04:37:05: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-10992 13408 -2903") (victim_position "-10926 13683 -2872") L 10/24/2026 - 04:37:05: "solo lobo<263><[U:1:361243799]>" triggered "revenge" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:37:05: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:37:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:08: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:08: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:08: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "68") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:09: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 04:37:10: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:10: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "103") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:10: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "96") (weapon "quake_rl") L 10/24/2026 - 04:37:11: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:11: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:11: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:13: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:13: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:13: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:14: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:14: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "25") (realdamage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:14: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10862 13636 -2951") (victim_position "-10883 13017 -2951") L 10/24/2026 - 04:37:15: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:37:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:17: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:17: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:17: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "65") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:18: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 04:37:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:18: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 04:37:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "60") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:20: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:20: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:20: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:20: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:20: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:20: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:21: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "56") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:21: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:21: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:21: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:22: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:22: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:22: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "80") (realdamage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:22: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11207 13530 -2951") (victim_position "-11183 13775 -2856") L 10/24/2026 - 04:37:22: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:37:24: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:25: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:25: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 04:37:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:26: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 04:37:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:27: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:27: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:27: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "92") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:27: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:27: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:27: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:28: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "43") (weapon "quake_rl") L 10/24/2026 - 04:37:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:28: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "29") (realdamage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:28: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11094 13375 -2632") (victim_position "-11313 13756 -2951") L 10/24/2026 - 04:37:28: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:37:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:31: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:32: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 04:37:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:32: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:32: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "62") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:33: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:33: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "36") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:34: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:34: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "32") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:34: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:34: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "38") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:35: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:35: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:35: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:35: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "20") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:35: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:35: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:36: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:36: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:36: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:36: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:36: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "17") (realdamage "2") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:36: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11011 13299 -2951") (victim_position "-11353 13714 -2961") L 10/24/2026 - 04:37:37: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:37:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "262") L 10/24/2026 - 04:37:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:40: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 04:37:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:41: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:41: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:41: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "71") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:42: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:42: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 04:37:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:42: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:42: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:43: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:43: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:43: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:43: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:44: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:44: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:45: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:45: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:45: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:45: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:45: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "8") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:45: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11068 13534 -2839") (victim_position "-10873 12804 -2951") L 10/24/2026 - 04:37:45: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:37:48: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:48: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 04:37:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:50: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:50: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:50: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "55") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:50: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 04:37:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:52: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:52: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:53: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:53: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:53: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:53: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:54: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:54: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:54: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:37:54: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "29") (weapon "shotgun_soldier") L 10/24/2026 - 04:37:54: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11240 13431 -2934") (victim_position "-11164 13951 -2951") L 10/24/2026 - 04:37:54: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:37:57: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:58: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 04:37:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:58: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:58: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "56") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:37:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:37:59: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 04:37:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:37:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:00: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:00: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:00: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:00: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "71") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:01: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 04:38:01: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:01: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:01: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:01: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:02: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:02: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:02: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:02: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "33") (realdamage "26") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:02: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10827 13671 -2951") (victim_position "-11024 13261 -2951") L 10/24/2026 - 04:38:02: "Duck<278><[U:1:220256667]>" triggered "domination" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:38:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:02: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:38:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:05: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 04:38:05: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:05: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "107") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:05: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:05: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "241") L 10/24/2026 - 04:38:06: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:06: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:07: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:07: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "52") (realdamage "33") (weapon "quake_rl") L 10/24/2026 - 04:38:07: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11054 13851 -2762") (victim_position "-10848 14037 -2951") L 10/24/2026 - 04:38:07: "solo lobo<263><[U:1:361243799]>" triggered "revenge" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:38:07: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:38:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:09: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:09: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:09: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "39") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:09: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:10: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 04:38:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:10: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:10: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:10: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:10: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "43") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:10: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:10: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:11: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:11: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:11: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:11: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "60") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:12: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:12: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:12: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "51") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:12: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:12: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:12: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "97") (realdamage "34") (weapon "quake_rl") L 10/24/2026 - 04:38:12: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11150 13886 -2903") (victim_position "-11093 13493 -2839") L 10/24/2026 - 04:38:12: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:38:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:15: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "27") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:16: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:16: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:16: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:17: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:17: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "67") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:17: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:17: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "99") (weapon "quake_rl") L 10/24/2026 - 04:38:17: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:18: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:18: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "34") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:18: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:18: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:18: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:19: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "20") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:20: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "94") (realdamage "26") (weapon "quake_rl") L 10/24/2026 - 04:38:20: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11164 13927 -2951") (victim_position "-11042 13505 -2839") L 10/24/2026 - 04:38:20: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:38:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:21: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:22: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "41") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:22: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:22: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "64") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:23: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "56") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:23: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:23: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:23: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:24: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:24: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:24: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "70") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:24: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "60") (realdamage "52") (weapon "quake_rl") L 10/24/2026 - 04:38:24: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11128 13689 -2738") (victim_position "-10988 13400 -2903") L 10/24/2026 - 04:38:24: "solo lobo<263><[U:1:361243799]>" triggered "domination" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:38:24: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:24: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:38:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:26: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:27: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:27: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:27: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "63") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:27: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:27: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "50") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:27: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:28: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:28: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "66") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:28: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:28: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:28: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "110") (realdamage "103") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:28: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11183 13496 -2774") (victim_position "-11115 13615 -2717") L 10/24/2026 - 04:38:28: "Duck<278><[U:1:220256667]>" triggered "revenge" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:38:28: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:28: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:38:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:32: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 04:38:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:32: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:32: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "60") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:33: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:33: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "49") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:33: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:33: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "72") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:34: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "55") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:34: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:34: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:34: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "98") (realdamage "60") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:34: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11202 13672 -2948") (victim_position "-10974 13370 -2900") L 10/24/2026 - 04:38:34: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:38:37: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:37: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 04:38:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:38: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:38: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "77") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:38: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "247") L 10/24/2026 - 04:38:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:40: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:40: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "37") (realdamage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:40: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-10977 13331 -2882") (victim_position "-11082 13806 -2839") L 10/24/2026 - 04:38:40: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:38:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:43: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:44: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:44: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "80") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:44: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:44: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 04:38:45: "Duck<278><[U:1:220256667]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:38:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:46: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 04:38:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:46: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:46: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "87") (realdamage "46") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:46: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11021 13323 -2885") (victim_position "-11046 13185 -2880") L 10/24/2026 - 04:38:46: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:38:46: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:49: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:49: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:50: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:50: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 04:38:50: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:51: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:51: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:51: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:51: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "72") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:52: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 04:38:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:52: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:52: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:52: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:52: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:52: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:52: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:52: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 04:38:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:53: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:53: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:53: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "30") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:53: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:53: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "39") (realdamage "11") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:53: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11148 13168 -2951") (victim_position "-11136 12720 -2879") L 10/24/2026 - 04:38:53: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:38:56: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:56: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:57: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:57: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "69") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:57: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:58: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:58: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:58: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "101") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:58: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:58: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 