L 10/25/2026 - 01:37:24: World triggered "meta_data" (matchid "261025013724d395") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 01:37:24: "<3_<3<297><[U:1:1073712167]>" changed role to "soldier" L 10/25/2026 - 01:37:24: "uau<326><[U:1:103118669]>" changed role to "soldier" L 10/25/2026 - 01:37:28: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:28: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:28: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:28: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "83") (weapon "quake_rl") L 10/25/2026 - 01:37:29: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:30: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:30: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:30: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "411") L 10/25/2026 - 01:37:30: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:30: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:30: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 01:37:30: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:31: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:31: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:31: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "99") (realdamage "73") (weapon "quake_rl") L 10/25/2026 - 01:37:31: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11189 13846 183") (victim_position "-10944 13573 123") L 10/25/2026 - 01:37:31: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:37:33: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:33: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:34: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:34: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 01:37:34: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:35: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:35: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:35: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:35: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 01:37:36: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:36: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:36: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:37:37: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:37: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:37: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 01:37:37: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:38: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:38: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:38: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "12") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:38: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:39: "<3_<3<297><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/25/2026 - 01:37:40: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:40: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:41: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:41: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:41: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:41: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:41: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:41: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "9") (realdamage "2") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:41: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-11257 13423 -46") (victim_position "-10574 13296 -127") L 10/25/2026 - 01:37:41: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:37:44: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:45: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:45: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:45: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 01:37:45: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:46: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:46: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 01:37:46: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:46: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:46: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:47: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:47: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "37") (weapon "quake_rl") L 10/25/2026 - 01:37:47: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:47: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "39") (weapon "quake_rl") L 10/25/2026 - 01:37:47: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:48: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:48: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:48: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:48: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:48: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:48: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:48: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:48: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:48: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 01:37:49: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:49: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:49: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "29") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:49: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:49: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:49: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:49: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:50: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:50: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:50: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:50: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:50: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:50: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:50: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:50: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:50: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-10881 13566 120") (victim_position "-10900 14140 120") L 10/25/2026 - 01:37:51: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:37:54: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:54: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:54: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:54: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "558") L 10/25/2026 - 01:37:55: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:55: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 01:37:55: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:55: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:56: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:56: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:56: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:37:56: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:57: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:57: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:37:57: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/25/2026 - 01:37:57: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:37:57: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:37:57: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "44") (realdamage "30") (weapon "quake_rl") L 10/25/2026 - 01:37:57: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-10854 13445 120") (victim_position "-10534 13075 -64") L 10/25/2026 - 01:37:57: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:37:57: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:01: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:01: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:01: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:01: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:38:02: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:02: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:03: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:03: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:03: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:38:03: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:03: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:03: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 01:38:03: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:04: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:04: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:04: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:04: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "49") (weapon "shotgun_soldier") L 10/25/2026 - 01:38:04: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:04: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:04: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "19") (weapon "shotgun_soldier") L 10/25/2026 - 01:38:04: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:05: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:05: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:05: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "53") (weapon "shotgun_soldier") L 10/25/2026 - 01:38:05: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "world" (attacker_position "-11141 13101 120") (victim_position "-11298 13348 129") L 10/25/2026 - 01:38:05: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:38:07: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:07: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:07: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:07: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "86") (weapon "quake_rl") L 10/25/2026 - 01:38:07: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:08: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:08: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "37") (weapon "quake_rl") L 10/25/2026 - 01:38:09: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:09: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:09: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:09: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 01:38:10: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:10: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:10: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 01:38:10: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:10: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:11: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:11: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:11: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 01:38:11: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:11: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:11: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 01:38:11: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:11: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:12: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:12: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:12: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:12: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "57") (realdamage "45") (weapon "shotgun_soldier") L 10/25/2026 - 01:38:12: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-11297 13589 120") (victim_position "-11619 13419 7") L 10/25/2026 - 01:38:12: "<3_<3<297><[U:1:1073712167]>" triggered "domination" against "uau<326><[U:1:103118669]>" L 10/25/2026 - 01:38:12: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:38:15: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:15: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:15: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "444") L 10/25/2026 - 