L 10/25/2026 - 03:36:20: World triggered "meta_data" (matchid "2610250336206435") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 03:36:20: "yu<481><[U:1:199243516]>" changed role to "scout" L 10/25/2026 - 03:36:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" changed role to "soldier" L 10/25/2026 - 03:36:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:20: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:20: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "38") (weapon "scattergun") L 10/25/2026 - 03:36:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 03:36:21: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:21: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:21: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "69") (weapon "scattergun") L 10/25/2026 - 03:36:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "23") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:21: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:21: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:21: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "20") (weapon "scattergun") L 10/25/2026 - 03:36:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "33") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:22: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:22: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:22: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "33") (weapon "scattergun") L 10/25/2026 - 03:36:22: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:22: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:22: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:22: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "66") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:23: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:24: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 03:36:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 03:36:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "63") (realdamage "2") (weapon "tf_projectile_rocket") L 10/25/2026 - 03:36:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "tf_projectile_rocket" (attacker_position "-11002 12895 218") (victim_position "-11004 12695 265") L 10/25/2026 - 03:36:24: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:36:25: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:25: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:25: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "21") (weapon "scattergun") L 10/25/2026 - 03:36:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:26: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:26: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:26: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "12") (weapon "scattergun") L 10/25/2026 - 03:36:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:36:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "98") (weapon "quake_rl") L 10/25/2026 - 03:36:26: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:26: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:26: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 03:36:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:27: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:27: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:27: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "56") (weapon "scattergun") L 10/25/2026 - 03:36:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:36:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "53") (realdamage "48") (weapon "quake_rl") L 10/25/2026 - 03:36:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11068 13557 232") (victim_position "-10896 13708 177") L 10/25/2026 - 03:36:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "domination" against "yu<481><[U:1:199243516]>" L 10/25/2026 - 03:36:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:28: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:36:29: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:29: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:29: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 03:36:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:29: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:29: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:29: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "31") (weapon "scattergun") L 10/25/2026 - 03:36:30: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:31: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:31: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:31: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "37") (weapon "scattergun") L 10/25/2026 - 03:36:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:36:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 03:36:31: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:31: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:31: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "62") (weapon "scattergun") L 10/25/2026 - 03:36:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:36:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 03:36:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "42") (realdamage "27") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-10997 13096 120") (victim_position "-10976 13475 250") L 10/25/2026 - 03:36:32: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:36:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:33: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:33: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:33: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 03:36:35: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:35: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:35: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "36") (weapon "scattergun") L 10/25/2026 - 03:36:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:36:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 03:36:35: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:35: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:35: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "49") (weapon "scattergun") L 10/25/2026 - 03:36:36: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:36: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:36: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "88") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:37: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:37: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:37: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "100") (weapon "scattergun") L 10/25/2026 - 03:36:37: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "14") (realdamage "1") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-10915 12634 120") (victim_position "-11248 12605 314") L 10/25/2026 - 03:36:38: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:36:39: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:39: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:39: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 03:36:39: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:39: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:39: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "54") (weapon "scattergun") L 10/25/2026 - 03:36:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:40: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:40: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:40: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "42") (weapon "scattergun") L 10/25/2026 - 03:36:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:36:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 03:36:41: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:41: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:41: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:41: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "101") (weapon "scattergun") L 10/25/2026 - 03:36:41: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:42: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:43: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:36:43: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "21") (realdamage "3") (weapon "maxgun") L 10/25/2026 - 03:36:43: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "maxgun" (attacker_position "-11017 13431 168") (victim_position "-10979 13260 120") L 10/25/2026 - 03:36:43: "yu<481><[U:1:199243516]>" triggered "revenge" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" L 10/25/2026 - 03:36:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:36:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:45: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:45: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 03:36:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:45: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:45: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 03:36:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:46: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:46: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:46: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "56") (weapon "scattergun") L 10/25/2026 - 03:36:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:47: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:47: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "21") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:48: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:48: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:48: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "38") (weapon "scattergun") L 10/25/2026 - 03:36:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "42") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:48: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "maxgun") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "maxgun") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "maxgun") L 10/25/2026 - 03:36:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:50: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:36:50: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "maxgun") L 10/25/2026 - 03:36:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "26") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:52: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:52: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:52: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:36:52: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (weapon "maxgun") L 10/25/2026 - 03:36:52: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:52: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "52") (realdamage "26") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-10906 13462 120") (victim_position "-10806 13536 165") L 10/25/2026 - 03:36:52: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:36:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:54: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:54: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 