L 10/25/2026 - 05:34:30: World triggered "meta_data" (matchid "26102505343001e8") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 05:34:30: "pibble 2<53><[U:1:1651713733]>" changed role to "sniper" L 10/25/2026 - 05:34:30: "n<54><[U:1:103654425]>" changed role to "soldier" L 10/25/2026 - 05:34:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:34:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:34:44: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "87") (weapon "quake_rl") L 10/25/2026 - 05:34:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:34:46: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:34:46: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "26") (weapon "quake_rl") L 10/25/2026 - 05:34:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:34:47: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:34:47: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "95") (realdamage "90") (weapon "quake_rl") L 10/25/2026 - 05:34:47: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6742 -9338 220") (victim_position "6797 -9332 259") L 10/25/2026 - 05:34:47: "pibble 2<53><[U:1:1651713733]>" spawned as "demoman" L 10/25/2026 - 05:34:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:34:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:34:49: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:34:49: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 05:34:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:34:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:34:50: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:34:50: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 05:34:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:34:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:34:51: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "57") (realdamage "18") (weapon "quake_rl") L 10/25/2026 - 05:34:51: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "7097 -9481 240") (victim_position "6870 -9193 220") L 10/25/2026 - 05:34:51: "pibble 2<53><[U:1:1651713733]>" spawned as "demoman" L 10/25/2026 - 05:34:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "loose_cannon") L 10/25/2026 - 05:34:54: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "49") (weapon "loose_cannon") L 10/25/2026 - 05:34:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:34:57: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:34:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:00: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:00: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:00: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "28") (weapon "quake_rl") L 10/25/2026 - 05:35:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:01: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "loose_cannon") L 10/25/2026 - 05:35:01: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (weapon "loose_cannon") L 10/25/2026 - 05:35:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:03: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "88") (weapon "demokatana") (crit "mini") L 10/25/2026 - 05:35:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:04: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:04: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "38") (weapon "quake_rl") L 10/25/2026 - 05:35:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:04: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:04: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 05:35:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:06: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:06: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "35") (weapon "quake_rl") L 10/25/2026 - 05:35:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:10: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:10: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "86") (realdamage "7") (weapon "quake_rl") L 10/25/2026 - 05:35:10: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6993 -9048 434") (victim_position "6935 -8801 215") L 10/25/2026 - 05:35:10: "pibble 2<53><[U:1:1651713733]>" spawned as "demoman" L 10/25/2026 - 05:35:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:12: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:12: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 05:35:12: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:15: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "88") (weapon "demokatana") (crit "mini") L 10/25/2026 - 05:35:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:16: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:16: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "34") (weapon "quake_rl") L 10/25/2026 - 05:35:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:18: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "43") (weapon "quake_rl") L 10/25/2026 - 05:35:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:18: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 05:35:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:19: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:19: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "60") (realdamage "5") (weapon "shotgun_soldier") L 10/25/2026 - 05:35:19: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6403 -9524 240") (victim_position "6219 -9797 240") L 10/25/2026 - 05:35:19: "pibble 2<53><[U:1:1651713733]>" spawned as "demoman" L 10/25/2026 - 05:35:21: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:21: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "85") (weapon "quake_rl") L 10/25/2026 - 05:35:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:22: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:22: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "46") (weapon "quake_rl") L 10/25/2026 - 05:35:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:23: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:23: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "54") (realdamage "29") (weapon "quake_rl") L 10/25/2026 - 05:35:23: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6645 -9100 281") (victim_position "6562 -9474 240") L 10/25/2026 - 05:35:23: "pibble 2<53><[U:1:1651713733]>" spawned as "demoman" L 10/25/2026 - 05:35:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:35: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:38: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:40: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:35:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:40: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:40: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "71") (weapon "quake_rl") L 10/25/2026 - 05:35:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:40: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 05:35:40: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:35:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:41: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:41: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 05:35:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:41: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:41: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 05:35:41: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:42: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:42: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:42: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "21") (weapon "shotgun_soldier") L 10/25/2026 - 05:35:42: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:35:42: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:35:42: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "panic_attack") L 10/25/2026 - 05:35:42: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:42: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:35:42: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 05:35:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:35:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:35:44: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "78") (realdamage "14") (weapon "panic_attack") L 10/25/2026 - 05:35:44: "pibble 2<53><[U:1:1651713733]>" killed "n<54><[U:1:103654425]>" with "panic_attack" (attacker_position "6503 -9455 240") (victim_position "6754 -9483 240") L 10/25/2026 - 05:35:44: "pibble 2<53><[U:1:1651713733]>" triggered "revenge" against "n<54><[U:1:103654425]>" L 10/25/2026 - 05:35:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:45: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:35:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:50: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "58") (weapon "quake_rl") L 10/25/2026 - 05:35:50: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:50: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 05:35:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:51: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "71") (realdamage "50") (weapon "quake_rl") L 10/25/2026 - 05:35:51: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "7016 -9103 369") (victim_position "6782 -9300 278") L 10/25/2026 - 05:35:51: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:35:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:53: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:53: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:35:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:54: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:35:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:55: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:55: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:55: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 05:35:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:56: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:35:56: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:35:56: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:35:56: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "44") (weapon "quake_rl") L 10/25/2026 - 05:35:57: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:00: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:00: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:00: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:00: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "101") (realdamage "51") (weapon "quake_rl") L 10/25/2026 - 05:36:00: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6667 -9513 366") (victim_position "6352 -9572 240") L 10/25/2026 - 05:36:00: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:36:02: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:03: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:03: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "quake_rl") L 10/25/2026 - 05:36:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:03: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:03: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:03: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 