01:38:15: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:16: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:17: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:17: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:18: "uau<326><[U:1:103118669]>" committed suicide with "quake_rl" (attacker_position "-11481 13068 -119") L 10/25/2026 - 01:38:18: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:38:20: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:21: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:21: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:21: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 01:38:21: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:21: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "100") (weapon "quake_rl") L 10/25/2026 - 01:38:21: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:21: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:22: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:22: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:22: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:23: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:23: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:23: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "36") (weapon "shotgun_soldier") L 10/25/2026 - 01:38:23: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:23: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:23: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "39") (weapon "shotgun_soldier") L 10/25/2026 - 01:38:23: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:24: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:24: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:24: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "29") (weapon "shotgun_soldier") L 10/25/2026 - 01:38:24: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:24: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:24: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "71") (realdamage "46") (weapon "quake_rl") L 10/25/2026 - 01:38:24: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-11046 13724 232") (victim_position "-11380 13739 109") L 10/25/2026 - 01:38:24: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:38:28: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:28: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:28: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:28: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 01:38:29: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:29: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "108") (weapon "quake_rl") L 10/25/2026 - 01:38:29: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:29: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:30: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:30: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:30: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 01:38:30: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:31: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:31: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "world" (attacker_position "-11024 13424 228") (victim_position "-10775 13571 -141") L 10/25/2026 - 01:38:32: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:38:35: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:35: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:36: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:36: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "72") (weapon "quake_rl") (airshot "1") (height "577") L 10/25/2026 - 01:38:36: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:36: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 01:38:36: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:37: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:37: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:38: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:38: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "42") (weapon "quake_rl") L 10/25/2026 - 01:38:38: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:42: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:42: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:44: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:45: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:46: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:46: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:46: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 01:38:47: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:47: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:47: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:47: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:38:47: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "32") (realdamage "4") (weapon "shotgun_soldier") (crit "mini") L 10/25/2026 - 01:38:47: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10082 13688 -3") (victim_position "-10713 13623 -136") L 10/25/2026 - 01:38:47: "uau<326><[U:1:103118669]>" triggered "revenge" against "<3_<3<297><[U:1:1073712167]>" L 10/25/2026 - 01:38:47: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:38:52: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:52: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:52: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "184") L 10/25/2026 - 01:38:52: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:53: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:53: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:53: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:53: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "111") (weapon "quake_rl") L 10/25/2026 - 01:38:54: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:54: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:54: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "111") (realdamage "26") (weapon "quake_rl") L 10/25/2026 - 01:38:54: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "quake_rl" (attacker_position "-10411 12715 142") (victim_position "-10298 12770 112") L 10/25/2026 - 01:38:54: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:54: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:38:56: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:56: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:56: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:56: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "39") (weapon "quake_rl") L 10/25/2026 - 01:38:58: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:58: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:58: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:58: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 01:38:59: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:38:59: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:38:59: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:38:59: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:00: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:00: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:00: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:00: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:01: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:01: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:01: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "66") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:01: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:01: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:01: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 01:39:01: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:01: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:01: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:01: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "17") (realdamage "8") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:01: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-11210 12649 120") (victim_position "-11032 12580 232") L 10/25/2026 - 01:39:02: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:39:03: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:04: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:04: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "286") L 10/25/2026 - 01:39:04: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:04: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:04: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 01:39:04: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:05: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:05: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:05: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "109") (weapon "quake_rl") L 10/25/2026 - 01:39:05: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:06: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:06: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:06: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 01:39:06: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:06: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:06: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "70") (realdamage "62") (weapon "quake_rl") L 10/25/2026 - 01:39:06: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11258 12315 120") (victim_position "-11320 12738 120") L 10/25/2026 - 01:39:07: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:39:08: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:09: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:09: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:09: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 01:39:09: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:11: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:11: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:11: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 01:39:12: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:12: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:12: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "95") (weapon "quake_rl") L 10/25/2026 - 01:39:12: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:13: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:13: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:13: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "34") (weapon "quake_rl") L 10/25/2026 - 01:39:14: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:14: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:15: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:15: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:15: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "31") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:15: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:15: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:16: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:16: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:16: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:16: "<3_<3<297><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/25/2026 - 01:39:16: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:16: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:17: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:17: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:17: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "12") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:17: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:17: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:17: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:17: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:17: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:17: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "32") (realdamage "28") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:17: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-11019 12341 120") (victim_position "-10808 12759 120") L 10/25/2026 - 01:39:18: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:39:20: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:21: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:21: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:21: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 01:39:21: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:22: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:22: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:22: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "102") (weapon "quake_rl") L 10/25/2026 - 01:39:22: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:23: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:23: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "92") (weapon "quake_rl") L 10/25/2026 - 01:39:23: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:23: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:23: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:23: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "71") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:24: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:24: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:24: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:24: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:24: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "73") (realdamage "69") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:24: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-11246 13004 120") (victim_position "-11061 13158 120") L 10/25/2026 - 01:39:24: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:39:37: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:38: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:38: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:38: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "111") (weapon "quake_rl") L 10/25/2026 - 01:39:38: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:39: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:39: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:39: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "86") (weapon "quake_rl") L 10/25/2026 - 01:39:39: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:39: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:39: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "67") (realdamage "45") (weapon "quake_rl") L 10/25/2026 - 01:39:39: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11199 12287 152") (victim_position "-10833 12287 192") L 10/25/2026 - 01:39:39: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:39:41: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:41: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:42: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:42: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 01:39:42: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:43: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:43: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:43: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:43: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 01:39:44: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:45: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:45: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:45: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:45: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "46") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:45: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:45: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 01:39:45: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:45: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:45: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "68") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:46: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:46: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:46: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 01:39:46: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:46: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:46: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:46: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "7") (realdamage "5") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:46: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10996 12694 232") (victim_position "-11104 12310 120") L 10/25/2026 - 01:39:46: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:39:48: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:48: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:49: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:49: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 01:39:49: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:49: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 01:39:49: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:49: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:50: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:50: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:50: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "81") (weapon "quake_rl") L 10/25/2026 - 01:39:50: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:50: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:50: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 01:39:51: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:51: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:51: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "108") (realdamage "43") (weapon "quake_rl") (airshot "1") (height "400") L 10/25/2026 - 01:39:51: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11185 12431 372") (victim_position "-11153 12567 520") L 10/25/2026 - 01:39:51: "uau<326><[U:1:103118669]>" triggered "domination" against "<3_<3<297><[U:1:1073712167]>" L 10/25/2026 - 01:39:51: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:51: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:39:53: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:53: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:54: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:54: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:39:54: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:54: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:54: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 01:39:55: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:55: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:55: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:55: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 01:39:56: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:56: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:39:56: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 01:39:56: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:57: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:58: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:58: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:58: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:59: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:39:59: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:59: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:59: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 01:39:59: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:59: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:39:59: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 01:40:00: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:00: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:00: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/25/2026 - 01:40:00: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:00: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:00: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "12") (weapon "shotgun_soldier") L 10/25/2026 - 01:40:00: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:00: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:00: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:00: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 01:40:01: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:01: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:01: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "33") (realdamage "14") (weapon "shotgun_soldier") L 10/25/2026 - 01:40:01: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10744 12509 113") (victim_position "-10916 13045 120") L 10/25/2026 - 01:40:01: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:40:03: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:03: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:03: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:03: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "81") (weapon "quake_rl") L 10/25/2026 - 01:40:04: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:05: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:05: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:05: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "95") (weapon "quake_rl") L 10/25/2026 - 01:40:05: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:06: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:06: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:06: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:06: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:06: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "73") (weapon "shotgun_soldier") L 10/25/2026 - 01:40:07: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:07: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:07: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "68") (weapon "shotgun_soldier") L 10/25/2026 - 01:40:07: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:07: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:08: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:08: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "69") (realdamage "11") (weapon "shotgun_soldier") L 10/25/2026 - 01:40:08: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10839 12457 120") (victim_position "-11153 12439 163") L 10/25/2026 - 01:40:08: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:08: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "103") (weapon "quake_rl") L 10/25/2026 - 01:40:08: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:40:10: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:10: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:10: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:10: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:40:11: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:12: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:13: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:13: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:13: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:13: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 01:40:13: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:14: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:15: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:15: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:15: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "60") (realdamage "2") (weapon "quake_rl") L 10/25/2026 - 01:40:15: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-11107 12629 232") (victim_position "-11445 12536 -87") L 10/25/2026 - 