L 10/25/2026 - 17:26:20: World triggered "meta_data" (matchid "2610251726208c6d") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/25/2026 - 17:26:20: "<3_<3<539><[U:1:1073712167]>" changed role to "soldier" L 10/25/2026 - 17:26:20: "rimbaud<537><[U:1:384860776]>" changed role to "soldier" L 10/25/2026 - 17:26:22: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:22: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 17:26:22: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "280") L 10/25/2026 - 17:26:22: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 17:26:22: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:23: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:23: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "384") L 10/25/2026 - 17:26:27: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:27: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:27: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:27: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:28: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/25/2026 - 17:26:28: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:28: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:28: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "101") (realdamage "20") (weapon "quake_rl") (airshot "1") (height "316") L 10/25/2026 - 17:26:28: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "quake_rl" (attacker_position "12362 3864 -1228") (victim_position "12241 3592 -1071") L 10/25/2026 - 17:26:28: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/25/2026 - 17:26:28: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "77") (weapon "tf_projectile_rocket") L 10/25/2026 - 17:26:28: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:26:30: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:30: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:30: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 17:26:31: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:31: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 17:26:31: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:31: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:32: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:32: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 17:26:32: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:32: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 17:26:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:32: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:38: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:38: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:38: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "18") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:38: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:39: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:39: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:39: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:39: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:39: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "world" (attacker_position "12727 3477 -1071") (victim_position "12130 3797 -1442") L 10/25/2026 - 17:26:39: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:26:41: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:42: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:42: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:42: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 17:26:42: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:42: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:42: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "80") (weapon "quake_rl") L 10/25/2026 - 17:26:43: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:43: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:43: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "94") (weapon "quake_rl") L 10/25/2026 - 17:26:43: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:43: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 17:26:43: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:45: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:46: "rimbaud<537><[U:1:384860776]>" picked up item "tf_ammo_pack" L 10/25/2026 - 17:26:47: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:47: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:48: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:48: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:48: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "47") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:48: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:48: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:48: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "48") (realdamage "37") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:48: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "12165 3591 -1169") (victim_position "12242 3343 -1501") L 10/25/2026 - 17:26:48: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:26:50: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:51: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:51: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:51: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "74") (weapon "quake_rl") L 10/25/2026 - 17:26:51: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:52: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:52: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") L 10/25/2026 - 17:26:52: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:52: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:26:53: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "71") (weapon "quake_rl") L 10/25/2026 - 17:26:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:53: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:53: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:53: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:53: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "6") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:54: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "23") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:54: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "34") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:55: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:56: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:26:56: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:56: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:56: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:56: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:57: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:57: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:57: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "53") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:57: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:57: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:26:57: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "52") (realdamage "22") (weapon "shotgun_soldier") L 10/25/2026 - 17:26:57: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "12222 3468 -1378") (victim_position "12197 3799 -1425") L 10/25/2026 - 17:26:57: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:26:58: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:01: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:01: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:01: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:01: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 17:27:02: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:02: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:02: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "66") (weapon "quake_rl") L 10/25/2026 - 17:27:03: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:03: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:04: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:04: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:04: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "97") (weapon "quake_rl") L 10/25/2026 - 17:27:05: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:05: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:05: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:05: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 17:27:06: "<3_<3<539><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/25/2026 - 17:27:08: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:10: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:10: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:10: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:10: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:10: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:11: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:11: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:11: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "21") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:11: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:11: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:11: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "10") (realdamage "4") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:11: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "12622 4165 -1565") (victim_position "12081 3852 -1464") L 10/25/2026 - 17:27:11: "<3_<3<539><[U:1:1073712167]>" triggered "domination" against "rimbaud<537><[U:1:384860776]>" L 10/25/2026 - 17:27:11: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:27:14: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:14: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:15: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:15: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "107") (weapon "quake_rl") L 10/25/2026 - 17:27:15: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:15: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "104") (weapon "quake_rl") L 10/25/2026 - 17:27:16: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:16: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:18: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:19: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:19: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:19: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "60") (realdamage "55") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:19: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "12491 3604 -1094") (victim_position "12503 3469 -999") L 10/25/2026 - 17:27:19: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:27:21: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:21: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:21: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "104") (weapon "quake_rl") L 10/25/2026 - 17:27:21: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:21: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:21: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 17:27:22: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:23: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:23: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:23: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:23: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "13") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:23: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:24: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:26: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:26: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:26: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:26: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "29") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:26: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:27: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:27: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:27: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "46") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:27: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:27: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "49") (weapon "quake_rl") L 10/25/2026 - 17:27:27: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:27: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:27: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:27: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "54") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:28: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:28: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:28: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:28: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:28: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "8") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:29: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:29: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:29: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "48") (realdamage "19") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:29: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12290 3739 -1236") (victim_position "12509 3737 -1094") L 10/25/2026 - 17:27:29: "rimbaud<537><[U:1:384860776]>" triggered "revenge" against "<3_<3<539><[U:1:1073712167]>" L 10/25/2026 - 17:27:29: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:27:32: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:32: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:32: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 17:27:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:32: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 17:27:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:33: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:33: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "81") (weapon "quake_rl") L 10/25/2026 - 17:27:33: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:35: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:35: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:35: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 17:27:36: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:37: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "53") (realdamage "51") (weapon "quake_rl") L 10/25/2026 - 17:27:37: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "quake_rl" (attacker_position "12777 3726 -1054") (victim_position "12659 3507 -1046") L 10/25/2026 - 17:27:37: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:27:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:39: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:39: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:40: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:40: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "76") (weapon "quake_rl") L 10/25/2026 - 17:27:40: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:40: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:40: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 17:27:41: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:41: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:41: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:41: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 17:27:42: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:42: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "76") (weapon "quake_rl") L 10/25/2026 - 17:27:42: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:42: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:42: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "57") (weapon "quake_rl") L 10/25/2026 - 17:27:42: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:43: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:43: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:43: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:43: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:43: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "31") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:44: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:44: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:44: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "36") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:47: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:47: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:47: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:47: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "27") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:48: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:48: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "44") (realdamage "6") (weapon "quake_rl") L 10/25/2026 - 17:27:48: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "quake_rl" (attacker_position "12797 3348 -1602") (victim_position "12821 3608 -1148") L 10/25/2026 - 17:27:48: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:27:48: "<3_<3<539><[U:1:1073712167]>" say "*SPEC* donovin : te faltan mil atomos para ser un año mio" L 10/25/2026 - 17:27:51: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:51: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:51: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "105") (weapon "quake_rl") L 10/25/2026 - 17:27:51: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:52: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:52: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:52: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 17:27:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:53: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:53: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:53: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 17:27:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:53: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 17:27:54: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:54: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "53") (realdamage "14") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:54: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "12477 3484 -944") (victim_position "12220 3680 -959") L 10/25/2026 - 17:27:54: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:27:56: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:57: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:57: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:57: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "81") (weapon "quake_rl") L 10/25/2026 - 17:27:57: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:57: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 17:27:57: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:57: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:58: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:58: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:58: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "99") (weapon "quake_rl") L 10/25/2026 - 17:27:58: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:27:58: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:58: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:27:58: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "33") (weapon "shotgun_soldier") L 10/25/2026 - 17:27:58: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:27:58: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "93") (weapon "quake_rl") L 10/25/2026 - 17:27:59: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "world" (attacker_position "12684 3794 -909") (victim_position "12316 3474 -1237") L 10/25/2026 - 17:27:59: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:27:59: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:00: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:01: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:01: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:01: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 17:28:01: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:02: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:04: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:04: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:04: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 17:28:04: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:04: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:04: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:04: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:05: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:05: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:05: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/25/2026 - 17:28:05: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:05: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:05: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:05: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "69") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:06: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:06: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:06: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:06: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "14") (realdamage "13") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:06: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12579 3754 -1094") (victim_position "12248 3894 -1276") L 10/25/2026 - 17:28:06: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:28:08: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:08: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:08: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 17:28:08: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:08: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:08: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 17:28:09: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:10: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:10: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:10: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:10: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "82") (weapon "quake_rl") L 10/25/2026 - 17:28:10: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:11: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:12: "<3_<3<539><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/25/2026 - 17:28:15: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:16: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:16: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "109") (realdamage "99") (weapon "quake_rl") L 10/25/2026 - 17:28:16: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "quake_rl" (attacker_position "12511 3448 -924") (victim_position "12615 3562 -1006") L 10/25/2026 - 17:28:16: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:16: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:28:18: "<3_<3<539><[U:1:1073712167]>" say "q mierda hacesa" L 10/25/2026 - 17:28:21: "<3_<3<539><[U:1:1073712167]>" say "pq nunca jugas como una persoan normal" L 10/25/2026 - 17:28:23: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:23: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:23: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 17:28:23: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:24: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:24: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:24: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:24: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 17:28:25: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:25: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "107") (weapon "quake_rl") L 10/25/2026 - 17:28:25: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:25: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:25: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:25: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:25: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "80") (realdamage "37") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:25: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "12633 3438 -950") (victim_position "12602 3687 -1022") L 10/25/2026 - 17:28:25: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:28:27: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:27: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:27: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:27: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:28: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:29: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:29: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 17:28:29: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:29: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:30: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:30: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:30: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "88") (weapon "quake_rl") L 10/25/2026 - 17:28:30: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:31: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:31: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 17:28:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:33: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:33: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:33: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:33: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "67") (realdamage "19") (weapon "quake_rl") L 10/25/2026 - 17:28:33: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "quake_rl" (attacker_position "12299 3745 -942") (victim_position "12395 3599 -1041") L 10/25/2026 - 17:28:33: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:28:36: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:36: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:37: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "81") (weapon "quake_rl") L 10/25/2026 - 17:28:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:37: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "94") (weapon "quake_rl") L 10/25/2026 - 17:28:38: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:39: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:40: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:41: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:41: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:41: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 17:28:41: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:41: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:41: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "65") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:41: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:41: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:41: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:42: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:42: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:42: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:42: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "70") (realdamage "67") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:42: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12573 3830 -1179") (victim_position "12677 3586 -1055") L 10/25/2026 - 17:28:42: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:28:44: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:44: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:44: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:44: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "80") (weapon "quake_rl") L 10/25/2026 - 17:28:45: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:45: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:45: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:45: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 17:28:46: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:48: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:48: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:49: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:49: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:49: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "29") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:49: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:49: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:49: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "67") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:50: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:50: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:50: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "46") (weapon "quake_rl") L 10/25/2026 - 17:28:50: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:50: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:50: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "24") (weapon "shotgun_soldier") L 10/25/2026 - 17:28:50: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:28:51: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "world" (attacker_position "12370 3819 -1227") (victim_position "12549 3423 -1323") L 10/25/2026 - 17:28:51: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:28:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:53: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:54: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "73") (weapon "quake_rl") L 10/25/2026 - 17:28:54: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:54: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:54: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 17:28:58: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:58: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:58: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:58: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "40") (weapon "quake_rl") L 10/25/2026 - 17:28:59: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:59: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:28:59: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:28:59: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "41") (weapon "quake_rl") L 10/25/2026 - 17:29:00: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:00: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:00: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:00: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "59") (realdamage "29") (weapon "quake_rl") L 10/25/2026 - 17:29:00: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "quake_rl" (attacker_position "12635 3487 -1094") (victim_position "12362 3817 -1189") L 10/25/2026 - 17:29:00: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:00: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "95") (weapon "quake_rl") L 10/25/2026 - 17:29:00: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:29:02: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:02: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:02: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:02: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "30") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:02: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:03: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:03: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 17:29:03: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:04: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:04: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:04: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:04: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "89") (weapon "quake_rl") L 10/25/2026 - 17:29:04: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:06: "<3_<3<539><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/25/2026 - 17:29:07: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:09: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:10: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:10: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:10: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/25/2026 - 17:29:10: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:10: "rimbaud<537><[U:1:384860776]>" committed suicide with "quake_rl" (attacker_position "12578 3734 -1020") L 10/25/2026 - 17:29:10: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:11: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:29:13: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:13: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:13: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:13: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 17:29:14: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:14: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 17:29:14: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:16: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:16: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:16: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:16: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 17:29:16: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:16: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "95") (weapon "quake_rl") L 10/25/2026 - 17:29:17: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:17: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:17: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "43") (weapon "quake_rl") L 10/25/2026 - 17:29:18: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "world" (attacker_position "12403 3663 -1117") (victim_position "12837 3929 -1538") L 10/25/2026 - 17:29:18: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:29:20: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:20: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:20: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "64") (weapon "quake_rl") L 10/25/2026 - 17:29:21: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:21: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:21: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:21: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "74") (weapon "quake_rl") L 10/25/2026 - 17:29:21: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:21: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 17:29:22: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:24: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:24: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:24: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 17:29:24: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:25: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:26: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:26: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 17:29:26: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:26: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:26: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:26: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 17:29:27: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:27: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:27: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "32") (realdamage "20") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:27: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12418 3613 -1109") (victim_position "12615 3983 -907") L 10/25/2026 - 17:29:27: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:29:29: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:29: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:29: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:29: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "88") (weapon "quake_rl") L 10/25/2026 - 17:29:30: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:30: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:30: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/25/2026 - 17:29:31: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:31: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:31: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "48") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:32: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:32: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:32: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/25/2026 - 17:29:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:32: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:32: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:32: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:33: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:33: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:33: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:33: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:33: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:33: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "45") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:33: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:34: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:34: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:34: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "58") (realdamage "46") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:34: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12177 3472 -1380") (victim_position "12211 3828 -1300") L 10/25/2026 - 17:29:34: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:34: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 17:29:34: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:29:36: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:36: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:36: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:36: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 17:29:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:37: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "84") (weapon "quake_rl") L 10/25/2026 - 17:29:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:37: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 17:29:38: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:38: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:38: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:38: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:38: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:39: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:39: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:39: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:39: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:39: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "66") (realdamage "63") (weapon "quake_rl") L 10/25/2026 - 17:29:39: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "quake_rl" (attacker_position "12800 3720 -1053") (victim_position "12357 3796 -1232") L 10/25/2026 - 17:29:39: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:29:41: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:42: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:42: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/25/2026 - 17:29:42: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:42: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:42: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:42: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 