L 10/25/2026 - 05:53:50: World triggered "meta_data" (matchid "261025055350d1e4") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 05:53:50: "captured<56><[U:1:93398190]>" changed role to "scout" L 10/25/2026 - 05:53:50: "n<54><[U:1:103654425]>" changed role to "soldier" L 10/25/2026 - 05:53:54: "n<54><[U:1:103654425]>" say "sec" L 10/25/2026 - 05:54:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:09: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:09: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "57") (weapon "scattergun") L 10/25/2026 - 05:54:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:09: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:09: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:54:10: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:10: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:10: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 05:54:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:10: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:10: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:10: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "48") (weapon "scattergun") L 10/25/2026 - 05:54:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:11: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:11: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:11: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "62") (realdamage "46") (weapon "scattergun") L 10/25/2026 - 05:54:11: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "7078 -9337 290") (victim_position "6713 -9367 220") L 10/25/2026 - 05:54:11: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:54:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:14: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:14: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:54:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:14: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:14: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "25") (weapon "scattergun") L 10/25/2026 - 05:54:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:15: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 05:54:16: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:16: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:16: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "72") (weapon "scattergun") L 10/25/2026 - 05:54:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:16: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:16: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:16: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 05:54:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:17: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:17: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:17: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:54:17: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "maxgun") L 10/25/2026 - 05:54:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:18: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 05:54:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:18: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:54:18: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "maxgun") L 10/25/2026 - 05:54:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:18: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:54:18: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "maxgun") L 10/25/2026 - 05:54:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:18: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "13") (realdamage "7") (weapon "shotgun_soldier") L 10/25/2026 - 05:54:18: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6655 -9380 221") (victim_position "7056 -9578 240") L 10/25/2026 - 05:54:18: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:54:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:20: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:20: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 05:54:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:20: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:20: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "51") (weapon "scattergun") L 10/25/2026 - 05:54:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "97") (weapon "scattergun") L 10/25/2026 - 05:54:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:22: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:22: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "64") (weapon "quake_rl") L 10/25/2026 - 05:54:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:22: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:22: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "49") (weapon "scattergun") L 10/25/2026 - 05:54:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:23: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:23: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:54:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (realdamage "9") (weapon "scattergun") L 10/25/2026 - 05:54:23: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6706 -8726 208") (victim_position "6574 -9215 209") L 10/25/2026 - 05:54:23: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:54:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:24: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:24: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:24: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 05:54:25: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:25: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:25: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 05:54:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:27: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:27: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:27: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 05:54:27: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:27: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:27: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "37") (weapon "scattergun") L 10/25/2026 - 05:54:28: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:28: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:28: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "38") (weapon "scattergun") L 10/25/2026 - 05:54:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:29: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:54:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:29: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:29: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 05:54:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:29: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:29: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "65") (weapon "quake_rl") L 10/25/2026 - 05:54:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:30: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:30: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "43") (realdamage "27") (weapon "scattergun") L 10/25/2026 - 05:54:30: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6732 -8880 220") (victim_position "6575 -9146 213") L 10/25/2026 - 05:54:30: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:54:31: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:31: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:31: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:54:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:31: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:32: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "85") (weapon "quake_rl") L 10/25/2026 - 05:54:32: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:33: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:33: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "5") (weapon "scattergun") L 10/25/2026 - 05:54:33: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:54:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:33: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:33: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 05:54:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:34: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "75") (realdamage "63") (weapon "quake_rl") L 10/25/2026 - 05:54:34: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6736 -9386 222") (victim_position "7156 -9442 177") L 10/25/2026 - 05:54:34: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:54:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:35: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:35: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 05:54:36: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:36: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:36: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 05:54:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:37: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:37: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:37: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "35") (weapon "scattergun") L 10/25/2026 - 05:54:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:37: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:37: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:37: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 05:54:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:38: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:38: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "scattergun") L 10/25/2026 - 