01:40:15: "<3_<3<297><[U:1:1073712167]>" triggered "revenge" against "uau<326><[U:1:103118669]>" L 10/25/2026 - 01:40:15: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:40:19: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:19: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:19: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:19: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 01:40:20: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:20: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:20: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:20: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 01:40:20: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:21: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:21: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "30") (weapon "quake_rl") L 10/25/2026 - 01:40:22: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:22: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:24: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:24: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:25: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:25: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 01:40:25: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:25: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:25: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 01:40:25: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:25: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:25: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:40:25: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "21") (realdamage "7") (weapon "shotgun_soldier") L 10/25/2026 - 01:40:25: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-10847 13105 120") (victim_position "-10823 12507 157") L 10/25/2026 - 01:40:26: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:40:27: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:28: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:28: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:28: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:40:29: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:29: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:29: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 01:40:29: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:30: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:30: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:30: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 01:40:32: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:33: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:33: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "108") (realdamage "99") (weapon "quake_rl") (airshot "1") (height "195") L 10/25/2026 - 01:40:33: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "quake_rl" (attacker_position "-10917 12729 185") (victim_position "-10861 12604 315") L 10/25/2026 - 01:40:33: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:33: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:40:36: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:37: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:37: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:37: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 01:40:38: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:38: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "368") L 10/25/2026 - 01:40:38: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:38: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:39: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:39: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:40:39: "uau<326><[U:1:103118669]>" committed suicide with "quake_rl" (attacker_position "-11244 12220 120") L 10/25/2026 - 01:40:39: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:39: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:39: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:40:41: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:41: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:41: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:41: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "90") (weapon "quake_rl") L 10/25/2026 - 01:40:42: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:43: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:43: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:43: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:43: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 01:40:44: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:44: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:46: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:46: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:51: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:51: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:51: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "95") (realdamage "67") (weapon "quake_rl") (airshot "1") (height "269") L 10/25/2026 - 01:40:51: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11008 12592 232") (victim_position "-10830 12962 389") L 10/25/2026 - 01:40:51: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:51: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:40:53: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:54: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:54: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:54: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "326") L 10/25/2026 - 01:40:54: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:54: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:40:54: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:55: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:55: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:55: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:55: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "84") (realdamage "57") (weapon "quake_rl") L 10/25/2026 - 01:40:55: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11011 12422 234") (victim_position "-10989 12157 120") L 10/25/2026 - 01:40:56: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:40:58: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:58: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:40:59: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:40:59: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "85") (weapon "quake_rl") L 10/25/2026 - 01:40:59: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:00: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:01: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:01: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:01: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:01: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 01:41:01: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:02: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:02: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:02: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "88") (realdamage "21") (weapon "quake_rl") L 10/25/2026 - 01:41:02: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-11239 12321 136") (victim_position "-11047 12801 232") L 10/25/2026 - 01:41:02: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:02: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:41:04: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:04: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:05: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:05: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 01:41:05: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:06: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:06: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:06: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "42") (weapon "quake_rl") L 10/25/2026 - 01:41:07: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:09: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:09: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:09: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:09: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 01:41:10: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:11: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:11: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:11: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:11: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 01:41:11: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:11: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 01:41:11: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:13: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:13: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:17: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:17: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:17: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 01:41:17: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:17: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:17: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "49") (realdamage "35") (weapon "shotgun_soldier") (crit "mini") L 10/25/2026 - 01:41:17: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-11481 12570 -100") (victim_position "-10873 12870 -27") L 10/25/2026 - 01:41:17: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:17: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:41:20: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:20: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:20: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:20: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 01:41:21: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:21: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:21: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "100") (weapon "quake_rl") L 10/25/2026 - 01:41:21: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:22: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:22: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:22: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 01:41:22: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:22: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:22: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 01:41:23: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:23: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:23: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "70") (realdamage "44") (weapon "shotgun_soldier") L 10/25/2026 - 01:41:23: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "shotgun_soldier" (attacker_position "-11160 12967 327") (victim_position "-11109 12687 232") L 10/25/2026 - 01:41:23: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:23: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:41:26: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:26: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:27: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:27: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 01:41:27: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:27: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:27: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 01:41:27: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:29: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:29: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:29: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:29: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "64") (weapon "quake_rl") L 10/25/2026 - 