05:36:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:04: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:36:04: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:04: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:36:04: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:36:04: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:36:04: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "34") (weapon "panic_attack") L 10/25/2026 - 05:36:05: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:05: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:05: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "85") (weapon "quake_rl") L 10/25/2026 - 05:36:05: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:36:05: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:36:05: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "panic_attack") L 10/25/2026 - 05:36:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:06: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:06: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "18") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:06: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:06: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:07: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:08: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:08: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "46") (realdamage "14") (weapon "quake_rl") L 10/25/2026 - 05:36:08: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6609 -9314 220") (victim_position "6550 -9780 240") L 10/25/2026 - 05:36:08: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:08: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "quake_rl") L 10/25/2026 - 05:36:08: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:36:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:10: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 05:36:10: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:10: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 05:36:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:11: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:11: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:11: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 05:36:11: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:11: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "85") (weapon "quake_rl") L 10/25/2026 - 05:36:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:12: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:12: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "43") (weapon "quake_rl") L 10/25/2026 - 05:36:12: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:13: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:13: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:13: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "quake_rl") L 10/25/2026 - 05:36:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:13: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:13: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:14: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "world" (attacker_position "6618 -8630 224") (victim_position "6870 -9225 228") L 10/25/2026 - 05:36:14: "n<54><[U:1:103654425]>" triggered "domination" against "pibble 2<53><[U:1:1651713733]>" L 10/25/2026 - 05:36:14: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:36:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:16: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 05:36:17: "pibble 2<53><[U:1:1651713733]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:36:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:21: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:22: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:22: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 05:36:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:22: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:22: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 05:36:22: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:23: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:23: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "110") (realdamage "62") (weapon "quake_rl") L 10/25/2026 - 05:36:23: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6433 -8977 314") (victim_position "6526 -9035 217") L 10/25/2026 - 05:36:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:23: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:36:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:28: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:29: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:29: "pibble 2<53><[U:1:1651713733]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:36:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:29: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:29: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "44") (weapon "quake_rl") L 10/25/2026 - 05:36:32: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:32: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 05:36:32: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:36:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:33: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:36:33: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:33: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "57") (realdamage "18") (weapon "quake_rl") L 10/25/2026 - 05:36:33: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6420 -9545 289") (victim_position "6154 -9329 146") L 10/25/2026 - 05:36:33: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:36:34: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:36: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:40: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 05:36:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:40: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:40: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 05:36:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:41: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:42: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:43: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:43: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:36:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:43: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 05:36:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:43: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:43: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "19") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:36:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:36:43: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "7") (weapon "panic_attack") L 10/25/2026 - 05:36:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:44: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:36:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:36:44: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "3") (weapon "panic_attack") L 10/25/2026 - 05:36:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:44: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "20") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:45: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:36:45: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:36:45: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "6") (weapon "panic_attack") L 10/25/2026 - 05:36:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:45: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:45: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "12") (realdamage "7") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:45: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6655 -9305 220") (victim_position "5912 -9252 84") L 10/25/2026 - 05:36:45: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:36:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:48: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:49: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:49: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 05:36:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:49: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:36:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:50: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:50: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 05:36:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:51: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 05:36:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:51: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "32") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:51: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:51: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:51: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 05:36:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:51: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "25") (realdamage "16") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:51: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6894 -9505 240") (victim_position "6286 -9383 281") L 10/25/2026 - 05:36:52: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:36:53: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:54: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "86") (weapon "quake_rl") L 10/25/2026 - 05:36:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:55: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:36:56: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:36:56: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 05:36:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:36:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:56: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:36:56: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 05:36:57: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:00: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:01: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:01: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 05:37:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:03: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:03: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 05:37:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:04: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:04: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:04: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "60") (realdamage "28") (weapon "quake_rl") L 10/25/2026 - 05:37:04: "pibble 2<53><[U:1:1651713733]>" killed "n<54><[U:1:103654425]>" with "quake_rl" (attacker_position "6983 -9590 259") (victim_position "6886 -9152 283") L 10/25/2026 - 05:37:04: "pibble 2<53><[U:1:1651713733]>" triggered "revenge" against "n<54><[U:1:103654425]>" L 10/25/2026 - 