L 10/24/2026 - 05:55:47: World triggered "meta_data" (matchid "26102405554755fc") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 05:55:47: "combat<108><[U:1:43502171]>" changed role to "soldier" L 10/24/2026 - 05:55:47: "LISS<111><[U:1:982250741]>" changed role to "soldier" L 10/24/2026 - 05:55:49: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:55:49: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:55:49: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 05:56:18: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:18: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "112") (weapon "quake_rl") L 10/24/2026 - 05:56:18: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:18: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:19: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:19: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "91") (realdamage "55") (weapon "quake_rl") L 10/24/2026 - 05:56:19: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11181 13005 120") (victim_position "-11230 12506 120") L 10/24/2026 - 05:56:19: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:56:21: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:21: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "79") (weapon "quake_rl") L 10/24/2026 - 05:56:21: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:21: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:21: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "106") (weapon "quake_rl") L 10/24/2026 - 05:56:21: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:22: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:22: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:24: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:24: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:24: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 05:56:25: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:25: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:25: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 05:56:26: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:27: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:28: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:28: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 05:56:28: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:29: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:29: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:29: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:29: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "63") (realdamage "11") (weapon "quake_rl") L 10/24/2026 - 05:56:29: "combat<108><[U:1:43502171]>" killed "LISS<111><[U:1:982250741]>" with "quake_rl" (attacker_position "-11497 13568 90") (victim_position "-11287 13999 120") L 10/24/2026 - 05:56:29: "LISS<111><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 05:56:31: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:31: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:31: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:31: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 05:56:32: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:33: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:33: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 05:56:33: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:33: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:34: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:34: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:34: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:34: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "61") (realdamage "50") (weapon "quake_rl") L 10/24/2026 - 05:56:34: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-10966 13785 168") (victim_position "-11340 13644 104") L 10/24/2026 - 05:56:34: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:56:38: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:38: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:38: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:38: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 05:56:38: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:38: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 05:56:38: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:40: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:40: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:41: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:41: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "77") (realdamage "61") (weapon "quake_rl") L 10/24/2026 - 05:56:41: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11002 13583 232") (victim_position "-11302 13415 174") L 10/24/2026 - 05:56:41: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:56:45: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:45: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:45: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:45: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 05:56:46: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:46: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:46: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 05:56:46: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:47: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:47: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:47: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 05:56:48: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:48: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:49: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:49: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "58") (weapon "quake_rl") L 10/24/2026 - 05:56:49: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:50: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:50: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 05:56:50: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:50: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:50: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 05:56:51: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:51: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:51: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "86") (realdamage "20") (weapon "quake_rl") L 10/24/2026 - 05:56:51: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11193 13267 270") (victim_position "-11009 13771 307") L 10/24/2026 - 05:56:51: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:56:53: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:53: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:54: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:54: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 05:56:54: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:55: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:55: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "111") (weapon "quake_rl") L 10/24/2026 - 05:56:55: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:55: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:55: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/24/2026 - 05:56:55: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:56: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:57: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:56:57: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:56:57: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "54") (realdamage "43") (weapon "quake_rl") L 10/24/2026 - 05:56:57: "combat<108><[U:1:43502171]>" killed "LISS<111><[U:1:982250741]>" with "quake_rl" (attacker_position "-10975 13825 187") (victim_position "-10973 13319 237") L 10/24/2026 - 05:56:57: "LISS<111><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 05:57:00: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:00: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:00: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:00: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 05:57:00: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:01: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:02: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:03: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:03: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "97") (weapon "quake_rl") L 10/24/2026 - 05:57:03: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:03: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:04: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:04: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:04: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 05:57:04: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:06: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:06: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:07: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:08: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:09: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:10: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:12: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:13: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:13: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:13: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 05:57:14: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:14: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:14: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "53") (realdamage "3") (weapon "quake_rl") L 10/24/2026 - 05:57:14: "combat<108><[U:1:43502171]>" killed "LISS<111><[U:1:982250741]>" with "quake_rl" (attacker_position "-11016 12850 236") (victim_position "-11063 13589 265") L 10/24/2026 - 05:57:14: "LISS<111><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 05:57:18: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:19: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:19: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:19: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 05:57:19: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:19: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 05:57:19: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:20: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:20: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:21: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:21: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:21: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "76") (weapon "quake_rl") L 10/24/2026 - 05:57:21: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:21: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:21: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 05:57:22: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:22: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:22: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "82") (realdamage "81") (weapon "quake_rl") L 10/24/2026 - 05:57:22: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11083 12497 232") (victim_position "-10989 12753 232") L 10/24/2026 - 