L 10/24/2026 - 23:31:30: World triggered "meta_data" (matchid "2610242331307f43") (map "mge_league_v5") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 23:31:30: "washed<251><[U:1:877243067]>" changed role to "soldier" L 10/24/2026 - 23:31:30: "=)<241><[U:1:2294534]>" changed role to "soldier" L 10/24/2026 - 23:31:34: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:35: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:35: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:31:35: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "85") (weapon "quake_rl") L 10/24/2026 - 23:31:35: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:35: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "68") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:36: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:36: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:36: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:36: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "81") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:36: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:36: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:37: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:37: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:37: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "28") (weapon "shotgun_soldier") L 10/24/2026 - 23:31:37: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:38: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:38: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:31:38: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "104") (realdamage "69") (weapon "quake_rl") L 10/24/2026 - 23:31:38: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7590 3081 1135") (victim_position "7736 3103 1384") L 10/24/2026 - 23:31:38: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:31:42: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:42: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:31:42: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 23:31:42: "washed<251><[U:1:877243067]>" picked up item "tf_ammo_pack" L 10/24/2026 - 23:31:43: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:44: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:44: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:31:44: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 23:31:45: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:45: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:45: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:45: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:45: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 23:31:46: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:46: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:46: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:47: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "world" (attacker_position "7635 2200 1088") (victim_position "7481 2365 1412") L 10/24/2026 - 23:31:47: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:31:49: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:49: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:50: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:31:50: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "58") (weapon "quake_rl") L 10/24/2026 - 23:31:50: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:50: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:51: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:51: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:51: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:51: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "99") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:52: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:52: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:52: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:52: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "35") (weapon "shotgun_soldier") L 10/24/2026 - 23:31:52: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:52: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:52: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "55") (weapon "shotgun_soldier") L 10/24/2026 - 23:31:52: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:53: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:53: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:53: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "58") (weapon "shotgun_soldier") L 10/24/2026 - 23:31:53: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:53: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:53: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "84") (realdamage "41") (weapon "shotgun_soldier") L 10/24/2026 - 23:31:53: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7321 2791 1203") (victim_position "7469 2658 1196") L 10/24/2026 - 23:31:53: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:31:55: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:55: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:31:55: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "220") L 10/24/2026 - 23:31:55: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:56: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:56: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:57: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:31:57: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:31:58: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:58: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:58: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "61") (weapon "shotgun_soldier") L 10/24/2026 - 23:31:58: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:58: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:58: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:58: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 23:31:58: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:58: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:58: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "25") (weapon "shotgun_soldier") L 10/24/2026 - 23:31:59: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:59: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:31:59: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "86") (realdamage "47") (weapon "shotgun_soldier") L 10/24/2026 - 23:31:59: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7891 2220 1184") (victim_position "7775 2134 1130") L 10/24/2026 - 23:31:59: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:32:01: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:01: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:01: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "332") L 10/24/2026 - 23:32:01: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:02: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:02: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:02: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:02: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 23:32:03: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:03: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:03: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "106") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:03: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:03: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:03: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "45") (realdamage "14") (weapon "quake_rl") L 10/24/2026 - 23:32:03: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7728 2928 1723") (victim_position "7702 2906 1187") L 10/24/2026 - 23:32:03: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:32:05: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:06: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:06: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:06: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:06: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "60") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:06: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:07: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:07: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "104") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:07: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:07: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:08: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:08: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "58") (realdamage "36") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:08: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7861 2982 1384") (victim_position "8034 2739 1184") L 10/24/2026 - 23:32:08: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:08: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:32:10: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:10: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:10: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:10: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "378") L 10/24/2026 - 23:32:11: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:11: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:11: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 23:32:12: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:12: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:13: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:13: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "78") (realdamage "67") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:13: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7385 2472 1582") (victim_position "7401 2512 1197") L 10/24/2026 - 23:32:13: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:32:15: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:16: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:16: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 23:32:16: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:16: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:17: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:17: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "51") (weapon "quake_rl") L 10/24/2026 - 23:32:18: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:18: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:18: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:18: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "97") (realdamage "66") (weapon "quake_rl") (airshot "1") (height "265") L 10/24/2026 - 23:32:18: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7484 2522 1270") (victim_position "7445 2401 1649") L 10/24/2026 - 23:32:18: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:32:20: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:21: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:21: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:21: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 23:32:21: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:22: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:22: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:23: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:23: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "95") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:23: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:23: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:23: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:23: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:23: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:23: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:24: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:24: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:24: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "84") (weapon "quake_rl") L 10/24/2026 - 23:32:24: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:25: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:25: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:25: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "30") (realdamage "14") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:25: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7380 3201 1088") (victim_position "7490 2895 1194") L 10/24/2026 - 23:32:25: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:32:27: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:27: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:27: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:27: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 23:32:28: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:29: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:30: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:30: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:30: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:30: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "80") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:31: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:31: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:31: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "96") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:31: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:31: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:31: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:31: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "59") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:32: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:33: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:33: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:33: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "38") (realdamage "20") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:33: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7510 3063 1143") (victim_position "7071 3218 1192") L 10/24/2026 - 23:32:33: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:32:35: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:35: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "111") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:35: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:35: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:35: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "201") L 10/24/2026 - 23:32:35: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:35: "=)<241><[U:1:2294534]>" committed suicide with "tf_projectile_rocket" (attacker_position "7199 2519 1228") L 10/24/2026 - 23:32:36: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:32:36: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:38: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:38: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:38: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:38: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "47") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:38: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:40: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:40: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:40: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:40: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "53") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:40: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:40: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:41: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:41: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:41: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "34") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:41: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:41: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 23:32:41: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:42: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "34") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:42: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:43: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:43: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:43: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "6") (realdamage "5") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:43: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7408 2630 1200") (victim_position "7773 2388 1384") L 10/24/2026 - 23:32:43: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:32:45: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:45: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:45: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "271") L 10/24/2026 - 23:32:46: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:46: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:46: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:46: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "87") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:46: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:46: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "108") (realdamage "87") (weapon "quake_rl") L 10/24/2026 - 23:32:46: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7111 2139 1607") (victim_position "7056 2000 1474") L 10/24/2026 - 23:32:47: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:47: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:32:48: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:48: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:50: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:50: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:50: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "64") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:51: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:52: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:52: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:52: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:52: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 23:32:52: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:52: "washed<251><[U:1:877243067]>" picked up item "tf_ammo_pack" L 10/24/2026 - 23:32:53: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:53: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:53: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:53: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "40") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:53: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:53: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "97") (weapon "quake_rl") L 10/24/2026 - 23:32:53: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:53: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:53: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:53: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:54: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:54: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:32:54: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "47") (realdamage "12") (weapon "shotgun_soldier") L 10/24/2026 - 23:32:54: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7331 2403 1182") (victim_position "7252 2829 1224") L 10/24/2026 - 23:32:54: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:32:57: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:57: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:57: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "76") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:58: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:58: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:58: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 23:32:58: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:32:58: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:32:58: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 23:32:58: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:32:59: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:00: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:00: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:00: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "29") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:03: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:04: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:04: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:04: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "79") (realdamage "2") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:04: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7463 2725 1272") (victim_position "7486 2854 1268") L 10/24/2026 - 23:33:04: "washed<251><[U:1:877243067]>" triggered "domination" against "=)<241><[U:1:2294534]>" L 10/24/2026 - 23:33:04: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:04: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "76") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:04: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:04: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:33:05: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:06: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:06: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:06: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "105") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:06: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:06: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "108") (weapon "quake_rl") L 10/24/2026 - 23:33:06: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:07: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:07: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:08: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:08: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 23:33:08: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:08: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:08: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "101") (realdamage "19") (weapon "quake_rl") L 10/24/2026 - 23:33:08: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7527 2362 1384") (victim_position "7282 2560 1278") L 10/24/2026 - 23:33:08: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:08: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:33:09: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:10: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:11: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:11: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:11: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:11: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 23:33:12: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:12: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:12: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:12: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:12: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:12: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "55") (weapon "quake_rl") L 10/24/2026 - 23:33:13: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:13: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:13: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "75") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:13: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:13: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:13: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:13: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "48") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:13: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:13: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:13: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "24") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:14: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:14: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:14: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:14: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:14: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:14: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:14: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:14: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:14: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "11") (realdamage "4") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:14: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "6869 2437 1185") (victim_position "6974 2103 1606") L 10/24/2026 - 23:33:14: "=)<241><[U:1:2294534]>" triggered "revenge" against "washed<251><[U:1:877243067]>" L 10/24/2026 - 23:33:15: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:33:17: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:18: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:18: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:18: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:18: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "60") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:19: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:19: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:20: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:20: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:20: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:21: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:21: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:21: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:22: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:22: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:22: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "50") (realdamage "43") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:22: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7412 2996 1384") (victim_position "7470 2967 1184") L 10/24/2026 - 23:33:22: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:33:23: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:23: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:23: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:24: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:24: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:25: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:25: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:26: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:26: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 23:33:27: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:27: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:27: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:27: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "24") (weapon "quake_rl") L 10/24/2026 - 23:33:28: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:29: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:29: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:30: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:30: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "36") (weapon "quake_rl") L 