L 10/24/2026 - 19:42:47: World triggered "meta_data" (matchid "261024194247bf07") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 19:42:47: "smoke<170><[U:1:860248085]>" changed role to "soldier" L 10/24/2026 - 19:42:47: "LISS<169><[U:1:982250741]>" changed role to "soldier" L 10/24/2026 - 19:42:49: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:49: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:49: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:42:49: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 19:42:49: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:42:49: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 19:42:49: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:49: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:50: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:42:50: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 19:42:50: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:50: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:42:50: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 19:42:51: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:51: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:51: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:51: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:51: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:51: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 19:42:52: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:52: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:52: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 19:42:53: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:53: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:53: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 19:42:53: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:53: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:53: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "31") (realdamage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:42:53: "smoke<170><[U:1:860248085]>" killed "LISS<169><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12030 3497 -4527") (victim_position "12255 3925 -4518") L 10/24/2026 - 19:42:53: "LISS<169><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 19:42:55: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:55: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:56: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:56: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:42:56: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 19:42:56: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:56: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:42:56: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 19:42:57: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:57: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:42:57: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 19:42:57: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:57: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:57: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 19:42:57: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:42:58: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:42:58: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "95") (weapon "quake_rl") L 10/24/2026 - 19:42:58: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:58: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:58: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "39") (weapon "shotgun_soldier") L 10/24/2026 - 19:42:58: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:58: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:42:58: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:00: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:02: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:02: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12785 4468 -4520") (victim_position "12043 3668 -4518") L 10/24/2026 - 19:43:03: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:43:06: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:07: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:07: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:07: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 19:43:08: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:08: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 19:43:08: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:08: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:08: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:09: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:09: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:09: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 19:43:09: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:09: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "83") (realdamage "76") (weapon "quake_rl") L 10/24/2026 - 19:43:09: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "quake_rl" (attacker_position "12687 3680 -4089") (victim_position "12537 3559 -4166") L 10/24/2026 - 19:43:09: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:09: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:43:11: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:11: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:12: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:12: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 19:43:12: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:12: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:13: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:13: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "111") (weapon "quake_rl") L 10/24/2026 - 19:43:13: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:13: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:13: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 19:43:13: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:16: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:17: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:17: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 19:43:17: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:17: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:17: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:17: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 19:43:18: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:18: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:18: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:18: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:18: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "49") (realdamage "37") (weapon "quake_rl") L 10/24/2026 - 19:43:18: "smoke<170><[U:1:860248085]>" killed "LISS<169><[U:1:982250741]>" with "quake_rl" (attacker_position "12236 3492 -4418") (victim_position "12359 3833 -4300") L 10/24/2026 - 19:43:18: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:18: "LISS<169><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 19:43:20: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:20: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:21: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:21: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:21: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 19:43:21: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:22: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:22: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:22: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:22: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 19:43:22: "smoke<170><[U:1:860248085]>" killed "LISS<169><[U:1:982250741]>" with "world" (attacker_position "12553 3484 -4328") (victim_position "12563 3679 -4156") L 10/24/2026 - 19:43:22: "LISS<169><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 19:43:24: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:25: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:25: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:25: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "100") (weapon "quake_rl") L 10/24/2026 - 19:43:25: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:27: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:27: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:27: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:27: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "72") (realdamage "58") (weapon "quake_rl") L 10/24/2026 - 19:43:27: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "quake_rl" (attacker_position "12479 3672 -4166") (victim_position "12808 3582 -4132") L 10/24/2026 - 19:43:27: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:43:29: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:29: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:29: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:29: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 19:43:29: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:29: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 19:43:30: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:30: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:30: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:30: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 19:43:30: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:30: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "259") L 10/24/2026 - 19:43:31: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:31: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:31: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:31: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 19:43:32: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:32: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:32: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:32: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:32: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:32: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:33: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:33: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:33: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:33: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:35: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:35: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:35: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:36: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:36: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:36: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "30") (realdamage "21") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:36: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12716 3417 -4166") (victim_position "12649 3282 -4664") L 10/24/2026 - 19:43:36: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:43:38: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:38: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:38: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:38: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 19:43:38: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:39: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:39: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 19:43:39: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:39: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:39: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 