05:37:04: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:37:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:05: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:07: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:07: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 05:37:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:08: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:09: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:09: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:37:09: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:09: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:09: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 05:37:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:10: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:10: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "90") (weapon "quake_rl") L 10/25/2026 - 05:37:10: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "world" (attacker_position "6191 -9448 193") (victim_position "6622 -9783 289") L 10/25/2026 - 05:37:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:10: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:37:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:13: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "92") (weapon "quake_rl") L 10/25/2026 - 05:37:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:16: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:16: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 05:37:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:16: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 05:37:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:17: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:17: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "45") (weapon "quake_rl") L 10/25/2026 - 05:37:17: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:37:17: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:37:17: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "panic_attack") L 10/25/2026 - 05:37:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:18: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 05:37:19: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:20: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:22: "pibble 2<53><[U:1:1651713733]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:37:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:24: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:24: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 05:37:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:26: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:26: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:26: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 05:37:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:27: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:27: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "4") (weapon "shotgun_soldier") L 10/25/2026 - 05:37:28: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:28: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:28: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "4") (realdamage "2") (weapon "shotgun_soldier") L 10/25/2026 - 05:37:28: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6703 -8860 220") (victim_position "6928 -9670 240") L 10/25/2026 - 05:37:28: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:37:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:29: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:30: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:30: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 05:37:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:30: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:30: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:30: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "102") (weapon "quake_rl") L 10/25/2026 - 05:37:30: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:30: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 05:37:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:31: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:31: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:31: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 05:37:32: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:37:32: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:37:32: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "12") (weapon "panic_attack") L 10/25/2026 - 05:37:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:32: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 05:37:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:32: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 05:37:32: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:37:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:34: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:36: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:37: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:37: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 05:37:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:37:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:37:37: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "3") (weapon "panic_attack") L 10/25/2026 - 05:37:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:38: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:37:38: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:38: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:38: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "6") (realdamage "1") (weapon "shotgun_soldier") L 10/25/2026 - 05:37:38: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6568 -8888 220") (victim_position "6467 -9798 240") L 10/25/2026 - 05:37:38: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:37:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:39: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 05:37:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:40: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 05:37:40: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:40: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:37:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:41: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:41: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:41: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 05:37:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:44: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 05:37:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:46: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:37:46: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:37:46: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "panic_attack") L 10/25/2026 - 05:37:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:46: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:46: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "6") (weapon "shotgun_soldier") L 10/25/2026 - 05:37:46: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:37:46: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:37:46: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "panic_attack") L 10/25/2026 - 05:37:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:47: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:37:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:47: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:37:47: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "47") (realdamage "32") (weapon "shotgun_soldier") L 10/25/2026 - 05:37:47: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6497 -9275 220") (victim_position "6770 -8945 213") L 10/25/2026 - 05:37:47: "n<54><[U:1:103654425]>" triggered "domination" against "pibble 2<53><[U:1:1651713733]>" L 10/25/2026 - 05:37:47: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:37:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:50: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:50: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "44") (weapon "quake_rl") L 10/25/2026 - 05:37:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:53: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:53: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:53: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:53: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "98") (weapon "quake_rl") L 10/25/2026 - 05:37:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:54: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 05:37:55: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:37:55: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:55: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "92") (weapon "quake_rl") L 10/25/2026 - 05:37:55: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:37:55: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "46") (weapon "quake_rl") L 10/25/2026 - 05:37:57: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:37:57: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:37:57: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "87") (realdamage "46") (weapon "panic_attack") L 10/25/2026 - 05:37:57: "pibble 2<53><[U:1:1651713733]>" killed "n<54><[U:1:103654425]>" with "panic_attack" (attacker_position "6428 -9677 240") (victim_position "6550 -9504 240") L 10/25/2026 - 05:37:57: "pibble 2<53><[U:1:1651713733]>" triggered "revenge" against "n<54><[U:1:103654425]>" L 10/25/2026 - 05:37:57: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:37:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:01: "pibble 2<53><[U:1:1651713733]>" say "youre so good" L 10/25/2026 - 05:38:01: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:38:03: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:06: "pibble 2<53><[U:1:1651713733]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:38:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:09: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:09: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:12: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:13: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:13: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 05:38:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:14: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:14: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:38:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:38:14: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:38:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:38:15: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "54") (realdamage "52") (weapon "shotgun_soldier") L 10/25/2026 - 05:38:15: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6979 -9564 240") (victim_position "7109 -9805 380") L 10/25/2026 - 05:38:15: World triggered "mge_match_end" (winner "[U:1:103654425]") (loser "[U:1:1651713733]") (winner_score "20") (loser_score "3")