01:41:29: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:29: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:30: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:30: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "77") (realdamage "41") (weapon "quake_rl") L 10/25/2026 - 01:41:30: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-11145 12575 224") (victim_position "-11244 12383 215") L 10/25/2026 - 01:41:30: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:41:31: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:32: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:33: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:33: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:33: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "58") (weapon "quake_rl") L 10/25/2026 - 01:41:33: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:34: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:34: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:34: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:34: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") L 10/25/2026 - 01:41:34: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:34: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:34: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "38") (weapon "shotgun_soldier") L 10/25/2026 - 01:41:35: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:35: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:35: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 01:41:35: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:35: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:35: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:35: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 01:41:36: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:36: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "world" (attacker_position "-10974 13141 120") (victim_position "-11330 12862 -193") L 10/25/2026 - 01:41:36: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:41:39: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:40: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:40: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:40: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 01:41:40: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:41: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:41: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:41: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 01:41:41: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:41: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 01:41:41: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:42: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:42: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:42: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "53") (realdamage "45") (weapon "quake_rl") L 10/25/2026 - 01:41:42: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-11132 13757 448") (victim_position "-11149 14122 120") L 10/25/2026 - 01:41:42: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:43: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:43: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:41:44: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:45: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:45: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:45: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 01:41:45: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:46: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:46: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 01:41:46: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:46: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "108") (weapon "quake_rl") L 10/25/2026 - 01:41:46: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:47: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:47: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:48: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:48: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 01:41:48: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:48: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:48: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "58") (realdamage "20") (weapon "quake_rl") L 10/25/2026 - 01:41:48: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-11540 13324 181") (victim_position "-11133 13074 120") L 10/25/2026 - 01:41:48: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:41:49: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:52: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:52: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:53: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:53: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:53: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "87") (weapon "quake_rl") L 10/25/2026 - 01:41:53: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:53: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:53: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "25") (weapon "shotgun_soldier") L 10/25/2026 - 01:41:53: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:53: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:41:53: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "25") (weapon "shotgun_soldier") L 10/25/2026 - 01:41:54: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:54: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:54: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "78") (realdamage "68") (weapon "quake_rl") L 10/25/2026 - 01:41:54: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "quake_rl" (attacker_position "-11097 12778 232") (victim_position "-11261 12956 131") L 10/25/2026 - 01:41:54: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:41:58: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:59: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:41:59: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:59: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "110") (weapon "quake_rl") L 10/25/2026 - 01:41:59: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:41:59: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 01:41:59: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:00: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:00: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:00: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:00: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "74") (realdamage "42") (weapon "quake_rl") L 10/25/2026 - 01:42:00: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "quake_rl" (attacker_position "-10860 12152 144") (victim_position "-10848 12487 145") L 10/25/2026 - 01:42:00: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:42:02: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:02: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:03: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:03: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "82") (weapon "quake_rl") L 10/25/2026 - 01:42:03: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:04: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:05: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:06: "uau<326><[U:1:103118669]>" picked up item "tf_ammo_pack" L 10/25/2026 - 01:42:06: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:06: "<3_<3<297><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/25/2026 - 01:42:09: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:10: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:10: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:10: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 01:42:10: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:11: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:12: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:12: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 01:42:12: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:13: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:42:13: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:13: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:42:14: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:42:14: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:42:14: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "36") (weapon "shotgun_soldier") L 10/25/2026 - 01:42:14: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:42:14: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:42:14: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "41") (realdamage "7") (weapon "shotgun_soldier") L 10/25/2026 - 01:42:14: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-11191 13997 120") (victim_position "-11070 13622 232") L 10/25/2026 - 01:42:14: "<3_<3<297><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 01:42:16: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:17: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:17: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:17: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "76") (weapon "quake_rl") L 10/25/2026 - 01:42:17: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:17: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:17: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 01:42:19: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:19: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:19: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:19: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 01:42:19: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:19: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:20: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:20: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 01:42:20: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:21: "<3_<3<297><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:21: "<3_<3<297><[U:1:1073712167]>" triggered "damage" against "uau<326><[U:1:103118669]>" (damage "78") (realdamage "77") (weapon "quake_rl") L 10/25/2026 - 01:42:21: "<3_<3<297><[U:1:1073712167]>" killed "uau<326><[U:1:103118669]>" with "quake_rl" (attacker_position "-11484 13693 106") (victim_position "-11199 13933 120") L 10/25/2026 - 01:42:21: "uau<326><[U:1:103118669]>" spawned as "soldier" L 10/25/2026 - 01:42:23: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:24: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:25: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:25: "<3_<3<297><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/25/2026 - 01:42:25: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:25: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:25: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 01:42:26: "<3_<3<297><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:26: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 01:42:26: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 01:42:26: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "92") (weapon "quake_rl") L 10/25/2026 - 01:42:26: "uau<326><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 01:42:26: "uau<326><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 01:42:26: "uau<326><[U:1:103118669]>" triggered "damage" against "<3_<3<297><[U:1:1073712167]>" (damage "31") (realdamage "24") (weapon "shotgun_soldier") L 10/25/2026 - 01:42:26: "<3_<3<297><[U:1:1073712167]>" joined team "Spectator" L 10/25/2026 - 01:42:26: "uau<326><[U:1:103118669]>" killed "<3_<3<297><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-11050 13758 232") (victim_position "-11050 13991 450") L 10/25/2026 - 01:42:26: World triggered "mge_match_end" (winner "[U:1:103118669]") (loser "[U:1:1073712167]") (winner_score "20") (loser_score "18")