L 10/26/2026 - 04:38:08: World triggered "meta_data" (matchid "26102604380848fb") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 04:38:08: "|<472><[U:1:1018368344]>" changed role to "soldier" L 10/26/2026 - 04:38:08: "LISS<473><[U:1:982250741]>" changed role to "soldier" L 10/26/2026 - 04:38:09: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:11: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:11: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:12: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:38:12: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "88") (weapon "quake_rl") L 10/26/2026 - 04:38:12: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:38:12: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 04:38:12: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:12: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:13: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:13: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:13: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:38:14: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:14: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:14: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "9") (weapon "shotgun_soldier") L 10/26/2026 - 04:38:14: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:14: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:14: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:14: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "41") (weapon "shotgun_soldier") L 10/26/2026 - 04:38:15: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:15: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:15: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "72") (realdamage "40") (weapon "shotgun_soldier") L 10/26/2026 - 04:38:15: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12389 3613 -4185") (victim_position "12500 3386 -4102") L 10/26/2026 - 04:38:15: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:38:25: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:25: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:38:25: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 04:38:25: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:38:25: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 04:38:26: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:26: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:27: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:27: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:27: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:27: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "37") (weapon "shotgun_soldier") L 10/26/2026 - 04:38:28: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:29: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:29: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:29: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 04:38:30: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:30: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:30: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:38:30: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "world" (attacker_position "12649 3404 -4166") (victim_position "12280 2901 -4613") L 10/26/2026 - 04:38:30: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:38:32: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:32: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:32: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:38:32: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 04:38:33: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:33: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:38:33: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 04:38:34: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:34: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:34: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:38:34: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 04:38:34: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:38:34: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 04:38:35: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:36: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:36: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:38:36: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 04:38:37: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:38:37: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:37: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:37: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "49") (weapon "shotgun_soldier") L 10/26/2026 - 04:38:37: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:37: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:37: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "44") (weapon "shotgun_soldier") L 10/26/2026 - 04:38:37: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:38:37: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "world" (attacker_position "12476 3656 -4166") (victim_position "12229 3950 -4515") L 10/26/2026 - 04:38:38: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:38:51: "|<472><[U:1:1018368344]>" say "JASDJASJDJASDJ" L 10/26/2026 - 04:38:53: "|<472><[U:1:1018368344]>" say "AJJAJAJAJJAJA" L 10/26/2026 - 04:38:57: "|<472><[U:1:1018368344]>" say "y para esta biosta" L 10/26/2026 - 04:39:00: "|<472><[U:1:1018368344]>" say "me pedistwe fake" L 10/26/2026 - 04:39:02: "|<472><[U:1:1018368344]>" say "19:30" L 10/26/2026 - 04:39:09: "|<472><[U:1:1018368344]>" say "si igual te fuiste a acostar a la hora de la puta" L 10/26/2026 - 04:39:10: "|<472><[U:1:1018368344]>" say "tienes" L 10/26/2026 - 04:39:12: "|<472><[U:1:1018368344]>" say "mierda" L 10/26/2026 - 04:39:14: "|<472><[U:1:1018368344]>" say "en la cabeza" L 10/26/2026 - 04:39:17: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:17: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:17: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "260") L 10/26/2026 - 04:39:17: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:17: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:17: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 04:39:17: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:18: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:19: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:21: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:21: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:21: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:21: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "63") (realdamage "14") (weapon "quake_rl") L 10/26/2026 - 04:39:21: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12560 3886 -4111") (victim_position "12485 3611 -4095") L 10/26/2026 - 04:39:21: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:39:23: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:24: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:24: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:24: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 04:39:24: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:24: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 04:39:24: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:24: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:25: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:25: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:25: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "83") (weapon "quake_rl") L 10/26/2026 - 04:39:25: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:25: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:25: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "93") (weapon "quake_rl") L 10/26/2026 - 04:39:25: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:26: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:26: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:26: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:26: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "26") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:26: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:26: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:26: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:27: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:27: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:27: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:27: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:27: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:27: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "26") (realdamage "20") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:27: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12618 3577 -4033") (victim_position "12341 3807 -4305") L 10/26/2026 - 04:39:27: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:39:29: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:30: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:30: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 04:39:30: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:30: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 04:39:30: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:30: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:31: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:31: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:31: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:31: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 04:39:31: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:31: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 04:39:31: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:32: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "28") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:32: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "17") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:33: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:33: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:33: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:33: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:33: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:33: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "31") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:34: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:35: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:35: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:35: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:35: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:35: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:35: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "15") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:37: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:38: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:38: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:38: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "41") (realdamage "38") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:38: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12315 4145 -4558") (victim_position "12075 3684 -4506") L 10/26/2026 - 04:39:38: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:39:41: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:41: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:41: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 04:39:48: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:48: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:48: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:48: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 04:39:49: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:49: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:49: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 04:39:50: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:50: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:50: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:51: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:51: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 04:39:51: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:51: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:51: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:52: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "world" (attacker_position "12567 3746 -4019") (victim_position "12268 3897 -4495") L 