L 10/25/2026 - 05:50:06: World triggered "meta_data" (matchid "261025055006937d") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 05:50:06: "captured<56><[U:1:93398190]>" changed role to "scout" L 10/25/2026 - 05:50:06: "n<54><[U:1:103654425]>" changed role to "soldier" L 10/25/2026 - 05:50:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:09: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:09: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:50:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:09: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:09: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "38") (weapon "scattergun") L 10/25/2026 - 05:50:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:10: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:10: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:10: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "90") (weapon "scattergun") L 10/25/2026 - 05:50:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:11: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:11: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:11: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "103") (realdamage "66") (weapon "scattergun") L 10/25/2026 - 05:50:11: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6585 -8847 220") (victim_position "6665 -8790 208") L 10/25/2026 - 05:50:11: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:50:12: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:12: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:14: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:14: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 05:50:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:15: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:15: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "12") (weapon "scattergun") L 10/25/2026 - 05:50:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:15: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 05:50:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:15: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "19") (weapon "shotgun_soldier") L 10/25/2026 - 05:50:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:16: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:16: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "4") (weapon "shotgun_soldier") L 10/25/2026 - 05:50:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:19: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:19: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:19: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "6") (weapon "scattergun") L 10/25/2026 - 05:50:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:20: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:20: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "40") (weapon "scattergun") L 10/25/2026 - 05:50:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:20: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:20: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 05:50:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:20: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:20: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "31") (weapon "shotgun_soldier") L 10/25/2026 - 05:50:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:50:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "12") (weapon "maxgun") L 10/25/2026 - 05:50:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:50:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "13") (weapon "maxgun") L 10/25/2026 - 05:50:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:22: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:50:22: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "12") (weapon "maxgun") L 10/25/2026 - 05:50:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:22: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:22: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 05:50:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:50:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "maxgun") L 10/25/2026 - 05:50:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:50:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "maxgun") L 10/25/2026 - 05:50:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:50:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "maxgun") L 10/25/2026 - 05:50:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:23: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:23: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "23") (weapon "shotgun_soldier") L 10/25/2026 - 05:50:23: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6649 -9258 211") (victim_position "6938 -8812 216") L 10/25/2026 - 05:50:23: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:50:25: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:25: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:25: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "scattergun") L 10/25/2026 - 05:50:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:25: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:25: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:25: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "65") (weapon "scattergun") L 10/25/2026 - 05:50:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:26: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:26: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:26: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "scattergun") L 10/25/2026 - 05:50:26: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:26: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:26: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "93") (weapon "scattergun") L 10/25/2026 - 05:50:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:27: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:27: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:50:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:28: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:28: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:28: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "58") (realdamage "22") (weapon "scattergun") L 10/25/2026 - 05:50:28: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6248 -9330 169") (victim_position "6559 -9240 208") L 10/25/2026 - 05:50:28: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:50:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:30: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:30: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "74") (weapon "quake_rl") L 10/25/2026 - 05:50:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:31: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:31: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:31: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 05:50:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:31: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:31: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:31: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 05:50:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:32: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:32: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:32: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:50:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:32: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 05:50:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:33: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:33: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "66") (weapon "scattergun") L 10/25/2026 - 05:50:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:33: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:33: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 05:50:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:34: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:34: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:34: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:50:34: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 05:50:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:34: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:34: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:50:34: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "maxgun") L 10/25/2026 - 05:50:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:34: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "94") (realdamage "1") (weapon "quake_rl") L 10/25/2026 - 05:50:34: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6853 -9481 316") (victim_position "6733 -9311 220") L 10/25/2026 - 05:50:34: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:50:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:35: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:35: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "26") (weapon "scattergun") L 10/25/2026 - 05:50:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:37: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:37: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:37: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "scattergun") L 10/25/2026 - 05:50:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:38: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:38: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "25") (weapon "scattergun") L 10/25/2026 - 05:50:38: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:38: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:38: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "24") (weapon "scattergun") L 10/25/2026 - 05:50:39: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:39: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:39: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "60") (weapon "scattergun") L 10/25/2026 - 05:50:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:39: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 05:50:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:50:39: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "24") (weapon "shotgun_soldier") L 10/25/2026 - 05:50:40: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:40: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:40: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "74") (weapon "scattergun") L 10/25/2026 - 05:50:40: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:40: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "110") (realdamage "61") (weapon "quake_rl") L 10/25/2026 - 05:50:40: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "7098 -9487 294") (victim_position "7191 -9431 208") L 10/25/2026 - 05:50:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:40: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:50:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:41: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:41: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:50:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:42: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:42: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 