17:29:43: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:44: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:44: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:44: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "9") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:44: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:44: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "84") (realdamage "62") (weapon "quake_rl") L 10/25/2026 - 17:29:44: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "quake_rl" (attacker_position "12749 3664 -909") (victim_position "12451 3436 -1317") L 10/25/2026 - 17:29:44: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:29:46: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:46: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:47: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:47: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:48: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:48: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "82") (weapon "quake_rl") L 10/25/2026 - 17:29:48: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:48: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:49: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:50: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:50: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "86") (weapon "quake_rl") L 10/25/2026 - 17:29:50: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:50: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 17:29:50: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:50: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:51: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:51: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:51: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:51: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:51: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:51: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:51: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "13") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:52: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:52: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:52: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "25") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:52: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:52: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:52: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "17") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:53: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:54: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:54: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:54: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "50") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:54: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "51") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:55: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:55: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:29:55: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "19") (realdamage "17") (weapon "shotgun_soldier") L 10/25/2026 - 17:29:55: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "12365 3858 -1227") (victim_position "12076 3516 -1376") L 10/25/2026 - 17:29:55: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:29:57: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:57: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:57: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:57: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "418") L 10/25/2026 - 17:29:58: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:58: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:58: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 17:29:59: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:59: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:29:59: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:29:59: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "83") (weapon "quake_rl") L 10/25/2026 - 17:30:00: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:00: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:00: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:00: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:00: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "13") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:01: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:01: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:01: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:01: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "65") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:01: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:01: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/25/2026 - 17:30:02: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:02: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:02: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:02: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "world" (attacker_position "12677 3745 -1094") (victim_position "12296 3931 -1440") L 10/25/2026 - 17:30:02: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:30:04: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:04: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:04: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:04: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 17:30:05: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:05: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:05: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:05: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "77") (weapon "quake_rl") L 10/25/2026 - 17:30:07: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:08: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:08: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:08: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "246") L 10/25/2026 - 17:30:09: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:10: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:10: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:10: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "15") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:10: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:10: "rimbaud<537><[U:1:384860776]>" picked up item "tf_ammo_pack" L 10/25/2026 - 17:30:10: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:10: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "69") (realdamage "58") (weapon "quake_rl") L 10/25/2026 - 17:30:10: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "quake_rl" (attacker_position "12478 3412 -1346") (victim_position "12013 3907 -1327") L 10/25/2026 - 17:30:10: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:30:12: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:13: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:13: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "85") (weapon "quake_rl") L 10/25/2026 - 17:30:13: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:13: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 17:30:13: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:13: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:13: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "75") (weapon "quake_rl") L 10/25/2026 - 17:30:13: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:14: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:14: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:14: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:14: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 17:30:14: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:15: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:15: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:15: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:15: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "61") (weapon "quake_rl") L 10/25/2026 - 17:30:16: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:16: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:16: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "50") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:16: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "12644 3521 -1094") (victim_position "12333 3724 -1148") L 10/25/2026 - 17:30:16: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:30:17: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:18: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:18: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:18: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:18: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:18: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:18: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "101") (weapon "quake_rl") L 10/25/2026 - 17:30:19: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:19: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:19: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 17:30:19: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:19: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:20: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:20: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "292") L 10/25/2026 - 17:30:20: "rimbaud<537><[U:1:384860776]>" picked up item "tf_ammo_pack" L 10/25/2026 - 