10/26/2026 - 04:39:52: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:39:54: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:54: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "187") L 10/26/2026 - 04:39:54: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:54: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:54: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:54: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 04:39:55: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:55: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:55: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:56: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:56: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:56: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "11") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:56: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:56: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 04:39:56: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:57: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:57: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "43") (weapon "quake_rl") L 10/26/2026 - 04:39:58: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:39:58: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:39:58: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "46") (weapon "quake_rl") L 10/26/2026 - 04:39:58: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:58: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:58: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "31") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:58: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:58: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:58: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "11") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:58: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:58: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:58: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:59: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:59: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:59: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:59: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:59: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:39:59: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "33") (realdamage "11") (weapon "shotgun_soldier") L 10/26/2026 - 04:39:59: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12081 3317 -4570") (victim_position "12010 3890 -4546") L 10/26/2026 - 04:39:59: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:40:01: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:01: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:01: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "228") L 10/26/2026 - 04:40:02: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:05: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:05: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 04:40:05: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:05: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:06: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:06: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:06: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "71") (realdamage "21") (weapon "quake_rl") (airshot "1") (height "352") L 10/26/2026 - 04:40:06: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "quake_rl" (attacker_position "12398 3158 -4515") (victim_position "12367 3519 -3966") L 10/26/2026 - 04:40:06: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:40:08: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:09: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:09: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 04:40:09: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:09: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:09: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:09: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 04:40:10: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:10: "|<472><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/26/2026 - 04:40:12: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:13: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:13: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:13: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 04:40:13: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:13: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:13: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:13: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:14: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:14: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:14: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:14: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "65") (realdamage "1") (weapon "quake_rl") L 10/26/2026 - 04:40:14: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12581 3675 -3963") (victim_position "12467 3903 -4189") L 10/26/2026 - 04:40:14: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:15: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:40:17: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:17: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:17: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:17: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 04:40:17: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:17: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:17: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "21") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:17: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:18: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:18: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:18: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 04:40:18: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:19: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:19: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:19: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:19: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "41") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:20: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:20: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:20: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:20: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:20: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:20: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 04:40:20: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:20: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:20: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "44") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:21: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:21: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:21: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "28") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:21: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:21: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:21: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "48") (realdamage "16") (weapon "quake_rl") L 10/26/2026 - 04:40:21: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12051 3777 -4529") (victim_position "12122 3361 -4561") L 10/26/2026 - 04:40:21: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:40:24: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:24: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:24: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:25: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:25: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:25: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "106") (weapon "quake_rl") L 10/26/2026 - 04:40:25: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:25: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:25: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 04:40:26: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:26: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:29: "LISS<473><[U:1:982250741]>" picked up item "tf_ammo_pack" L 10/26/2026 - 04:40:29: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:29: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:30: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:30: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:30: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 04:40:30: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:30: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 04:40:30: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:30: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:30: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:30: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "15") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:31: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:31: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:31: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:31: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:31: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:31: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "64") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:31: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:31: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:31: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "55") (realdamage "45") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:31: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12331 3934 -4360") (victim_position "12123 3770 -4493") L 10/26/2026 - 04:40:31: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:40:34: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:34: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:35: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:35: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:36: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:36: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:36: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 04:40:36: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:36: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:36: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "15") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:37: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:37: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:37: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:37: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "36") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:39: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:39: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:40: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:40: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 04:40:40: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:40: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:40: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:41: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:41: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:41: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:41: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:42: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:42: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:42: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:42: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:42: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:42: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "17") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:43: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:43: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:43: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:43: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:44: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:45: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:45: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:45: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:46: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:46: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:46: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "38") (realdamage "24") (weapon "shotgun_soldier") L 10/26/2026 - 