05:50:42: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:43: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:43: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:43: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "42") (weapon "scattergun") L 10/25/2026 - 05:50:43: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:43: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:43: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "scattergun") L 10/25/2026 - 05:50:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:44: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:44: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:44: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 05:50:45: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:45: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:45: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 05:50:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:45: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "maxgun") L 10/25/2026 - 05:50:46: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:46: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "108") (weapon "quake_rl") L 10/25/2026 - 05:50:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (realdamage "9") (weapon "maxgun") L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6289 -9154 366") (victim_position "6645 -9399 225") L 10/25/2026 - 05:50:46: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:50:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:48: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:48: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:48: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "47") (weapon "scattergun") L 10/25/2026 - 05:50:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:49: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:49: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:49: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "scattergun") L 10/25/2026 - 05:50:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:49: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:49: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:49: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 05:50:50: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:50: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:50:50: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:50: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:50: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 05:50:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:51: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:51: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "67") (weapon "scattergun") L 10/25/2026 - 05:50:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:51: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 05:50:51: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "world" (attacker_position "6680 -9309 237") (victim_position "6811 -9173 209") L 10/25/2026 - 05:50:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:51: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:50:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:53: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:54: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:54: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:54: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 05:50:54: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:54: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:54: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "41") (weapon "scattergun") L 10/25/2026 - 05:50:55: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:55: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:55: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "85") (weapon "scattergun") L 10/25/2026 - 05:50:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:55: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:50:55: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "86") (weapon "quake_rl") L 10/25/2026 - 05:50:55: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6592 -8595 285") (victim_position "6854 -8677 224") L 10/25/2026 - 05:50:55: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:50:56: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:56: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:56: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:50:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:58: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:58: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:50:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:50:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:50:59: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:50:59: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "66") (weapon "scattergun") L 10/25/2026 - 05:50:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:00: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:00: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 05:51:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:00: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:00: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "25") (weapon "scattergun") L 10/25/2026 - 05:51:00: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:00: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "107") (realdamage "79") (weapon "quake_rl") L 10/25/2026 - 05:51:00: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6740 -8737 209") (victim_position "6639 -8907 311") L 10/25/2026 - 05:51:00: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:00: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:51:01: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:03: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:03: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:03: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "12") (weapon "scattergun") L 10/25/2026 - 05:51:03: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:03: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "92") (weapon "quake_rl") L 10/25/2026 - 05:51:03: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:03: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:03: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:51:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:04: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:04: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:51:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:04: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:04: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 05:51:05: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:05: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:05: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:05: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "36") (weapon "scattergun") L 10/25/2026 - 05:51:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:06: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:06: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "71") (realdamage "55") (weapon "shotgun_soldier") L 10/25/2026 - 05:51:06: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6729 -8974 212") (victim_position "6536 -9183 208") L 10/25/2026 - 05:51:06: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:51:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:07: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:07: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:07: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 05:51:07: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:07: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "37") (weapon "quake_rl") L 10/25/2026 - 05:51:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:09: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:09: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 05:51:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:09: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:09: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "37") (weapon "scattergun") L 10/25/2026 - 05:51:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:11: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:11: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "83") (realdamage "53") (weapon "quake_rl") L 10/25/2026 - 05:51:11: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6702 -8759 208") (victim_position "7012 -9234 196") L 10/25/2026 - 05:51:11: "n<54><[U:1:103654425]>" triggered "domination" against "captured<56><[U:1:93398190]>" L 10/25/2026 - 05:51:11: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:51:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:13: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:13: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "55") (weapon "scattergun") L 10/25/2026 - 05:51:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:14: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:14: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "70") (weapon "scattergun") L 10/25/2026 - 05:51:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:14: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:14: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "76") (weapon "quake_rl") L 10/25/2026 - 05:51:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:14: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:14: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "69") (weapon "scattergun") L 10/25/2026 - 05:51:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:15: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 05:51:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:15: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:15: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 05:51:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:16: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:16: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "55") (realdamage "19") (weapon "quake_rl") L 10/25/2026 - 05:51:16: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6561 -8609 224") (victim_position "6811 -8714 229") L 10/25/2026 - 05:51:16: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:51:17: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:17: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:17: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:51:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:18: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:18: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 05:51:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:18: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:51:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:20: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:20: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "scattergun") L 10/25/2026 - 05:51:20: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:20: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 05:51:20: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6782 -8851 278") (victim_position "6742 -9103 227") L 10/25/2026 - 