L 10/26/2026 - 03:37:25: World triggered "meta_data" (matchid "261026033725234d") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 03:37:25: "mevsky<712><[U:1:322225927]>" changed role to "soldier" L 10/26/2026 - 03:37:25: "<3_<3<714><[U:1:1073712167]>" changed role to "soldier" L 10/26/2026 - 03:37:32: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:32: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:32: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:32: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 03:37:33: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:33: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:33: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:33: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "102") (weapon "quake_rl") L 10/26/2026 - 03:37:34: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:34: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:34: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 03:37:34: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:35: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:37: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:37: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:37: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 03:37:37: "<3_<3<714><[U:1:1073712167]>" say "7ero : CREO QUE TOCARA JUGAR GAY" L 10/26/2026 - 03:37:38: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:38: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "50") (realdamage "28") (weapon "quake_rl") L 10/26/2026 - 03:37:38: "mevsky<712><[U:1:322225927]>" killed "<3_<3<714><[U:1:1073712167]>" with "quake_rl" (attacker_position "12702 3588 -1071") (victim_position "12500 3891 -1128") L 10/26/2026 - 03:37:38: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:38: "<3_<3<714><[U:1:1073712167]>" spawned as "soldier" L 10/26/2026 - 03:37:40: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:41: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:41: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:41: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 03:37:41: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:41: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:41: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 03:37:42: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:42: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:42: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "89") (weapon "quake_rl") L 10/26/2026 - 03:37:42: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:43: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:43: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:43: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 03:37:44: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:44: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:44: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 03:37:48: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:48: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:48: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "95") (realdamage "75") (weapon "quake_rl") (airshot "1") (height "351") L 10/26/2026 - 03:37:48: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12666 3565 -1082") (victim_position "12280 3643 -888") L 10/26/2026 - 03:37:48: "mevsky<712><[U:1:322225927]>" say "gon — 17/07/2025 23:34esniker manos con mrd" L 10/26/2026 - 03:37:48: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:37:50: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:50: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:50: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:50: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 03:37:51: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:51: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:51: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 03:37:51: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:52: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:52: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 03:37:52: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:52: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:53: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:53: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "97") (weapon "quake_rl") L 10/26/2026 - 03:37:53: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:54: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:54: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:54: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "98") (weapon "quake_rl") L 10/26/2026 - 03:37:55: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:56: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:56: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:37:56: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "56") (realdamage "35") (weapon "quake_rl") L 10/26/2026 - 03:37:56: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12312 3819 -1183") (victim_position "12303 3877 -1441") L 10/26/2026 - 03:37:57: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:37:59: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:37:59: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:00: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:00: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "88") (weapon "quake_rl") L 10/26/2026 - 03:38:00: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:00: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "83") (weapon "quake_rl") L 10/26/2026 - 03:38:00: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:00: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:01: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:01: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:05: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:07: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:08: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:08: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 03:38:08: "mevsky<712><[U:1:322225927]>" killed "<3_<3<714><[U:1:1073712167]>" with "quake_rl" (attacker_position "12687 3526 -879") (victim_position "12626 3511 -1059") L 10/26/2026 - 03:38:08: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:08: "<3_<3<714><[U:1:1073712167]>" spawned as "soldier" L 10/26/2026 - 03:38:10: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:10: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 03:38:10: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:10: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:10: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:10: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 03:38:11: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:11: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:11: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:11: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 03:38:12: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:12: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:12: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:12: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 03:38:13: "<3_<3<714><[U:1:1073712167]>" say "lutygore : despues dicen q jugar espire no sirve xd" L 10/26/2026 - 03:38:13: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:14: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:14: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "world" (attacker_position "12622 3803 -1094") (victim_position "12863 3411 -1603") L 10/26/2026 - 03:38:14: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:38:16: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:16: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:16: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:16: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 03:38:17: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:17: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:17: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "84") (weapon "quake_rl") L 10/26/2026 - 03:38:17: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:17: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 03:38:17: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:18: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:18: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:18: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:18: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 03:38:19: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:20: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:21: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:21: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:21: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 03:38:23: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:23: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:23: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "98") (weapon "quake_rl") L 10/26/2026 - 03:38:24: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:27: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:27: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:27: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:27: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "68") (realdamage "26") (weapon "quake_rl") L 10/26/2026 - 03:38:27: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12635 3447 -808") (victim_position "12453 3655 -1098") L 10/26/2026 - 03:38:27: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:38:29: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:29: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:29: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:29: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 03:38:30: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:30: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:30: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 03:38:30: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:31: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:31: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:31: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 03:38:33: "<3_<3<714><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:38:33: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:33: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:33: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 03:38:34: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:35: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:36: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:37: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:39: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:39: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 