05:57:22: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:22: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "76") (weapon "quake_rl") L 10/24/2026 - 05:57:22: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:22: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:57:25: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:25: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:26: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:26: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:26: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:26: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 05:57:27: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:28: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:28: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:28: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:28: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 05:57:29: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:29: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:29: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "93") (weapon "quake_rl") L 10/24/2026 - 05:57:30: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:32: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:32: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:32: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 05:57:33: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:34: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:35: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:36: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:36: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "58") (realdamage "55") (weapon "quake_rl") L 10/24/2026 - 05:57:36: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-10953 12807 482") (victim_position "-11135 12848 301") L 10/24/2026 - 05:57:36: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:57:38: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:38: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:38: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:38: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 05:57:38: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:38: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:38: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 05:57:39: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:39: "combat<108><[U:1:43502171]>" picked up item "tf_ammo_pack" L 10/24/2026 - 05:57:39: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:39: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 05:57:40: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:40: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:40: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "95") (realdamage "93") (weapon "quake_rl") L 10/24/2026 - 05:57:40: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11072 12757 241") (victim_position "-10844 12853 120") L 10/24/2026 - 05:57:40: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:40: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:57:43: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:43: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:44: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:44: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "393") L 10/24/2026 - 05:57:44: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:44: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 05:57:44: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:44: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:44: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "45") (weapon "quake_rl") L 10/24/2026 - 05:57:45: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:45: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:48: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:48: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:48: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:48: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "65") (realdamage "36") (weapon "quake_rl") L 10/24/2026 - 05:57:48: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11169 13021 363") (victim_position "-11098 12860 291") L 10/24/2026 - 05:57:48: "LISS<111><[U:1:982250741]>" triggered "domination" against "combat<108><[U:1:43502171]>" L 10/24/2026 - 05:57:48: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:57:50: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:51: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:51: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 05:57:51: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:52: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:52: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:52: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:52: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "104") (weapon "quake_rl") L 10/24/2026 - 05:57:53: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:53: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:53: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 05:57:53: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:54: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:54: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:54: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "73") (realdamage "20") (weapon "quake_rl") L 10/24/2026 - 05:57:54: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11234 12818 120") (victim_position "-10883 13186 120") L 10/24/2026 - 05:57:54: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:54: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:57:58: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:58: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:58: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:58: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 05:57:58: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:59: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:59: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:57:59: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:57:59: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 05:58:00: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:00: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:00: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 05:58:00: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:02: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:02: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:02: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "27") (weapon "quake_rl") L 10/24/2026 - 05:58:04: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:05: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:05: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:05: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 05:58:05: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:06: "combat<108><[U:1:43502171]>" picked up item "tf_ammo_pack" L 10/24/2026 - 05:58:08: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:08: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:09: "combat<108><[U:1:43502171]>" picked up item "tf_ammo_pack" L 10/24/2026 - 05:58:10: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:10: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:10: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:10: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "39") (weapon "quake_rl") L 10/24/2026 - 05:58:11: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:11: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "42") (realdamage "8") (weapon "quake_rl") L 10/24/2026 - 05:58:11: "combat<108><[U:1:43502171]>" killed "LISS<111><[U:1:982250741]>" with "quake_rl" (attacker_position "-11083 13180 220") (victim_position "-10498 12924 -9") L 10/24/2026 - 05:58:11: "combat<108><[U:1:43502171]>" triggered "revenge" against "LISS<111><[U:1:982250741]>" L 10/24/2026 - 05:58:11: "LISS<111><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 05:58:15: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:15: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:15: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:15: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 05:58:16: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:16: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 05:58:16: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:16: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:16: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:17: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:17: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 05:58:17: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:17: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "40") (weapon "quake_rl") L 10/24/2026 - 05:58:17: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:19: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:19: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:19: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 05:58:19: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:21: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:23: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:23: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:23: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "51") (realdamage "15") (weapon "quake_rl") L 10/24/2026 - 05:58:23: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11050 13771 232") (victim_position "-11614 13542 77") L 10/24/2026 - 05:58:23: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:58:26: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:26: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:27: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:27: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "100") (weapon "quake_rl") L 10/24/2026 - 05:58:27: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:27: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "111") (weapon "quake_rl") L 10/24/2026 - 05:58:27: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:27: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:27: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:27: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 05:58:28: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:28: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:29: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:30: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:31: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:32: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:32: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "75") (realdamage "55") (weapon "quake_rl") L 10/24/2026 - 05:58:32: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11464 13163 0") (victim_position "-11017 13536 232") L 10/24/2026 - 05:58:32: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:58:33: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:34: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:34: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 