04:38:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:38:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:38:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:38:59: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 04:38:59: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:59: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:38:59: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "13") (realdamage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:38:59: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11235 13493 -2951") (victim_position "-11292 13126 -2652") L 10/24/2026 - 04:38:59: "solo lobo<263><[U:1:361243799]>" triggered "domination" against "Duck<278><[U:1:220256667]>" L 10/24/2026 - 04:38:59: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:39:02: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:02: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:03: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:03: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 04:39:03: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:03: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:03: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "65") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:04: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:04: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "41") (weapon "quake_rl") L 10/24/2026 - 04:39:04: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:04: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:04: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:05: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:05: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:05: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "26") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:05: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:07: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:07: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:07: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:07: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:07: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 04:39:08: "Duck<278><[U:1:220256667]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:39:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:08: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:08: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "21") (realdamage "9") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:08: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11241 13551 -2951") (victim_position "-11298 13158 -2916") L 10/24/2026 - 04:39:08: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:39:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:11: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:11: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:11: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "53") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:11: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 04:39:11: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:12: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:12: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:12: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:12: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:13: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:13: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "50") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:13: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 04:39:13: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:13: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:13: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:13: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:14: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:14: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:14: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "50") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "29") (realdamage "10") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:15: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11400 13595 -2992") (victim_position "-11260 13264 -2951") L 10/24/2026 - 04:39:16: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:39:18: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:18: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:19: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:19: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:19: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "79") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:19: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:20: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:20: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:20: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "81") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:20: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:20: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:20: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:20: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "37") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:21: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 04:39:21: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:21: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:21: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:21: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:22: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "27") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:22: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:22: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:22: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:22: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:22: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "39") (weapon "quake_rl") L 10/24/2026 - 04:39:22: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "world" (attacker_position "-11322 13366 -2951") (victim_position "-10937 13856 -2940") L 10/24/2026 - 04:39:22: "Duck<278><[U:1:220256667]>" triggered "revenge" against "solo lobo<263><[U:1:361243799]>" L 10/24/2026 - 04:39:22: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:39:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:25: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:25: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "106") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:25: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:26: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:26: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:26: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:26: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "101") (realdamage "89") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:26: "Duck<278><[U:1:220256667]>" killed "solo lobo<263><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11021 13576 -2839") (victim_position "-10848 13306 -2951") L 10/24/2026 - 04:39:26: "solo lobo<263><[U:1:361243799]>" spawned as "soldier" L 10/24/2026 - 04:39:29: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:29: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:30: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:30: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "112") (weapon "quake_rl") L 10/24/2026 - 04:39:30: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:31: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:32: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:32: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 04:39:32: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:32: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:32: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "59") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:33: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:33: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:33: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "32") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:34: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:34: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "69") (realdamage "37") (weapon "quake_rl") L 10/24/2026 - 04:39:34: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "quake_rl" (attacker_position "-11026 13768 -2799") (victim_position "-11191 13553 -2951") L 10/24/2026 - 04:39:34: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:39:36: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:36: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:37: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:37: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "46") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:37: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:37: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 04:39:38: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:38: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:38: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "98") (weapon "quake_rl") L 10/24/2026 - 04:39:38: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:38: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "55") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:39: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:39: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:39: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:39: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "29") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:40: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:40: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:40: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:40: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:40: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:40: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:40: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:41: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:41: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "29") (realdamage "17") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:41: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11246 13781 -2951") (victim_position "-11149 13131 -2951") L 10/24/2026 - 04:39:41: "Duck<278><[U:1:220256667]>" spawned as "soldier" L 10/24/2026 - 04:39:43: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:45: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:45: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 04:39:45: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "96") (weapon "quake_rl") L 10/24/2026 - 04:39:45: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:45: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "70") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:47: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:47: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:48: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:48: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:49: "Duck<278><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:49: "Duck<278><[U:1:220256667]>" triggered "damage" against "solo lobo<263><[U:1:361243799]>" (damage "107") (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 04:39:49: "Duck<278><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 04:39:49: "Duck<278><[U:1:220256667]>" picked up item "tf_ammo_pack" L 10/24/2026 - 04:39:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:49: "solo lobo<263><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 04:39:49: "solo lobo<263><[U:1:361243799]>" triggered "damage" against "Duck<278><[U:1:220256667]>" (damage "40") (realdamage "26") (weapon "shotgun_soldier") L 10/24/2026 - 04:39:49: "solo lobo<263><[U:1:361243799]>" killed "Duck<278><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11012 13472 -2799") (victim_position "-10882 13854 -2951") L 10/24/2026 - 04:39:49: World triggered "mge_match_end" (winner "[U:1:361243799]") (loser "[U:1:220256667]") (winner_score "20") (loser_score "13")