04:40:46: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12649 3491 -4166") (victim_position "12854 3100 -4316") L 10/26/2026 - 04:40:47: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:40:54: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:54: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:54: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "107") (weapon "quake_rl") L 10/26/2026 - 04:40:55: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:55: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:55: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "91") (weapon "quake_rl") L 10/26/2026 - 04:40:55: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:55: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:55: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 04:40:55: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:56: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:56: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:56: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 04:40:56: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:40:56: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:56: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "111") (realdamage "77") (weapon "quake_rl") L 10/26/2026 - 04:40:56: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12341 3666 -4315") (victim_position "12348 3565 -4318") L 10/26/2026 - 04:40:56: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:40:56: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:58: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:59: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:40:59: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:40:59: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "217") L 10/26/2026 - 04:40:59: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:00: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:03: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:03: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:03: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:03: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 04:41:03: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:03: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:03: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:03: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:03: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:03: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "84") (realdamage "70") (weapon "quake_rl") L 10/26/2026 - 04:41:03: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12722 3657 -4019") (victim_position "12437 3713 -4201") L 10/26/2026 - 04:41:04: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:41:06: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:06: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:06: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 04:41:06: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:06: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:06: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "103") (weapon "quake_rl") L 10/26/2026 - 04:41:07: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:08: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:12: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:12: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:12: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 04:41:12: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:12: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:12: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "105") (realdamage "22") (weapon "quake_rl") (airshot "1") (height "235") L 10/26/2026 - 04:41:12: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12465 3548 -4036") (victim_position "12664 3675 -3931") L 10/26/2026 - 04:41:12: "LISS<473><[U:1:982250741]>" triggered "domination" against "|<472><[U:1:1018368344]>" L 10/26/2026 - 04:41:13: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:41:14: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:15: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:15: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:15: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 04:41:15: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:16: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:16: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:16: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:16: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "35") (weapon "quake_rl") L 10/26/2026 - 04:41:18: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:19: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:19: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:19: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "99") (weapon "quake_rl") L 10/26/2026 - 04:41:19: "LISS<473><[U:1:982250741]>" picked up item "tf_ammo_pack" L 10/26/2026 - 04:41:19: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:19: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:19: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "36") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:20: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:20: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:20: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "43") (weapon "quake_rl") L 10/26/2026 - 04:41:21: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:21: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:21: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:21: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:21: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:22: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:22: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:22: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "43") (realdamage "27") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:22: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12496 3776 -4230") (victim_position "12773 3521 -4166") L 10/26/2026 - 04:41:22: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:41:24: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:24: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:24: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:24: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 04:41:25: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:25: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "284") L 10/26/2026 - 04:41:25: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:25: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:26: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:26: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:26: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:27: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:27: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 04:41:27: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:27: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:27: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:27: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "47") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:27: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:28: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:28: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:28: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "36") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:28: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12158 3662 -3886") (victim_position "12644 3797 -3981") L 10/26/2026 - 04:41:28: "|<472><[U:1:1018368344]>" triggered "revenge" against "LISS<473><[U:1:982250741]>" L 10/26/2026 - 04:41:28: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:41:30: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:31: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:31: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:31: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 04:41:31: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:31: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:31: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 04:41:31: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:32: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:32: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 04:41:32: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:32: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:33: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:34: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:34: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:35: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:35: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:35: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "76") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:35: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:35: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:35: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:35: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:36: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:36: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "102") (realdamage "83") (weapon "quake_rl") L 10/26/2026 - 04:41:36: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12069 3787 -4361") (victim_position "12326 3606 -4316") L 10/26/2026 - 04:41:36: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:41:38: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:39: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:39: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:39: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 04:41:39: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:39: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:39: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "89") (weapon "quake_rl") L 10/26/2026 - 04:41:39: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:39: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 04:41:39: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:40: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:40: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:40: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:40: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "95") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "444") L 10/26/2026 - 04:41:40: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12565 3779 -3608") (victim_position "12372 3486 -3873") L 10/26/2026 - 04:41:41: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:41:41: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:43: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:43: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:43: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:43: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 04:41:43: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:43: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 04:41:43: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:43: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:43: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 04:41:43: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:44: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:44: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:45: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:50: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:50: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:51: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:52: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:52: "|<472><[U:1:1018368344]>" committed suicide with "world" (attacker_position "12848 3418 -4683") L 10/26/2026 - 04:41:52: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:41:55: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:55: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:55: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 04:41:55: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:55: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:56: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:56: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:41:56: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 