L 10/25/2026 - 03:39:24: World triggered "meta_data" (matchid "2610250339248670") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 03:39:24: "yu<481><[U:1:199243516]>" changed role to "scout" L 10/25/2026 - 03:39:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" changed role to "soldier" L 10/25/2026 - 03:39:24: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:24: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:24: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 03:39:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:24: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:25: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:25: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:25: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 03:39:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:26: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:26: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:26: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "54") (weapon "scattergun") L 10/25/2026 - 03:39:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:26: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:26: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:26: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "84") (weapon "scattergun") L 10/25/2026 - 03:39:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "29") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:27: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:27: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:27: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "41") (weapon "scattergun") L 10/25/2026 - 03:39:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 03:39:28: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "world" (attacker_position "-11122 12749 232") (victim_position "-11110 12873 171") L 10/25/2026 - 03:39:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:39:30: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:30: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:30: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:30: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:30: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 03:39:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:31: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:31: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:31: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 03:39:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:32: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:32: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:32: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "87") (weapon "scattergun") L 10/25/2026 - 03:39:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "104") (weapon "quake_rl") L 10/25/2026 - 03:39:32: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "25") (realdamage "16") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11102 13008 120") (victim_position "-11057 12608 407") L 10/25/2026 - 03:39:33: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:39:34: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:34: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:34: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "3") (weapon "scattergun") L 10/25/2026 - 03:39:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:35: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:35: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:35: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 03:39:36: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:36: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:36: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 03:39:36: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:36: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:36: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 03:39:36: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:36: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:36: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:36: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 03:39:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:37: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "85") (realdamage "76") (weapon "quake_rl") L 10/25/2026 - 03:39:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11008 13567 232") (victim_position "-10822 13682 148") L 10/25/2026 - 03:39:38: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:39:39: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:39: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:39: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 03:39:40: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "83") (weapon "quake_rl") L 10/25/2026 - 03:39:40: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:40: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:40: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "57") (weapon "scattergun") L 10/25/2026 - 03:39:41: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:41: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:41: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "67") (realdamage "64") (weapon "quake_rl") L 10/25/2026 - 03:39:41: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11007 12862 232") (victim_position "-11162 12497 197") L 10/25/2026 - 03:39:41: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:39:42: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:43: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:43: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "59") (weapon "scattergun") L 10/25/2026 - 03:39:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 03:39:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:43: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:43: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 03:39:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:44: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:44: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "31") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:45: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:45: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 03:39:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "9") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:47: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:47: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:47: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "102") (weapon "scattergun") L 10/25/2026 - 03:39:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:49: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:49: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "66") (realdamage "4") (weapon "scattergun") L 10/25/2026 - 03:39:49: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-11247 13703 164") (victim_position "-11167 13377 120") L 10/25/2026 - 03:39:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 03:39:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:39:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:51: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:51: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 03:39:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:51: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:51: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 03:39:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:53: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:53: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:53: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 03:39:53: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:53: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:53: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "73") (weapon "scattergun") L 10/25/2026 - 03:39:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:39:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "58") (weapon "quake_rl") L 10/25/2026 - 03:39:55: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:56: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:56: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "48") (weapon "scattergun") L 10/25/2026 - 03:39:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "47") (weapon "shotgun_soldier") L 10/25/2026 - 03:39:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:39:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:39:56: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:39:56: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "maxgun") L 10/25/2026 - 03:39:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:39:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:39:57: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:39:57: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "world" (attacker_position "-11076 13200 120") (victim_position "-11409 13070 -112") L 10/25/2026 - 03:39:57: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:39:58: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:39:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:39:59: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:39:59: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "75") (weapon "scattergun") L 10/25/2026 - 03:39:59: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:00: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:00: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:00: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "52") (weapon "scattergun") L 10/25/2026 - 03:40:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 03:40:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:00: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:00: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:00: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 