17:30:23: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:24: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:27: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:27: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:27: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "9") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:27: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:28: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:28: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:28: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "4") (realdamage "2") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:28: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12827 3524 -1094") (victim_position "12746 4065 -1555") L 10/25/2026 - 17:30:28: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:30:29: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:29: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:29: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 17:30:30: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:30: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:30: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:30: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "67") (weapon "quake_rl") L 10/25/2026 - 17:30:30: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:30: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "559") L 10/25/2026 - 17:30:31: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:31: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:32: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:32: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "69") (weapon "quake_rl") L 10/25/2026 - 17:30:32: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:33: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:33: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:33: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:35: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:37: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "18") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:37: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "45") (weapon "quake_rl") L 10/25/2026 - 17:30:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:37: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:37: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "5") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:39: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:39: "rimbaud<537><[U:1:384860776]>" picked up item "tf_ammo_pack" L 10/25/2026 - 17:30:39: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:39: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "54") (weapon "quake_rl") L 10/25/2026 - 17:30:40: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:40: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:40: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:40: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:40: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:40: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:40: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:40: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:40: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:40: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "11") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:41: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:41: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:41: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "4") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:41: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:42: "rimbaud<537><[U:1:384860776]>" picked up item "tf_ammo_pack" L 10/25/2026 - 17:30:43: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:45: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:45: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:45: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "3") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:45: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:45: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:45: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "13") (realdamage "6") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:45: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12891 4217 -1496") (victim_position "13002 3262 -1500") L 10/25/2026 - 17:30:45: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:30:47: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:48: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:48: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:48: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "347") L 10/25/2026 - 17:30:48: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:49: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:49: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "88") (weapon "quake_rl") L 10/25/2026 - 17:30:49: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:49: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:49: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 17:30:50: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:50: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:50: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:50: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:50: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "35") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:50: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:50: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:30:50: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "49") (weapon "shotgun_soldier") L 10/25/2026 - 17:30:50: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12594 3808 -1176") (victim_position "12409 3778 -820") L 10/25/2026 - 17:30:51: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:30:54: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:54: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:54: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "78") (weapon "quake_rl") L 10/25/2026 - 17:30:55: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:55: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:55: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 17:30:56: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:57: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:57: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:57: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "76") (weapon "quake_rl") L 10/25/2026 - 17:30:57: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:30:57: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:30:57: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "462") L 10/25/2026 - 17:30:58: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "world" (attacker_position "12434 3729 -1130") (victim_position "12559 3311 -1563") L 10/25/2026 - 17:30:58: "rimbaud<537><[U:1:384860776]>" triggered "domination" against "<3_<3<539><[U:1:1073712167]>" L 10/25/2026 - 17:30:58: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:31:00: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:31:00: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "199") L 10/25/2026 - 17:31:00: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:00: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:00: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:31:00: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "55") (weapon "quake_rl") L 10/25/2026 - 17:31:01: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:31:01: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/25/2026 - 17:31:01: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "19") (weapon "reserve_shooter") L 10/25/2026 - 17:31:01: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:01: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:31:01: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "191") L 10/25/2026 - 17:31:02: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:02: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:03: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:03: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:03: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:31:03: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "58") (weapon "quake_rl") L 10/25/2026 - 17:31:03: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:31:03: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:03: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:03: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "55") (realdamage "22") (weapon "shotgun_soldier") L 10/25/2026 - 17:31:03: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12712 3531 -1094") (victim_position "12737 3750 -909") L 10/25/2026 - 17:31:04: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:31:06: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:06: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:06: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:31:06: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "287") L 10/25/2026 - 17:31:08: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:31:08: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "110") (weapon "quake_rl") L 10/25/2026 - 17:31:08: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:09: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:09: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:31:09: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:11: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:11: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:14: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:15: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:20: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:22: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:22: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:22: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/25/2026 - 