05:54:38: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:38: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:39: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:39: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:39: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:54:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:39: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 05:54:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:40: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:40: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "19") (weapon "shotgun_soldier") L 10/25/2026 - 05:54:40: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:40: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:40: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "scattergun") L 10/25/2026 - 05:54:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:40: "captured<56><[U:1:93398190]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:54:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:41: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:41: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 05:54:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:41: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:54:41: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "maxgun") L 10/25/2026 - 05:54:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:42: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:54:42: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "maxgun") L 10/25/2026 - 05:54:42: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:42: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:54:42: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (realdamage "13") (weapon "maxgun") L 10/25/2026 - 05:54:42: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6561 -8562 224") (victim_position "6811 -8817 217") L 10/25/2026 - 05:54:42: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:54:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:43: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:43: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:43: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 05:54:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:44: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:44: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:44: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "32") (weapon "scattergun") L 10/25/2026 - 05:54:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:45: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:46: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:46: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "72") (weapon "scattergun") L 10/25/2026 - 05:54:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:47: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:47: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:47: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "49") (weapon "scattergun") L 10/25/2026 - 05:54:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:47: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:47: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 05:54:47: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:47: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:47: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "41") (weapon "scattergun") L 10/25/2026 - 05:54:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:47: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:47: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "47") (weapon "shotgun_soldier") L 10/25/2026 - 05:54:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:49: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:50: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:50: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:50: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "47") (realdamage "22") (weapon "scattergun") L 10/25/2026 - 05:54:50: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6405 -8883 326") (victim_position "6651 -9249 211") L 10/25/2026 - 05:54:50: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:54:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:51: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:51: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 05:54:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:52: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:52: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:52: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 05:54:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:52: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:52: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:52: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "62") (weapon "scattergun") L 10/25/2026 - 05:54:53: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:53: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:53: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "23") (weapon "shotgun_soldier") L 10/25/2026 - 05:54:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:53: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:53: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "40") (weapon "scattergun") L 10/25/2026 - 05:54:54: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:54: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:54: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:54:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:54: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:54: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 05:54:54: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:54: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:54: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 05:54:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:55: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:55: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 05:54:55: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:54:55: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:55: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:55: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "41") (realdamage "19") (weapon "shotgun_soldier") L 10/25/2026 - 05:54:55: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6841 -9104 209") (victim_position "6540 -8806 210") L 10/25/2026 - 05:54:55: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:54:56: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:56: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:56: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:54:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:57: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:57: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:57: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:57: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:57: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 05:54:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:58: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:58: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "42") (weapon "scattergun") L 10/25/2026 - 05:54:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:58: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:54:58: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "102") (weapon "quake_rl") L 10/25/2026 - 05:54:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:59: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:59: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "66") (weapon "scattergun") L 10/25/2026 - 05:54:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:54:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:54:59: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:54:59: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 05:54:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:59: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:54:59: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "25") (weapon "shotgun_soldier") L 10/25/2026 - 05:55:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:00: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:55:00: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "maxgun") L 10/25/2026 - 05:55:00: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:00: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:00: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 05:55:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:01: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:01: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:01: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:55:01: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (realdamage "7") (weapon "maxgun") L 10/25/2026 - 05:55:01: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6295 -9400 189") (victim_position "6637 -9411 228") L 10/25/2026 - 05:55:01: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:55:01: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:01: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:02: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:02: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "29") (weapon "scattergun") L 10/25/2026 - 05:55:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:03: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:03: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "93") (weapon "quake_rl") L 10/25/2026 - 05:55:03: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:03: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:03: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 