L 10/25/2026 - 05:38:21: World triggered "meta_data" (matchid "2610250538210f37") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 05:38:21: "pibble 2<53><[U:1:1651713733]>" changed role to "soldier" L 10/25/2026 - 05:38:21: "n<54><[U:1:103654425]>" changed role to "soldier" L 10/25/2026 - 05:38:26: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:28: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:28: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 05:38:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:29: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:29: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 05:38:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:30: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:30: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "74") (realdamage "61") (weapon "quake_rl") L 10/25/2026 - 05:38:30: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6755 -9399 298") (victim_position "6957 -9679 240") L 10/25/2026 - 05:38:30: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:38:32: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:33: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:33: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "45") (weapon "quake_rl") L 10/25/2026 - 05:38:33: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:33: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:33: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:38:33: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:33: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "80") (weapon "quake_rl") L 10/25/2026 - 05:38:34: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:35: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:38:35: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:38:35: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "panic_attack") L 10/25/2026 - 05:38:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:35: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:35: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "101") (realdamage "92") (weapon "quake_rl") L 10/25/2026 - 05:38:35: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6524 -9481 346") (victim_position "6242 -9408 180") L 10/25/2026 - 05:38:35: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:38:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:38: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:38: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:38: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 05:38:38: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:38: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:38: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:38:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:39: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 05:38:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:39: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "45") (weapon "quake_rl") L 10/25/2026 - 05:38:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:38:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:38:41: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:38:41: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:38:41: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "panic_attack") L 10/25/2026 - 05:38:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:38:41: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:38:41: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "26") (weapon "shotgun_soldier") L 10/25/2026 - 05:38:41: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:41: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "37") (realdamage "15") (weapon "quake_rl") L 10/25/2026 - 05:38:41: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6901 -9257 220") (victim_position "6550 -8732 213") L 10/25/2026 - 05:38:41: "n<54><[U:1:103654425]>" triggered "domination" against "pibble 2<53><[U:1:1651713733]>" L 10/25/2026 - 05:38:41: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:38:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:44: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 05:38:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:44: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "90") (weapon "quake_rl") L 10/25/2026 - 05:38:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:45: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:45: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:38:46: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "world" (attacker_position "6242 -9653 342") (victim_position "6513 -9762 240") L 10/25/2026 - 05:38:46: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:38:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:48: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:49: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 05:38:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:50: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:50: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "74") (weapon "quake_rl") L 10/25/2026 - 05:38:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:50: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:38:50: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:50: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 05:38:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:51: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:51: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "43") (weapon "quake_rl") L 10/25/2026 - 05:38:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:52: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "panic_attack") L 10/25/2026 - 05:38:52: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "panic_attack") L 10/25/2026 - 05:38:52: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "5") (weapon "panic_attack") L 10/25/2026 - 05:38:52: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:52: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "72") (realdamage "34") (weapon "quake_rl") L 10/25/2026 - 05:38:52: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6635 -9449 240") (victim_position "7052 -9413 199") L 10/25/2026 - 05:38:52: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:38:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:38:54: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:55: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:55: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 05:38:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:56: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:56: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 05:38:56: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:56: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:56: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:38:57: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:57: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:38:57: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "37") (weapon "quake_rl") L 10/25/2026 - 05:38:57: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:38:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:38:59: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:01: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:01: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:01: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "80") (weapon "quake_rl") L 10/25/2026 - 05:39:02: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:02: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:02: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "74") (realdamage "23") (weapon "quake_rl") L 10/25/2026 - 05:39:02: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6701 -9222 277") (victim_position "6461 -9598 281") L 10/25/2026 - 05:39:02: "pibble 2<53><[U:1:1651713733]>" spawned as "soldier" L 10/25/2026 - 05:39:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:05: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:05: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:05: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "98") (weapon "quake_rl") L 10/25/2026 - 05:39:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:11: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:11: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 05:39:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:18: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 05:39:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:18: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "59") (realdamage "4") (weapon "shotgun_soldier") L 10/25/2026 - 05:39:18: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6907 -9586 326") (victim_position "6938 -9754 240") L 10/25/2026 - 05:39:18: "pibble 2<53><[U:1:1651713733]>" spawned as "sniper" L 10/25/2026 - 05:39:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:21: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:21: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 05:39:21: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:21: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "108") (realdamage "91") (weapon "quake_rl") L 10/25/2026 - 05:39:21: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6190 -9544 296") (victim_position "6391 -9567 240") L 10/25/2026 - 05:39:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:21: "pibble 2<53><[U:1:1651713733]>" spawned as "sniper" L 10/25/2026 - 05:39:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:25: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:25: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "82") (weapon "quake_rl") L 10/25/2026 - 05:39:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:27: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "74") (weapon "tf_projectile_arrow") L 10/25/2026 - 05:39:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:27: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:27: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "43") (weapon "shotgun_soldier") L 10/25/2026 - 