19:43:39: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:40: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:40: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:40: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:41: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:41: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:41: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "47") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:41: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:42: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:42: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:42: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:42: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "77") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:42: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:42: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:42: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "52") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:42: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:42: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:42: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:43: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:43: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:43: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:43: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "26") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:43: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:43: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:43: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "52") (realdamage "40") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:43: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12557 3824 -4253") (victim_position "12460 3723 -4166") L 10/24/2026 - 19:43:44: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:43:45: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:45: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:45: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "369") L 10/24/2026 - 19:43:46: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:46: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:46: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:47: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:47: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:47: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:47: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:47: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "37") (weapon "quake_rl") L 10/24/2026 - 19:43:47: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:47: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:47: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 19:43:48: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:51: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:51: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:51: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "103") (realdamage "36") (weapon "quake_rl") (airshot "1") (height "188") L 10/24/2026 - 19:43:51: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "quake_rl" (attacker_position "12647 3516 -4166") (victim_position "12339 3518 -4129") L 10/24/2026 - 19:43:51: "LISS<169><[U:1:982250741]>" triggered "domination" against "smoke<170><[U:1:860248085]>" L 10/24/2026 - 19:43:51: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:43:51: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:53: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:53: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "606") L 10/24/2026 - 19:43:53: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:53: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:53: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:53: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 19:43:54: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:54: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:54: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:54: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 19:43:55: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:55: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:55: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:43:56: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:56: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "109") (realdamage "88") (weapon "quake_rl") L 10/24/2026 - 19:43:56: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "quake_rl" (attacker_position "12539 3551 -4166") (victim_position "12647 3417 -4166") L 10/24/2026 - 19:43:56: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:56: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:43:58: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:58: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:58: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:58: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 19:43:58: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:59: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:59: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:43:59: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 19:43:59: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:43:59: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:00: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:00: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:00: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:00: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:01: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:01: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:01: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:01: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:01: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:01: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "43") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:02: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:02: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:02: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:02: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 19:44:04: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:04: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:04: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:04: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:04: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:04: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "44") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:05: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:05: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:05: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:05: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:05: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:05: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:05: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:05: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:05: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:05: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "32") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:06: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:06: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:06: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "30") (realdamage "23") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:06: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12597 3832 -4248") (victim_position "12326 4129 -4563") L 10/24/2026 - 19:44:06: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:44:08: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:08: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:09: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:09: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:09: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 19:44:09: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:09: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "86") (weapon "quake_rl") L 10/24/2026 - 19:44:09: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:11: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:14: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:14: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:14: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:14: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 19:44:14: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:15: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:15: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:15: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:15: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:16: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:16: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:16: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:16: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "35") (realdamage "33") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:16: "smoke<170><[U:1:860248085]>" killed "LISS<169><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12114 3739 -4517") (victim_position "12345 3760 -4047") L 10/24/2026 - 19:44:16: "smoke<170><[U:1:860248085]>" triggered "revenge" against "LISS<169><[U:1:982250741]>" L 10/24/2026 - 19:44:16: "LISS<169><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 19:44:18: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:18: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:19: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:19: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 19:44:19: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:19: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:19: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 19:44:19: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:20: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:20: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:20: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 19:44:20: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:20: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:20: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "40") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:21: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:21: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:21: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:21: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:21: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "80") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:22: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:24: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:25: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:26: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:26: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:26: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "45") (weapon "quake_rl") L 10/24/2026 - 19:44:27: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:27: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:27: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "20") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:28: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:29: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:30: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:31: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:31: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:31: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:31: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:32: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:32: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:32: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "10") (realdamage "8") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:32: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "13161 3820 -4572") (victim_position "12514 3195 -4673") L 10/24/2026 - 19:44:32: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:44:34: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:34: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:34: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:34: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 19:44:35: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:35: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:35: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 19:44:35: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:35: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:35: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 