05:55:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:04: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:04: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:55:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:04: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:04: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "87") (realdamage "55") (weapon "quake_rl") L 10/25/2026 - 05:55:04: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6773 -8696 265") (victim_position "6782 -9059 215") L 10/25/2026 - 05:55:04: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:55:06: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:06: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:06: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 05:55:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:06: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:06: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:06: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:55:06: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:06: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "60") (weapon "quake_rl") L 10/25/2026 - 05:55:07: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:07: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:07: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "31") (weapon "scattergun") L 10/25/2026 - 05:55:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:08: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:08: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:08: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 05:55:08: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:08: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "81") (weapon "quake_rl") L 10/25/2026 - 05:55:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:09: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:09: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "28") (realdamage "7") (weapon "shotgun_soldier") L 10/25/2026 - 05:55:09: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6709 -8846 220") (victim_position "6698 -9373 397") L 10/25/2026 - 05:55:09: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:55:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:10: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:10: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "40") (weapon "quake_rl") L 10/25/2026 - 05:55:11: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:11: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:11: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "32") (weapon "scattergun") L 10/25/2026 - 05:55:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:11: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:11: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "64") (weapon "quake_rl") L 10/25/2026 - 05:55:11: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:11: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:11: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 05:55:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:12: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:12: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:12: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "53") (weapon "scattergun") L 10/25/2026 - 05:55:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:13: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:13: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "35") (weapon "scattergun") L 10/25/2026 - 05:55:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:13: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:13: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "32") (weapon "scattergun") L 10/25/2026 - 05:55:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:14: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:55:14: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:14: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "39") (weapon "quake_rl") L 10/25/2026 - 05:55:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:14: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:14: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:14: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:55:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:15: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 05:55:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:15: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:55:15: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (realdamage "13") (weapon "maxgun") L 10/25/2026 - 05:55:15: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "7099 -9449 256") (victim_position "6822 -9193 207") L 10/25/2026 - 05:55:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:15: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:55:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:16: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:16: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:16: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "13") (weapon "scattergun") L 10/25/2026 - 05:55:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:17: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:17: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:17: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "scattergun") L 10/25/2026 - 05:55:17: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:17: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:17: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "24") (weapon "scattergun") L 10/25/2026 - 05:55:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:18: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:18: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "36") (weapon "scattergun") L 10/25/2026 - 05:55:19: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:19: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:19: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "90") (weapon "scattergun") L 10/25/2026 - 05:55:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:19: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:19: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 05:55:19: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:20: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:20: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 05:55:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:21: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:21: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (realdamage "13") (weapon "maxgun") L 10/25/2026 - 05:55:21: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6318 -9485 240") (victim_position "6546 -9176 207") L 10/25/2026 - 05:55:21: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:55:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:55:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "6") (weapon "scattergun") L 10/25/2026 - 05:55:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:24: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:24: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:24: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:55:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:25: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:25: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:25: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 05:55:25: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:25: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:25: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "58") (weapon "scattergun") L 10/25/2026 - 05:55:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:26: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:26: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "64") (weapon "quake_rl") L 10/25/2026 - 05:55:26: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:26: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:26: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "97") (weapon "scattergun") L 10/25/2026 - 05:55:26: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:26: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 05:55:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:27: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:27: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:27: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "11") (realdamage "5") (weapon "scattergun") L 10/25/2026 - 05:55:27: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "scattergun" (attacker_position "6541 -9243 277") (victim_position "6694 -8684 369") L 10/25/2026 - 05:55:27: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:55:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:28: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:28: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "91") (weapon "quake_rl") L 10/25/2026 - 05:55:28: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:28: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:28: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "6") (weapon "scattergun") L 10/25/2026 - 05:55:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:29: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:29: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 05:55:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:29: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:29: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "54") (weapon "scattergun") L 10/25/2026 - 05:55:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:31: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:31: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:31: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "scattergun") L 