03:36:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:36:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 03:36:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:55: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "49") (weapon "shotgun_soldier") L 10/25/2026 - 03:36:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:56: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:56: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "63") (weapon "scattergun") L 10/25/2026 - 03:36:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:36:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:56: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:36:56: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 03:36:57: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:57: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:36:57: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:58: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:36:58: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 03:36:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:58: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:59: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:36:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:59: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:36:59: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "21") (weapon "maxgun") L 10/25/2026 - 03:36:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:36:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:01: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:01: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:01: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:37:01: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "17") (weapon "maxgun") L 10/25/2026 - 03:37:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "48") (realdamage "38") (weapon "quake_rl") L 10/25/2026 - 03:37:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-10973 12832 232") (victim_position "-11301 13088 176") L 10/25/2026 - 03:37:01: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:37:02: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:02: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:02: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "25") (weapon "scattergun") L 10/25/2026 - 03:37:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:03: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:03: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:03: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "55") (weapon "scattergun") L 10/25/2026 - 03:37:04: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:04: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:04: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "44") (weapon "scattergun") L 10/25/2026 - 03:37:04: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:04: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:04: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 03:37:04: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:04: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:04: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 03:37:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:05: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:05: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:05: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "12") (weapon "scattergun") L 10/25/2026 - 03:37:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:06: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:06: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:06: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "44") (realdamage "25") (weapon "scattergun") L 10/25/2026 - 03:37:06: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-11026 13593 232") (victim_position "-11082 13323 188") L 10/25/2026 - 03:37:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:37:08: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:08: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:08: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 03:37:08: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:09: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:09: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:09: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "24") (weapon "scattergun") L 10/25/2026 - 03:37:09: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:09: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:09: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "49") (weapon "scattergun") L 10/25/2026 - 03:37:09: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:09: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:09: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 03:37:10: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:10: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:10: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 03:37:11: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:11: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:11: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 03:37:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:11: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:11: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:11: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "44") (weapon "scattergun") L 10/25/2026 - 03:37:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:12: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "37") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:12: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:12: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:37:12: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "16") (weapon "maxgun") L 10/25/2026 - 03:37:12: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:13: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:13: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:37:13: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (realdamage "14") (weapon "maxgun") L 10/25/2026 - 03:37:13: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "maxgun" (attacker_position "-11049 13641 232") (victim_position "-11040 13278 159") L 10/25/2026 - 03:37:13: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:37:13: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:13: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:14: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:15: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:15: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:15: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "64") (weapon "scattergun") L 10/25/2026 - 03:37:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:16: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:16: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:16: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "74") (weapon "scattergun") L 10/25/2026 - 03:37:16: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:16: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:16: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 03:37:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 03:37:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "89") (realdamage "76") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11112 13161 120") (victim_position "-11165 13186 120") L 10/25/2026 - 03:37:17: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:37:18: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:18: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:18: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "11") (weapon "scattergun") L 10/25/2026 - 03:37:18: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:19: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:19: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:19: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 03:37:19: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:20: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:20: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 03:37:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:20: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:20: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "61") (weapon "scattergun") L 10/25/2026 - 03:37:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:21: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:21: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:21: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 03:37:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "33") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:22: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:22: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:22: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "57") (weapon "scattergun") L 10/25/2026 - 03:37:22: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:22: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:22: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:37:22: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (realdamage "18") (weapon "maxgun") L 10/25/2026 - 03:37:22: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "maxgun" (attacker_position "-10838 12542 120") (victim_position "-10993 12773 232") L 10/25/2026 - 03:37:22: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:37:22: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:24: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:25: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:25: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:26: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "82") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:27: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:27: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:27: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "68") (weapon "scattergun") L 10/25/2026 - 03:37:27: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "89") (realdamage "49") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11178 13385 120") (victim_position "-11210 13435 120") L 10/25/2026 - 03:37:28: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:37:29: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:30: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:30: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:30: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 03:37:30: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:30: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:30: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 03:37:30: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:31: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:31: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:31: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "70") (weapon "scattergun") L 10/25/2026 - 03:37:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:31: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:31: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:31: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "103") (realdamage "102") (weapon "scattergun") L 10/25/2026 - 03:37:31: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-10975 12709 168") (victim_position "-11004 12783 232") L 10/25/2026 - 03:37:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:37:33: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:33: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:33: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:33: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "41") (weapon "scattergun") L 10/25/2026 - 03:37:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 03:37:34: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:34: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:34: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "42") (weapon "scattergun") L 10/25/2026 - 03:37:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "24") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:35: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:35: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:35: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 03:37:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "60") (realdamage "40") (weapon "quake_rl") L 10/25/2026 - 03:37:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11049 12877 240") (victim_position "-11018 12563 232") L 10/25/2026 - 03:37:35: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:37:37: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:37: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:37: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "4") (weapon "scattergun") L 10/25/2026 - 03:37:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:37: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:37: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:37: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "6") (weapon "scattergun") L 10/25/2026 - 03:37:38: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:38: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:38: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 03:37:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "108") (weapon "quake_rl") L 10/25/2026 - 03:37:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:39: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:39: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:39: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "112") (realdamage "38") (weapon "quake_rl") L 10/25/2026 - 03:37:39: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11078 13833 232") (victim_position "-11046 13889 168") L 10/25/2026 - 03:37:39: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:37:39: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:40: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:40: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:40: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "3") (weapon "scattergun") L 10/25/2026 - 03:37:40: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:40: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:40: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "33") (weapon "scattergun") L 10/25/2026 - 03:37:41: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:41: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:42: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:42: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:42: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "6") (weapon "scattergun") L 10/25/2026 - 03:37:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "6") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:43: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:43: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "56") (weapon "scattergun") L 10/25/2026 - 03:37:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "33") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:44: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:44: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:44: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:44: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "53") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:44: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:44: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:44: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:45: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:37:45: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "maxgun") L 10/25/2026 - 03:37:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:37:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "49") (realdamage "45") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11252 13266 120") (victim_position "-11472 13592 96") L 10/25/2026 - 03:37:45: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:37:47: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:47: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:47: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 03:37:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 03:37:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:48: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:50: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:50: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 03:37:50: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:50: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 03:37:50: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:50: "yu<481><[U:1:199243516]>" picked up item "tf_ammo_pack" L 10/25/2026 - 03:37:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:52: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "26") (realdamage "13") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11152 13029 176") (victim_position "-11023 12591 232") L 10/25/2026 - 03:37:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "domination" against "yu<481><[U:1:199243516]>" L 10/25/2026 - 03:37:53: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:37:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:54: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:54: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "54") (weapon "scattergun") L 10/25/2026 - 03:37:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:37:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 03:37:55: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:56: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:56: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "91") (weapon "scattergun") L 10/25/2026 - 03:37:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:56: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:56: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 03:37:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:37:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 03:37:57: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:57: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:37:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:58: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:58: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "93") (realdamage "55") (weapon "scattergun") L 10/25/2026 - 03:37:58: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-11085 13431 217") (victim_position "-10969 13247 120") L 10/25/2026 - 03:37:58: "yu<481><[U:1:199243516]>" triggered "revenge" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" L 10/25/2026 - 03:37:58: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:37:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:37:59: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:37:59: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 03:38:00: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:00: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:00: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 03:38:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:01: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:01: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:01: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 03:38:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 03:38:01: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:02: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:02: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:02: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 03:38:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "87") (realdamage "86") (weapon "quake_rl") L 10/25/2026 - 03:38:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11261 13364 120") (victim_position "-11121 13741 253") L 10/25/2026 - 03:38:03: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:38:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:04: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:04: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:04: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:04: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "21") (weapon "scattergun") L 10/25/2026 - 03:38:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 03:38:05: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:05: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:05: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "40") (weapon "scattergun") L 10/25/2026 - 03:38:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 03:38:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:06: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:06: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:06: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 03:38:07: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:07: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:07: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:07: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:07: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:07: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:07: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:07: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "59") (weapon "scattergun") L 10/25/2026 - 03:38:08: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:08: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:08: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:38:08: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 03:38:08: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:08: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:08: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:38:08: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "21") (weapon "maxgun") L 10/25/2026 - 03:38:08: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:08: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:08: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:08: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "50") (realdamage "5") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:08: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-10841 12965 120") (victim_position "-10923 12755 120") L 10/25/2026 - 03:38:08: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:38:09: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:10: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:10: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:10: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 03:38:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "74") (weapon "quake_rl") L 10/25/2026 - 03:38:11: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:11: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:11: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "60") (weapon "scattergun") L 10/25/2026 - 03:38:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:12: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:12: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:12: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "61") (weapon "scattergun") L 10/25/2026 - 03:38:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "74") (realdamage "72") (weapon "quake_rl") L 10/25/2026 - 03:38:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11045 13379 168") (victim_position "-10860 13605 197") L 10/25/2026 - 03:38:12: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:38:13: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:13: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:13: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "12") (weapon "scattergun") L 10/25/2026 - 03:38:13: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:14: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:14: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:14: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "32") (weapon "scattergun") L 10/25/2026 - 03:38:14: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:14: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:14: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 03:38:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 03:38:15: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:15: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:15: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "44") (weapon "scattergun") L 10/25/2026 - 03:38:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 03:38:16: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:16: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:16: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 03:38:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:16: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:16: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:38:16: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "maxgun") L 10/25/2026 - 03:38:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "31") (realdamage "17") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11171 12752 120") (victim_position "-11047 12503 232") L 10/25/2026 - 03:38:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "domination" against "yu<481><[U:1:199243516]>" L 10/25/2026 - 03:38:17: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:38:18: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:18: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:18: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "11") (weapon "scattergun") L 10/25/2026 - 03:38:18: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:18: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:18: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "85") (weapon "scattergun") L 10/25/2026 - 03:38:19: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:19: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:19: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:19: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "21") (weapon "scattergun") L 10/25/2026 - 03:38:19: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:19: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:19: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 03:38:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:20: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:20: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "11") (weapon "scattergun") L 10/25/2026 - 03:38:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:21: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:21: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:21: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "87") (realdamage "26") (weapon "scattergun") L 10/25/2026 - 03:38:21: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-10772 13529 189") (victim_position "-10942 13299 120") L 10/25/2026 - 03:38:21: "yu<481><[U:1:199243516]>" triggered "revenge" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" L 10/25/2026 - 03:38:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:38:22: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:23: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:23: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:23: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "74") (weapon "scattergun") L 10/25/2026 - 03:38:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:23: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:23: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:23: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "33") (weapon "scattergun") L 10/25/2026 - 03:38:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:24: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:24: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:24: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "64") (weapon "scattergun") L 10/25/2026 - 03:38:25: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "37") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:25: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:27: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:27: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:27: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:27: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:38:27: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 03:38:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:27: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:27: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:38:27: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "20") (realdamage "11") (weapon "maxgun") L 10/25/2026 - 03:38:27: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "maxgun" (attacker_position "-11083 13722 232") (victim_position "-11236 13580 120") L 10/25/2026 - 03:38:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:38:27: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:29: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:29: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:29: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 03:38:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:30: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:30: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:30: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:30: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:30: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:30: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:30: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "44") (weapon "scattergun") L 10/25/2026 - 03:38:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:31: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:32: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:32: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:32: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "58") (weapon "scattergun") L 10/25/2026 - 03:38:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:32: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:32: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:32: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "52") (weapon "scattergun") L 10/25/2026 - 03:38:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:33: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:33: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:38:33: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 03:38:33: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:34: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:34: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:38:34: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "21") (weapon "maxgun") L 10/25/2026 - 03:38:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:34: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:34: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:38:34: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (realdamage "1") (weapon "maxgun") L 10/25/2026 - 03:38:34: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "maxgun" (attacker_position "-11050 13509 232") (victim_position "-10965 13417 188") L 10/25/2026 - 03:38:34: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:38:35: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:35: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:35: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "4") (weapon "scattergun") L 10/25/2026 - 03:38:36: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:36: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:36: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:36: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "26") (weapon "scattergun") L 10/25/2026 - 03:38:36: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:36: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 03:38:36: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:36: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:36: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 03:38:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "66") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:37: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "25") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:38: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:38: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:38: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "43") (weapon "scattergun") L 10/25/2026 - 03:38:38: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:38: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:38: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 03:38:39: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:40: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "36") (realdamage "6") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-10910 13312 120") (victim_position "-11109 13592 232") L 10/25/2026 - 03:38:40: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:38:41: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:41: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:41: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "12") (weapon "scattergun") L 10/25/2026 - 03:38:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:42: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:42: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:42: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 