17:31:26: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:31: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:33: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:34: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:36: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:37: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:37: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 10/25/2026 - 17:31:39: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:40: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:40: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:47: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:47: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:47: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:47: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "23") (realdamage "1") (weapon "shotgun_soldier") L 10/25/2026 - 17:31:47: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12632 3458 -1094") (victim_position "12454 3298 -1563") L 10/25/2026 - 17:31:47: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:31:50: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:50: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:50: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/25/2026 - 17:31:50: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:50: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:31:50: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "62") (weapon "quake_rl") L 10/25/2026 - 17:31:51: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:52: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:31:52: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/25/2026 - 17:31:52: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:52: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:52: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:31:52: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 17:31:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:53: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:31:53: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "45") (weapon "quake_rl") L 10/25/2026 - 17:31:55: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:31:55: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/25/2026 - 17:31:55: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "43") (weapon "reserve_shooter") L 10/25/2026 - 17:31:56: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:56: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:31:58: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:31:58: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:31:58: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/25/2026 - 17:31:58: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "71") (realdamage "58") (weapon "reserve_shooter") L 10/25/2026 - 17:31:58: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "reserve_shooter" (attacker_position "12830 3617 -1081") (victim_position "12613 3446 -1094") L 10/25/2026 - 17:31:58: "<3_<3<539><[U:1:1073712167]>" triggered "revenge" against "rimbaud<537><[U:1:384860776]>" L 10/25/2026 - 17:31:58: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:32:00: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:32:00: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:00: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:00: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "55") (weapon "shotgun_soldier") L 10/25/2026 - 17:32:01: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:32:01: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/25/2026 - 17:32:01: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "87") (weapon "reserve_shooter") (crit "mini") L 10/25/2026 - 17:32:01: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:01: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:32:01: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "613") L 10/25/2026 - 17:32:01: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:02: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:03: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:32:03: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "86") (realdamage "75") (weapon "quake_rl") L 10/25/2026 - 17:32:03: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "quake_rl" (attacker_position "12745 3513 -1094") (victim_position "12769 3855 -1298") L 10/25/2026 - 17:32:03: "<3_<3<539><[U:1:1073712167]>" spawned as "soldier" L 10/25/2026 - 17:32:04: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:05: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:05: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:05: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "65") (weapon "shotgun_soldier") L 10/25/2026 - 17:32:05: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:05: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:32:05: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "59") (weapon "quake_rl") L 10/25/2026 - 17:32:05: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:05: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:06: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:32:06: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "51") (weapon "quake_rl") L 10/25/2026 - 17:32:06: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:06: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:06: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:32:06: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "47") (weapon "quake_rl") L 10/25/2026 - 17:32:07: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:32:07: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:07: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:32:07: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/25/2026 - 17:32:07: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "85") (weapon "reserve_shooter") L 10/25/2026 - 17:32:08: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:08: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:08: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "26") (weapon "shotgun_soldier") L 10/25/2026 - 17:32:08: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:32:08: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/25/2026 - 17:32:08: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "26") (weapon "reserve_shooter") L 10/25/2026 - 17:32:08: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:08: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:08: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "60") (weapon "shotgun_soldier") L 10/25/2026 - 17:32:09: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:32:09: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:09: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:09: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:09: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "89") (weapon "shotgun_soldier") L 10/25/2026 - 17:32:10: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "65") (realdamage "11") (weapon "unique_pickaxe_escape") L 10/25/2026 - 17:32:10: "<3_<3<539><[U:1:1073712167]>" killed "rimbaud<537><[U:1:384860776]>" with "unique_pickaxe_escape" (attacker_position "12570 3753 -1094") (victim_position "12526 3781 -1094") L 10/25/2026 - 17:32:10: "rimbaud<537><[U:1:384860776]>" spawned as "soldier" L 10/25/2026 - 17:32:11: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:12: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:32:12: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/25/2026 - 17:32:12: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "21") (weapon "reserve_shooter") (crit "mini") L 10/25/2026 - 17:32:12: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:12: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:32:12: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "72") (weapon "quake_rl") L 10/25/2026 - 17:32:12: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:32:13: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:13: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:32:13: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/25/2026 - 17:32:13: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "47") (weapon "reserve_shooter") L 10/25/2026 - 17:32:14: "<3_<3<539><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:32:14: "<3_<3<539><[U:1:1073712167]>" triggered "damage" against "rimbaud<537><[U:1:384860776]>" (damage "83") (weapon "quake_rl") L 10/25/2026 - 17:32:14: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:14: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/25/2026 - 17:32:14: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/25/2026 - 17:32:14: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "93") (weapon "quake_rl") L 10/25/2026 - 17:32:14: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:14: "<3_<3<539><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/25/2026 - 17:32:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:15: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/25/2026 - 17:32:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:15: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:15: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "74") (weapon "shotgun_soldier") L 10/25/2026 - 17:32:16: "rimbaud<537><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:16: "rimbaud<537><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/25/2026 - 17:32:16: "rimbaud<537><[U:1:384860776]>" triggered "damage" against "<3_<3<539><[U:1:1073712167]>" (damage "52") (realdamage "12") (weapon "shotgun_soldier") L 10/25/2026 - 17:32:16: "rimbaud<537><[U:1:384860776]>" killed "<3_<3<539><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12419 3621 -1109") (victim_position "12447 3756 -1138") L 10/25/2026 - 17:32:16: World triggered "mge_match_end" (winner "[U:1:384860776]") (loser "[U:1:1073712167]") (winner_score "20") (loser_score "18")