03:40:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:01: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:01: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:01: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:01: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "26") (weapon "scattergun") L 10/25/2026 - 03:40:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "46") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:02: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:02: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:02: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:40:02: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "maxgun") L 10/25/2026 - 03:40:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "53") (realdamage "28") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11048 12920 168") (victim_position "-11361 12861 102") L 10/25/2026 - 03:40:02: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:40:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:04: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:04: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:04: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "42") (weapon "scattergun") L 10/25/2026 - 03:40:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:05: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:05: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:05: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "48") (weapon "scattergun") L 10/25/2026 - 03:40:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:06: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:06: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:06: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "78") (weapon "scattergun") L 10/25/2026 - 03:40:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:06: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:06: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:06: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "60") (weapon "scattergun") L 10/25/2026 - 03:40:07: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:07: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:07: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:07: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "99") (realdamage "10") (weapon "scattergun") L 10/25/2026 - 03:40:07: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-10922 13517 134") (victim_position "-10984 13375 168") L 10/25/2026 - 03:40:07: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:40:09: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:10: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:10: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:10: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:10: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:10: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "95") (weapon "scattergun") L 10/25/2026 - 03:40:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:11: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:11: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:11: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "94") (realdamage "70") (weapon "scattergun") L 10/25/2026 - 03:40:11: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-10959 13432 233") (victim_position "-10964 13239 120") L 10/25/2026 - 03:40:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:40:13: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:13: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:13: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 03:40:13: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:14: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:14: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 03:40:14: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:14: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:14: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:14: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:14: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "49") (weapon "scattergun") L 10/25/2026 - 03:40:15: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:15: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:15: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 03:40:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:15: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 03:40:16: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:16: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:16: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "38") (weapon "scattergun") L 10/25/2026 - 03:40:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "32") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "23") (realdamage "10") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:16: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-10986 13291 120") (victim_position "-10931 13757 399") L 10/25/2026 - 03:40:16: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:40:18: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:18: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:18: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 03:40:18: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:19: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:19: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:19: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 03:40:19: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:19: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:19: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "54") (weapon "scattergun") L 10/25/2026 - 03:40:19: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:20: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:20: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 03:40:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 03:40:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:20: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:20: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "24") (weapon "scattergun") L 10/25/2026 - 03:40:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "65") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:21: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:21: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:21: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "81") (realdamage "79") (weapon "scattergun") L 10/25/2026 - 03:40:21: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-10903 12368 178") (victim_position "-11060 12582 232") L 10/25/2026 - 03:40:21: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:40:23: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:23: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:23: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 03:40:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:23: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:23: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:23: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "26") (weapon "scattergun") L 10/25/2026 - 03:40:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 03:40:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:24: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:24: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:24: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "69") (weapon "scattergun") L 10/25/2026 - 03:40:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:25: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:25: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:25: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "84") (weapon "scattergun") L 10/25/2026 - 03:40:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:25: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:25: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:25: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "61") (realdamage "12") (weapon "scattergun") L 10/25/2026 - 03:40:25: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-10989 12652 232") (victim_position "-11109 12917 236") L 10/25/2026 - 03:40:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 03:40:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:40:26: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:26: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:26: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 03:40:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 03:40:27: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:27: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:27: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "5") (weapon "scattergun") L 10/25/2026 - 03:40:27: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:28: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:28: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:28: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 03:40:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "12") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:28: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:28: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:28: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 03:40:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "37") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:29: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:29: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:29: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 03:40:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "48") (realdamage "13") (weapon "quake_rl") L 10/25/2026 - 03:40:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11074 13182 120") (victim_position "-10911 12755 194") L 10/25/2026 - 