05:39:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:28: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:28: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "19") (realdamage "16") (weapon "shotgun_soldier") L 10/25/2026 - 05:39:28: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6935 -9498 240") (victim_position "7203 -9126 140") L 10/25/2026 - 05:39:28: "pibble 2<53><[U:1:1651713733]>" spawned as "sniper" L 10/25/2026 - 05:39:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:32: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:39:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:32: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "106") (realdamage "84") (weapon "quake_rl") L 10/25/2026 - 05:39:32: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6286 -8945 272") (victim_position "6334 -8705 236") L 10/25/2026 - 05:39:32: "pibble 2<53><[U:1:1651713733]>" spawned as "sniper" L 10/25/2026 - 05:39:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:36: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:36: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 05:39:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:37: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:37: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "77") (realdamage "69") (weapon "quake_rl") L 10/25/2026 - 05:39:37: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6695 -9813 240") (victim_position "6428 -9781 240") L 10/25/2026 - 05:39:37: "pibble 2<53><[U:1:1651713733]>" spawned as "sniper" L 10/25/2026 - 05:39:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:39: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "64") (weapon "quake_rl") L 10/25/2026 - 05:39:40: "pibble 2<53><[U:1:1651713733]>" triggered "jarate_attack" against "n<54><[U:1:103654425]>" with "tf_weapon_jar" (attacker_position "6534 -8921 212") (victim_position "6436 -9015 335") L 10/25/2026 - 05:39:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:40: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:40: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 05:39:41: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:41: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "53") (realdamage "22") (weapon "quake_rl") L 10/25/2026 - 05:39:41: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6721 -8951 282") (victim_position "6614 -9279 258") L 10/25/2026 - 05:39:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:41: "pibble 2<53><[U:1:1651713733]>" spawned as "sniper" L 10/25/2026 - 05:39:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:43: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:43: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "106") (weapon "quake_rl") L 10/25/2026 - 05:39:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:39:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:39:50: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:39:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:39:51: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "85") (weapon "quake_rl") L 10/25/2026 - 05:39:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:39:51: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:39:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:52: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:52: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 05:39:52: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:39:52: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:39:52: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:39:53: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:53: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:39:53: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 05:40:05: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:40:06: "pibble 2<53><[U:1:1651713733]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:40:07: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:07: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:40:07: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "70") (weapon "scattergun") L 10/25/2026 - 05:40:07: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:07: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "107") (realdamage "23") (weapon "quake_rl") L 10/25/2026 - 05:40:07: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6377 -9484 240") (victim_position "6362 -9716 240") L 10/25/2026 - 05:40:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:07: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:40:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:11: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:40:13: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:40:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:14: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:14: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:14: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 05:40:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:40:15: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "scattergun") L 10/25/2026 - 05:40:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:15: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "18") (weapon "shotgun_soldier") L 10/25/2026 - 05:40:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:19: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:19: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "84") (weapon "quake_rl") L 10/25/2026 - 05:40:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:19: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:20: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:20: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "11") (realdamage "9") (weapon "shotgun_soldier") L 10/25/2026 - 05:40:20: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6650 -9146 215") (victim_position "6262 -9490 467") L 10/25/2026 - 05:40:20: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:40:22: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:22: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:40:22: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "5") (weapon "scattergun") L 10/25/2026 - 05:40:22: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:22: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:40:22: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 05:40:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:25: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "wrap_assassin") L 10/25/2026 - 05:40:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:26: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:26: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:26: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "85") (weapon "quake_rl") L 10/25/2026 - 05:40:26: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:26: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:40:26: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "76") (weapon "scattergun") L 10/25/2026 - 05:40:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:27: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:27: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "85") (realdamage "46") (weapon "quake_rl") L 10/25/2026 - 05:40:27: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6954 -9458 240") (victim_position "6949 -9292 265") L 10/25/2026 - 05:40:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:27: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:40:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:29: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:29: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:29: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "103") (weapon "quake_rl") L 10/25/2026 - 05:40:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:30: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:30: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:31: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:31: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "49") (realdamage "47") (weapon "quake_rl") L 10/25/2026 - 05:40:31: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6396 -9359 269") (victim_position "6017 -9463 147") L 10/25/2026 - 05:40:31: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:40:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:34: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 05:40:36: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:36: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:40:36: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "69") (weapon "scattergun") L 10/25/2026 - 05:40:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:36: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:36: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 05:40:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:40:37: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "26") (weapon "scattergun") L 10/25/2026 - 05:40:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:37: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:37: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "57") (realdamage "24") (weapon "quake_rl") L 10/25/2026 - 05:40:37: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6701 -9299 272") (victim_position "6463 -9670 240") L 10/25/2026 - 05:40:37: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:40:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:39: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 05:40:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:45: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:40:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:47: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:47: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "109") (realdamage "81") (weapon "quake_rl") L 10/25/2026 - 05:40:47: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6939 -9498 282") (victim_position "6924 -9675 240") L 10/25/2026 - 05:40:47: World triggered "mge_match_end" (winner "[U:1:103654425]") (loser "[U:1:1651713733]") (winner_score "20") (loser_score "0")