05:51:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:20: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:51:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "12") (weapon "scattergun") L 10/25/2026 - 05:51:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 05:51:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:24: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:24: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:24: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "59") (weapon "scattergun") L 10/25/2026 - 05:51:24: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:24: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 05:51:24: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:25: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:25: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:25: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "48") (weapon "scattergun") L 10/25/2026 - 05:51:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:26: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:26: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:51:26: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (realdamage "14") (weapon "maxgun") L 10/25/2026 - 05:51:26: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6736 -9206 285") (victim_position "6577 -8759 261") L 10/25/2026 - 05:51:26: "captured<56><[U:1:93398190]>" triggered "revenge" against "n<54><[U:1:103654425]>" L 10/25/2026 - 05:51:26: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:51:26: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:26: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:27: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:27: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:27: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 05:51:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:27: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:27: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 05:51:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:28: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:28: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:51:28: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:28: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:28: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 05:51:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:29: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:29: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "25") (weapon "scattergun") L 10/25/2026 - 05:51:29: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:29: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "47") (realdamage "27") (weapon "quake_rl") L 10/25/2026 - 05:51:29: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6129 -8798 296") (victim_position "6555 -8693 246") L 10/25/2026 - 05:51:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:29: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:51:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:31: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:31: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:31: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:51:31: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:31: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:31: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "47") (weapon "scattergun") L 10/25/2026 - 05:51:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:31: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:31: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:51:32: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:33: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:33: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "42") (weapon "scattergun") L 10/25/2026 - 05:51:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:33: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:33: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "36") (weapon "scattergun") L 10/25/2026 - 05:51:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:34: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:34: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:34: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "62") (weapon "scattergun") L 10/25/2026 - 05:51:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:34: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:35: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:51:35: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "maxgun") L 10/25/2026 - 05:51:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:35: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:35: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 05:51:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:35: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:35: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "56") (realdamage "30") (weapon "shotgun_soldier") L 10/25/2026 - 05:51:35: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6526 -8725 214") (victim_position "6871 -8925 220") L 10/25/2026 - 05:51:35: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:51:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:37: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:37: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "83") (weapon "quake_rl") L 10/25/2026 - 05:51:37: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:37: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:37: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:51:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:38: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:39: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:39: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:39: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:39: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "59") (weapon "scattergun") L 10/25/2026 - 05:51:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:39: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "91") (realdamage "67") (weapon "quake_rl") L 10/25/2026 - 05:51:39: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6694 -8536 300") (victim_position "6617 -8741 209") L 10/25/2026 - 05:51:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:39: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:51:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:41: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:41: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 05:51:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:42: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:42: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 05:51:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:42: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:42: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "25") (weapon "scattergun") L 10/25/2026 - 05:51:42: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:42: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 05:51:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:42: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:42: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "56") (weapon "scattergun") L 10/25/2026 - 05:51:42: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:43: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:43: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:43: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:51:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:43: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:43: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 05:51:43: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6887 -8757 214") (victim_position "6642 -8754 497") L 10/25/2026 - 05:51:43: "n<54><[U:1:103654425]>" triggered "domination" against "captured<56><[U:1:93398190]>" L 10/25/2026 - 05:51:43: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:51:45: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:45: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:45: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 05:51:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:45: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:45: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:45: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 05:51:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:47: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:47: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 05:51:47: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:47: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:47: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 05:51:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:48: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:48: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:49: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:49: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:49: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "65") (weapon "scattergun") L 10/25/2026 - 05:51:49: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:49: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:49: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "58") (weapon "scattergun") L 10/25/2026 - 05:51:50: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:50: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 05:51:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:50: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:50: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:50: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "11") (weapon "scattergun") L 10/25/2026 - 05:51:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:50: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:50: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "6") (weapon "shotgun_soldier") L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "maxgun") L 10/25/2026 - 05:51:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "11") (realdamage "5") (weapon "maxgun") L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6370 -9585 240") (victim_position "6783 -9024 215") L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "revenge" against "n<54><[U:1:103654425]>" L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:51: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:51:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:53: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:53: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 05:51:54: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:54: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:54: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "scattergun") L 10/25/2026 - 05:51:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:55: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:55: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:55: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "71") (weapon "scattergun") L 10/25/2026 - 05:51:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:56: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:56: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 