L 10/25/2026 - 01:33:37: World triggered "meta_data" (matchid "261025013337367a") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 01:33:37: "pokke<310><[U:1:258926968]>" changed role to "soldier" L 10/25/2026 - 01:33:37: "uau<326><[U:1:103118669]>" changed role to "soldier" L 10/25/2026 - 01:33:38: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:38: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:39: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:33:39: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 01:33:39: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:39: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:40: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:40: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:33:40: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "58") (weapon "quake_rl") L 10/25/2026 - 01:33:40: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:33:40: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "102") (weapon "quake_rl") L 10/25/2026 - 01:33:40: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:41: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:41: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:41: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 01:33:41: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:41: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:41: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:41: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "18") (weapon "shotgun_soldier") L 10/25/2026 - 01:33:42: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:42: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:42: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "19") (weapon "shotgun_soldier") L 10/25/2026 - 01:33:42: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:42: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:42: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 01:33:42: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:42: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:42: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 01:33:43: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:43: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:43: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "14") (realdamage "1") (weapon "shotgun_soldier") L 10/25/2026 - 01:33:43: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-10402 12816 36") (victim_position "-11051 12795 232") L 10/25/2026 - 01:33:43: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:33:45: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:46: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:46: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:33:46: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 01:33:46: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:33:46: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "102") (weapon "quake_rl") L 10/25/2026 - 01:33:46: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:47: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:47: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:47: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:47: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:33:47: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 01:33:48: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:48: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:48: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:48: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "24") (weapon "shotgun_soldier") L 10/25/2026 - 01:33:48: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:48: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:48: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 01:33:48: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:49: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:49: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:49: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:49: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "83") (weapon "shotgun_soldier") L 10/25/2026 - 01:33:50: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:50: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:50: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:33:50: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "58") (realdamage "11") (weapon "shotgun_soldier") L 10/25/2026 - 01:33:50: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-11061 12881 168") (victim_position "-10922 13035 120") L 10/25/2026 - 01:33:50: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:33:53: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:54: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:54: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:33:54: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:33:55: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:33:55: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 10/25/2026 - 01:33:55: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:55: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:55: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:33:55: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "67") (realdamage "62") (weapon "quake_rl") L 10/25/2026 - 01:33:55: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-10877 13127 190") (victim_position "-11068 12887 236") L 10/25/2026 - 01:33:56: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:33:59: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:33:59: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:00: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:00: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 01:34:00: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:00: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:01: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:01: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 01:34:01: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:01: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:01: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 01:34:01: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:02: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:02: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:02: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:02: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:02: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:02: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:02: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "56") (realdamage "37") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:02: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-11154 13587 169") (victim_position "-11116 13975 248") L 10/25/2026 - 01:34:02: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:02: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 01:34:02: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:34:05: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:05: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:05: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:05: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "76") (weapon "quake_rl") L 10/25/2026 - 01:34:05: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:06: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:06: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:06: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 01:34:07: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:07: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:08: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:08: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:08: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:08: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "56") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:08: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:08: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 01:34:08: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:08: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:08: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:08: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "20") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:09: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:09: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:09: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "28") (realdamage "27") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:09: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-11206 13780 120") (victim_position "-11187 13401 168") L 10/25/2026 - 01:34:09: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:34:11: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:11: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:12: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:12: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 01:34:12: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:12: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:12: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "76") (weapon "quake_rl") L 10/25/2026 - 01:34:12: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:12: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 10/25/2026 - 01:34:13: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:13: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:13: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:13: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:13: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:16: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:20: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:21: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:21: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "49") (realdamage "29") (weapon "quake_rl") L 10/25/2026 - 01:34:21: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-11085 12750 232") (victim_position "-11497 13523 60") L 10/25/2026 - 01:34:21: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:34:21: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:25: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:25: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:26: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:26: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 01:34:26: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:26: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:26: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "86") (weapon "quake_rl") L 10/25/2026 - 01:34:27: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:27: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:27: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "104") (weapon "quake_rl") L 10/25/2026 - 01:34:27: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:27: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:27: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 01:34:27: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-11087 12158 151") (victim_position "-11258 12152 236") L 10/25/2026 - 01:34:27: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:34:30: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:30: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:30: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:30: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "82") (weapon "quake_rl") L 10/25/2026 - 01:34:31: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:31: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:31: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:34:31: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:31: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "423") L 10/25/2026 - 01:34:31: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:32: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:32: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:32: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:32: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "4") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:32: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:32: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "36") (weapon "quake_rl") L 10/25/2026 - 01:34:33: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:33: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:33: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:33: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:33: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:33: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:33: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "36") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:33: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:33: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:33: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:33: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:34: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "53") (realdamage "24") (weapon "quake_rl") L 10/25/2026 - 01:34:34: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-11043 12825 391") (victim_position "-11146 12350 162") L 10/25/2026 - 01:34:34: "uau<326><[U:1:103118669]>" triggered "domination" against "pokke<310><[U:1:258926968]>" L 10/25/2026 - 01:34:34: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:34:37: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:37: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:38: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:38: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "64") (weapon "quake_rl") L 10/25/2026 - 01:34:38: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:38: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:39: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:39: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:39: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:39: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 10/25/2026 - 01:34:39: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:39: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:34:40: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:40: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:40: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:40: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:40: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:40: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:34:40: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:41: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:41: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:41: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "40") (realdamage "2") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:41: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-11063 12195 120") (victim_position "-10877 12393 120") L 10/25/2026 - 01:34:41: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:34:43: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:43: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:44: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:44: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 01:34:44: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:45: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:45: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:45: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 10/25/2026 - 01:34:45: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:46: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:46: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:46: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:34:46: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:46: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:46: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "54") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:46: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:46: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:46: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "93") (realdamage "35") (weapon "quake_rl") L 10/25/2026 - 01:34:46: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-10748 13141 122") (victim_position "-11163 12932 120") L 10/25/2026 - 01:34:47: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:34:49: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:50: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:50: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 01:34:50: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:51: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:51: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:52: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:52: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 01:34:52: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:52: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:52: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "111") (realdamage "68") (weapon "quake_rl") L 10/25/2026 - 01:34:52: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-11122 12861 267") (victim_position "-11080 12780 232") L 10/25/2026 - 01:34:52: "pokke<310><[U:1:258926968]>" triggered "revenge" against "uau<326><[U:1:103118669]>" L 10/25/2026 - 01:34:52: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:52: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:52: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:34:55: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:55: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "91") (weapon "quake_rl") L 10/25/2026 - 01:34:55: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:55: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:55: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:55: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 01:34:56: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:57: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:57: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:57: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:57: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 01:34:57: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:34:57: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 01:34:58: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:58: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:34:58: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:58: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:58: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "35") (weapon "shotgun_soldier") L 10/25/2026 - 01:34:59: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:59: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "world" (attacker_position "-10963 13355 169") (victim_position "-10064 13822 -101") L 10/25/2026 - 01:34:59: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:34:59: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:35:02: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:03: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:03: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:03: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "46") (weapon "quake_rl") L 10/25/2026 - 01:35:04: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:04: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "182") L 10/25/2026 - 01:35:04: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:04: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:04: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:04: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "103") (weapon "quake_rl") L 10/25/2026 - 01:35:05: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:05: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:05: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:05: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 01:35:05: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:05: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:05: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "21") (realdamage "17") (weapon "shotgun_soldier") L 10/25/2026 - 01:35:05: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-11222 13774 237") (victim_position "-11050 13220 162") L 10/25/2026 - 01:35:05: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:35:08: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:08: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:08: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:08: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 01:35:08: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:09: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:10: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:10: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:10: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "88") (weapon "quake_rl") L 10/25/2026 - 01:35:10: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:10: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:10: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 01:35:10: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:11: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:11: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:11: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "52") (weapon "shotgun_soldier") L 10/25/2026 - 01:35:12: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:12: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:12: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:12: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "29") (realdamage "6") (weapon "shotgun_soldier") L 10/25/2026 - 01:35:12: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-11209 13084 120") (victim_position "-10975 13545 218") L 10/25/2026 - 01:35:12: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:35:13: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:14: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:14: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 01:35:14: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:14: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:14: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:14: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 10/25/2026 - 01:35:15: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:15: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:15: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "39") (weapon "quake_rl") L 10/25/2026 - 01:35:16: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:16: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:17: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:17: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 01:35:17: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:17: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:17: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "106") (realdamage "58") (weapon "quake_rl") L 10/25/2026 - 01:35:17: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-11077 13250 210") (victim_position "-10970 13477 168") L 10/25/2026 - 01:35:17: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:17: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:35:19: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:19: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:19: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:19: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:35:20: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:20: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 01:35:20: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:20: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:20: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:20: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 01:35:21: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:21: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:21: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 01:35:21: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:22: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:22: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:22: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:22: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:22: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 01:35:22: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:22: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 01:35:23: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:23: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:23: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "11") (realdamage "9") (weapon "shotgun_soldier") L 10/25/2026 - 01:35:23: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-11060 12685 232") (victim_position "-11039 13510 232") L 10/25/2026 - 01:35:23: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:35:25: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:25: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:25: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:25: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 01:35:26: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:26: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "108") (weapon "quake_rl") L 10/25/2026 - 01:35:26: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:26: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:26: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:26: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 01:35:27: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:27: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:27: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:27: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "39") (realdamage "28") (weapon "quake_rl") L 10/25/2026 - 01:35:27: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-11014 13131 136") (victim_position "-10471 12697 150") L 10/25/2026 - 01:35:28: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:28: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:35:28: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:32: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:32: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:32: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:32: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "536") L 10/25/2026 - 01:35:32: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:32: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 01:35:33: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:33: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:34: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:34: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:34: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 01:35:34: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:34: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:34: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:34: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "104") (realdamage "60") (weapon "quake_rl") L 10/25/2026 - 01:35:34: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-10827 12303 325") (victim_position "-10895 12489 120") L 10/25/2026 - 01:35:34: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:35:37: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:37: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:37: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "489") L 10/25/2026 - 01:35:37: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:38: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:38: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 01:35:38: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:38: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:38: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "96") (realdamage "86") (weapon "quake_rl") L 10/25/2026 - 01:35:38: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-11114 12684 458") (victim_position "-10963 12873 124") L 10/25/2026 - 01:35:38: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:35:41: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:41: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:41: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:42: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:42: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "110") (weapon "quake_rl") L 10/25/2026 - 01:35:42: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:42: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:43: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:43: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "91") (weapon "quake_rl") L 10/25/2026 - 01:35:44: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:44: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:44: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "58") (realdamage "31") (weapon "quake_rl") L 10/25/2026 - 01:35:44: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-10693 12620 102") (victim_position "-11118 12447 168") L 10/25/2026 - 01:35:44: "uau<326><[U:1:103118669]>" triggered "domination" against "pokke<310><[U:1:258926968]>" L 10/25/2026 - 01:35:44: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:35:47: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:47: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:48: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:48: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 01:35:48: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:48: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:48: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "105") (weapon "quake_rl") L 10/25/2026 - 01:35:48: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:48: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "285") L 10/25/2026 - 01:35:48: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:49: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:49: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:49: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 01:35:49: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:49: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:49: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 01:35:49: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-11181 12431 505") (victim_position "-10885 12152 430") L 10/25/2026 - 01:35:49: "pokke<310><[U:1:258926968]>" triggered "revenge" against "uau<326><[U:1:103118669]>" L 10/25/2026 - 01:35:49: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:35:49: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:52: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:52: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:52: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:52: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 01:35:53: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:53: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:53: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:53: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:53: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "102") (weapon "quake_rl") L 10/25/2026 - 01:35:54: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:54: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 01:35:54: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:54: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:55: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:55: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "76") (realdamage "45") (weapon "quake_rl") (airshot "1") (height "345") L 10/25/2026 - 01:35:55: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-10819 12771 120") (victim_position "-11377 12538 253") L 10/25/2026 - 01:35:55: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:35:55: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:55: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "37") (weapon "quake_rl") L 10/25/2026 - 01:35:55: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:35:57: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:57: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:58: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:58: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:58: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 01:35:58: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:59: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:35:59: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "281") L 10/25/2026 - 01:35:59: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:59: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:35:59: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:00: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:00: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:00: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:01: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:01: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:01: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:01: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-10885 12685 120") (victim_position "-11041 13162 777") L 10/25/2026 - 01:36:01: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:36:03: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:03: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:03: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:03: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 01:36:04: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:04: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:04: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 01:36:05: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:05: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:36:05: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:05: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:05: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:06: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:06: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:06: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:36:06: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:06: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:06: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "39") (realdamage "10") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:06: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-10837 12913 120") (victim_position "-10406 12771 111") L 10/25/2026 - 01:36:06: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:36:09: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:10: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:10: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:10: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 01:36:11: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:11: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:12: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:13: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:13: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:13: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 01:36:13: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:13: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:13: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "92") (weapon "quake_rl") L 10/25/2026 - 01:36:13: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:13: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:13: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:14: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:14: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:14: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:36:14: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:14: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:14: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "20") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:14: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:14: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:14: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:15: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:15: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:15: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:15: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:15: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:15: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:15: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "34") (realdamage "21") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:15: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-10955 12868 166") (victim_position "-10899 12324 120") L 10/25/2026 - 01:36:15: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:36:18: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:19: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:20: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:20: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:20: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 01:36:20: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:20: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 01:36:20: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:21: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:22: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:22: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:22: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:36:22: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:24: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:24: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:24: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:24: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "34") (realdamage "22") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:24: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-10997 12901 237") (victim_position "-10966 12358 136") L 10/25/2026 - 01:36:24: "pokke<310><[U:1:258926968]>" triggered "domination" against "uau<326><[U:1:103118669]>" L 10/25/2026 - 01:36:24: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:36:27: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:28: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:28: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:28: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 01:36:29: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:29: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 