L 10/24/2026 - 23:35:36: World triggered "meta_data" (matchid "26102423353624b6") (map "mge_league_v5") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/24/2026 - 23:35:36: "washed<251><[U:1:877243067]>" changed role to "soldier" L 10/24/2026 - 23:35:36: "=)<241><[U:1:2294534]>" changed role to "soldier" L 10/24/2026 - 23:35:38: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:39: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:40: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:41: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:41: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:41: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:41: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "449") L 10/24/2026 - 23:35:41: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:41: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 23:35:44: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:44: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:44: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:44: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:44: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:44: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:44: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "34") (realdamage "7") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:44: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "6986 3291 1184") (victim_position "7276 3067 1384") L 10/24/2026 - 23:35:44: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:35:46: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:47: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:47: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:47: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "49") (weapon "quake_rl") L 10/24/2026 - 23:35:47: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:48: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:48: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:48: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:48: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "58") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:48: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:48: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 23:35:49: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:51: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:53: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:53: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:53: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 23:35:53: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:54: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:54: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:35:54: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "48") (realdamage "39") (weapon "shotgun_soldier") L 10/24/2026 - 23:35:54: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7280 2881 1623") (victim_position "7632 3049 1500") L 10/24/2026 - 23:35:54: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:35:56: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:56: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:56: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "322") L 10/24/2026 - 23:35:56: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:57: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:57: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:35:57: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "44") (weapon "quake_rl") L 10/24/2026 - 23:35:58: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:58: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:58: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "38") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:59: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:59: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:35:59: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:59: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "31") (realdamage "9") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:35:59: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7417 2357 1384") (victim_position "7328 3100 1390") L 10/24/2026 - 23:35:59: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:36:01: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:02: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:02: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:02: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:02: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:02: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "92") (weapon "quake_rl") L 10/24/2026 - 23:36:03: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:03: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:03: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "69") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:03: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:04: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:04: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:04: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:04: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:04: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:04: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:04: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:04: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:04: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "43") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:05: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:05: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:05: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:05: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:05: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:05: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:05: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "14") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:06: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:06: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:06: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:06: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:06: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:06: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:06: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "62") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:06: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:07: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:07: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:07: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:07: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "31") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:08: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:09: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:10: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:11: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:11: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:11: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "45") (realdamage "17") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:11: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7484 2588 1301") (victim_position "7308 2348 1158") L 10/24/2026 - 23:36:11: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:36:13: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:13: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:13: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:13: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "103") (weapon "quake_rl") L 10/24/2026 - 23:36:14: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:14: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:15: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:15: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:15: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:15: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "102") (realdamage "72") (weapon "quake_rl") L 10/24/2026 - 23:36:15: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7790 3075 1384") (victim_position "7584 2935 1184") L 10/24/2026 - 23:36:15: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:36:18: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:18: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:18: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "88") (weapon "quake_rl") L 10/24/2026 - 23:36:18: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:18: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "109") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:18: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:19: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:19: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:19: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:19: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "20") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:20: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:20: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:20: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:20: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "84") (realdamage "53") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:20: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7746 2234 1456") (victim_position "7673 2311 1618") L 10/24/2026 - 23:36:20: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:36:23: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:23: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:23: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:23: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "58") (weapon "quake_rl") L 10/24/2026 - 23:36:24: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:24: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 23:36:24: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:24: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:24: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "110") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:24: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:24: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:25: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:25: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "60") (realdamage "5") (weapon "quake_rl") L 10/24/2026 - 23:36:25: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7772 2992 1596") (victim_position "7823 3247 1445") L 10/24/2026 - 23:36:25: "washed<251><[U:1:877243067]>" triggered "domination" against "=)<241><[U:1:2294534]>" L 10/24/2026 - 23:36:25: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:36:27: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:27: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:28: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:30: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:31: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:31: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:32: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:32: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:32: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "43") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:32: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:33: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:33: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:33: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:33: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:34: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:34: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:34: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:34: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:34: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:34: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "10") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:38: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:38: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:38: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "97") (realdamage "66") (weapon "tf_projectile_rocket") (airshot "1") (height "431") L 10/24/2026 - 23:36:38: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7833 3192 1455") (victim_position "7647 2886 1624") L 10/24/2026 - 23:36:38: "=)<241><[U:1:2294534]>" triggered "revenge" against "washed<251><[U:1:877243067]>" L 10/24/2026 - 23:36:38: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:38: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:38: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "52") (weapon "quake_rl") L 10/24/2026 - 23:36:38: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:36:42: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:42: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:42: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "41") (weapon "quake_rl") L 10/24/2026 - 