19:44:36: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:37: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:37: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:37: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:37: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "61") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:37: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:37: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:37: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 19:44:38: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:38: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:40: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:40: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:40: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:41: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:42: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:42: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:42: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "38") (realdamage "36") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:42: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12350 3493 -4255") (victim_position "12155 3632 -4465") L 10/24/2026 - 19:44:42: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:42: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:44:44: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:44: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:45: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:45: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "103") (weapon "quake_rl") L 10/24/2026 - 19:44:45: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:45: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 19:44:45: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:45: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 19:44:45: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:45: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:46: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:47: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:47: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:47: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:47: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:47: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:47: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:47: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:47: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:48: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:48: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:44:48: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "21") (realdamage "3") (weapon "shotgun_soldier") L 10/24/2026 - 19:44:48: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12085 3977 -4342") (victim_position "12126 3585 -4460") L 10/24/2026 - 19:44:48: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:44:50: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:50: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:51: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:51: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "112") (weapon "quake_rl") L 10/24/2026 - 19:44:51: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:51: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "97") (weapon "quake_rl") L 10/24/2026 - 19:44:51: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:51: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:52: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:52: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:52: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "100") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "193") L 10/24/2026 - 19:44:52: "smoke<170><[U:1:860248085]>" killed "LISS<169><[U:1:982250741]>" with "quake_rl" (attacker_position "12284 3399 -4301") (victim_position "12264 3690 -4116") L 10/24/2026 - 19:44:52: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:52: "LISS<169><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 19:44:54: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:54: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:54: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 19:44:54: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:54: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:54: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "61") (weapon "quake_rl") L 10/24/2026 - 19:44:55: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:55: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:55: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "72") (weapon "quake_rl") L 10/24/2026 - 19:44:55: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:56: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:56: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:56: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "94") (realdamage "82") (weapon "quake_rl") L 10/24/2026 - 19:44:56: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "quake_rl" (attacker_position "12565 3754 -4166") (victim_position "12648 3535 -4166") L 10/24/2026 - 19:44:56: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:56: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:44:58: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:59: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:59: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:59: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 19:44:59: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:44:59: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:44:59: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 19:45:00: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:00: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:00: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 19:45:01: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:01: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:01: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 19:45:01: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:01: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:01: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "18") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:02: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:02: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:02: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "54") (realdamage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:02: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12486 3662 -4166") (victim_position "12654 3406 -4166") L 10/24/2026 - 19:45:02: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:02: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:45:03: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:04: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:04: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 19:45:04: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:04: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:04: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:04: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/24/2026 - 19:45:05: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:05: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:05: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 19:45:05: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:05: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:05: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "89") (weapon "quake_rl") L 10/24/2026 - 19:45:06: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:06: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:06: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:07: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:09: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:09: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:09: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "31") (realdamage "20") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:09: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12608 3473 -4166") (victim_position "12358 3658 -4109") L 10/24/2026 - 19:45:09: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:45:11: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:11: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:11: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:11: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 19:45:12: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:12: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 19:45:12: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:12: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:15: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:15: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:15: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 19:45:15: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:16: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:16: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:16: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 19:45:16: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:17: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:18: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:18: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:18: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "50") (realdamage "28") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:18: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12318 3713 -4203") (victim_position "12448 3563 -4088") L 10/24/2026 - 19:45:18: "LISS<169><[U:1:982250741]>" triggered "domination" against "smoke<170><[U:1:860248085]>" L 10/24/2026 - 19:45:18: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:45:20: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:20: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:21: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:22: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:22: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 19:45:22: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:22: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:23: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:23: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:23: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "76") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:23: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:23: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 19:45:23: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:23: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:23: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:23: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "87") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:23: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:24: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:24: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:24: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "70") (realdamage "57") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:24: "smoke<170><[U:1:860248085]>" killed "LISS<169><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12372 3651 -4193") (victim_position "12449 3755 -4210") L 10/24/2026 - 19:45:24: "smoke<170><[U:1:860248085]>" triggered "revenge" against "LISS<169><[U:1:982250741]>" L 10/24/2026 - 19:45:24: "LISS<169><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 19:45:26: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:26: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:26: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:26: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "93") (weapon "quake_rl") L 10/24/2026 - 19:45:27: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:27: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:27: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "76") (weapon "quake_rl") L 10/24/2026 - 19:45:27: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:27: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "278") L 10/24/2026 - 