L 10/25/2026 - 05:25:47: World triggered "meta_data" (matchid "2610250525471193") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 05:25:47: "pibble 2<53><[U:1:1651713733]>" changed role to "scout" L 10/25/2026 - 05:25:47: "n<54><[U:1:103654425]>" changed role to "soldier" L 10/25/2026 - 05:25:48: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:25:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:25:49: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:25:49: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 05:25:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:25:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:25:49: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:25:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:25:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:25:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:25:50: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "36") (weapon "scattergun") L 10/25/2026 - 05:25:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:25:53: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:25:53: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:25:53: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "45") (weapon "quake_rl") L 10/25/2026 - 05:25:53: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:25:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:25:54: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:25:54: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "30") (realdamage "22") (weapon "shotgun_soldier") L 10/25/2026 - 05:25:54: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6594 -9072 215") (victim_position "6319 -9255 186") L 10/25/2026 - 05:25:54: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:25:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:25:55: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:25:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:25:56: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:25:58: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:25:58: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:25:58: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "53") (weapon "scattergun") L 10/25/2026 - 05:25:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:25:58: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:25:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:00: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:00: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:00: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "24") (weapon "scattergun") L 10/25/2026 - 05:26:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:01: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:01: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:01: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "54") (weapon "scattergun") L 10/25/2026 - 05:26:01: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:26:01: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "93") (weapon "quake_rl") L 10/25/2026 - 05:26:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:02: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:02: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:02: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "49") (realdamage "36") (weapon "shotgun_soldier") L 10/25/2026 - 05:26:02: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6961 -9529 240") (victim_position "7005 -9328 365") L 10/25/2026 - 05:26:02: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:26:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:06: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:07: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:26:07: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 05:26:07: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:07: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:07: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "57") (weapon "scattergun") L 10/25/2026 - 05:26:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:07: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:26:07: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "46") (weapon "quake_rl") L 10/25/2026 - 05:26:08: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:08: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:08: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 05:26:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:09: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:09: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "43") (realdamage "25") (weapon "shotgun_soldier") L 10/25/2026 - 05:26:09: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6754 -9360 282") (victim_position "6613 -9343 220") L 10/25/2026 - 05:26:09: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:26:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:11: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "guillotine") L 10/25/2026 - 05:26:11: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:12: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:12: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:12: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:13: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:13: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "59") (weapon "scattergun") L 10/25/2026 - 05:26:13: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:13: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:26:14: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:14: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:14: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:14: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "6") (weapon "scattergun") L 10/25/2026 - 05:26:14: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:15: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:15: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:16: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:16: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "25") (weapon "scattergun") L 10/25/2026 - 05:26:17: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:18: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 05:26:18: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:18: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:18: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "26") (weapon "scattergun") L 10/25/2026 - 05:26:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:18: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "74") (weapon "shotgun_soldier") L 10/25/2026 - 05:26:19: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:19: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:19: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (realdamage "16") (weapon "scattergun") L 10/25/2026 - 05:26:19: "pibble 2<53><[U:1:1651713733]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6237 -9709 298") (victim_position "6414 -9458 240") L 10/25/2026 - 05:26:19: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:26:22: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:22: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:22: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "44") (weapon "scattergun") L 10/25/2026 - 05:26:23: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:23: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:23: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 05:26:23: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:23: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:23: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "68") (weapon "scattergun") L 10/25/2026 - 05:26:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:24: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "78") (weapon "scattergun") L 10/25/2026 - 05:26:25: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:25: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:25: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "76") (realdamage "8") (weapon "scattergun") L 10/25/2026 - 05:26:25: "pibble 2<53><[U:1:1651713733]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6751 -9411 228") (victim_position "6536 -9454 240") L 10/25/2026 - 05:26:25: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:26:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:26:34: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 05:26:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:34: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:35: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:35: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:35: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "23") (realdamage "19") (weapon "shotgun_soldier") L 10/25/2026 - 05:26:35: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6551 -9418 230") (victim_position "6688 -9297 463") L 10/25/2026 - 05:26:35: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:26:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:37: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "guillotine") L 10/25/2026 - 05:26:37: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:38: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:38: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:38: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:38: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:26:38: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "76") (weapon "quake_rl") L 10/25/2026 - 05:26:38: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:39: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:39: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 05:26:39: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:40: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:40: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "40") (weapon "scattergun") L 10/25/2026 - 05:26:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:40: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:40: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "29") (weapon "shotgun_soldier") L 10/25/2026 - 05:26:40: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:41: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:41: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:42: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:26:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:43: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:43: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "25") (weapon "shotgun_soldier") L 10/25/2026 - 05:26:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:26:43: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 05:26:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:26:44: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "20") (realdamage "16") (weapon "shotgun_soldier") L 10/25/2026 - 05:26:44: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6981 -9543 240") (victim_position "7160 -9161 158") L 10/25/2026 - 05:26:44: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:26:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:48: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:26:48: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 05:26:48: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:26:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:49: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:26:49: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "82") (realdamage "65") (weapon "quake_rl") L 10/25/2026 - 05:26:49: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6704 -9275 212") (victim_position "6794 -8933 262") L 10/25/2026 - 05:26:49: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:26:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:26:54: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "32") (weapon "quake_rl") L 10/25/2026 - 05:26:55: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:59: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:26:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:00: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:00: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:00: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:00: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "34") (weapon "quake_rl") L 10/25/2026 - 05:27:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:03: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:27:03: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:27:03: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "panic_attack") L 10/25/2026 - 05:27:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:03: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:03: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "44") (weapon "quake_rl") L 10/25/2026 - 05:27:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:03: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:03: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:04: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:05: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:05: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "45") (weapon "quake_rl") L 10/25/2026 - 05:27:05: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:06: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:07: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:09: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:11: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:12: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:12: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:12: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 05:27:12: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:12: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "97") (weapon "quake_rl") L 10/25/2026 - 05:27:14: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:14: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:14: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:27:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:19: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:19: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "47") (realdamage "5") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:19: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6330 -9272 236") (victim_position "6168 -9023 226") L 10/25/2026 - 05:27:19: "n<54><[U:1:103654425]>" triggered "domination" against "pibble 2<53><[U:1:1651713733]>" L 10/25/2026 - 05:27:19: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:27:20: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:24: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 05:27:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:24: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:24: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "87") (weapon "quake_rl") L 10/25/2026 - 05:27:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:25: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:25: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:25: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 05:27:26: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:26: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:26: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 05:27:26: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:26: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 05:27:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:27: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:27: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "24") (realdamage "7") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:27: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6454 -9331 362") (victim_position "6385 -9595 393") L 10/25/2026 - 05:27:27: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:27:29: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:30: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:30: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "39") (weapon "quake_rl") L 10/25/2026 - 05:27:30: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:30: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:30: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "84") (weapon "quake_rl") L 10/25/2026 - 05:27:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:32: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:32: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 05:27:33: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:33: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:33: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 05:27:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:33: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:33: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "37") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:34: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:34: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:34: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 05:27:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:34: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "19") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:35: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:35: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "24") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:36: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:36: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "29") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:36: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:36: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:36: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:27:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:27:37: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "panic_attack") L 10/25/2026 - 05:27:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:37: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:37: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "9") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:27:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:27:37: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "3") (weapon "panic_attack") L 10/25/2026 - 05:27:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:41: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:41: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "31") (realdamage "7") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:41: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6957 -9192 198") (victim_position "6941 -9789 271") L 10/25/2026 - 05:27:41: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:41: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:27:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:43: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:43: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 05:27:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:44: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 05:27:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:45: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:45: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:45: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "43") (weapon "quake_rl") L 10/25/2026 - 05:27:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:46: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:46: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "34") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:47: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:47: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:47: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 05:27:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:47: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:48: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:48: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 05:27:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:48: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:48: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "6") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:48: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:48: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:52: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:27:52: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "35") (realdamage "22") (weapon "shotgun_soldier") L 10/25/2026 - 05:27:52: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6999 -8701 232") (victim_position "7260 -9158 186") L 10/25/2026 - 05:27:53: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:27:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:56: "pibble 2<53><[U:1:1651713733]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:27:58: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:27:58: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:27:58: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 