23:36:43: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:43: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:44: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:44: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:44: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "64") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:45: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:45: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:45: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:45: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "65") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:46: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:46: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:46: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:46: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "108") (realdamage "35") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:46: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7771 2962 1397") (victim_position "7714 2916 1210") L 10/24/2026 - 23:36:46: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:36:48: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:49: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:49: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:49: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "56") (weapon "quake_rl") L 10/24/2026 - 23:36:49: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:49: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:49: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "77") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:49: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:49: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "76") (weapon "quake_rl") L 10/24/2026 - 23:36:50: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:50: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:50: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:51: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:51: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "53") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:51: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:51: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:51: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "9") (weapon "shotgun_soldier") L 10/24/2026 - 23:36:51: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:51: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:52: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:52: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "71") (realdamage "65") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:52: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7872 3105 1707") (victim_position "7917 3208 1347") L 10/24/2026 - 23:36:52: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:36:52: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:36:53: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:54: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:54: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:54: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:54: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "45") (weapon "quake_rl") L 10/24/2026 - 23:36:55: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:55: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:55: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:55: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "67") (weapon "quake_rl") L 10/24/2026 - 23:36:56: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:36:57: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:36:57: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "110") (realdamage "91") (weapon "quake_rl") L 10/24/2026 - 23:36:57: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7932 3126 1311") (victim_position "7790 3111 1384") L 10/24/2026 - 23:36:57: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:36:57: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:37:01: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:01: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:01: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "71") (weapon "quake_rl") L 10/24/2026 - 23:37:01: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:02: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:02: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:02: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 23:37:02: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:02: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "57") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:02: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:02: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:02: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:02: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "92") (realdamage "14") (weapon "quake_rl") L 10/24/2026 - 23:37:02: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7217 2809 1495") (victim_position "7196 2840 1233") L 10/24/2026 - 23:37:03: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:37:05: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:05: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:05: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:05: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:05: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "264") L 10/24/2026 - 23:37:06: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:06: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:06: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "64") (weapon "quake_rl") L 10/24/2026 - 23:37:06: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:06: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:07: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:07: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:08: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:08: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:08: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "29") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:08: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:08: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:08: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:08: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "19") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:08: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:08: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:08: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "45") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:09: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:09: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:09: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "40") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:09: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:09: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:09: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "40") (realdamage "11") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:09: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7239 2995 1384") (victim_position "7184 2599 1198") L 10/24/2026 - 23:37:09: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:37:11: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:11: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:11: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 23:37:12: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:12: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:13: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:13: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:13: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:13: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:14: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:14: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:14: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "76") (weapon "quake_rl") L 10/24/2026 - 23:37:14: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:14: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:14: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "49") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:14: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:15: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "12") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "54") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "55") (realdamage "7") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:15: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "6836 3083 1184") (victim_position "6918 3353 1184") L 10/24/2026 - 23:37:15: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:37:18: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:18: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:19: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:19: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:19: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:19: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "83") (weapon "quake_rl") L 10/24/2026 - 23:37:19: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:19: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:19: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "88") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:20: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:20: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:20: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "69") (weapon "quake_rl") L 10/24/2026 - 23:37:20: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:20: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:20: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "43") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:20: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:20: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:21: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:21: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:21: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "32") (realdamage "16") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:21: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7768 2488 1241") (victim_position "7994 2589 1184") L 10/24/2026 - 23:37:21: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:37:23: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:23: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:24: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:25: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:25: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:25: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "74") (weapon "quake_rl") L 10/24/2026 - 23:37:25: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:26: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:26: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:27: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:27: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:27: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "76") (realdamage "73") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:27: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7559 2813 1204") (victim_position "7863 2919 1223") L 10/24/2026 - 23:37:27: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:37:29: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:29: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:29: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:29: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "73") (weapon "quake_rl") L 10/24/2026 - 23:37:30: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:30: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "62") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:30: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:30: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:30: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:30: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "91") (weapon "quake_rl") L 10/24/2026 - 23:37:31: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:31: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:31: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:31: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "70") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:31: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:31: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:31: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "13") (realdamage "3") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:31: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7694 2652 1315") (victim_position "7308 2462 1392") L 10/24/2026 - 23:37:31: "washed<251><[U:1:877243067]>" triggered "domination" against "=)<241><[U:1:2294534]>" L 10/24/2026 - 