10/25/2026 - 05:55:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:31: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:55:31: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 05:55:32: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:55:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:32: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "6") (weapon "shotgun_soldier") L 10/25/2026 - 05:55:34: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:34: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:34: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:55:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:35: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:35: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:35: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:55:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:35: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:55:35: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "29") (realdamage "6") (weapon "shotgun_soldier") L 10/25/2026 - 05:55:35: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6911 -8657 224") (victim_position "6459 -8914 336") L 10/25/2026 - 05:55:35: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:55:36: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:55:36: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:55:36: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "3") (weapon "scattergun") L 10/25/2026 - 05:55:37: "n<54><[U:1:103654425]>" say "sec" L 10/25/2026 - 05:56:50: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:50: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:56:50: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "52") (weapon "scattergun") L 10/25/2026 - 05:56:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:51: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:56:51: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "38") (weapon "scattergun") L 10/25/2026 - 05:56:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:56:52: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:56:52: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:56:52: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:56:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:56:52: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:56:52: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "40") (weapon "shotgun_soldier") L 10/25/2026 - 05:56:52: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:53: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:56:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:53: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:56:53: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 05:56:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:53: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:56:53: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "32") (weapon "scattergun") L 10/25/2026 - 05:56:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:56:54: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:56:54: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "43") (realdamage "36") (weapon "quake_rl") L 10/25/2026 - 05:56:54: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6828 -8734 213") (victim_position "6288 -8738 236") L 10/25/2026 - 05:56:54: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:56:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:56:55: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:55: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:56:55: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:56:56: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:56: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:56:56: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 05:56:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:56:56: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:56: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:56:56: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:56:56: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:56:56: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:56:57: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:56:57: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:58: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:56:58: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "52") (weapon "scattergun") L 10/25/2026 - 05:56:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:56:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:56:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:56:58: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:56:58: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "12") (weapon "scattergun") L 10/25/2026 - 05:56:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:01: "captured<56><[U:1:93398190]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:57:01: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:01: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:01: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "8") (weapon "scattergun") L 10/25/2026 - 05:57:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:02: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:02: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 05:57:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:03: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:03: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:03: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "48") (weapon "scattergun") L 10/25/2026 - 05:57:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:04: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:04: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "52") (weapon "scattergun") L 10/25/2026 - 05:57:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:04: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:04: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "19") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:04: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:57:04: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (realdamage "13") (weapon "maxgun") L 10/25/2026 - 05:57:04: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6458 -9563 304") (victim_position "6630 -9050 215") L 10/25/2026 - 05:57:04: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:57:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:05: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:06: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:07: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:07: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:07: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "31") (weapon "scattergun") L 10/25/2026 - 05:57:07: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:07: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:07: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 05:57:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:08: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:08: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:08: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "6") (weapon "scattergun") L 10/25/2026 - 05:57:08: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:08: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 05:57:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:09: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:09: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "39") (weapon "scattergun") L 10/25/2026 - 05:57:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:09: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:09: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "36") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:10: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:10: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "53") (realdamage "42") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:10: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6555 -9129 209") (victim_position "6316 -9334 185") L 10/25/2026 - 05:57:10: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:57:11: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:11: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:11: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:11: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "46") (weapon "quake_rl") L 10/25/2026 - 05:57:12: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:12: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:12: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "41") (weapon "scattergun") L 10/25/2026 - 05:57:12: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:12: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:12: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "32") (weapon "scattergun") L 10/25/2026 - 05:57:12: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:13: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:13: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 05:57:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:13: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:13: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "5") (weapon "scattergun") L 10/25/2026 - 05:57:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:14: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:14: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "47") (realdamage "33") (weapon "quake_rl") L 10/25/2026 - 05:57:14: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6652 -9397 