L 10/25/2026 - 01:09:56: World triggered "meta_data" (matchid "26102501095676d3") (map "mge_league_v5") (arena "Granary Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 01:09:56: "rls<307><[U:1:445896161]>" changed role to "soldier" L 10/25/2026 - 01:09:56: "j<304><[U:1:314421534]>" changed role to "soldier" L 10/25/2026 - 01:09:57: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:09:58: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:09:58: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "92") (weapon "quake_rl") L 10/25/2026 - 01:09:59: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:09:59: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:09:59: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 01:10:00: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:00: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:00: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "79") (realdamage "48") (weapon "quake_rl") L 10/25/2026 - 01:10:00: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-9613 7525 -1632") (victim_position "-9194 7552 -1670") L 10/25/2026 - 01:10:00: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:10:03: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:03: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:03: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "75") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:03: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:03: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:06: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:06: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:06: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "95") (weapon "quake_rl") L 10/25/2026 - 01:10:06: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:06: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "108") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:06: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:06: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:07: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:07: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:07: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "79") (realdamage "9") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:07: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-10246 7192 -1382") (victim_position "-10546 7222 -1546") L 10/25/2026 - 01:10:07: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:10:09: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:09: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:10: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:10: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "109") (weapon "quake_rl") L 10/25/2026 - 01:10:10: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:10: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:10: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:10: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "86") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:14: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:14: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:14: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "104") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:14: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:15: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:15: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:15: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:10:15: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "world" (attacker_position "-9956 7307 -1224") (victim_position "-9695 7014 -1690") L 10/25/2026 - 01:10:15: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:10:15: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:18: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:18: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "373") L 10/25/2026 - 01:10:18: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:20: "rls<307><[U:1:445896161]>" committed suicide with "tf_projectile_rocket" (attacker_position "-10363 7670 -1661") L 10/25/2026 - 01:10:20: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:10:24: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:25: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:25: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:25: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "318") L 10/25/2026 - 01:10:25: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:25: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "81") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:25: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:25: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:26: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:26: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:28: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:29: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:30: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:30: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "79") (realdamage "43") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:30: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-9561 7219 -1197") (victim_position "-9619 7373 -1332") L 10/25/2026 - 01:10:30: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:30: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:10:32: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:32: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "83") (weapon "quake_rl") L 10/25/2026 - 01:10:32: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:33: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:33: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:33: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "63") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:33: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:35: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:35: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:35: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:35: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "86") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:36: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:36: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "110") (realdamage "66") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:36: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-9731 7296 -1344") (victim_position "-9784 7342 -1240") L 10/25/2026 - 01:10:36: "rls<307><[U:1:445896161]>" triggered "domination" against "j<304><[U:1:314421534]>" L 10/25/2026 - 01:10:36: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:36: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:10:39: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:40: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:40: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:41: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:41: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:41: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "63") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:43: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:43: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:43: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:43: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 01:10:44: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:44: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "88") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:44: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:44: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "68") (realdamage "60") (weapon "quake_rl") L 10/25/2026 - 01:10:44: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-9899 7370 -1312") (victim_position "-9859 7476 -1343") L 10/25/2026 - 01:10:44: "j<304><[U:1:314421534]>" triggered "revenge" against "rls<307><[U:1:445896161]>" L 10/25/2026 - 01:10:44: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:44: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:44: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:10:46: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:49: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:49: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:49: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "406") L 10/25/2026 - 01:10:49: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:49: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:49: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "89") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:50: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:51: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:51: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:51: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:51: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "94") (realdamage "66") (weapon "quake_rl") L 10/25/2026 - 01:10:51: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-10018 7437 -1661") (victim_position "-9647 7393 -1397") L 10/25/2026 - 01:10:51: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:10:54: "j<304><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/25/2026 - 01:10:54: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:55: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:55: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "76") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:55: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:55: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:55: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "100") (weapon "quake_rl") L 10/25/2026 - 