L 10/26/2026 - 03:43:59: World triggered "meta_data" (matchid "261026034359835e") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 03:43:59: "mevsky<712><[U:1:322225927]>" changed role to "soldier" L 10/26/2026 - 03:43:59: "cheers<716><[U:1:96739497]>" changed role to "soldier" L 10/26/2026 - 03:44:03: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:03: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:03: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "45") (weapon "quake_rl") L 10/26/2026 - 03:44:04: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:05: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:14: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:14: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:14: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 03:44:14: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:15: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:15: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:15: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:16: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:16: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "108") (realdamage "105") (weapon "quake_rl") L 10/26/2026 - 03:44:16: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12415 3646 -1025") (victim_position "12590 3597 -1084") L 10/26/2026 - 03:44:16: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:16: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:44:21: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:21: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:21: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:21: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "85") (weapon "quake_rl") L 10/26/2026 - 03:44:22: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:22: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:22: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 03:44:22: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:23: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:23: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:23: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:23: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 03:44:25: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:25: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "110") (realdamage "105") (weapon "quake_rl") L 10/26/2026 - 03:44:25: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12560 3616 -1026") (victim_position "12675 3696 -1025") L 10/26/2026 - 03:44:25: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:25: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:44:27: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:28: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:29: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:29: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:29: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:29: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "84") (weapon "quake_rl") L 10/26/2026 - 03:44:30: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:30: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "112") (weapon "quake_rl") L 10/26/2026 - 03:44:30: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:32: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:32: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:32: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 03:44:33: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:33: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:33: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "68") (realdamage "44") (weapon "quake_rl") L 10/26/2026 - 03:44:33: "mevsky<712><[U:1:322225927]>" killed "cheers<716><[U:1:96739497]>" with "quake_rl" (attacker_position "12568 3438 -1024") (victim_position "12562 3564 -1044") L 10/26/2026 - 03:44:33: "cheers<716><[U:1:96739497]>" spawned as "soldier" L 10/26/2026 - 03:44:35: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:35: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "291") L 10/26/2026 - 03:44:35: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:35: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "214") L 10/26/2026 - 03:44:35: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:35: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:37: "mevsky<712><[U:1:322225927]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:44:38: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:38: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:38: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:38: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 03:44:38: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:44:38: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:44:38: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "34") (realdamage "32") (weapon "shotgun_soldier") L 10/26/2026 - 03:44:38: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "12425 3755 -1136") (victim_position "12716 3544 -893") L 10/26/2026 - 03:44:38: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:44:38: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:40: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:40: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:40: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "300") L 10/26/2026 - 03:44:40: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:41: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:41: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "42") (weapon "quake_rl") L 10/26/2026 - 03:44:41: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:41: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:42: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:42: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:42: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "371") L 10/26/2026 - 03:44:42: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:45: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:45: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:45: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "84") (realdamage "31") (weapon "quake_rl") L 10/26/2026 - 03:44:45: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12685 3410 -1094") (victim_position "12501 3597 -1075") L 10/26/2026 - 03:44:45: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:44:47: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:47: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "91") (weapon "quake_rl") L 10/26/2026 - 03:44:47: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:47: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:47: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 03:44:47: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:48: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:48: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 03:44:48: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:48: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:49: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:50: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:50: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "94") (realdamage "63") (weapon "quake_rl") (airshot "1") (height "195") L 10/26/2026 - 03:44:50: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12347 3880 -1230") (victim_position "12546 3506 -1058") L 10/26/2026 - 03:44:50: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:44:52: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:52: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "109") (weapon "quake_rl") L 10/26/2026 - 03:44:52: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:52: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:53: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:53: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:53: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 03:44:53: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:53: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 03:44:53: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:54: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:54: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 03:44:54: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:54: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:55: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:44:55: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "95") (weapon "quake_rl") L 10/26/2026 - 03:44:55: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:55: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:44:56: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:44:56: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:44:56: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "11") (weapon "shotgun_soldier") L 10/26/2026 - 03:44:56: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:44:56: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:44:56: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "17") (weapon "shotgun_soldier") L 10/26/2026 - 03:44:57: "mevsky<712><[U:1:322225927]>" killed "cheers<716><[U:1:96739497]>" with "world" (attacker_position "12551 4078 -1053") (victim_position "12096 3636 -1425") L 10/26/2026 - 03:44:57: "cheers<716><[U:1:96739497]>" spawned as "soldier" L 10/26/2026 - 03:44:57: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:00: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:00: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:00: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:00: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 