L 10/25/2026 - 05:40:53: World triggered "meta_data" (matchid "261025054053b602") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 05:40:53: "pibble 2<53><[U:1:1651713733]>" changed role to "scout" L 10/25/2026 - 05:40:53: "n<54><[U:1:103654425]>" changed role to "soldier" L 10/25/2026 - 05:40:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:55: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:55: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:57: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:40:57: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:40:57: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 05:40:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:58: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:58: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 05:40:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:59: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:40:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:59: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:40:59: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "82") (realdamage "39") (weapon "shotgun_soldier") L 10/25/2026 - 05:40:59: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6719 -9173 215") (victim_position "6913 -9063 280") L 10/25/2026 - 05:40:59: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:41:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:01: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:41:01: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "82") (weapon "quake_rl") L 10/25/2026 - 05:41:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:02: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:41:02: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "44") (weapon "quake_rl") L 10/25/2026 - 05:41:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:07: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:07: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 05:41:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:08: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:08: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "49") (realdamage "5") (weapon "shotgun_soldier") L 10/25/2026 - 05:41:08: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6399 -9359 201") (victim_position "6140 -9078 133") L 10/25/2026 - 05:41:08: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:41:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:10: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "scattergun") L 10/25/2026 - 05:41:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:10: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:41:10: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 05:41:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:11: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:12: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:12: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:13: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:41:13: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "58") (weapon "quake_rl") L 10/25/2026 - 05:41:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:15: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "33") (weapon "scattergun") L 10/25/2026 - 05:41:15: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:41:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:16: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:16: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "25") (weapon "shotgun_soldier") L 10/25/2026 - 05:41:18: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:19: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:19: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "41") (realdamage "19") (weapon "shotgun_soldier") L 10/25/2026 - 05:41:19: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6697 -9192 215") (victim_position "6752 -8774 209") L 10/25/2026 - 05:41:19: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:41:20: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:20: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:20: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:41:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:21: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:25: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:25: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:41:25: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "58") (weapon "quake_rl") L 10/25/2026 - 05:41:25: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:25: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:25: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "49") (weapon "scattergun") L 10/25/2026 - 05:41:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:27: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:27: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:27: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "33") (weapon "scattergun") L 10/25/2026 - 05:41:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:27: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:41:27: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "85") (realdamage "72") (weapon "quake_rl") L 10/25/2026 - 05:41:27: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6774 -9269 279") (victim_position "6912 -9308 243") L 10/25/2026 - 05:41:27: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:41:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:32: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:32: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:33: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:41:33: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 05:41:33: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:33: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:33: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 05:41:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:34: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "26") (weapon "shotgun_soldier") L 10/25/2026 - 05:41:34: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:34: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:34: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 05:41:34: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 05:41:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:36: "pibble 2<53><[U:1:1651713733]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:41:36: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:41:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:37: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:37: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "39") (weapon "shotgun_soldier") L 10/25/2026 - 05:41:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:37: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 05:41:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:37: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:37: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "38") (realdamage "13") (weapon "shotgun_soldier") L 10/25/2026 - 05:41:37: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6789 -9034 214") (victim_position "6355 -9235 194") L 10/25/2026 - 05:41:37: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:41:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:39: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 05:41:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:41:39: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "93") (weapon "quake_rl") L 10/25/2026 - 05:41:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:44: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "scattergun") L 10/25/2026 - 05:41:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:41:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:41:44: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:41:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:41:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:45: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:41:45: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "86") (realdamage "58") (weapon "shotgun_soldier") L 10/25/2026 - 05:41:45: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6877 -9566 240") (victim_position "6898 -9718 240") L 10/25/2026 - 05:41:45: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:41:50: "pibble 2<53><[U:1:1651713733]>" say "are you a competitive player?" L 10/25/2026 - 05:41:59: "n<54><[U:1:103654425]>" say "nah i just play mge" L 10/25/2026 - 05:42:01: "pibble 2<53><[U:1:1651713733]>" say "damn" L 10/25/2026 - 05:42:07: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "guillotine") L 10/25/2026 - 05:42:07: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:07: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:08: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:08: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:09: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:09: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:42:10: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "40") (weapon "scattergun") L 10/25/2026 - 05:42:10: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:42:10: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "53") (weapon "scattergun") L 10/25/2026 - 05:42:10: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:11: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:42:11: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "88") (weapon "quake_rl") L 10/25/2026 - 05:42:11: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:11: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:12: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:12: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:12: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:12: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:12: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "33") (weapon "shotgun_soldier") L 10/25/2026 - 05:42:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:42:16: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "25") (realdamage "17") (weapon "scattergun") L 10/25/2026 - 05:42:16: "pibble 2<53><[U:1:1651713733]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6557 -8645 224") (victim_position "6815 -8844 220") L 10/25/2026 - 05:42:16: "pibble 2<53><[U:1:1651713733]>" triggered "revenge" against "n<54><[U:1:103654425]>" L 10/25/2026 - 05:42:16: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:42:17: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:21: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:42:21: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 05:42:21: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:42:21: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 05:42:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:22: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:22: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "34") (realdamage "31") (weapon "shotgun_soldier") L 10/25/2026 - 05:42:22: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6809 -9024 211") (victim_position "6399 -9389 208") L 10/25/2026 - 05:42:22: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:42:23: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:23: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:42:23: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 05:42:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:42:24: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 05:42:24: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:42:24: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:42:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:42:24: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 05:42:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:25: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:25: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:25: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "60") (realdamage "24") (weapon "shotgun_soldier") L 10/25/2026 - 05:42:25: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6525 -9310 220") (victim_position "6522 -9449 288") L 10/25/2026 - 05:42:25: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:42:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:29: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:29: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:42:29: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:42:31: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:42:32: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "109") (weapon "quake_rl") L 10/25/2026 - 05:42:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:32: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:33: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:33: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:33: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 05:42:33: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6783 -8717 210") (victim_position "6489 -8851 332") L 10/25/2026 - 05:42:33: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:42:35: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "guillotine") L 10/25/2026 - 05:42:35: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:36: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:36: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:37: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:37: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:37: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:38: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:38: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:38: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:42:38: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "11") (weapon "scattergun") L 10/25/2026 - 05:42:38: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:39: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:39: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:40: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:42:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:42: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:42:43: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "45") (weapon "scattergun") L 10/25/2026 - 05:42:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:43: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:42:43: "pibble 2<53><[U:1:1651713733]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:42:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:42:44: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 05:42:44: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:42:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:44: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "38") (weapon "shotgun_soldier") L 10/25/2026 - 05:42:44: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:45: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:45: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "23") (weapon "shotgun_soldier") L 10/25/2026 - 05:42:46: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:42:46: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:42:46: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 05:42:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:47: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:42:47: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "30") (realdamage "14") (weapon "shotgun_soldier") L 10/25/2026 - 05:42:47: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6333 -9331 189") (victim_position "6471 -9614 240") L 10/25/2026 - 05:42:47: "n<54><[U:1:103654425]>" triggered "domination" against "pibble 2<53><[U:1:1651713733]>" L 10/25/2026 - 05:42:47: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:43:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:04: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:04: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 05:43:06: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:06: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:43:06: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "68") (weapon "scattergun") L 10/25/2026 - 05:43:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:06: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:06: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "73") (realdamage "50") (weapon "quake_rl") L 10/25/2026 - 05:43:06: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6900 -9432 232") (victim_position "7102 -9287 174") L 10/25/2026 - 05:43:06: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:43:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:08: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:08: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "38") (weapon "quake_rl") L 10/25/2026 - 05:43:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:09: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:09: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 05:43:09: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "6") (weapon "wrap_assassin") L 10/25/2026 - 05:43:09: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "wrap_assassin") L 10/25/2026 - 05:43:09: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "wrap_assassin") L 10/25/2026 - 05:43:10: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "wrap_assassin") L 10/25/2026 - 05:43:10: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:10: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:10: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "105") (realdamage "59") (weapon "quake_rl") L 10/25/2026 - 05:43:10: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6703 -9285 280") (victim_position "6722 -9022 215") L 10/25/2026 - 05:43:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:10: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:43:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:14: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:14: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "43") (weapon "quake_rl") L 10/25/2026 - 05:43:14: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:14: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:43:14: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 05:43:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:43:15: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 05:43:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:15: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 05:43:15: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:16: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:16: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "32") (weapon "shotgun_soldier") L 10/25/2026 - 05:43:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:43:16: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "37") (weapon "scattergun") L 10/25/2026 - 05:43:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:16: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:16: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "23") (realdamage "18") (weapon "shotgun_soldier") L 10/25/2026 - 05:43:17: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6799 -9332 220") (victim_position "6832 -8791 211") L 10/25/2026 - 05:43:17: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:43:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:18: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 05:43:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:19: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:19: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 05:43:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:20: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:20: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:20: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "56") (realdamage "45") (weapon "shotgun_soldier") L 10/25/2026 - 05:43:20: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6688 -8921 211") (victim_position "6572 -9270 371") L 10/25/2026 - 05:43:20: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:43:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:21: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:22: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:22: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 05:43:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:23: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:23: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 