19:45:27: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:27: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:28: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:28: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:28: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:28: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:28: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:28: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "45") (weapon "quake_rl") L 10/24/2026 - 19:45:29: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:29: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:29: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:29: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:29: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:29: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "5") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:30: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:30: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:30: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:30: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:30: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:31: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:31: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:31: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:31: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:32: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:32: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:32: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:32: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:32: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:32: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:32: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:34: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:34: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:34: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:34: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12505 3576 -4166") (victim_position "12254 3327 -4580") L 10/24/2026 - 19:45:34: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:45:36: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:36: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:36: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:36: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 19:45:37: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:37: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:37: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 19:45:37: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:38: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:38: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:38: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "83") (weapon "quake_rl") L 10/24/2026 - 19:45:38: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:38: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 19:45:38: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:41: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:42: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:43: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:43: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:43: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:43: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:43: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:43: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:44: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:44: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:44: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:44: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:44: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "66") (realdamage "48") (weapon "quake_rl") L 10/24/2026 - 19:45:44: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "quake_rl" (attacker_position "12900 3239 -4428") (victim_position "12962 3761 -4645") L 10/24/2026 - 19:45:44: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:45:46: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:46: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "172") L 10/24/2026 - 19:45:46: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:46: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:47: "smoke<170><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/24/2026 - 19:45:48: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:48: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:48: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 19:45:48: "smoke<170><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/24/2026 - 19:45:48: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:48: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "109") (realdamage "36") (weapon "quake_rl") (airshot "1") (height "374") L 10/24/2026 - 19:45:48: "smoke<170><[U:1:860248085]>" killed "LISS<169><[U:1:982250741]>" with "quake_rl" (attacker_position "12409 3812 -4235") (victim_position "12485 3959 -4209") L 10/24/2026 - 19:45:49: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:49: "LISS<169><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 19:45:50: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:51: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:51: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:51: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 19:45:52: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:52: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:52: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 19:45:52: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:52: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:52: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 19:45:52: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:53: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:57: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:57: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:58: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:58: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 19:45:58: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:58: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:45:58: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:45:58: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 19:45:59: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:45:59: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:00: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:01: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:46:01: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:46:01: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 19:46:01: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:46:01: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:46:01: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "5") (realdamage "1") (weapon "shotgun_soldier") L 10/24/2026 - 19:46:01: "smoke<170><[U:1:860248085]>" killed "LISS<169><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12089 3501 -4470") (victim_position "12297 4123 -4557") L 10/24/2026 - 19:46:02: "LISS<169><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 19:46:04: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:04: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:04: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:04: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 19:46:05: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:05: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:05: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "92") (weapon "quake_rl") L 10/24/2026 - 19:46:05: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:06: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:08: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:08: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:08: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:08: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "78") (weapon "quake_rl") L 10/24/2026 - 19:46:09: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:09: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:09: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:09: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "55") (realdamage "46") (weapon "quake_rl") L 10/24/2026 - 19:46:09: "smoke<170><[U:1:860248085]>" killed "LISS<169><[U:1:982250741]>" with "quake_rl" (attacker_position "12412 3808 -3830") (victim_position "12370 3852 -4299") L 10/24/2026 - 19:46:09: "LISS<169><[U:1:982250741]>" spawned as "soldier" L 10/24/2026 - 19:46:11: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:12: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:12: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:12: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 19:46:13: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:14: "smoke<170><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/24/2026 - 19:46:15: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:15: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:15: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "69") (realdamage "62") (weapon "quake_rl") L 10/24/2026 - 19:46:15: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "quake_rl" (attacker_position "12667 3512 -4166") (victim_position "12393 3772 -4150") L 10/24/2026 - 19:46:15: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:46:17: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:17: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:17: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:17: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "886") L 10/24/2026 - 19:46:18: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:18: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:18: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "101") (weapon "quake_rl") L 10/24/2026 - 19:46:18: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:18: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:18: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "47") (weapon "quake_rl") L 10/24/2026 - 19:46:18: "LISS<169><[U:1:982250741]>" killed "smoke<170><[U:1:860248085]>" with "world" (attacker_position "12589 3583 -4166") (victim_position "12396 3959 -4542") L 10/24/2026 - 19:46:19: "smoke<170><[U:1:860248085]>" spawned as "soldier" L 10/24/2026 - 19:46:21: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:21: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:21: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "108") (weapon "quake_rl") L 10/24/2026 - 19:46:21: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:21: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:21: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "89") (weapon "quake_rl") L 10/24/2026 - 19:46:21: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:21: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:21: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 19:46:21: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:22: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:23: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:46:23: "smoke<170><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 19:46:23: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:46:23: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:46:23: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 19:46:24: "smoke<170><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 19:46:24: "smoke<170><[U:1:860248085]>" triggered "damage" against "LISS<169><[U:1:982250741]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 19:46:24: "LISS<169><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 19:46:24: "LISS<169><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 19:46:24: "LISS<169><[U:1:982250741]>" triggered "damage" against "smoke<170><[U:1:860248085]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 19:46:24: "smoke<170><[U:1:860248085]>" joined team "Spectator" L 10/24/2026 - 19:46:24: "smoke<170><[U:1:860248085]>" committed suicide with "world" (attacker_position "12191 3548 -4370") L 10/24/2026 - 19:46:24: World triggered "mge_match_end" (winner "[U:1:982250741]") (loser "[U:1:860248085]") (winner_score "20") (loser_score "9")