05:51:56: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:57: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:57: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:57: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:51:57: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:51:57: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:57: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:57: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 05:51:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:51:58: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:51:58: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 05:51:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:51:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:59: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:51:59: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 05:51:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:59: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:51:59: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "maxgun") L 10/25/2026 - 05:51:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:59: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:51:59: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "maxgun") L 10/25/2026 - 05:51:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:51:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:00: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:00: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:00: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "maxgun") L 10/25/2026 - 05:52:00: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:00: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:00: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "18") (weapon "shotgun_soldier") L 10/25/2026 - 05:52:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:01: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:01: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:02: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:02: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "20") (weapon "shotgun_soldier") L 10/25/2026 - 05:52:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:02: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:02: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (realdamage "8") (weapon "maxgun") L 10/25/2026 - 05:52:02: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6361 -9756 240") (victim_position "6417 -9277 204") L 10/25/2026 - 05:52:02: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:52:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:03: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:03: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:03: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:52:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:05: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:05: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 05:52:05: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:05: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:05: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:05: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "95") (weapon "scattergun") L 10/25/2026 - 05:52:06: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:06: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:06: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "54") (weapon "scattergun") L 10/25/2026 - 05:52:06: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:06: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 05:52:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:07: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:07: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:07: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:52:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:07: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:07: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:07: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "maxgun") L 10/25/2026 - 05:52:07: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:08: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:08: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "35") (realdamage "32") (weapon "shotgun_soldier") L 10/25/2026 - 05:52:08: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "7074 -9517 240") (victim_position "7272 -9203 128") L 10/25/2026 - 05:52:08: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:52:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:09: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:09: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:52:10: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:10: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:10: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "35") (weapon "scattergun") L 10/25/2026 - 05:52:10: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:10: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:10: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "41") (weapon "scattergun") L 10/25/2026 - 05:52:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:11: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:11: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 05:52:11: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:11: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:11: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "54") (weapon "scattergun") L 10/25/2026 - 05:52:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:12: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:12: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:12: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "19") (weapon "shotgun_soldier") L 10/25/2026 - 05:52:12: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:12: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:12: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 05:52:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:13: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:13: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 05:52:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:13: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:13: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "50") (weapon "shotgun_soldier") L 10/25/2026 - 05:52:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:13: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:13: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "maxgun") L 10/25/2026 - 05:52:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:14: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:14: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (realdamage "17") (weapon "maxgun") L 10/25/2026 - 05:52:14: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6661 -8992 215") (victim_position "6738 -9307 220") L 10/25/2026 - 05:52:14: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:52:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:15: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:15: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "36") (weapon "scattergun") L 10/25/2026 - 05:52:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:15: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 05:52:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:15: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:15: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:52:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:16: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:16: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:16: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 05:52:17: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:19: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:19: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:19: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:52:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:20: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:20: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 05:52:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:52:21: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:52:21: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:21: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 05:52:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:21: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:21: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "86") (realdamage "37") (weapon "shotgun_soldier") L 10/25/2026 - 05:52:21: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6833 -9389 222") (victim_position "6892 -9237 220") L 10/25/2026 - 05:52:21: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:52:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:22: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:22: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:52:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 05:52:24: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:24: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:24: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 05:52:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:24: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:24: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:24: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 05:52:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:26: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:26: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:26: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 05:52:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:27: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:27: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:27: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 05:52:27: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:28: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:28: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:28: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "58") (weapon "quake_rl") L 10/25/2026 - 05:52:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:29: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "maxgun") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "maxgun") L 10/25/2026 - 05:52:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "maxgun") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "maxgun") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:31: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:31: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "57") (realdamage "27") (weapon "quake_rl") L 10/25/2026 - 05:52:31: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "7044 -9509 291") (victim_position "7343 -9411 152") L 10/25/2026 - 05:52:31: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:52:32: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:32: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:32: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:52:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:33: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:33: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "6") (weapon "scattergun") L 10/25/2026 - 05:52:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:34: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:35: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:35: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "96") (weapon "scattergun") L 10/25/2026 - 05:52:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:35: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:35: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 05:52:36: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:36: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:36: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "45") (weapon "scattergun") L 10/25/2026 - 05:52:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:36: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:36: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:52:36: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:36: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:36: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "82") (realdamage "61") (weapon "scattergun") L 10/25/2026 - 05:52:36: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "7062 -9387 468") (victim_position "6924 -9529 290") L 10/25/2026 - 05:52:36: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:52:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:38: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:38: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "scattergun") L 10/25/2026 - 05:52:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:38: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:38: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "65") (weapon "scattergun") L 10/25/2026 - 05:52:39: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:39: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:39: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "81") (weapon "scattergun") L 10/25/2026 - 05:52:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:39: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:39: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:39: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "54") (weapon "scattergun") L 10/25/2026 - 05:52:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:40: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:40: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:40: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (realdamage "18") (weapon "scattergun") L 10/25/2026 - 05:52:40: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6812 -8714 288") (victim_position "6414 -8762 278") L 10/25/2026 - 05:52:40: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:40: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 05:52:40: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:52:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:42: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:42: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "11") (weapon "scattergun") L 10/25/2026 - 05:52:42: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:43: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:43: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:43: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 05:52:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:43: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:43: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:43: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "scattergun") L 10/25/2026 - 05:52:45: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:52:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:46: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:46: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:52:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:48: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:48: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:48: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 05:52:49: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:49: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:49: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 05:52:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:50: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:50: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:50: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "48") (weapon "scattergun") L 10/25/2026 - 05:52:50: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:50: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:50: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 05:52:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:51: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 05:52:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:52:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:51: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:51: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "53") (realdamage "52") (weapon "scattergun") L 10/25/2026 - 05:52:51: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6846 -8664 224") (victim_position "6670 -9016 215") L 10/25/2026 - 05:52:51: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:52:52: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:52: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:52: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:52:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:53: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:53: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:52:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:53: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:53: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "scattergun") L 10/25/2026 - 05:52:54: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:54: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:54: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "49") (weapon "scattergun") L 10/25/2026 - 05:52:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:54: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:54: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "36") (weapon "quake_rl") L 10/25/2026 - 05:52:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:55: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:52:55: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 05:52:56: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:56: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:56: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 05:52:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:56: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:56: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:56: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 05:52:57: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:52:57: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:52:57: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:52:57: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "maxgun") L 10/25/2026 - 05:52:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "maxgun") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "maxgun") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6629 -8638 224") (victim_position "6660 -9111 231") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "domination" against "n<54><[U:1:103654425]>" L 10/25/2026 - 05:52:58: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:52:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:00: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:00: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:53:00: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:01: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:01: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "42") (weapon "quake_rl") L 10/25/2026 - 05:53:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:01: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:01: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:01: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 05:53:01: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:02: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:02: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 05:53:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:02: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:02: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "63") (weapon "scattergun") L 10/25/2026 - 05:53:02: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:02: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "48") (weapon "quake_rl") L 10/25/2026 - 05:53:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:03: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:03: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "47") (weapon "shotgun_soldier") L 10/25/2026 - 05:53:03: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:05: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:05: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:05: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "53") (realdamage "8") (weapon "quake_rl") L 10/25/2026 - 05:53:05: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6598 -8739 260") (victim_position "6347 -8694 333") L 10/25/2026 - 05:53:05: "n<54><[U:1:103654425]>" triggered "revenge" against "captured<56><[U:1:93398190]>" L 10/25/2026 - 05:53:05: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:05: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:53:06: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:06: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:06: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:53:07: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:07: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:07: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 05:53:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:07: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:07: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:07: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "40") (weapon "scattergun") L 10/25/2026 - 05:53:08: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:08: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:08: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "68") (weapon "scattergun") L 10/25/2026 - 05:53:08: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:08: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 05:53:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:09: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:09: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "57") (weapon "scattergun") L 10/25/2026 - 05:53:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:09: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:09: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "71") (realdamage "37") (weapon "scattergun") L 10/25/2026 - 05:53:09: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6491 -9290 220") (victim_position "6741 -9020 215") L 10/25/2026 - 