03:45:01: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:01: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:01: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 03:45:02: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:02: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:02: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 03:45:02: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:02: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:03: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:03: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:03: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "14") (weapon "shotgun_soldier") L 10/26/2026 - 03:45:03: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:03: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:03: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 03:45:04: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:04: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "105") (realdamage "45") (weapon "quake_rl") (airshot "1") (height "379") L 10/26/2026 - 03:45:04: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12674 3605 -1094") (victim_position "12548 3496 -875") L 10/26/2026 - 03:45:04: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:04: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:45:05: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:07: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:07: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:07: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "88") (weapon "quake_rl") L 10/26/2026 - 03:45:07: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:07: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "295") L 10/26/2026 - 03:45:07: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:07: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:07: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:07: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 03:45:08: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:09: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:09: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:09: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 03:45:10: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:10: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "107") (realdamage "26") (weapon "quake_rl") L 10/26/2026 - 03:45:10: "mevsky<712><[U:1:322225927]>" killed "cheers<716><[U:1:96739497]>" with "quake_rl" (attacker_position "12456 3861 -945") (victim_position "12404 3735 -1130") L 10/26/2026 - 03:45:10: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:10: "cheers<716><[U:1:96739497]>" spawned as "soldier" L 10/26/2026 - 03:45:12: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:13: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/26/2026 - 03:45:13: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:13: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 03:45:13: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:14: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:14: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:14: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:14: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "99") (realdamage "54") (weapon "quake_rl") L 10/26/2026 - 03:45:14: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12445 3646 -1058") (victim_position "12145 3539 -1251") L 10/26/2026 - 03:45:15: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:45:17: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:17: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:17: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 03:45:17: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:18: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:18: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:18: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:18: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 03:45:19: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:19: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:19: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 03:45:19: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:19: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "109") (weapon "quake_rl") L 10/26/2026 - 03:45:19: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:20: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:20: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:20: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:20: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 03:45:21: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:21: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:21: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "35") (realdamage "20") (weapon "shotgun_soldier") L 10/26/2026 - 03:45:21: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "12396 3719 -1128") (victim_position "12726 3956 -1111") L 10/26/2026 - 03:45:21: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:45:22: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:23: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:23: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:23: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 03:45:23: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:24: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:24: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:24: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 03:45:25: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:27: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:27: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "218") L 10/26/2026 - 03:45:27: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:28: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:28: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:29: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:29: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:29: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 03:45:30: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:31: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:31: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:31: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "31") (realdamage "16") (weapon "shotgun_soldier") L 10/26/2026 - 03:45:31: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "12412 3452 -1117") (victim_position "12308 3708 -1236") L 10/26/2026 - 03:45:31: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:45:33: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:33: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:33: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "251") L 10/26/2026 - 03:45:34: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:34: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:34: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 03:45:34: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:34: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:35: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:35: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:35: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 03:45:35: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:40: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:40: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:40: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 03:45:40: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:41: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:41: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:41: "mevsky<712><[U:1:322225927]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:45:41: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:41: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 03:45:42: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:44: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:44: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:44: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:44: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "88") (realdamage "84") (weapon "shotgun_soldier") L 10/26/2026 - 03:45:44: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "12394 3671 -1121") (victim_position "12470 3613 -1049") L 10/26/2026 - 03:45:44: "cheers<716><[U:1:96739497]>" triggered "domination" against "mevsky<712><[U:1:322225927]>" L 10/26/2026 - 03:45:44: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:45:46: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:46: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:46: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 03:45:47: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:47: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:47: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 03:45:47: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:47: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:47: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "96") (weapon "quake_rl") L 10/26/2026 - 03:45:48: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:48: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:48: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "94") (weapon "quake_rl") L 10/26/2026 - 03:45:48: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:49: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:49: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "31") (weapon "quake_rl") L 10/26/2026 - 03:45:49: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:50: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:50: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:51: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:51: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:51: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "9") (weapon "shotgun_soldier") L 10/26/2026 - 03:45:51: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:45:52: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:52: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "68") (realdamage "61") (weapon "quake_rl") L 10/26/2026 - 03:45:52: "mevsky<712><[U:1:322225927]>" killed "cheers<716><[U:1:96739497]>" with "quake_rl" (attacker_position "12511 3540 -1048") (victim_position "12339 3674 -1076") L 10/26/2026 - 03:45:52: "mevsky<712><[U:1:322225927]>" triggered "revenge" against "cheers<716><[U:1:96739497]>" L 10/26/2026 - 03:45:52: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:52: "cheers<716><[U:1:96739497]>" spawned as "soldier" L 10/26/2026 - 03:45:53: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:54: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:54: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "112") (weapon "quake_rl") L 10/26/2026 - 03:45:54: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:55: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:55: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 03:45:55: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:55: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 03:45:55: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:55: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:56: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:56: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:56: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "103") (realdamage "44") (weapon "quake_rl") (airshot "1") (height "456") L 10/26/2026 - 03:45:56: "mevsky<712><[U:1:322225927]>" killed "cheers<716><[U:1:96739497]>" with "quake_rl" (attacker_position "12773 3484 -708") (victim_position "12610 3724 -637") L 10/26/2026 - 03:45:56: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:56: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:56: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "371") L 10/26/2026 - 03:45:56: "cheers<716><[U:1:96739497]>" spawned as "soldier" L 10/26/2026 - 03:45:59: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:59: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:45:59: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:45:59: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 03:46:01: "cheers<716><[U:1:96739497]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:46:01: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:01: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "108") (realdamage "43") (weapon "quake_rl") L 10/26/2026 - 03:46:01: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12652 3559 -1094") (victim_position "12504 3706 -1094") L 10/26/2026 - 03:46:01: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:02: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:46:04: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:04: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:04: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:04: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "105") (weapon "quake_rl") L 10/26/2026 - 03:46:05: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:05: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:05: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "84") (weapon "quake_rl") L 10/26/2026 - 03:46:05: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:05: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 03:46:05: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:06: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:06: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:07: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:07: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:07: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 03:46:07: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:07: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:07: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "52") (realdamage "42") (weapon "shotgun_soldier") L 10/26/2026 - 03:46:07: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "12448 3753 -1138") (victim_position "12770 3511 -928") L 10/26/2026 - 03:46:07: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:46:10: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:10: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:10: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 03:46:10: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:11: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:11: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:11: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:11: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 03:46:12: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:12: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 03:46:12: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:12: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:12: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:12: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 03:46:13: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:13: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:13: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:13: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "39") (weapon "shotgun_soldier") L 10/26/2026 - 03:46:14: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:14: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:14: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 03:46:14: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:16: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:16: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:16: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "59") (realdamage "42") (weapon "shotgun_soldier") L 10/26/2026 - 03:46:16: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "12360 3499 -1063") (victim_position "12177 3712 -1409") L 10/26/2026 - 03:46:16: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:46:18: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:18: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:23: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:23: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:23: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:23: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 03:46:24: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:24: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:24: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "93") (weapon "quake_rl") L 10/26/2026 - 03:46:25: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:26: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:27: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:27: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:27: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:27: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "105") (realdamage "19") (weapon "quake_rl") L 10/26/2026 - 03:46:27: "mevsky<712><[U:1:322225927]>" killed "cheers<716><[U:1:96739497]>" with "quake_rl" (attacker_position "12644 3494 -1094") (victim_position "12481 3638 -940") L 10/26/2026 - 03:46:27: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:27: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 03:46:28: "cheers<716><[U:1:96739497]>" spawned as "soldier" L 10/26/2026 - 03:46:30: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:31: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:31: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:31: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 03:46:31: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:31: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:31: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 03:46:32: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:32: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:32: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 03:46:32: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:32: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "112") (realdamage "99") (weapon "quake_rl") (airshot "1") (height "378") L 10/26/2026 - 03:46:32: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12444 3534 -832") (victim_position "12395 3515 -867") L 10/26/2026 - 03:46:32: "cheers<716><[U:1:96739497]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:46:32: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:46:32: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:34: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:34: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:34: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:34: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 03:46:35: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:35: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:35: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 03:46:35: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:36: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:36: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:36: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 