224") (victim_position "7017 -9632 343") L 10/25/2026 - 05:57:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:14: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:57:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:15: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:15: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:57:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:16: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:16: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "42") (weapon "quake_rl") L 10/25/2026 - 05:57:16: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:16: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:16: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "21") (weapon "scattergun") L 10/25/2026 - 05:57:16: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:16: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:16: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "49") (weapon "scattergun") L 10/25/2026 - 05:57:17: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:17: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:17: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "76") (weapon "scattergun") L 10/25/2026 - 05:57:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:17: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:17: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "63") (weapon "quake_rl") L 10/25/2026 - 05:57:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:18: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:18: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "57") (weapon "scattergun") L 10/25/2026 - 05:57:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:18: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:18: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "52") (realdamage "42") (weapon "quake_rl") L 10/25/2026 - 05:57:18: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6495 -9445 277") (victim_position "6970 -9346 200") L 10/25/2026 - 05:57:18: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:57:18: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:20: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:20: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "35") (weapon "scattergun") L 10/25/2026 - 05:57:20: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:20: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:20: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:20: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "42") (weapon "scattergun") L 10/25/2026 - 05:57:20: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:20: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 05:57:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "35") (weapon "scattergun") L 10/25/2026 - 05:57:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:22: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:22: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:23: "captured<56><[U:1:93398190]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:57:24: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:24: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:24: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "23") (weapon "scattergun") L 10/25/2026 - 05:57:24: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:24: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:24: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "scattergun") L 10/25/2026 - 05:57:26: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:26: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:26: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:57:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:27: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:27: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:27: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "9") (weapon "scattergun") L 10/25/2026 - 05:57:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:27: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:27: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:28: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:28: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:28: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "35") (weapon "scattergun") L 10/25/2026 - 05:57:28: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:28: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:28: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:28: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:28: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:57:28: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "13") (weapon "maxgun") L 10/25/2026 - 05:57:28: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:29: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:57:29: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (realdamage "10") (weapon "maxgun") L 10/25/2026 - 05:57:29: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6696 -8599 224") (victim_position "6792 -9131 214") L 10/25/2026 - 05:57:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:29: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:57:29: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:31: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:31: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:31: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "30") (weapon "scattergun") L 10/25/2026 - 05:57:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:31: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:31: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:31: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "50") (weapon "scattergun") L 10/25/2026 - 05:57:32: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:32: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:32: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 05:57:32: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:32: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:32: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "25") (weapon "scattergun") L 10/25/2026 - 05:57:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:33: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:33: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "69") (weapon "scattergun") L 10/25/2026 - 05:57:33: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:33: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:34: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:57:34: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:34: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:34: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "21") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:35: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:35: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:35: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "9") (realdamage "2") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:35: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6848 -9534 240") (victim_position "7375 -9200 487") L 10/25/2026 - 05:57:35: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:57:36: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:37: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:37: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:37: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:57:37: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:37: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:37: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:37: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "41") (weapon "scattergun") L 10/25/2026 - 05:57:38: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:38: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:38: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:57:39: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:39: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:39: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 05:57:39: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:40: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:40: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:40: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:40: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:40: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "94") (weapon "scattergun") L 10/25/2026 - 05:57:41: "n<54><[U:1:103654425]>" picked up item "tf_ammo_pack" L 10/25/2026 - 05:57:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:41: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:41: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:41: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "94") (realdamage "87") (weapon "quake_rl") L 10/25/2026 - 05:57:41: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6868 -9195 279") (victim_position "7059 -9171 210") L 10/25/2026 - 05:57:41: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:41: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:57:42: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:42: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:42: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:42: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "24") (weapon "scattergun") L 10/25/2026 - 05:57:43: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:43: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:43: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "11") (weapon "scattergun") L 10/25/2026 - 