03:40:29: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:40:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:31: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:31: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:31: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "21") (weapon "scattergun") L 10/25/2026 - 03:40:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:32: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:32: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:32: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "12") (weapon "scattergun") L 10/25/2026 - 03:40:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "21") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:32: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "52") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:33: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:33: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:33: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 03:40:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 03:40:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:34: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:34: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:34: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 03:40:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "6") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "47") (realdamage "17") (weapon "quake_rl") L 10/25/2026 - 03:40:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11167 13451 211") (victim_position "-10947 13842 190") L 10/25/2026 - 03:40:35: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:40:37: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:37: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:37: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 03:40:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:37: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:37: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:37: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 03:40:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:38: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:38: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:38: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 03:40:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:39: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:39: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:39: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "99") (weapon "scattergun") L 10/25/2026 - 03:40:39: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:39: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "90") (weapon "quake_rl") L 10/25/2026 - 03:40:39: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:40: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:40: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:40: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:40: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "101") (realdamage "68") (weapon "scattergun") L 10/25/2026 - 03:40:40: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-11075 12693 349") (victim_position "-11032 12649 232") L 10/25/2026 - 03:40:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:40:41: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:41: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:41: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 03:40:41: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:42: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:42: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:42: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "60") (weapon "scattergun") L 10/25/2026 - 03:40:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 03:40:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "24") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:44: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:44: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:44: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "73") (realdamage "65") (weapon "quake_rl") L 10/25/2026 - 03:40:44: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11290 13327 120") (victim_position "-11485 13431 194") L 10/25/2026 - 03:40:44: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:44: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:40:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:46: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:46: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:46: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "4") (weapon "scattergun") L 10/25/2026 - 03:40:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "40") (weapon "quake_rl") L 10/25/2026 - 03:40:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:46: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:46: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:46: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 03:40:47: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:47: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:47: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:47: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 03:40:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "41") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:48: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:50: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:50: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:50: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:50: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:40:50: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (weapon "maxgun") L 10/25/2026 - 03:40:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:50: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:40:50: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (weapon "maxgun") L 10/25/2026 - 03:40:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:51: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:40:51: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (weapon "maxgun") L 10/25/2026 - 03:40:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:51: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:40:51: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (weapon "maxgun") L 10/25/2026 - 03:40:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:52: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:53: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:53: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:40:53: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (weapon "maxgun") L 10/25/2026 - 03:40:53: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:53: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:53: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:40:53: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (weapon "maxgun") L 10/25/2026 - 03:40:53: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:40:54: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:40:54: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "22") (weapon "maxgun") L 10/25/2026 - 03:40:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "87") (realdamage "51") (weapon "shotgun_soldier") L 10/25/2026 - 03:40:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-10880 13059 120") (victim_position "-10829 12926 120") L 10/25/2026 - 03:40:54: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:40:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:55: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:55: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:55: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 03:40:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:56: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:40:56: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 03:40:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:40:57: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:57: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:40:58: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:40:59: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:40:59: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "76") (weapon "quake_rl") L 10/25/2026 - 03:40:59: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:00: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:00: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:00: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 03:41:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "85") (realdamage "46") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11210 13524 120") (victim_position "-11074 13545 232") L 10/25/2026 - 03:41:00: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:41:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:03: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:03: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:03: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "48") (weapon "scattergun") L 10/25/2026 - 03:41:04: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:04: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:05: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:05: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:05: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 03:41:05: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:05: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 03:41:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:06: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:06: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:06: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 03:41:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "49") (realdamage "23") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11100 