05:58:34: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:34: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:35: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:35: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 05:58:35: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:35: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:36: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:36: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:36: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "39") (weapon "quake_rl") L 10/24/2026 - 05:58:37: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:38: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:39: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:39: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:39: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 05:58:39: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:39: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:39: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "44") (weapon "quake_rl") L 10/24/2026 - 05:58:40: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:40: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:40: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 05:58:41: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:41: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:41: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "62") (realdamage "48") (weapon "quake_rl") L 10/24/2026 - 05:58:41: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11107 13237 342") (victim_position "-10974 13697 264") L 10/24/2026 - 05:58:41: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:58:45: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:45: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:46: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:46: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 05:58:46: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:46: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "253") L 10/24/2026 - 05:58:46: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:46: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 05:58:46: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:46: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:47: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:49: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:49: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:49: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:49: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:50: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:50: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 05:58:50: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:50: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "61") (realdamage "25") (weapon "quake_rl") L 10/24/2026 - 05:58:50: "combat<108><[U:1:43502171]>" killed "LISS<111><[U:1:982250741]>" with "quake_rl" (attacker_position "-10909 13348 120") (victim_position "-11329 13305 120") L 10/24/2026 - 05:58:50: "LISS<111><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 05:58:53: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:53: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:54: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:54: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 05:58:54: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:55: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:55: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:56: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:56: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 05:58:57: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:57: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:57: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 05:58:57: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:58: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:58: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:58: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 05:58:58: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:58:58: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:58:58: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "66") (realdamage "25") (weapon "quake_rl") L 10/24/2026 - 05:58:59: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11037 14034 355") (victim_position "-10861 13569 148") L 10/24/2026 - 05:58:59: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:59:02: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:02: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:02: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:02: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "101") (weapon "quake_rl") L 10/24/2026 - 05:59:03: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:03: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:04: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:04: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "485") L 10/24/2026 - 05:59:04: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:06: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:06: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:06: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "51") (realdamage "37") (weapon "quake_rl") L 10/24/2026 - 05:59:06: "combat<108><[U:1:43502171]>" killed "LISS<111><[U:1:982250741]>" with "quake_rl" (attacker_position "-11136 13594 236") (victim_position "-10884 13790 189") L 10/24/2026 - 05:59:06: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:06: "LISS<111><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 05:59:09: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:09: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:09: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:09: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 05:59:09: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:10: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:10: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:10: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 05:59:10: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:10: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:10: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 05:59:11: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:13: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:13: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:13: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:14: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:14: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 05:59:14: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:15: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:15: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 05:59:15: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:16: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:16: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:16: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "59") (realdamage "27") (weapon "quake_rl") L 10/24/2026 - 05:59:16: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11114 13682 340") (victim_position "-11313 13402 183") L 10/24/2026 - 05:59:17: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:59:20: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:20: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:21: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:21: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "111") (weapon "quake_rl") L 10/24/2026 - 05:59:21: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:21: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 05:59:21: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:21: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:22: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:22: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:24: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:24: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:24: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:24: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 05:59:25: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:26: "combat<108><[U:1:43502171]>" picked up item "tf_ammo_pack" L 10/24/2026 - 05:59:27: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:27: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:27: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "57") (realdamage "18") (weapon "quake_rl") L 10/24/2026 - 05:59:27: "combat<108><[U:1:43502171]>" killed "LISS<111><[U:1:982250741]>" with "quake_rl" (attacker_position "-11200 13844 200") (victim_position "-11146 13437 290") L 10/24/2026 - 05:59:27: "LISS<111><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 05:59:30: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:31: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:31: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:31: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 05:59:32: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:32: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:32: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:32: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 05:59:32: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:33: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:33: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:33: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "91") (weapon "quake_rl") L 10/24/2026 - 05:59:36: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:36: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:36: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:36: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "69") (realdamage "50") (weapon "quake_rl") L 10/24/2026 - 05:59:36: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-10883 13648 430") (victim_position "-11107 13543 275") L 10/24/2026 - 05:59:36: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 05:59:38: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:38: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:39: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:39: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 05:59:39: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:39: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:39: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "192") L 10/24/2026 - 05:59:39: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:40: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:41: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:41: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:41: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "62") (realdamage "53") (weapon "quake_rl") L 10/24/2026 - 05:59:41: "combat<108><[U:1:43502171]>" killed "LISS<111><[U:1:982250741]>" with "quake_rl" (attacker_position "-10877 13498 153") (victim_position "-10471 13897 -55") L 10/24/2026 - 