05:27:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:00: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:02: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:02: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:28:02: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:02: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 05:28:02: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:03: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:03: "pibble 2<53><[U:1:1651713733]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:28:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:04: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:04: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 05:28:04: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:28:04: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:28:04: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "panic_attack") L 10/25/2026 - 05:28:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:28:04: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:28:04: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "19") (weapon "shotgun_soldier") L 10/25/2026 - 05:28:04: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:04: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "52") (realdamage "22") (weapon "quake_rl") L 10/25/2026 - 05:28:04: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "7121 -9507 240") (victim_position "7222 -8843 205") L 10/25/2026 - 05:28:04: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:28:06: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:07: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:07: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "88") (weapon "quake_rl") L 10/25/2026 - 05:28:07: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:07: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:07: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 05:28:08: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:08: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:09: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:09: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:28:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:11: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:12: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:12: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 05:28:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:28:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:13: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 05:28:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:28:14: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:28:14: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "72") (realdamage "51") (weapon "shotgun_soldier") L 10/25/2026 - 05:28:14: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6417 -9275 204") (victim_position "6441 -9540 240") L 10/25/2026 - 05:28:14: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:28:18: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "42") (weapon "tide_turner") L 10/25/2026 - 05:28:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:18: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "95") (weapon "quake_rl") L 10/25/2026 - 05:28:19: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "88") (weapon "demokatana") (crit "mini") L 10/25/2026 - 05:28:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:25: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "loose_cannon") L 10/25/2026 - 05:28:25: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (realdamage "24") (weapon "loose_cannon") L 10/25/2026 - 05:28:25: "pibble 2<53><[U:1:1651713733]>" killed "n<54><[U:1:103654425]>" with "loose_cannon" (attacker_position "6172 -8925 207") (victim_position "6489 -8693 241") L 10/25/2026 - 05:28:25: "pibble 2<53><[U:1:1651713733]>" triggered "revenge" against "n<54><[U:1:103654425]>" L 10/25/2026 - 05:28:25: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:28:28: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:28: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "93") (weapon "quake_rl") L 10/25/2026 - 05:28:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:28: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "loose_cannon") L 10/25/2026 - 05:28:28: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (weapon "loose_cannon") L 10/25/2026 - 05:28:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:29: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:29: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 05:28:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:30: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:30: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "80") (realdamage "46") (weapon "quake_rl") L 10/25/2026 - 05:28:30: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "7172 -9338 263") (victim_position "6889 -9204 220") L 10/25/2026 - 05:28:30: "pibble 2<53><[U:1:1651713733]>" spawned as "demoman" L 10/25/2026 - 05:28:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:28:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:33: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (weapon "tide_turner") L 10/25/2026 - 05:28:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:33: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "88") (weapon "demokatana") (crit "mini") L 10/25/2026 - 05:28:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:34: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "40") (weapon "quake_rl") L 10/25/2026 - 05:28:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:28:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:28:34: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 05:28:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:28:35: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:28:35: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "9") (weapon "shotgun_soldier") L 10/25/2026 - 05:28:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "loose_cannon") L 10/25/2026 - 05:28:39: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "51") (weapon "loose_cannon") L 10/25/2026 - 05:28:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:41: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:41: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "66") (realdamage "39") (weapon "quake_rl") L 10/25/2026 - 05:28:41: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6882 -9471 240") (victim_position "6802 -9193 266") L 10/25/2026 - 05:28:41: "pibble 2<53><[U:1:1651713733]>" spawned as "demoman" L 10/25/2026 - 05:28:47: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:47: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:28:47: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "65") (weapon "demokatana") L 10/25/2026 - 05:28:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "loose_cannon") L 10/25/2026 - 05:28:50: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (weapon "loose_cannon") L 10/25/2026 - 05:28:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:51: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "75") (realdamage "64") (weapon "quake_rl") L 10/25/2026 - 05:28:51: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "7035 -9372 448") (victim_position "7234 -8971 179") L 10/25/2026 - 05:28:51: "pibble 2<53><[U:1:1651713733]>" spawned as "demoman" L 10/25/2026 - 05:28:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:57: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:28:58: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:28:58: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "93") (weapon "quake_rl") L 10/25/2026 - 05:28:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:29:00: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:29:00: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "93") (realdamage "36") (weapon "quake_rl") L 10/25/2026 - 05:29:00: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6550 -9139 209") (victim_position "6426 -9216 306") L 10/25/2026 - 05:29:00: "n<54><[U:1:103654425]>" triggered "domination" against "pibble 2<53><[U:1:1651713733]>" L 10/25/2026 - 05:29:00: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:29:00: "pibble 2<53><[U:1:1651713733]>" spawned as "demoman" L 10/25/2026 - 05:29:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:29:02: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:29:02: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 05:29:02: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "88") (weapon "demokatana") (crit "mini") L 10/25/2026 - 05:29:02: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:29:02: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:29:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:29:03: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:29:03: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 05:29:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:29:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:29:05: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:29:05: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:29:05: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "22") (realdamage "5") (weapon "shotgun_soldier") L 10/25/2026 - 05:29:05: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6461 -9348 231") (victim_position "6487 -9693 240") L 10/25/2026 - 05:29:05: "pibble 2<53><[U:1:1651713733]>" spawned as "demoman" L 10/25/2026 - 05:29:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:29:07: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "88") (weapon "demokatana") (crit "mini") L 10/25/2026 - 05:29:08: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:29:08: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:29:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:29:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:29:09: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:29:09: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 05:29:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:29:10: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:29:10: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "72") (realdamage "17") (weapon "quake_rl") L 10/25/2026 - 05:29:10: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "7052 -9724 240") (victim_position "7124 -9177 173") L 10/25/2026 - 05:29:10: World triggered "mge_match_end" (winner "[U:1:103654425]") (loser "[U:1:1651713733]") (winner_score "20") (loser_score "3")