03:46:36: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:36: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 03:46:36: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:37: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:37: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:37: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "101") (realdamage "63") (weapon "quake_rl") L 10/26/2026 - 03:46:37: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "quake_rl" (attacker_position "12641 3716 -811") (victim_position "12717 3532 -1094") L 10/26/2026 - 03:46:37: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:46:39: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:39: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:40: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:41: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:41: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:41: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 03:46:41: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:41: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 03:46:41: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:42: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:45: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:45: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:45: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "286") L 10/26/2026 - 03:46:45: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "world" (attacker_position "12765 3474 -1094") (victim_position "12569 3726 -1089") L 10/26/2026 - 03:46:46: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:46:46: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:48: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:48: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:48: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 03:46:48: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:49: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:49: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:49: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:49: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 03:46:50: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:50: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:51: "mevsky<712><[U:1:322225927]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:46:51: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:51: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 03:46:51: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:51: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:51: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 03:46:51: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:52: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:53: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:53: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:53: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 03:46:53: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:53: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:53: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "78") (realdamage "32") (weapon "shotgun_soldier") L 10/26/2026 - 03:46:53: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "12655 3563 -1094") (victim_position "12705 3790 -909") L 10/26/2026 - 03:46:53: "cheers<716><[U:1:96739497]>" triggered "domination" against "mevsky<712><[U:1:322225927]>" L 10/26/2026 - 03:46:53: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:53: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:46:55: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:56: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:56: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:56: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:56: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 03:46:57: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:57: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:57: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:57: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "90") (weapon "quake_rl") L 10/26/2026 - 03:46:57: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:57: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 03:46:58: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:58: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:46:58: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 03:46:58: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:58: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:58: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 03:46:59: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:46:59: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:59: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:46:59: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "40") (weapon "shotgun_soldier") L 10/26/2026 - 03:47:00: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:02: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:02: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:47:02: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:47:02: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "15") (realdamage "2") (weapon "shotgun_soldier") L 10/26/2026 - 03:47:02: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "12533 3507 -1046") (victim_position "12037 3581 -1403") L 10/26/2026 - 03:47:03: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:47:05: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:05: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:05: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:05: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "197") L 10/26/2026 - 03:47:05: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:05: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 03:47:05: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:06: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:08: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:08: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:08: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "100") (weapon "quake_rl") L 10/26/2026 - 03:47:08: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:09: "cheers<716><[U:1:96739497]>" killed "mevsky<712><[U:1:322225927]>" with "world" (attacker_position "12648 3461 -1094") (victim_position "12212 3522 -1370") L 10/26/2026 - 03:47:09: "mevsky<712><[U:1:322225927]>" spawned as "soldier" L 10/26/2026 - 03:47:11: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:11: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:11: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:11: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 03:47:12: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:12: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 03:47:12: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:12: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:12: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "106") (weapon "quake_rl") L 10/26/2026 - 03:47:12: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:13: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:13: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:13: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:13: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "238") L 10/26/2026 - 03:47:13: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:13: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 03:47:13: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:14: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:47:14: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 03:47:14: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "86") (weapon "shotgun_soldier") L 10/26/2026 - 03:47:14: "mevsky<712><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:14: "mevsky<712><[U:1:322225927]>" triggered "damage" against "cheers<716><[U:1:96739497]>" (damage "109") (realdamage "33") (weapon "quake_rl") L 10/26/2026 - 03:47:14: "mevsky<712><[U:1:322225927]>" killed "cheers<716><[U:1:96739497]>" with "quake_rl" (attacker_position "12611 3402 -1048") (victim_position "12618 3565 -1094") L 10/26/2026 - 03:47:14: "mevsky<712><[U:1:322225927]>" triggered "revenge" against "cheers<716><[U:1:96739497]>" L 10/26/2026 - 03:47:14: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:14: "cheers<716><[U:1:96739497]>" spawned as "soldier" L 10/26/2026 - 03:47:16: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:16: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:16: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 03:47:17: "mevsky<712><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:18: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:18: "cheers<716><[U:1:96739497]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 03:47:18: "cheers<716><[U:1:96739497]>" triggered "damage" against "mevsky<712><[U:1:322225927]>" (damage "99") (weapon "quake_rl") L 10/26/2026 - 03:47:20: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:21: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 03:47:21: "cheers<716><[U:1:96739497]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 03:47:23: "mevsky<712><[U:1:322225927]>" committed suicide with "world" (attacker_position "12541 3605 -1091") L 10/26/2026 - 03:47:23: "cheers<716><[U:1:96739497]>" picked up item "tf_ammo_pack" L 10/26/2026 - 03:47:23: World triggered "mge_match_end" (winner "[U:1:96739497]") (loser "[U:1:322225927]") (winner_score "20") (loser_score "7")