05:43:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:24: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:24: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "51") (realdamage "4") (weapon "quake_rl") L 10/25/2026 - 05:43:24: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "quake_rl" (attacker_position "6852 -9487 250") (victim_position "6893 -9181 220") L 10/25/2026 - 05:43:24: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:43:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:27: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:27: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 05:43:27: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:28: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:28: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:28: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 05:43:29: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:43:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:29: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:43:29: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 05:43:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:30: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "wrap_assassin") L 10/25/2026 - 05:43:30: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "wrap_assassin") L 10/25/2026 - 05:43:30: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "wrap_assassin") L 10/25/2026 - 05:43:30: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "wrap_assassin") L 10/25/2026 - 05:43:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:31: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:43:31: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "32") (realdamage "14") (weapon "shotgun_soldier") L 10/25/2026 - 05:43:31: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6755 -9019 215") (victim_position "6888 -8791 212") L 10/25/2026 - 05:43:31: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:43:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:43:37: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:43:38: "pibble 2<53><[U:1:1651713733]>" say "you gotta be like top 25" L 10/25/2026 - 05:43:58: "n<54><[U:1:103654425]>" say "nah im ok" L 10/25/2026 - 05:44:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:13: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:44:13: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 05:44:13: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:16: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:44:16: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "38") (weapon "scattergun") L 10/25/2026 - 05:44:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:17: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:17: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:44:17: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 05:44:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:17: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:17: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "23") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:18: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:18: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:18: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:44:18: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "94") (weapon "scattergun") L 10/25/2026 - 05:44:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:18: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "82") (realdamage "30") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:18: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6743 -9365 220") (victim_position "6970 -9319 202") L 10/25/2026 - 05:44:18: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:44:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:20: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "guillotine") L 10/25/2026 - 05:44:20: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:44:21: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:44:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:21: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:44:22: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:44:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:22: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:44:23: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:44:23: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:23: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:44:23: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:44:23: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:44:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:44:24: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 05:44:24: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:44:24: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:44:24: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:44:24: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:44:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:24: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:24: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "50") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:24: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:25: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "4") (weapon "guillotine") L 10/25/2026 - 05:44:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:25: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:25: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "41") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:25: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:25: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:44:25: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 05:44:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:27: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:27: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:28: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:28: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "23") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:28: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:30: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:30: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:44:30: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 05:44:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:31: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:31: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:31: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:33: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:34: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "23") (realdamage "2") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:34: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6361 -9505 240") (victim_position "6177 -9262 150") L 10/25/2026 - 05:44:34: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:44:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:36: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:44:36: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 05:44:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:38: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:38: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:44:39: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 05:44:39: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:40: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:41: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:41: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "32") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:41: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:41: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:41: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "51") (realdamage "9") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:41: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6752 -9389 223") (victim_position "6445 -9567 240") L 10/25/2026 - 05:44:41: "pibble 2<53><[U:1:1651713733]>" spawned as "scout" L 10/25/2026 - 05:44:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:44:44: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 05:44:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:45: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:44:45: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "40") (weapon "quake_rl") L 10/25/2026 - 05:44:45: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:44:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:47: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:47: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:47: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:47: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "12") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:48: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:48: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:48: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:48: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:48: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:49: "pibble 2<53><[U:1:1651713733]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:44:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:44:49: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "5") (weapon "scattergun") L 10/25/2026 - 05:44:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:49: "pibble 2<53><[U:1:1651713733]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:44:49: "pibble 2<53><[U:1:1651713733]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 05:44:50: "pibble 2<53><[U:1:1651713733]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:44:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:44:51: "n<54><[U:1:103654425]>" triggered "damage" against "pibble 2<53><[U:1:1651713733]>" (damage "32") (realdamage "9") (weapon "shotgun_soldier") L 10/25/2026 - 05:44:51: "n<54><[U:1:103654425]>" killed "pibble 2<53><[U:1:1651713733]>" with "shotgun_soldier" (attacker_position "6857 -9410 227") (victim_position "6274 -9393 182") L 10/25/2026 - 05:44:51: World triggered "mge_match_end" (winner "[U:1:103654425]") (loser "[U:1:1651713733]") (winner_score "20") (loser_score "1")