05:53:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:09: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:09: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:53:09: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:53:10: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:10: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:10: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "24") (weapon "scattergun") L 10/25/2026 - 05:53:11: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:11: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:11: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "44") (weapon "scattergun") L 10/25/2026 - 05:53:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:12: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:12: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:12: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 05:53:12: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:12: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:12: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "42") (weapon "scattergun") L 10/25/2026 - 05:53:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:13: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:13: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:53:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:14: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:14: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 05:53:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:14: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:14: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 05:53:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:14: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:53:14: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "maxgun") L 10/25/2026 - 05:53:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:15: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:53:15: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "maxgun") L 10/25/2026 - 05:53:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:15: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 05:53:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:15: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "49") (realdamage "4") (weapon "shotgun_soldier") L 10/25/2026 - 05:53:15: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6814 -9091 209") (victim_position "6712 -8704 208") L 10/25/2026 - 05:53:15: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:53:16: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:16: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:16: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 05:53:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:17: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:17: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:53:17: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:17: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:17: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "25") (weapon "scattergun") L 10/25/2026 - 05:53:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:18: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:18: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "79") (weapon "scattergun") L 10/25/2026 - 05:53:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:18: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:18: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 05:53:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:19: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:20: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:20: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "67") (weapon "scattergun") L 10/25/2026 - 05:53:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:20: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:20: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "88") (weapon "shotgun_soldier") L 10/25/2026 - 05:53:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "maxgun") L 10/25/2026 - 05:53:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (realdamage "4") (weapon "maxgun") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "7177 -8844 217") (victim_position "6981 -8841 222") L 10/25/2026 - 05:53:21: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:22: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:22: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 05:53:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:53:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:23: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:23: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 05:53:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:53:24: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:24: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:24: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "45") (weapon "scattergun") L 10/25/2026 - 05:53:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:25: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:25: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:25: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 05:53:25: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:25: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:25: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:53:26: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:53:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:29: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:29: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:53:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:30: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:30: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "51") (weapon "scattergun") L 10/25/2026 - 05:53:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:30: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:30: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 05:53:31: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:53:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:31: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:31: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 05:53:31: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:32: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:32: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:32: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:53:32: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "maxgun") L 10/25/2026 - 05:53:32: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:32: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:32: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:53:32: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "maxgun") L 10/25/2026 - 05:53:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:32: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "50") (realdamage "21") (weapon "shotgun_soldier") L 10/25/2026 - 05:53:32: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6410 -9187 198") (victim_position "6458 -9389 218") L 10/25/2026 - 05:53:32: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:53:34: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:34: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:34: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:53:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:34: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:34: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:34: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "33") (weapon "scattergun") L 10/25/2026 - 05:53:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:34: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "45") (weapon "quake_rl") L 10/25/2026 - 05:53:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:35: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:35: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "37") (weapon "scattergun") L 10/25/2026 - 05:53:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:35: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:35: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "31") (weapon "scattergun") L 10/25/2026 - 05:53:36: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:36: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:36: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "78") (weapon "scattergun") L 10/25/2026 - 05:53:36: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:36: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 05:53:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:37: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:37: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "maxgun") L 10/25/2026 - 05:53:38: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (realdamage "12") (weapon "maxgun") L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "7098 -9334 176") (victim_position "6610 -9427 232") L 10/25/2026 - 05:53:38: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:53:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:39: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:53:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:40: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:40: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:40: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "24") (weapon "scattergun") L 10/25/2026 - 05:53:40: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:40: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "39") (weapon "quake_rl") L 10/25/2026 - 05:53:40: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:40: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:40: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 05:53:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:41: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:41: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:53:42: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:42: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:42: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 05:53:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:42: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:42: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:53:42: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:53:42: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:53:42: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "108") (weapon "quake_rl") L 10/25/2026 - 05:53:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:43: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:53:43: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:53:43: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "43") (weapon "scattergun") L 10/25/2026 - 05:53:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:44: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:53:44: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "14") (realdamage "3") (weapon "shotgun_soldier") L 10/25/2026 - 05:53:44: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6900 -9512 240") (victim_position "7198 -9250 149") L 10/25/2026 - 05:53:44: World triggered "mge_match_end" (winner "[U:1:103654425]") (loser "[U:1:93398190]") (winner_score "20") (loser_score "15")