05:57:43: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:44: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:44: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:44: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "69") (weapon "scattergun") L 10/25/2026 - 05:57:44: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:44: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:44: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 05:57:44: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:45: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:45: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 05:57:45: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:45: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:45: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:57:45: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:46: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:46: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 05:57:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:46: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:46: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "29") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:46: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:57:46: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "maxgun") L 10/25/2026 - 05:57:46: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:46: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:46: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "6") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:46: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:46: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:57:46: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "maxgun") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "maxgun") L 10/25/2026 - 05:57:47: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (realdamage "2") (weapon "maxgun") L 10/25/2026 - 05:57:47: "captured<56><[U:1:93398190]>" killed "n<54><[U:1:103654425]>" with "maxgun" (attacker_position "6559 -8733 212") (victim_position "6825 -9231 207") L 10/25/2026 - 05:57:48: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:48: "n<54><[U:1:103654425]>" spawned as "soldier" L 10/25/2026 - 05:57:48: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:49: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:49: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:49: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 05:57:49: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:49: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:50: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:50: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:50: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "11") (weapon "scattergun") L 10/25/2026 - 05:57:50: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:51: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:51: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 05:57:51: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:51: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:51: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "39") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:51: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:52: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:52: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:52: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "97") (weapon "scattergun") L 10/25/2026 - 05:57:52: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:52: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:52: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:53: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:57:53: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 05:57:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:53: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:57:53: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 05:57:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:53: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:53: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:54: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:54: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:54: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:54: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "16") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:54: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:54: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:57:54: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "maxgun") L 10/25/2026 - 05:57:54: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "20") (weapon "maxgun") L 10/25/2026 - 05:57:54: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:54: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:57:54: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "60") (realdamage "8") (weapon "shotgun_soldier") L 10/25/2026 - 05:57:54: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6663 -8826 220") (victim_position "6541 -8887 323") L 10/25/2026 - 05:57:54: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:57:56: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:56: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:56: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:57:56: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:58: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:58: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "56") (weapon "scattergun") L 10/25/2026 - 05:57:58: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:57:58: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:57:58: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "44") (weapon "quake_rl") L 10/25/2026 - 05:57:58: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:58: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:58: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "16") (weapon "scattergun") L 10/25/2026 - 05:57:59: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:57:59: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:57:59: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:57:59: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:00: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:00: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "17") (weapon "scattergun") L 10/25/2026 - 05:58:00: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:00: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:01: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:01: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:01: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "60") (weapon "scattergun") L 10/25/2026 - 05:58:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:02: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:02: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "64") (weapon "quake_rl") L 10/25/2026 - 05:58:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:58:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:58:02: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:58:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:58:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:58:02: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:58:03: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "maxgun") L 10/25/2026 - 05:58:03: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:58:03: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:58:03: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "60") (realdamage "34") (weapon "shotgun_soldier") L 10/25/2026 - 05:58:03: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6503 -8732 216") (victim_position "6576 -9014 379") L 10/25/2026 - 05:58:03: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:58:04: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:04: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:04: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "84") (weapon "quake_rl") L 10/25/2026 - 05:58:04: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:05: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:05: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:05: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:05: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:58:05: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:05: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 05:58:05: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:06: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:06: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:06: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "99") (weapon "scattergun") L 10/25/2026 - 05:58:06: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:06: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "83") (realdamage "11") (weapon "quake_rl") L 10/25/2026 - 05:58:06: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6723 -8672 267") (victim_position "6613 -8789 209") L 10/25/2026 - 05:58:06: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:06: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:58:07: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:07: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:07: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:07: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 05:58:08: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:08: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "34") (weapon "quake_rl") L 10/25/2026 - 