01:36:29: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:29: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:30: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:30: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 01:36:30: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:30: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:30: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:30: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "66") (realdamage "47") (weapon "quake_rl") L 10/25/2026 - 01:36:30: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-11085 12638 282") (victim_position "-10690 12518 221") L 10/25/2026 - 01:36:31: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:31: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:36:33: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:33: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:33: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:33: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 01:36:34: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:34: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:34: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:34: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 01:36:34: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:34: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 01:36:35: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:35: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:35: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:35: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "78") (realdamage "61") (weapon "quake_rl") L 10/25/2026 - 01:36:35: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-11100 12930 282") (victim_position "-11136 12685 168") L 10/25/2026 - 01:36:35: "uau<326><[U:1:103118669]>" triggered "revenge" against "pokke<310><[U:1:258926968]>" L 10/25/2026 - 01:36:35: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:36:38: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:38: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:38: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:38: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "532") L 10/25/2026 - 01:36:39: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:39: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:36:39: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:39: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:40: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:40: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 01:36:40: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:40: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:40: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:41: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:41: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "18") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:41: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:41: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:41: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:42: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:43: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:43: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:43: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:43: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:44: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:44: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:44: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:44: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:44: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:44: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:44: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:45: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:45: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:45: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:45: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:45: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:45: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "37") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:45: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:46: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:46: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:46: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "26") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:46: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:46: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:46: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:46: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "66") (realdamage "3") (weapon "quake_rl") L 10/25/2026 - 01:36:46: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-10898 12273 120") (victim_position "-10963 12654 120") L 10/25/2026 - 01:36:47: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:36:49: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:49: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:50: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:50: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "74") (weapon "quake_rl") L 10/25/2026 - 01:36:50: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:50: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:51: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:51: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:51: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "184") L 10/25/2026 - 01:36:51: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:51: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:51: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "83") (weapon "quake_rl") L 10/25/2026 - 01:36:51: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:51: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:51: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "20") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:52: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:52: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:52: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:52: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:52: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "19") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:53: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:53: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:53: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "20") (realdamage "4") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:53: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-11248 12661 120") (victim_position "-11202 12212 120") L 10/25/2026 - 01:36:53: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:36:55: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:55: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:55: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:55: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 01:36:56: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:56: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:57: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:57: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 01:36:57: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:57: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/25/2026 - 01:36:57: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:57: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:58: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:58: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:36:58: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "60") (weapon "shotgun_soldier") L 10/25/2026 - 01:36:58: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:36:58: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:36:58: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "65") (realdamage "28") (weapon "quake_rl") L 10/25/2026 - 01:36:58: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "quake_rl" (attacker_position "-10951 12655 496") (victim_position "-11028 12983 181") L 10/25/2026 - 01:36:58: "pokke<310><[U:1:258926968]>" spawned as "soldier" L 10/25/2026 - 01:37:01: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:02: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:02: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:02: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 01:37:03: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:03: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:03: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:03: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "82") (weapon "quake_rl") L 10/25/2026 - 01:37:04: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:04: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:04: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "94") (weapon "quake_rl") L 10/25/2026 - 01:37:04: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:04: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:04: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 01:37:04: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:04: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:04: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:05: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:05: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:05: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:05: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "36") (realdamage "22") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:05: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-11214 12614 120") (victim_position "-11059 12274 120") L 10/25/2026 - 01:37:05: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:05: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "74") (weapon "quake_rl") L 10/25/2026 - 01:37:05: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:37:07: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:07: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:07: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:07: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "250") L 10/25/2026 - 01:37:07: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:07: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 01:37:08: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:09: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:10: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:10: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:10: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:10: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "42") (realdamage "31") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:10: "pokke<310><[U:1:258926968]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-11136 12763 204") (victim_position "-11251 12765 388") L 10/25/2026 - 01:37:10: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:37:14: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:14: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:14: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:14: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 01:37:15: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:15: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "357") L 10/25/2026 - 01:37:15: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:15: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:16: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:17: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:17: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:17: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:17: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:18: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:18: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 01:37:18: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:18: "pokke<310><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:18: "pokke<310><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:18: "pokke<310><[U:1:258926968]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 01:37:18: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:18: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:18: "uau<326><[U:1:103118669]>" triggered "damage" against "pokke<310><[U:1:258926968]>" (damage "27") (realdamage "1") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:18: "pokke<310><[U:1:258926968]>" joined team "Spectator" L 10/25/2026 - 01:37:18: "uau<326><[U:1:103118669]>" killed "pokke<310><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-10613 12598 107") (victim_position "-11025 12569 300") L 10/25/2026 - 01:37:18: World triggered "mge_match_end" (winner "[U:1:103118669]") (loser "[U:1:258926968]") (winner_score "20") (loser_score "14")