05:59:41: "LISS<111><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 05:59:45: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:45: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:46: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:46: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:46: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 05:59:47: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:47: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:47: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:47: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "91") (weapon "quake_rl") L 10/24/2026 - 05:59:48: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:48: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:48: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "30") (weapon "quake_rl") L 10/24/2026 - 05:59:49: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:51: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:52: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:52: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:52: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:52: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 05:59:52: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:52: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "88") (realdamage "63") (weapon "quake_rl") L 10/24/2026 - 05:59:52: "combat<108><[U:1:43502171]>" killed "LISS<111><[U:1:982250741]>" with "quake_rl" (attacker_position "-11463 13795 132") (victim_position "-11055 13471 232") L 10/24/2026 - 05:59:52: "LISS<111><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 05:59:57: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:57: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:57: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 05:59:57: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 05:59:57: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:59: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 05:59:59: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:00: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:00: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:00: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 06:00:01: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:01: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:02: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:02: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 06:00:03: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:03: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:07: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:07: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:08: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:08: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 06:00:08: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:08: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:08: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:08: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "73") (realdamage "56") (weapon "quake_rl") L 10/24/2026 - 06:00:08: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11373 13469 181") (victim_position "-11305 13152 192") L 10/24/2026 - 06:00:08: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 06:00:12: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:12: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:13: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:13: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:13: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:14: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:14: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "317") L 10/24/2026 - 06:00:14: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:14: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 06:00:15: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:16: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:16: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "34") (weapon "quake_rl") L 10/24/2026 - 06:00:17: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:17: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:18: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:18: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:18: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 06:00:19: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:19: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:19: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "53") (realdamage "16") (weapon "quake_rl") L 10/24/2026 - 06:00:19: "combat<108><[U:1:43502171]>" killed "LISS<111><[U:1:982250741]>" with "quake_rl" (attacker_position "-11236 13261 480") (victim_position "-11126 13628 299") L 10/24/2026 - 06:00:19: "LISS<111><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 06:00:24: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:24: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:24: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:24: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 06:00:25: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:26: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:26: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:26: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:26: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 06:00:27: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:27: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:27: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:27: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 06:00:27: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:27: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "91") (weapon "quake_rl") L 10/24/2026 - 06:00:30: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:30: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:30: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:30: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "53") (realdamage "2") (weapon "quake_rl") L 10/24/2026 - 06:00:30: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-10815 13736 393") (victim_position "-10969 13799 230") L 10/24/2026 - 06:00:30: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 06:00:32: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:33: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:33: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "33") (weapon "quake_rl") L 10/24/2026 - 06:00:34: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:34: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:34: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:34: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 06:00:34: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:34: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:34: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 06:00:35: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:35: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:35: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 06:00:36: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:36: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:36: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 06:00:37: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:37: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:37: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:37: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "74") (realdamage "44") (weapon "quake_rl") L 10/24/2026 - 06:00:37: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11435 13253 96") (victim_position "-11266 13639 120") L 10/24/2026 - 06:00:37: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 06:00:39: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:39: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:39: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "106") (weapon "quake_rl") L 10/24/2026 - 06:00:39: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:40: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:40: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:40: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:40: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "317") L 10/24/2026 - 06:00:40: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:40: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 06:00:41: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:41: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:41: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:41: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "48") (realdamage "32") (weapon "quake_rl") L 10/24/2026 - 06:00:41: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11020 12887 297") (victim_position "-10896 12484 120") L 10/24/2026 - 06:00:41: "combat<108><[U:1:43502171]>" spawned as "soldier" L 10/24/2026 - 06:00:44: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:44: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:45: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:45: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 06:00:45: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:45: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 06:00:45: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:45: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:46: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:46: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:46: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 06:00:46: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:46: "combat<108><[U:1:43502171]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:46: "combat<108><[U:1:43502171]>" triggered "damage" against "LISS<111><[U:1:982250741]>" (damage "103") (weapon "quake_rl") L 10/24/2026 - 06:00:47: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:50: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:51: "combat<108><[U:1:43502171]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:51: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:51: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:51: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 06:00:52: "LISS<111><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 06:00:53: "LISS<111><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 06:00:53: "LISS<111><[U:1:982250741]>" triggered "damage" against "combat<108><[U:1:43502171]>" (damage "50") (realdamage "16") (weapon "quake_rl") L 10/24/2026 - 06:00:53: "combat<108><[U:1:43502171]>" joined team "Spectator" L 10/24/2026 - 06:00:53: "LISS<111><[U:1:982250741]>" killed "combat<108><[U:1:43502171]>" with "quake_rl" (attacker_position "-11045 13709 232") (victim_position "-10990 13098 264") L 10/24/2026 - 06:00:53: "LISS<111><[U:1:982250741]>" triggered "domination" against "combat<108><[U:1:43502171]>" L 10/24/2026 - 06:00:53: World triggered "mge_match_end" (winner "[U:1:982250741]") (loser "[U:1:43502171]") (winner_score "20") (loser_score "10")