05:58:08: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:08: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:08: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:08: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:58:09: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:09: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:09: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:09: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "14") (weapon "scattergun") L 10/25/2026 - 05:58:09: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:09: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 05:58:10: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:10: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:10: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "61") (weapon "scattergun") L 10/25/2026 - 05:58:10: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:10: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:10: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "54") (realdamage "43") (weapon "quake_rl") L 10/25/2026 - 05:58:10: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6697 -8909 211") (victim_position "6727 -9259 211") L 10/25/2026 - 05:58:10: "n<54><[U:1:103654425]>" triggered "domination" against "captured<56><[U:1:93398190]>" L 10/25/2026 - 05:58:10: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:58:11: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:11: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:11: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "27") (weapon "scattergun") L 10/25/2026 - 05:58:12: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:12: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:12: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:12: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "34") (weapon "scattergun") L 10/25/2026 - 05:58:12: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:12: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "46") (weapon "quake_rl") L 10/25/2026 - 05:58:13: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:13: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:13: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "7") (weapon "scattergun") L 10/25/2026 - 05:58:13: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:13: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "88") (weapon "quake_rl") L 10/25/2026 - 05:58:13: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:13: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:13: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 05:58:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:14: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:58:14: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:58:14: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "49") (realdamage "13") (weapon "shotgun_soldier") L 10/25/2026 - 05:58:14: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6692 -8683 208") (victim_position "6520 -8958 435") L 10/25/2026 - 05:58:14: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:58:15: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:15: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:15: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:15: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "10") (weapon "scattergun") L 10/25/2026 - 05:58:15: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:15: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "38") (weapon "quake_rl") L 10/25/2026 - 05:58:16: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:16: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:16: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "43") (weapon "quake_rl") L 10/25/2026 - 05:58:16: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:16: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:16: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "5") (weapon "scattergun") L 10/25/2026 - 05:58:17: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:17: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:17: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:17: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 05:58:17: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:17: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:17: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "44") (weapon "scattergun") L 10/25/2026 - 05:58:18: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:18: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:18: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "11") (weapon "scattergun") L 10/25/2026 - 05:58:19: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:19: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:19: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "47") (weapon "scattergun") L 10/25/2026 - 05:58:19: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:20: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:20: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "64") (realdamage "21") (weapon "quake_rl") L 10/25/2026 - 05:58:20: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "quake_rl" (attacker_position "6620 -8864 220") (victim_position "7125 -8890 259") L 10/25/2026 - 05:58:20: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:58:21: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:21: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:21: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:21: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "19") (weapon "scattergun") L 10/25/2026 - 05:58:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:22: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:22: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:22: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "41") (weapon "scattergun") L 10/25/2026 - 05:58:22: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:23: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:23: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "64") (weapon "quake_rl") L 10/25/2026 - 05:58:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "46") (weapon "scattergun") L 10/25/2026 - 05:58:23: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:23: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:23: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:23: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "53") (weapon "scattergun") L 10/25/2026 - 05:58:24: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:24: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 05:58:24: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:58:24: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:58:24: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "36") (realdamage "25") (weapon "shotgun_soldier") L 10/25/2026 - 05:58:24: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6640 -8944 212") (victim_position "6644 -9304 220") L 10/25/2026 - 05:58:24: "captured<56><[U:1:93398190]>" spawned as "scout" L 10/25/2026 - 05:58:25: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:25: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:25: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:25: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "5") (weapon "scattergun") L 10/25/2026 - 05:58:26: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:26: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:26: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:26: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "18") (weapon "scattergun") L 10/25/2026 - 05:58:26: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:26: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "43") (weapon "quake_rl") L 10/25/2026 - 05:58:27: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:27: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:27: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "22") (weapon "scattergun") L 10/25/2026 - 05:58:27: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:27: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:27: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:27: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "15") (weapon "scattergun") L 10/25/2026 - 05:58:28: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:28: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:28: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 05:58:28: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:28: "captured<56><[U:1:93398190]>" triggered "shot_hit" (weapon "scattergun") L 10/25/2026 - 05:58:28: "captured<56><[U:1:93398190]>" triggered "damage" against "n<54><[U:1:103654425]>" (damage "28") (weapon "scattergun") L 10/25/2026 - 05:58:29: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:29: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 05:58:29: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 05:58:30: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 05:58:30: "captured<56><[U:1:93398190]>" triggered "shot_fired" (weapon "scattergun") L 10/25/2026 - 05:58:31: "n<54><[U:1:103654425]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 05:58:31: "n<54><[U:1:103654425]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 05:58:31: "n<54><[U:1:103654425]>" triggered "damage" against "captured<56><[U:1:93398190]>" (damage "48") (realdamage "36") (weapon "shotgun_soldier") L 10/25/2026 - 05:58:31: "captured<56><[U:1:93398190]>" joined team "Spectator" L 10/25/2026 - 05:58:31: "n<54><[U:1:103654425]>" killed "captured<56><[U:1:93398190]>" with "shotgun_soldier" (attacker_position "6804 -9458 240") (victim_position "6970 -9323 446") L 10/25/2026 - 05:58:31: World triggered "mge_match_end" (winner "[U:1:103654425]") (loser "[U:1:93398190]") (winner_score "20") (loser_score "12")