12912 168") (victim_position "-11257 12572 276") L 10/25/2026 - 03:41:06: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "domination" against "yu<481><[U:1:199243516]>" L 10/25/2026 - 03:41:07: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:41:08: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:08: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:08: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "26") (weapon "scattergun") L 10/25/2026 - 03:41:08: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:08: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:08: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 03:41:09: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:09: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:09: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 03:41:09: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:09: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:09: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:09: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:09: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "88") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:10: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:10: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:10: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "87") (weapon "scattergun") L 10/25/2026 - 03:41:10: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:10: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "59") (realdamage "11") (weapon "quake_rl") L 10/25/2026 - 03:41:10: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11018 13657 284") (victim_position "-10955 13785 334") L 10/25/2026 - 03:41:10: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:10: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:41:11: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:11: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 03:41:12: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:12: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:12: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:12: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 03:41:13: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:13: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:13: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:13: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "99") (weapon "scattergun") L 10/25/2026 - 03:41:13: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:14: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:14: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:14: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "97") (realdamage "92") (weapon "scattergun") L 10/25/2026 - 03:41:14: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-11146 12833 232") (victim_position "-11096 13017 237") L 10/25/2026 - 03:41:14: "yu<481><[U:1:199243516]>" triggered "revenge" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" L 10/25/2026 - 03:41:14: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:41:16: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:16: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:16: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "25") (weapon "scattergun") L 10/25/2026 - 03:41:16: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:16: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:16: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "55") (weapon "scattergun") L 10/25/2026 - 03:41:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 03:41:17: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:17: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:17: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "44") (weapon "scattergun") L 10/25/2026 - 03:41:17: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:18: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:18: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:18: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "42") (weapon "scattergun") L 10/25/2026 - 03:41:18: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:18: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:18: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:18: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:18: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:18: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 03:41:18: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:19: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:19: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:19: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 03:41:19: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "15") (weapon "maxgun") L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (realdamage "2") (weapon "maxgun") L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "maxgun" (attacker_position "-11036 12833 232") (victim_position "-10943 13187 120") L 10/25/2026 - 03:41:20: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:41:20: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:41:22: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:22: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:22: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:22: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 03:41:23: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:23: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:23: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:23: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "56") (weapon "scattergun") L 10/25/2026 - 03:41:24: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 03:41:24: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:24: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:25: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "58") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:26: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:26: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:26: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "57") (weapon "scattergun") L 10/25/2026 - 03:41:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "66") (realdamage "10") (weapon "quake_rl") L 10/25/2026 - 03:41:26: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11037 13361 168") (victim_position "-10778 13646 128") L 10/25/2026 - 03:41:26: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:41:28: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:28: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:28: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "52") (weapon "scattergun") L 10/25/2026 - 03:41:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:28: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:28: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:28: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "58") (weapon "scattergun") L 10/25/2026 - 03:41:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:28: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "71") (weapon "quake_rl") L 10/25/2026 - 03:41:29: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:29: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:29: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "55") (weapon "scattergun") L 10/25/2026 - 03:41:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "60") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:29: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "38") (realdamage "15") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:29: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11054 12815 232") (victim_position "-11122 12498 286") L 10/25/2026 - 03:41:30: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:41:31: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:31: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:31: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:31: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "3") (weapon "scattergun") L 10/25/2026 - 03:41:32: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:32: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:32: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "11") (weapon "scattergun") L 10/25/2026 - 03:41:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:32: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "12") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:32: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:32: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:32: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "31") (weapon "scattergun") L 10/25/2026 - 03:41:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:33: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:34: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:34: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:34: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 03:41:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "99") (weapon "quake_rl") L 10/25/2026 - 03:41:34: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "39") (realdamage "11") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:35: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11069 13431 168") (victim_position "-11039 13621 374") L 10/25/2026 - 03:41:35: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:41:36: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:36: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:37: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:37: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:37: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "48") (weapon "scattergun") L 10/25/2026 - 03:41:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 