01:10:55: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:55: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:55: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "72") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:56: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:56: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:10:56: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "58") (weapon "quake_rl") L 10/25/2026 - 01:10:56: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "world" (attacker_position "-9970 7169 -1229") (victim_position "-9556 7251 -1681") L 10/25/2026 - 01:10:56: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:56: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:10:59: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:10:59: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:59: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:10:59: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "78") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:00: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:01: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:05: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:05: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "109") (weapon "quake_rl") L 10/25/2026 - 01:11:05: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:06: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:06: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:06: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "98") (realdamage "60") (weapon "quake_rl") L 10/25/2026 - 01:11:06: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-9511 7273 -1452") (victim_position "-9626 7646 -1397") L 10/25/2026 - 01:11:06: "j<304><[U:1:314421534]>" triggered "domination" against "rls<307><[U:1:445896161]>" L 10/25/2026 - 01:11:07: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:11:10: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:10: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:10: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:10: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "69") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:11: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:11: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:11: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 01:11:12: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:12: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:12: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "102") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:12: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:13: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:13: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "75") (realdamage "74") (weapon "quake_rl") L 10/25/2026 - 01:11:13: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-10041 7110 -1422") (victim_position "-9596 7223 -1693") L 10/25/2026 - 01:11:13: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:11:15: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:15: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:15: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "75") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:15: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:16: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:16: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "108") (weapon "quake_rl") L 10/25/2026 - 01:11:16: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:16: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:16: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "70") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:16: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:16: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:16: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "110") (realdamage "103") (weapon "quake_rl") (airshot "1") (height "559") L 10/25/2026 - 01:11:16: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-9382 7523 -1221") (victim_position "-9397 7416 -1134") L 10/25/2026 - 01:11:17: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:17: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:11:17: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:19: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:20: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:20: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:20: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:20: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:20: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:11:21: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:21: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "42") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:21: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:21: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:21: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 01:11:22: "j<304><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/25/2026 - 01:11:22: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:22: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:22: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "335") L 10/25/2026 - 01:11:22: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:22: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:22: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "99") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "183") L 10/25/2026 - 01:11:22: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-9649 7453 -1385") (victim_position "-9636 7783 -1214") L 10/25/2026 - 01:11:23: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:11:27: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:27: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:28: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:28: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "79") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:28: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:29: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:29: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:29: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "98") (weapon "quake_rl") L 10/25/2026 - 01:11:33: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:33: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:33: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "96") (realdamage "20") (weapon "quake_rl") L 10/25/2026 - 01:11:33: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-10561 7851 -1313") (victim_position "-10704 7756 -1693") L 10/25/2026 - 01:11:33: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:11:37: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:37: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:38: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:38: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:38: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "103") (weapon "quake_rl") L 10/25/2026 - 01:11:38: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:38: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:38: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "59") (weapon "tf_projectile_rocket") L 10/25/2026 - 01:11:39: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:39: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "110") (realdamage "100") (weapon "quake_rl") L 10/25/2026 - 01:11:39: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-10742 7686 -1282") (victim_position "-10681 7565 -1349") L 10/25/2026 - 01:11:39: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:39: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:11:43: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:43: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:43: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "355") L 10/25/2026 - 01:11:43: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:44: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:44: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:11:44: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:45: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:45: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:45: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 01:11:45: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:46: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:46: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "49") (realdamage "25") (weapon "quake_rl") L 10/25/2026 - 01:11:46: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-10446 7940 -1397") (victim_position "-10159 7731 -1625") L 10/25/2026 - 01:11:46: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:46: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:11:48: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:48: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:48: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:48: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 01:11:49: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:49: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:49: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:49: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "93") (weapon "quake_rl") L 10/25/2026 - 01:11:49: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:49: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:11:51: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:51: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:51: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 01:11:52: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:52: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:52: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "64") (weapon "quake_rl") L 10/25/2026 - 01:11:53: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:53: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:53: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:53: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "51") (realdamage "10") (weapon "quake_rl") (airshot "1") (height "594") L 10/25/2026 - 01:11:53: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-10913 8018 -1693") (victim_position "-10505 7602 -1066") L 10/25/2026 - 01:11:53: "rls<307><[U:1:445896161]>" triggered "revenge" against "j<304><[U:1:314421534]>" L 10/25/2026 - 01:11:53: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:11:56: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:56: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:11:56: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "109") (weapon "quake_rl") L 10/25/2026 - 01:11:56: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:57: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:11:57: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:00: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:00: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:00: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:00: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "97") (weapon "quake_rl") L 10/25/2026 - 01:12:01: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:01: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:01: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 01:12:02: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:02: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 01:12:02: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "world" (attacker_position "-10638 7698 -1327") (victim_position "-10535 7529 -1342") L 10/25/2026 - 01:12:02: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:02: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:12:05: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:05: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:05: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:05: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 01:12:06: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:06: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "89") (weapon "quake_rl") L 10/25/2026 - 01:12:06: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:06: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:06: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "74") (weapon "quake_rl") L 10/25/2026 - 01:12:06: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:07: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:07: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:07: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:07: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "94") (realdamage "90") (weapon "quake_rl") (airshot "1") (height "234") L 10/25/2026 - 01:12:07: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-10398 7711 -915") (victim_position "-10674 7944 -1163") L 10/25/2026 - 01:12:07: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:12:10: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:11: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:11: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:12: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:12: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:12: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "84") (weapon "quake_rl") L 10/25/2026 - 01:12:12: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:12: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:12: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 01:12:12: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:14: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:15: "j<304><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/25/2026 - 01:12:17: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:18: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:20: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:23: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:23: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:23: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:23: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "93") (weapon "quake_rl") L 10/25/2026 - 01:12:23: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:23: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "63") (realdamage "30") (weapon "quake_rl") L 10/25/2026 - 01:12:23: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-10583 7546 -1363") (victim_position "-10181 7677 -1661") L 10/25/2026 - 01:12:23: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:12:26: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:26: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:26: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:26: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 01:12:27: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:27: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:27: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "80") (weapon "quake_rl") L 10/25/2026 - 01:12:27: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:27: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:27: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "95") (weapon "quake_rl") L 10/25/2026 - 01:12:28: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:28: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:28: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "106") (realdamage "81") (weapon "quake_rl") (airshot "1") (height "676") L 10/25/2026 - 01:12:28: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-10461 7946 -1011") (victim_position "-10702 7982 -1017") L 10/25/2026 - 01:12:28: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:28: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:12:31: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:31: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:31: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:31: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 01:12:32: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:32: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "81") (weapon "quake_rl") L 10/25/2026 - 01:12:32: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:32: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:33: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:33: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:33: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 01:12:33: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:33: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 01:12:33: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:34: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:35: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:35: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:35: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "50") (realdamage "39") (weapon "quake_rl") L 10/25/2026 - 01:12:35: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-10947 7996 -1630") (victim_position "-10784 7680 -1644") L 10/25/2026 - 01:12:35: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:12:35: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:39: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:39: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:40: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:40: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 01:12:40: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:40: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:40: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:40: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "102") (weapon "quake_rl") L 10/25/2026 - 01:12:41: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:41: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:45: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:46: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:46: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:46: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 01:12:46: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:47: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:47: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:47: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:12:47: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:47: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "96") (realdamage "41") (weapon "quake_rl") L 10/25/2026 - 01:12:47: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-10741 7863 -1397") (victim_position "-10705 7441 -1355") L 10/25/2026 - 01:12:47: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:12:49: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:49: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:49: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:49: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 01:12:50: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:50: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "111") (weapon "quake_rl") L 10/25/2026 - 01:12:50: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:50: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:50: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:50: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 01:12:51: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:51: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:52: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:12:52: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "27") (weapon "quake_rl") L 10/25/2026 - 01:12:52: "rls<307><[U:1:445896161]>" picked up item "tf_ammo_pack" L 10/25/2026 - 01:12:53: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:53: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:55: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:55: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:56: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:57: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:12:58: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:00: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:01: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:03: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:06: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:06: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:07: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:07: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:08: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:08: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "32") (realdamage "30") (weapon "quake_rl") L 10/25/2026 - 01:13:08: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-10172 7807 -1643") (victim_position "-11005 7872 -1693") L 10/25/2026 - 01:13:08: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:13:14: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:14: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:14: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:14: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:13:15: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:15: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 01:13:15: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:15: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:15: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:15: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 01:13:16: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:16: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:16: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:16: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 01:13:17: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:17: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:17: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "71") (realdamage "20") (weapon "quake_rl") L 10/25/2026 - 01:13:17: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-9918 7365 -1397") (victim_position "-10157 7557 -1604") L 10/25/2026 - 01:13:17: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:13:19: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:20: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:20: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:20: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:13:20: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:21: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:21: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:21: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "87") (weapon "quake_rl") L 10/25/2026 - 01:13:21: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:21: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 01:13:21: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:23: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:23: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "106") (realdamage "47") (weapon "quake_rl") L 10/25/2026 - 01:13:23: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "quake_rl" (attacker_position "-10012 7214 -1656") (victim_position "-10068 7451 -1661") L 10/25/2026 - 01:13:23: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:23: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:13:25: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:25: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:25: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:25: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "71") (weapon "quake_rl") L 10/25/2026 - 01:13:26: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:26: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 01:13:26: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:26: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 01:13:26: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:26: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:27: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:31: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:32: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:32: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:32: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:32: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "34") (realdamage "15") (weapon "quake_rl") L 10/25/2026 - 01:13:32: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-9623 7338 -1397") (victim_position "-9477 8098 -1693") L 10/25/2026 - 01:13:32: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:13:36: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:36: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:36: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:36: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 01:13:36: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:36: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "71") (weapon "quake_rl") L 10/25/2026 - 01:13:37: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:37: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:40: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:41: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:41: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:41: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 01:13:41: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:41: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "87") (realdamage "39") (weapon "quake_rl") L 10/25/2026 - 01:13:41: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-9649 7425 -1397") (victim_position "-9615 7367 -1354") L 10/25/2026 - 01:13:41: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:42: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:13:45: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:47: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:47: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:47: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:47: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:13:48: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:48: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "90") (weapon "quake_rl") L 10/25/2026 - 01:13:48: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:48: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "82") (weapon "quake_rl") L 10/25/2026 - 01:13:48: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:48: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:49: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:49: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:50: "j<304><[U:1:314421534]>" killed "rls<307><[U:1:445896161]>" with "world" (attacker_position "-9730 8362 -1693") (victim_position "-9554 7387 -1380") L 10/25/2026 - 01:13:51: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:13:53: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:53: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:53: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "533") L 10/25/2026 - 01:13:54: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:54: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:54: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 01:13:54: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:55: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:55: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:55: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "29") (weapon "quake_rl") L 10/25/2026 - 01:13:56: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:56: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:56: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:56: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "85") (weapon "quake_rl") L 10/25/2026 - 01:13:57: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:58: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:13:58: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:13:58: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "71") (realdamage "19") (weapon "quake_rl") L 10/25/2026 - 01:13:58: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-9635 7791 -1397") (victim_position "-9318 7617 -1693") L 10/25/2026 - 01:13:58: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:14:00: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:01: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:01: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:01: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 01:14:02: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:02: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:02: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:14:02: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:02: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:02: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "84") (weapon "quake_rl") L 10/25/2026 - 01:14:03: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:03: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:03: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:03: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 01:14:05: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:05: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:05: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "105") (weapon "quake_rl") L 10/25/2026 - 01:14:05: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:05: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:05: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "62") (realdamage "61") (weapon "quake_rl") L 10/25/2026 - 01:14:05: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-9466 7328 -1399") (victim_position "-9751 7789 -1334") L 10/25/2026 - 01:14:06: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:14:09: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:09: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:09: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:09: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 01:14:09: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:10: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:10: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:14:12: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:12: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:12: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:12: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 01:14:13: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:13: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:13: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:13: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "94") (realdamage "82") (weapon "quake_rl") L 10/25/2026 - 01:14:13: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-9402 7148 -1343") (victim_position "-9602 7361 -1385") L 10/25/2026 - 01:14:13: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:14:16: "rls<307><[U:1:445896161]>" picked up item "tf_ammo_pack" L 10/25/2026 - 01:14:17: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:17: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:17: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 01:14:17: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:17: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:17: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 01:14:18: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:22: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:22: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:22: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "102") (realdamage "87") (weapon "quake_rl") (airshot "1") (height "379") L 10/25/2026 - 01:14:22: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-9507 7335 -1210") (victim_position "-9804 7265 -1313") L 10/25/2026 - 01:14:22: "rls<307><[U:1:445896161]>" triggered "domination" against "j<304><[U:1:314421534]>" L 10/25/2026 - 01:14:22: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:14:22: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:25: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:25: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:26: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:26: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:14:26: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:26: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:26: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 01:14:26: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:26: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:26: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 01:14:27: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:27: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:27: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 01:14:27: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:28: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:29: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:29: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 01:14:29: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:29: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:29: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 01:14:30: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:31: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:32: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:32: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:32: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:32: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "35") (realdamage "30") (weapon "quake_rl") L 10/25/2026 - 01:14:32: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-10476 7747 -1605") (victim_position "-10038 8303 -1667") L 10/25/2026 - 01:14:32: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:14:37: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:37: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:37: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "80") (weapon "quake_rl") L 10/25/2026 - 01:14:37: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:37: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:37: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 01:14:38: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:38: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:38: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "74") (weapon "quake_rl") L 10/25/2026 - 01:14:38: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:39: "rls<307><[U:1:445896161]>" committed suicide with "quake_rl" (attacker_position "-10322 7827 -1521") L 10/25/2026 - 01:14:39: "rls<307><[U:1:445896161]>" spawned as "soldier" L 10/25/2026 - 01:14:42: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:42: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:43: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:43: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 01:14:43: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:43: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:43: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:43: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 01:14:44: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:44: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "275") L 10/25/2026 - 01:14:46: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:46: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:47: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:47: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:47: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:47: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 01:14:48: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:48: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "66") (realdamage "46") (weapon "quake_rl") L 10/25/2026 - 01:14:48: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-10669 7535 -1268") (victim_position "-10495 7908 -1397") L 10/25/2026 - 01:14:48: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:14:51: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:51: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:51: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 01:14:51: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:51: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:51: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "99") (weapon "quake_rl") L 10/25/2026 - 01:14:52: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:52: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:58: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:58: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:58: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 01:14:59: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:59: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:14:59: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:14:59: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "66") (realdamage "62") (weapon "quake_rl") L 10/25/2026 - 01:14:59: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-10369 7821 -1196") (victim_position "-10444 7920 -1397") L 10/25/2026 - 01:15:00: "j<304><[U:1:314421534]>" spawned as "soldier" L 10/25/2026 - 01:15:02: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:15:03: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:15:03: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:15:03: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 01:15:03: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:15:03: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:15:03: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 01:15:04: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:15:04: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:15:04: "j<304><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:15:04: "j<304><[U:1:314421534]>" triggered "damage" against "rls<307><[U:1:445896161]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 01:15:04: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:15:04: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "86") (weapon "quake_rl") L 10/25/2026 - 01:15:05: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:15:06: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:15:08: "j<304><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:15:08: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:15:09: "rls<307><[U:1:445896161]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:15:09: "rls<307><[U:1:445896161]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:15:09: "rls<307><[U:1:445896161]>" triggered "damage" against "j<304><[U:1:314421534]>" (damage "51") (realdamage "31") (weapon "quake_rl") L 10/25/2026 - 01:15:09: "rls<307><[U:1:445896161]>" killed "j<304><[U:1:314421534]>" with "quake_rl" (attacker_position "-10680 7931 -1397") (victim_position "-10542 7132 -1693") L 10/25/2026 - 01:15:09: World triggered "mge_match_end" (winner "[U:1:445896161]") (loser "[U:1:314421534]") (winner_score "20") (loser_score "18")