10/24/2026 - 23:33:30: "washed<251><[U:1:877243067]>" picked up item "tf_ammo_pack" L 10/24/2026 - 23:33:30: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:34: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:35: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:35: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:35: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:35: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "74") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:35: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:35: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:35: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "22") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:36: "=)<241><[U:1:2294534]>" picked up item "tf_ammo_pack" L 10/24/2026 - 23:33:36: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:36: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:36: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "102") (realdamage "49") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:36: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7597 2896 1231") (victim_position "7348 2976 1418") L 10/24/2026 - 23:33:36: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:33:39: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:39: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:39: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:39: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "40") (weapon "quake_rl") L 10/24/2026 - 23:33:39: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:40: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:40: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:40: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "68") (weapon "quake_rl") L 10/24/2026 - 23:33:40: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:40: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "65") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:41: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:41: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:43: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:43: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:43: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "45") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:43: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:43: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:43: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "45") (weapon "quake_rl") L 10/24/2026 - 23:33:44: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:44: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:44: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "23") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:44: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:44: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:44: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:45: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:45: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:45: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:45: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "21") (realdamage "11") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:45: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7395 2525 1199") (victim_position "6813 2441 1184") L 10/24/2026 - 23:33:45: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:33:47: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:47: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:48: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:48: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:48: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "88") (weapon "quake_rl") L 10/24/2026 - 23:33:48: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:49: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:49: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:49: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:49: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:50: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:50: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:50: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:50: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "50") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:50: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:50: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:50: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "60") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:50: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:51: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:51: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:51: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "84") (realdamage "35") (weapon "shotgun_soldier") L 10/24/2026 - 23:33:51: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7333 2474 1191") (victim_position "7530 2510 1227") L 10/24/2026 - 23:33:51: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:33:54: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:54: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:54: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:54: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "112") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:54: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:55: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:55: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "66") (weapon "quake_rl") L 10/24/2026 - 23:33:55: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:55: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:56: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:33:56: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "88") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "304") L 10/24/2026 - 23:33:56: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7244 2632 1329") (victim_position "6839 2930 1488") L 10/24/2026 - 23:33:56: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:56: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:33:56: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:33:58: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:58: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:33:59: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:33:59: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:00: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:00: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:00: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "82") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:00: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:00: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:00: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:00: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "70") (weapon "quake_rl") L 10/24/2026 - 23:34:01: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:01: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:01: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "20") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:01: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:01: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:01: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:01: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:02: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:02: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:02: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:02: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:02: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:02: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "68") (realdamage "23") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:02: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7464 2754 1206") (victim_position "7291 2735 1192") L 10/24/2026 - 23:34:02: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:34:05: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:05: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:05: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "105") (weapon "quake_rl") L 10/24/2026 - 23:34:05: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:06: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:06: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:06: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:06: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "77") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:07: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:07: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:07: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:07: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:07: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:07: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "63") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:08: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:08: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:08: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "26") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:08: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:08: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:08: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "27") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "20") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:09: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:10: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:10: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:10: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "45") (realdamage "42") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:10: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7544 2635 1193") (victim_position "7647 2379 1384") L 10/24/2026 - 23:34:10: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:34:12: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:12: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:12: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "425") L 10/24/2026 - 23:34:12: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:13: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:13: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:14: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:16: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:16: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:17: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:17: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:17: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "27") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:18: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:18: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:18: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:18: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "26") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:18: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:18: "=)<241><[U:1:2294534]>" picked up item "tf_ammo_pack" L 10/24/2026 - 23:34:19: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:19: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:19: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "47") (realdamage "9") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:19: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7723 2331 1425") (victim_position "7623 2072 1092") L 10/24/2026 - 23:34:19: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:34:22: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:22: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:23: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:23: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 23:34:23: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:23: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:23: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:23: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "85") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:24: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:24: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:24: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "86") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:24: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7778 2380 1384") (victim_position "7672 2485 1375") L 10/24/2026 - 23:34:24: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:24: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "110") (weapon "quake_rl") L 10/24/2026 - 23:34:24: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:24: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:34:26: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:26: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:26: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:27: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:27: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:27: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "40") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:27: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:27: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "108") (realdamage "74") (weapon "quake_rl") (airshot "1") (height "441") L 10/24/2026 - 23:34:27: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7545 2764 1629") (victim_position "7684 2633 1636") L 10/24/2026 - 23:34:27: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:27: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:34:29: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:29: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:30: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:30: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "54") (weapon "quake_rl") L 10/24/2026 - 23:34:30: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:30: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:30: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:30: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "76") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:30: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:30: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 23:34:31: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:31: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:31: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:31: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:31: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "73") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:31: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:32: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:32: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:32: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "85") (realdamage "23") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:32: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7630 3066 1217") (victim_position "7505 2933 1186") L 10/24/2026 - 23:34:32: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:34:37: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:37: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:37: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "63") (weapon "quake_rl") L 10/24/2026 - 23:34:38: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:38: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:38: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "96") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:38: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:39: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:39: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:39: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:39: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "93") (weapon "quake_rl") L 10/24/2026 - 23:34:39: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:39: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:40: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:40: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:40: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "81") (realdamage "37") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:40: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "6734 2944 1342") (victim_position "6874 2788 1184") L 10/24/2026 - 23:34:40: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:34:42: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:42: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:42: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:42: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 23:34:43: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:43: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:43: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:43: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "59") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:44: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:44: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:44: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "83") (realdamage "63") (weapon "quake_rl") L 10/24/2026 - 23:34:44: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "6879 2528 1552") (victim_position "7097 2234 1398") L 10/24/2026 - 23:34:44: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:34:47: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:47: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:47: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:47: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 23:34:47: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:47: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:47: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 23:34:48: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:48: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:49: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:49: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "98") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:49: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:49: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:49: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:49: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:49: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:49: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "98") (realdamage "23") (weapon "quake_rl") L 10/24/2026 - 23:34:49: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7396 2359 1163") (victim_position "7663 2074 1139") L 10/24/2026 - 23:34:49: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:34:51: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:52: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:52: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:34:52: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "86") (weapon "quake_rl") L 10/24/2026 - 23:34:52: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:52: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "111") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:52: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:52: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:53: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:53: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:53: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:53: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "3") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:54: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:54: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:54: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 23:34:54: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:55: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:55: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:34:55: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:55: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "49") (realdamage "18") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:55: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7831 3107 1384") (victim_position "7302 2635 1204") L 10/24/2026 - 23:34:55: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:34:56: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:34:57: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:34:58: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:00: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:01: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:01: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:01: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 23:35:01: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:01: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:01: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "47") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:02: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:02: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:02: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:02: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "73") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:03: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:04: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:04: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:04: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:04: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:04: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "53") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:04: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:05: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:05: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:05: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "69") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:05: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:05: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:05: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:06: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:06: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:06: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "63") (realdamage "6") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:06: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7865 3381 1384") (victim_position "8036 3500 1184") L 10/24/2026 - 23:35:06: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:35:08: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:09: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:09: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "96") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:09: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:09: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:09: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "62") (weapon "quake_rl") L 10/24/2026 - 23:35:09: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:10: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:10: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:10: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:10: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "54") (realdamage "46") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:10: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "6950 2963 1782") (victim_position "7191 2890 1378") L 10/24/2026 - 23:35:10: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:35:13: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:14: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:14: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:14: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:14: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 23:35:15: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:15: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:15: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:15: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:15: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "81") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:15: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:18: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:18: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:18: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:18: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "33") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:18: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:18: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:18: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "27") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:18: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:18: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:18: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:19: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:19: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:19: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:19: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "16") (realdamage "12") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:19: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7193 2345 1157") (victim_position "7080 2329 1384") L 10/24/2026 - 23:35:19: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:35:22: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:23: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:23: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:24: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:24: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "43") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:24: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:24: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:24: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "46") (weapon "quake_rl") L 10/24/2026 - 23:35:25: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:27: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:27: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:28: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:28: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:28: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:28: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "82") (weapon "quake_rl") L 10/24/2026 - 23:35:29: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:29: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:29: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:29: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "92") (realdamage "2") (weapon "quake_rl") (airshot "1") (height "402") L 10/24/2026 - 23:35:29: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7896 3193 1338") (victim_position "7725 3133 1786") L 10/24/2026 - 23:35:29: World triggered "mge_match_end" (winner "[U:1:877243067]") (loser "[U:1:2294534]") (winner_score "20") (loser_score "16")