03:41:37: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:37: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "55") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:38: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:38: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:38: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "99") (weapon "scattergun") L 10/25/2026 - 03:41:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "83") (realdamage "40") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11149 12599 215") (victim_position "-11076 12408 281") L 10/25/2026 - 03:41:38: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "domination" against "yu<481><[U:1:199243516]>" L 10/25/2026 - 03:41:38: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:41:40: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:40: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:40: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 03:41:40: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:40: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:40: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:40: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "74") (weapon "scattergun") L 10/25/2026 - 03:41:41: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:41: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:41: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 03:41:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:42: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:43: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:43: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "62") (weapon "scattergun") L 10/25/2026 - 03:41:43: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "world" (attacker_position "-11146 13478 265") (victim_position "-11138 13337 120") L 10/25/2026 - 03:41:43: "yu<481><[U:1:199243516]>" triggered "revenge" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" L 10/25/2026 - 03:41:43: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:43: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:41:45: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:45: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:46: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:46: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:46: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "66") (weapon "scattergun") L 10/25/2026 - 03:41:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:46: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:46: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:46: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "53") (weapon "scattergun") L 10/25/2026 - 03:41:46: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:47: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:47: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:47: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 03:41:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:47: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "43") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:48: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:48: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:48: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 03:41:48: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "13") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:49: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:49: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:49: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "49") (realdamage "39") (weapon "scattergun") L 10/25/2026 - 03:41:49: "yu<481><[U:1:199243516]>" killed "FLAMESS | vanguard.tf<483><[U:1:324215498]>" with "scattergun" (attacker_position "-11133 13799 237") (victim_position "-11148 13366 191") L 10/25/2026 - 03:41:49: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" spawned as "soldier" L 10/25/2026 - 03:41:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:50: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:50: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 03:41:50: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:50: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:50: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:50: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 03:41:51: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:51: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:51: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:51: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 03:41:52: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:52: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:52: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 03:41:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:52: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:52: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:52: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "62") (weapon "scattergun") L 10/25/2026 - 03:41:52: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 03:41:53: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:53: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:53: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 03:41:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:53: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "24") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "52") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:41:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:41:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:41:54: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:41:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:41:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "30") (realdamage "3") (weapon "shotgun_soldier") L 10/25/2026 - 03:41:54: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11175 13228 120") (victim_position "-11064 13538 232") L 10/25/2026 - 03:41:54: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:41:55: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:56: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:56: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "5") (weapon "scattergun") L 10/25/2026 - 03:41:56: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:56: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:57: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:57: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:57: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "64") (weapon "scattergun") L 10/25/2026 - 03:41:57: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:57: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:57: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "99") (weapon "quake_rl") L 10/25/2026 - 03:41:58: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:58: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:58: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:41:58: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "52") (realdamage "46") (weapon "quake_rl") L 10/25/2026 - 03:41:58: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "quake_rl" (attacker_position "-11093 12872 237") (victim_position "-10879 12715 294") L 10/25/2026 - 03:41:58: "yu<481><[U:1:199243516]>" spawned as "scout" L 10/25/2026 - 03:41:59: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:41:59: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:41:59: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:41:59: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 03:42:00: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:42:00: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:42:00: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "5") (weapon "scattergun") L 10/25/2026 - 03:42:00: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:42:01: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:42:01: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:42:01: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 03:42:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 03:42:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "46") (weapon "quake_rl") L 10/25/2026 - 03:42:01: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:42:01: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:42:01: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 03:42:01: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "45") (weapon "scattergun") L 10/25/2026 - 03:42:02: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:42:02: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 03:42:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:42:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:42:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "75") (weapon "shotgun_soldier") L 10/25/2026 - 03:42:03: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 03:42:03: "yu<481><[U:1:199243516]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 03:42:03: "yu<481><[U:1:199243516]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 03:42:03: "yu<481><[U:1:199243516]>" triggered "damage" against "FLAMESS | vanguard.tf<483><[U:1:324215498]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 03:42:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 03:42:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 03:42:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" triggered "damage" against "yu<481><[U:1:199243516]>" (damage "40") (realdamage "24") (weapon "shotgun_soldier") L 10/25/2026 - 03:42:03: "FLAMESS | vanguard.tf<483><[U:1:324215498]>" killed "yu<481><[U:1:199243516]>" with "shotgun_soldier" (attacker_position "-11104 13385 168") (victim_position "-11341 13307 147") L 10/25/2026 - 03:42:03: World triggered "mge_match_end" (winner "[U:1:324215498]") (loser "[U:1:199243516]") (winner_score "20") (loser_score "11")