04:41:57: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:57: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:41:57: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:57: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:57: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "78") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:58: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:58: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:58: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "15") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:58: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:58: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:58: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "53") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:59: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:59: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:59: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 04:41:59: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:59: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:41:59: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "50") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:00: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:00: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:00: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "34") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:00: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:00: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:00: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:00: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:00: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:01: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:01: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:01: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "53") (realdamage "23") (weapon "quake_rl") L 10/26/2026 - 04:42:01: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12115 3584 -4441") (victim_position "12319 3472 -4318") L 10/26/2026 - 04:42:01: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:42:04: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:04: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:05: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:05: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:05: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:05: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 04:42:06: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:06: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:06: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:06: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:06: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:06: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "65") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:07: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:07: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:07: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:07: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:07: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:07: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "18") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:07: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:08: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:09: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:09: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:09: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:09: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "40") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:10: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:10: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:10: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:10: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:10: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:10: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:12: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:12: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:12: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:13: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:14: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:14: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:14: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "35") (realdamage "25") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:14: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12019 3395 -4546") (victim_position "12529 3440 -4411") L 10/26/2026 - 04:42:14: "LISS<473><[U:1:982250741]>" triggered "domination" against "|<472><[U:1:1018368344]>" L 10/26/2026 - 04:42:14: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:42:16: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:16: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "85") (weapon "quake_rl") L 10/26/2026 - 04:42:16: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:16: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:17: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:17: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:17: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 04:42:21: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:21: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:21: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 04:42:21: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:21: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:21: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:21: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "96") (weapon "quake_rl") L 10/26/2026 - 04:42:22: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:22: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:22: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:22: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "32") (realdamage "13") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:22: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12567 3624 -4166") (victim_position "12652 3764 -3976") L 10/26/2026 - 04:42:22: "|<472><[U:1:1018368344]>" triggered "revenge" against "LISS<473><[U:1:982250741]>" L 10/26/2026 - 04:42:22: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:42:24: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:24: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:24: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 04:42:24: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:25: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:25: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:25: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:25: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 04:42:26: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:26: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:26: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:26: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 04:42:27: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:27: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:27: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "20") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:27: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:27: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:27: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:27: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "42") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:28: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:28: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:28: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:28: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "45") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:29: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:29: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:29: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:29: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "49") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:30: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:30: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:30: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:30: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:30: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:30: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "77") (realdamage "44") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:30: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12714 3634 -4166") (victim_position "12481 3829 -4240") L 10/26/2026 - 04:42:30: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:42:32: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:32: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:32: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 04:42:32: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:33: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:33: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:33: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:33: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 04:42:34: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:34: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:34: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 04:42:34: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:34: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:34: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 04:42:34: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:35: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:35: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:35: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "24") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:35: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:35: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:35: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 04:42:36: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "9") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:36: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "11") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:37: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:37: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:37: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "42") (realdamage "5") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:37: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12704 3764 -3981") (victim_position "12306 3805 -4308") L 10/26/2026 - 04:42:37: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:42:39: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:39: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:39: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "173") L 10/26/2026 - 04:42:40: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:40: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:40: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:40: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 04:42:40: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:41: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:41: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:43: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:44: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:45: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:48: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:48: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:49: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:49: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:49: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 04:42:49: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:50: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:50: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:42:50: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "86") (realdamage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:42:50: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12598 3529 -4166") (victim_position "12474 3444 -4083") L 10/26/2026 - 04:42:50: "|<472><[U:1:1018368344]>" triggered "domination" against "LISS<473><[U:1:982250741]>" L 10/26/2026 - 04:42:50: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:42:52: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:52: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "263") L 10/26/2026 - 04:42:53: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:53: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:53: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:53: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "37") (weapon "quake_rl") L 10/26/2026 - 04:42:54: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:54: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:54: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:54: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 04:42:54: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:42:54: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "91") (weapon "quake_rl") L 10/26/2026 - 04:42:55: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:55: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:57: "|<472><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/26/2026 - 04:42:57: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:42:58: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:00: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:00: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:00: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:01: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:01: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:01: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:01: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:01: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:01: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:01: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "9") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:02: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:02: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:02: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:02: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:04: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:04: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:04: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "26") (realdamage "18") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:04: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12792 3433 -4166") (victim_position "12553 3201 -4679") L 10/26/2026 - 04:43:04: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:43:06: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:06: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:07: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:07: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:07: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 04:43:07: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:07: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:07: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 04:43:08: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:08: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 04:43:08: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:08: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:08: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "97") (weapon "quake_rl") L 10/26/2026 - 04:43:08: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:08: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:09: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:09: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:09: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "24") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:10: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:12: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:12: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:12: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 04:43:13: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:13: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:13: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "40") (realdamage "39") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:13: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12668 3319 -3867") (victim_position "12392 3530 -4115") L 10/26/2026 - 04:43:13: "LISS<473><[U:1:982250741]>" triggered "revenge" against "|<472><[U:1:1018368344]>" L 10/26/2026 - 04:43:13: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:43:17: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:18: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:18: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:18: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:18: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 04:43:19: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:19: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:19: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "95") (weapon "quake_rl") L 10/26/2026 - 04:43:20: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:20: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:20: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:20: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "62") (realdamage "32") (weapon "quake_rl") L 10/26/2026 - 04:43:20: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "quake_rl" (attacker_position "12557 3794 -4253") (victim_position "12749 3519 -4166") L 10/26/2026 - 04:43:20: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:43:22: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:22: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:22: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 04:43:22: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:23: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:23: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:23: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:23: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 04:43:24: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:24: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:24: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:24: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:24: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "57") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:25: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:25: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 04:43:25: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:25: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:25: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:25: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "55") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:25: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:26: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:26: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:26: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "87") (realdamage "47") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:26: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12539 3806 -4249") (victim_position "12600 3707 -4166") L 10/26/2026 - 04:43:26: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:43:28: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:28: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:28: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:28: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 04:43:29: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:29: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:29: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 04:43:29: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:30: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:30: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:39: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:39: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:39: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 04:43:39: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:40: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:40: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:41: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:41: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:41: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:41: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "world" (attacker_position "12407 3709 -4200") (victim_position "12364 4075 -4543") L 10/26/2026 - 04:43:41: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:43:43: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:43: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "107") (weapon "quake_rl") L 10/26/2026 - 04:43:43: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:43: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:43: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:43: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 04:43:44: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:44: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:44: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:44: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "44") (weapon "quake_rl") L 10/26/2026 - 04:43:45: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:45: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:45: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:45: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:45: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:43:45: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:45: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 04:43:50: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:50: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:50: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 04:43:51: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:51: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:52: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:53: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:43:54: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:54: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:54: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "76") (realdamage "31") (weapon "quake_rl") L 10/26/2026 - 04:43:54: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "quake_rl" (attacker_position "12178 3966 -4470") (victim_position "12026 3662 -4521") L 10/26/2026 - 04:43:54: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:43:56: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:56: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:56: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:56: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 04:43:57: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:57: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:43:57: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 04:43:58: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:59: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:43:59: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:00: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:00: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:02: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:02: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:02: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "44") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:02: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:02: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:02: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:02: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "47") (weapon "quake_rl") L 10/26/2026 - 04:44:03: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:03: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:03: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:03: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:05: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:06: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:06: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:06: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "3") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:09: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:09: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:09: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:09: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:09: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "25") (realdamage "8") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:09: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12894 3526 -4300") (victim_position "12943 3465 -4113") L 10/26/2026 - 04:44:09: World triggered "mge_match_end" (winner "[U:1:982250741]") (loser "[U:1:1018368344]") (winner_score "20") (loser_score "14")