23:37:32: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:37:34: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:34: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:35: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:35: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "27") (weapon "quake_rl") L 10/24/2026 - 23:37:35: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:35: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:35: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "34") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:36: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:37: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:37: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "35") (weapon "quake_rl") L 10/24/2026 - 23:37:38: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:38: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:39: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:39: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:39: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "41") (weapon "quake_rl") L 10/24/2026 - 23:37:40: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:40: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:40: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:40: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:40: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "85") (realdamage "72") (weapon "quake_rl") L 10/24/2026 - 23:37:40: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7613 2402 1435") (victim_position "7489 2890 1198") L 10/24/2026 - 23:37:40: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:37:42: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:42: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:43: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:43: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:43: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "60") (weapon "quake_rl") L 10/24/2026 - 23:37:43: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:43: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "97") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:43: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:44: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:44: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:44: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "67") (weapon "quake_rl") (airshot "1") (height "297") L 10/24/2026 - 23:37:44: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:44: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:44: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "4") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:46: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:46: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:46: "=)<241><[U:1:2294534]>" picked up item "tf_ammo_pack" L 10/24/2026 - 23:37:46: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:46: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:46: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "50") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:46: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:46: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:46: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "45") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:47: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:47: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:47: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "21") (realdamage "10") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:47: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7508 2826 1203") (victim_position "7149 2615 1194") L 10/24/2026 - 23:37:47: "=)<241><[U:1:2294534]>" triggered "revenge" against "washed<251><[U:1:877243067]>" L 10/24/2026 - 23:37:47: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:37:49: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:49: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:50: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:50: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "98") (weapon "quake_rl") L 10/24/2026 - 23:37:50: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:50: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:51: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:37:51: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "108") (realdamage "75") (weapon "quake_rl") L 10/24/2026 - 23:37:51: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7549 2555 1273") (victim_position "7513 2415 1384") L 10/24/2026 - 23:37:51: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:51: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:37:51: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:53: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:53: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:54: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:55: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:55: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:37:55: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:55: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:37:55: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:55: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:55: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:55: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:55: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:55: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "17") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:56: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:56: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:56: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "58") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:56: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:56: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:56: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "40") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:57: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:57: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:57: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "8") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:57: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:57: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:57: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "7") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:58: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:58: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:58: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "79") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:58: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:58: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:37:58: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "53") (realdamage "23") (weapon "shotgun_soldier") L 10/24/2026 - 23:37:58: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7150 3051 1403") (victim_position "6897 3133 1228") L 10/24/2026 - 23:37:58: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:38:00: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:00: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:00: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 23:38:01: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:01: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:01: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "101") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:01: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:02: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:02: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:02: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:02: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "65") (weapon "quake_rl") L 10/24/2026 - 23:38:02: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:02: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:02: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "11") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:03: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:03: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:03: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "68") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:03: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:03: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:03: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "13") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:04: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:04: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:04: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "61") (realdamage "13") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:04: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7045 2977 1384") (victim_position "7185 2740 1195") L 10/24/2026 - 23:38:04: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:38:04: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:06: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:07: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:07: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 23:38:07: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:07: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:08: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:08: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:08: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "54") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:08: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:08: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "107") (weapon "quake_rl") L 10/24/2026 - 23:38:08: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:09: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:09: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:09: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "40") (realdamage "27") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:09: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7059 2567 1380") (victim_position "7414 2787 1273") L 10/24/2026 - 23:38:09: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:38:11: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:11: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:12: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:12: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "111") (weapon "quake_rl") L 10/24/2026 - 23:38:12: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:12: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:12: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:12: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:12: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "105") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:13: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:13: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:14: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:14: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:14: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "34") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:14: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:14: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:14: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "73") (realdamage "53") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:14: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "7234 2688 1193") (victim_position "7144 2974 1384") L 10/24/2026 - 23:38:14: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:14: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:38:17: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:17: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:18: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:18: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:18: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:18: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "52") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:19: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:19: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:19: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "50") (weapon "quake_rl") L 10/24/2026 - 23:38:19: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:19: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:20: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:20: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:20: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "15") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:20: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:20: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:20: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "43") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:21: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:21: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "109") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:21: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:21: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:21: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:21: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:21: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:22: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:22: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:22: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:22: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:22: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:22: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:22: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "50") (realdamage "25") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:22: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "8151 2963 1239") (victim_position "8014 3110 1184") L 10/24/2026 - 23:38:22: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:38:25: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:25: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:25: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "83") (weapon "quake_rl") L 10/24/2026 - 23:38:25: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:25: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "110") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:26: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:26: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:26: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:27: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:27: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:27: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "27") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:27: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:28: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:28: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:28: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "25") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:28: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:28: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:28: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:28: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:28: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "51") (realdamage "25") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:28: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7822 3208 1600") (victim_position "7992 2993 1184") L 10/24/2026 - 23:38:28: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:38:31: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:31: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:31: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "6") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:32: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:32: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:32: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "21") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:32: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:32: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:32: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "48") (weapon "quake_rl") L 10/24/2026 - 23:38:33: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:33: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:34: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:34: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:34: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:34: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "50") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:34: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:34: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:34: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "28") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:35: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:35: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:35: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "100") (realdamage "73") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:35: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "tf_projectile_rocket" (attacker_position "7848 2403 1384") (victim_position "7620 2616 1200") L 10/24/2026 - 23:38:35: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:38:36: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:37: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:37: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:37: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "59") (weapon "quake_rl") L 10/24/2026 - 23:38:38: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:38: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:38: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "58") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:38: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:39: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:39: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:39: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "76") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:39: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:39: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:39: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:39: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "26") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:40: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:40: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:40: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:40: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "89") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:40: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:40: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:40: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "71") (realdamage "64") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:40: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "shotgun_soldier" (attacker_position "7707 2346 1384") (victim_position "7745 2433 1429") L 10/24/2026 - 23:38:40: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:38:41: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:43: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:43: "=)<241><[U:1:2294534]>" picked up item "tf_ammo_pack" L 10/24/2026 - 23:38:43: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:43: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:43: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:43: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "81") (weapon "quake_rl") L 10/24/2026 - 23:38:44: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:44: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:44: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "59") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:45: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:45: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:45: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "326") L 10/24/2026 - 23:38:45: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:45: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:45: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "95") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:45: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:45: "=)<241><[U:1:2294534]>" killed "washed<251><[U:1:877243067]>" with "world" (attacker_position "7916 2351 1716") (victim_position "7580 2520 1241") L 10/24/2026 - 23:38:45: "=)<241><[U:1:2294534]>" triggered "domination" against "washed<251><[U:1:877243067]>" L 10/24/2026 - 23:38:45: "washed<251><[U:1:877243067]>" spawned as "soldier" L 10/24/2026 - 23:38:46: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:48: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:48: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "80") (weapon "quake_rl") L 10/24/2026 - 23:38:48: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:48: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:48: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "96") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:48: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:48: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:48: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "77") (weapon "quake_rl") L 10/24/2026 - 23:38:48: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:49: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:49: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:49: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "110") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "323") L 10/24/2026 - 23:38:49: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7751 2483 1631") (victim_position "7878 2423 1708") L 10/24/2026 - 23:38:49: "washed<251><[U:1:877243067]>" triggered "revenge" against "=)<241><[U:1:2294534]>" L 10/24/2026 - 23:38:49: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:49: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:38:51: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:52: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:52: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:52: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "75") (weapon "quake_rl") L 10/24/2026 - 23:38:52: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:52: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:52: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "109") (weapon "quake_rl") L 10/24/2026 - 23:38:52: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:52: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "world" (attacker_position "7806 3017 1398") (victim_position "7838 3201 1393") L 10/24/2026 - 23:38:53: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:38:55: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:55: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:56: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:56: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:57: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:38:57: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "197") L 10/24/2026 - 23:38:57: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:38:59: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:59: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:59: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "16") (weapon "shotgun_soldier") L 10/24/2026 - 23:38:59: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:38:59: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "world" (attacker_position "7854 2430 1384") (victim_position "7576 2411 1469") L 10/24/2026 - 23:38:59: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:38:59: "=)<241><[U:1:2294534]>" spawned as "soldier" L 10/24/2026 - 23:39:02: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:39:02: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:39:02: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:39:02: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "96") (weapon "quake_rl") L 10/24/2026 - 23:39:03: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:39:03: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:39:04: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:39:04: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:39:04: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "45") (weapon "tf_projectile_rocket") L 10/24/2026 - 23:39:07: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/24/2026 - 23:39:07: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:39:08: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:39:08: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "86") (weapon "quake_rl") L 10/24/2026 - 23:39:08: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:39:08: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:39:08: "=)<241><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/24/2026 - 23:39:08: "=)<241><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/24/2026 - 23:39:08: "=)<241><[U:1:2294534]>" triggered "damage" against "washed<251><[U:1:877243067]>" (damage "48") (weapon "shotgun_soldier") L 10/24/2026 - 23:39:09: "washed<251><[U:1:877243067]>" triggered "shot_fired" (weapon "quake_rl") L 10/24/2026 - 23:39:09: "washed<251><[U:1:877243067]>" triggered "shot_hit" (weapon "quake_rl") L 10/24/2026 - 23:39:09: "washed<251><[U:1:877243067]>" triggered "damage" against "=)<241><[U:1:2294534]>" (damage "53") (realdamage "18") (weapon "quake_rl") L 10/24/2026 - 23:39:09: "washed<251><[U:1:877243067]>" killed "=)<241><[U:1:2294534]>" with "quake_rl" (attacker_position "7046 2008 1404") (victim_position "6949 1942 1184") L 10/24/2026 - 23:39:09: "washed<251><[U:1:877243067]>" triggered "domination" against "=)<241><[U:1:2294534]>" L 10/24/2026 - 23:39:09: World triggered "mge_match_end" (winner "[U:1:877243067]") (loser "[U:1:2294534]") (winner_score "20") (loser_score "13")