03:38:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:43: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:43: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "62") (weapon "scattergun") L 10/25/2026 - 03:38:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:43: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:43: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "75") (weapon "scattergun") L 10/25/2026 - 03:38:43: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "world" (attacker_position "-10914 12926 196") (victim_position "-11063 12724 232") L 10/25/2026 - 03:38:44: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:38:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:45: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:45: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "53") (weapon "scattergun") L 10/25/2026 - 03:38:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:46: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:46: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:46: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "40") (weapon "scattergun") L 10/25/2026 - 03:38:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:46: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:46: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:46: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "42") (weapon "scattergun") L 10/25/2026 - 03:38:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "13") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:47: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "81") (weapon "quake_rl") L 10/25/2026 - 03:38:48: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "28") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:48: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:48: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:48: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "75") (weapon "scattergun") L 10/25/2026 - 03:38:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:49: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:38:49: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (realdamage "1") (weapon "maxgun") L 10/25/2026 - 03:38:49: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "maxgun" (attacker_position "-10866 13156 128") (victim_position "-11005 13215 120") L 10/25/2026 - 03:38:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:38:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:38:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:51: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:51: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 03:38:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:51: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:51: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "37") (weapon "scattergun") L 10/25/2026 - 03:38:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:53: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:53: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:53: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 03:38:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:54: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:54: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 03:38:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "69") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:54: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:54: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "98") (weapon "scattergun") L 10/25/2026 - 03:38:55: "yu<481><[U:1:199243516]>" picked up item "tf_ammo_pack" L 10/25/2026 - 03:38:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:38:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "45") (weapon "shotgun_soldier") L 10/25/2026 - 03:38:55: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:55: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:55: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "8") (realdamage "1") (weapon "scattergun") L 10/25/2026 - 03:38:55: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-10992 13235 120") (victim_position "-11061 13598 232") L 10/25/2026 - 03:38:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:38:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:56: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:56: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "20") (weapon "scattergun") L 10/25/2026 - 03:38:57: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:57: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:57: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:57: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 03:38:58: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:58: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:58: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 03:38:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:58: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:58: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 03:38:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:38:59: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:38:59: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "64") (weapon "scattergun") L 10/25/2026 - 03:38:59: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:38:59: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:38:59: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "105") (weapon "quake_rl") L 10/25/2026 - 03:39:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "51") (realdamage "34") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11143 13071 120") (victim_position "-11118 13431 174") L 10/25/2026 - 03:39:00: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:39:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:02: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:03: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:03: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:03: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "51") (weapon "scattergun") L 10/25/2026 - 03:39:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:03: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:03: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:03: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 03:39:04: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:04: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:04: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:04: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "73") (weapon "scattergun") L 10/25/2026 - 03:39:04: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 03:39:05: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:05: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:05: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:05: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "44") (weapon "scattergun") L 10/25/2026 - 03:39:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "63") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:06: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:39:06: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:39:06: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:39:06: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "maxgun") L 10/25/2026 - 03:39:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "50") (realdamage "4") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11157 12493 178") (victim_position "-11024 12510 529") L 10/25/2026 - 03:39:06: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:39:08: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:08: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:08: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "36") (weapon "scattergun") L 10/25/2026 - 03:39:08: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:09: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:09: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:09: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "6") (weapon "scattergun") L 10/25/2026 - 03:39:09: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:09: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:09: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:09: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 03:39:10: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:10: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:10: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "92") (weapon "scattergun") L 10/25/2026 - 03:39:10: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:10: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:10: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "71") (weapon "quake_rl") L 10/25/2026 - 03:39:10: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:10: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:10: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:10: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 03:39:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "50") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:11: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:11: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:11: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "55") (realdamage "34") (weapon "scattergun") L 10/25/2026 - 03:39:11: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-10871 13469 560") (victim_position "-11052 13515 232") L 10/25/2026 - 03:39:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:39:13: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:13: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:13: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 03:39:13: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:13: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:13: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:13: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "5") (weapon "scattergun") L 10/25/2026 - 03:39:14: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:14: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:14: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:14: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "56") (weapon "scattergun") L 10/25/2026 - 03:39:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "45") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:15: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:15: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:15: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 03:39:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 03:39:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:15: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:16: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "53") (realdamage "7") (weapon "quake_rl") L 10/25/2026 - 03:39:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-10900 13393 253") (victim_position "-10877 13593 120") L 10/25/2026 - 03:39:17: World triggered "mge_match_end" (winner "[U:1:324215498]") (loser "[U:1:199243516]") (winner_score "20") (loser_score "13")