03:38:39: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:39: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:40: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:41: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:41: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "62") (realdamage "5") (weapon "quake_rl") L 10/26/2026 - 03:38:41: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12154 3808 -1267") (victim_position "12300 3521 -1198") L 10/26/2026 - 03:38:41: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:41: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:38:43: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:43: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "302") L 10/26/2026 - 03:38:43: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:43: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:43: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:43: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 03:38:44: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:44: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:44: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:44: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 03:38:45: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:45: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:45: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:45: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "46") (weapon "quake_rl") L 10/26/2026 - 03:38:49: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:49: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:49: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:49: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "84") (realdamage "79") (weapon "quake_rl") L 10/26/2026 - 03:38:49: "mevsky<712><[U:1:322225927]>" killed "<3_<3<714><[U:1:1073712167]>" with "quake_rl" (attacker_position "12744 3866 -1073") (victim_position "12472 3767 -1109") L 10/26/2026 - 03:38:49: "<3_<3<714><[U:1:1073712167]>" spawned as "soldier" L 10/26/2026 - 03:38:52: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:52: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:53: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:53: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:53: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "92") (weapon "quake_rl") L 10/26/2026 - 03:38:53: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:53: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 03:38:53: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:54: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:55: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:55: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:55: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "188") L 10/26/2026 - 03:38:56: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:56: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:56: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 03:38:56: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:56: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "68") (realdamage "64") (weapon "quake_rl") L 10/26/2026 - 03:38:56: "mevsky<712><[U:1:322225927]>" killed "<3_<3<714><[U:1:1073712167]>" with "quake_rl" (attacker_position "12628 3519 -1037") (victim_position "12757 3550 -963") L 10/26/2026 - 03:38:56: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:56: "<3_<3<714><[U:1:1073712167]>" spawned as "soldier" L 10/26/2026 - 03:38:58: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:58: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:58: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:58: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 03:38:59: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:38:59: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:38:59: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 03:38:59: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:00: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:00: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 03:39:00: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:00: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:01: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:01: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:01: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "104") (weapon "quake_rl") L 10/26/2026 - 03:39:02: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:05: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:06: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:06: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 03:39:06: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:06: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:06: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "62") (realdamage "34") (weapon "quake_rl") L 10/26/2026 - 03:39:06: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12637 3904 -908") (victim_position "12566 3807 -1036") L 10/26/2026 - 03:39:06: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:06: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:39:09: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:09: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:09: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:09: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "46") (weapon "quake_rl") L 10/26/2026 - 03:39:10: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:10: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:10: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:10: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 03:39:11: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:11: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:11: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 03:39:14: "<3_<3<714><[U:1:1073712167]>" say "lutygore : despues dicen q jugar espire no sirve xd" L 10/26/2026 - 03:39:14: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:14: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "111") (realdamage "80") (weapon "quake_rl") L 10/26/2026 - 03:39:14: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12522 3720 -1094") (victim_position "12500 3703 -977") L 10/26/2026 - 03:39:14: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:39:14: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:17: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:17: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:17: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 03:39:17: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:17: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:17: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 03:39:18: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:18: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:18: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "171") L 10/26/2026 - 03:39:18: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:19: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:19: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:19: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:19: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 03:39:21: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:22: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:25: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:25: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:27: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:27: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:27: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:27: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "44") (realdamage "3") (weapon "quake_rl") L 10/26/2026 - 03:39:27: "mevsky<712><[U:1:322225927]>" killed "<3_<3<714><[U:1:1073712167]>" with "quake_rl" (attacker_position "12742 3513 -1094") (victim_position "13040 3289 -1500") L 10/26/2026 - 03:39:27: "<3_<3<714><[U:1:1073712167]>" spawned as "soldier" L 10/26/2026 - 03:39:29: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:29: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:29: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 03:39:30: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:30: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:30: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:30: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 03:39:30: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:30: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:30: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 03:39:35: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:35: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:35: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:35: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 03:39:36: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:37: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:37: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "96") (realdamage "76") (weapon "quake_rl") L 10/26/2026 - 03:39:37: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12419 3742 -1046") (victim_position "12480 3603 -1103") L 10/26/2026 - 03:39:37: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:37: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:39:39: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:40: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:40: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:40: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 03:39:40: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:40: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:40: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 03:39:41: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:42: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:42: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 03:39:42: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:42: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:42: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "88") (realdamage "86") (weapon "quake_rl") L 10/26/2026 - 03:39:42: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12520 3557 -943") (victim_position "12786 3535 -1094") L 10/26/2026 - 03:39:42: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:42: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:39:44: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:45: "mevsky<712><[U:1:322225927]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:39:45: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:47: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:47: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:47: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:47: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 03:39:48: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:48: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 03:39:48: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:48: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:49: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:49: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:49: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:49: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 03:39:49: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:49: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 03:39:50: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:51: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:51: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:51: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 03:39:52: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:52: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:52: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "87") (realdamage "75") (weapon "quake_rl") L 10/26/2026 - 03:39:52: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12421 3654 -1112") (victim_position "12278 3623 -1225") L 10/26/2026 - 03:39:52: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:39:54: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:54: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:54: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 03:39:55: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:55: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:55: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "97") (weapon "quake_rl") L 10/26/2026 - 03:39:55: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:55: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:55: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 03:39:55: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:56: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:56: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 03:39:56: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:56: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 03:39:56: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:56: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:56: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 03:39:56: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:58: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:39:58: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "70") (realdamage "43") (weapon "quake_rl") L 10/26/2026 - 03:39:58: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12551 3627 -1045") (victim_position "12390 3809 -1224") L 10/26/2026 - 03:39:58: "<3_<3<714><[U:1:1073712167]>" triggered "domination" against "mevsky<712><[U:1:322225927]>" L 10/26/2026 - 03:39:58: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:39:58: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:40:00: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:00: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:00: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:00: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 03:40:00: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:00: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:00: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "101") (weapon "quake_rl") L 10/26/2026 - 03:40:01: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:01: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:01: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:01: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 03:40:01: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:02: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:02: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:02: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "103") (weapon "quake_rl") L 10/26/2026 - 03:40:04: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:04: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:04: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:04: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 03:40:04: "mevsky<712><[U:1:322225927]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:40:06: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:06: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:06: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "47") (realdamage "15") (weapon "quake_rl") L 10/26/2026 - 03:40:06: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12636 3458 -1094") (victim_position "12426 3864 -1130") L 10/26/2026 - 03:40:06: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:40:08: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:08: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:08: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "219") L 10/26/2026 - 03:40:08: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:08: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:08: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "42") (weapon "quake_rl") L 10/26/2026 - 03:40:09: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:09: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:09: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:09: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 03:40:11: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:11: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:11: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 03:40:11: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:13: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:13: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:13: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 03:40:14: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:16: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:16: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "110") (realdamage "23") (weapon "quake_rl") L 10/26/2026 - 03:40:16: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12806 3478 -1094") (victim_position "12673 3548 -1061") L 10/26/2026 - 03:40:16: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:16: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:40:18: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:18: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:18: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:18: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 03:40:19: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:19: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:19: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:19: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 03:40:20: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:20: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:20: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:20: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 03:40:20: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:21: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:22: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:23: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:23: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:23: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 03:40:24: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:24: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:24: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "102") (weapon "quake_rl") L 10/26/2026 - 03:40:25: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:27: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:31: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:31: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:31: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "63") (realdamage "22") (weapon "quake_rl") L 10/26/2026 - 03:40:31: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12801 3648 -925") (victim_position "12716 3690 -1060") L 10/26/2026 - 03:40:31: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:31: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:40:33: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:33: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:33: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 03:40:34: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:35: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:35: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:35: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 03:40:36: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:36: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:36: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 03:40:37: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:37: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:37: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 03:40:37: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:37: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:37: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 03:40:39: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:41: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:42: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "65") (realdamage "6") (weapon "unique_pickaxe_escape") L 10/26/2026 - 03:40:42: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "unique_pickaxe_escape" (attacker_position "12689 3436 -1023") (victim_position "12617 3484 -973") L 10/26/2026 - 03:40:42: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:40:44: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:44: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "554") L 10/26/2026 - 03:40:44: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:44: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:46: "<3_<3<714><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:40:47: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:47: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:47: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:47: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "99") (weapon "quake_rl") L 10/26/2026 - 03:40:47: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:47: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 03:40:48: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:48: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "world" (attacker_position "12552 3744 -1094") (victim_position "12344 3354 -1361") L 10/26/2026 - 03:40:48: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:40:50: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:50: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:50: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 03:40:50: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:50: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "105") (weapon "quake_rl") L 10/26/2026 - 03:40:50: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:51: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:51: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:55: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:55: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:55: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "109") (weapon "quake_rl") L 10/26/2026 - 03:40:56: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:56: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:56: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "106") (realdamage "91") (weapon "quake_rl") L 10/26/2026 - 03:40:56: "mevsky<712><[U:1:322225927]>" killed "<3_<3<714><[U:1:1073712167]>" with "quake_rl" (attacker_position "12278 3552 -1176") (victim_position "12400 3639 -989") L 10/26/2026 - 03:40:56: "mevsky<712><[U:1:322225927]>" triggered "revenge" against "<3_<3<714><[U:1:1073712167]>" L 10/26/2026 - 03:40:56: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:57: "<3_<3<714><[U:1:1073712167]>" spawned as "soldier" L 10/26/2026 - 03:40:59: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:40:59: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "178") L 10/26/2026 - 03:40:59: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:40:59: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:00: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:00: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 03:41:00: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:00: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:00: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:00: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 03:41:01: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:01: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:01: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 03:41:01: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:03: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:03: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:03: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:03: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "81") (realdamage "80") (weapon "quake_rl") L 10/26/2026 - 03:41:03: "mevsky<712><[U:1:322225927]>" killed "<3_<3<714><[U:1:1073712167]>" with "quake_rl" (attacker_position "12366 3665 -1126") (victim_position "12215 3765 -1233") L 10/26/2026 - 03:41:03: "<3_<3<714><[U:1:1073712167]>" spawned as "soldier" L 10/26/2026 - 03:41:05: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:05: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:05: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 03:41:06: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:06: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:07: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:07: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:07: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 03:41:07: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:09: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:10: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:12: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:12: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:12: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 03:41:12: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:13: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:13: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:13: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 03:41:14: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:14: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:14: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:14: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "65") (realdamage "52") (weapon "quake_rl") L 10/26/2026 - 03:41:14: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12672 3746 -896") (victim_position "12453 3783 -1149") L 10/26/2026 - 03:41:14: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:41:16: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:17: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:17: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:17: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 03:41:17: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:17: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:17: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:17: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 03:41:17: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:17: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 03:41:18: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:18: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:18: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 03:41:19: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:19: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:19: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "180") L 10/26/2026 - 03:41:20: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:20: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:20: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 03:41:20: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "world" (attacker_position "12803 3474 -1094") (victim_position "12638 3923 -1099") L 10/26/2026 - 03:41:21: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:41:23: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:23: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:23: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "107") (weapon "quake_rl") L 10/26/2026 - 03:41:23: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:23: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 03:41:24: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:24: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:24: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:24: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "84") (weapon "quake_rl") L 10/26/2026 - 03:41:24: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:25: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:26: "mevsky<712><[U:1:322225927]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:41:29: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:30: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:30: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:30: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:30: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 03:41:31: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:32: "mevsky<712><[U:1:322225927]>" killed "<3_<3<714><[U:1:1073712167]>" with "world" (attacker_position "12132 3803 -1344") (victim_position "12283 3749 -1231") L 10/26/2026 - 03:41:32: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:32: "<3_<3<714><[U:1:1073712167]>" spawned as "soldier" L 10/26/2026 - 03:41:32: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:34: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:34: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:34: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:34: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 03:41:35: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:35: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:35: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 03:41:36: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:38: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:38: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:38: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 03:41:38: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:38: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:38: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 03:41:39: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:41: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:41: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:41: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:41: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "57") (realdamage "16") (weapon "quake_rl") L 10/26/2026 - 03:41:41: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12658 3445 -884") (victim_position "12590 3542 -1045") L 10/26/2026 - 03:41:41: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:41:43: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:43: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:43: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "179") L 10/26/2026 - 03:41:43: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:44: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:44: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:44: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:44: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 03:41:45: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:45: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:45: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:45: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "89") (weapon "quake_rl") L 10/26/2026 - 03:41:46: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:47: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:47: "mevsky<712><[U:1:322225927]>" triggered "damage" against "<3_<3<714><[U:1:1073712167]>" (damage "84") (weapon "quake_rl") L 10/26/2026 - 03:41:47: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:47: "<3_<3<714><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:47: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:47: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "96") (weapon "quake_rl") L 10/26/2026 - 03:41:49: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:41:49: "<3_<3<714><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:41:49: "<3_<3<714><[U:1:1073712167]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "75") (realdamage "8") (weapon "quake_rl") L 10/26/2026 - 03:41:49: "<3_<3<714><[U:1:1073712167]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12258 3663 -1206") (victim_position "12364 3521 -1234") L 10/26/2026 - 03:41:49: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:322225927]") (winner_score "20") (loser_score "8")