L 10/26/2026 - 04:44:16: World triggered "meta_data" (matchid "26102604441680ca") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 04:44:16: "|<472><[U:1:1018368344]>" changed role to "soldier" L 10/26/2026 - 04:44:16: "LISS<473><[U:1:982250741]>" changed role to "soldier" L 10/26/2026 - 04:44:19: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:19: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:19: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 04:44:19: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:19: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 04:44:20: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:20: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:21: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:22: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:22: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:22: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "77") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:22: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:22: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:22: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:22: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "67") (realdamage "34") (weapon "quake_rl") L 10/26/2026 - 04:44:22: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12141 3841 -4468") (victim_position "12379 4034 -4506") L 10/26/2026 - 04:44:23: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:23: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 04:44:23: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:44:25: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:25: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:25: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:25: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 04:44:26: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:26: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "85") (weapon "quake_rl") L 10/26/2026 - 04:44:26: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:26: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 04:44:26: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:26: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:27: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:27: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:27: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:27: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:27: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:28: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:28: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:28: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:28: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:28: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:28: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:28: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:29: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:29: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:29: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "24") (realdamage "23") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:29: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12368 3504 -4318") (victim_position "12620 3793 -3963") L 10/26/2026 - 04:44:29: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:44:31: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:32: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:32: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:32: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 04:44:32: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:32: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:33: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:33: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 04:44:33: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:34: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:34: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:34: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "51") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:34: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:34: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:34: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 04:44:35: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:35: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:36: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:36: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "20") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:36: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:36: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:37: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:37: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:37: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:37: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "31") (realdamage "4") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:37: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12694 3572 -4166") (victim_position "12261 3782 -4258") L 10/26/2026 - 04:44:37: "LISS<473><[U:1:982250741]>" triggered "domination" against "|<472><[U:1:1018368344]>" L 10/26/2026 - 04:44:37: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:44:39: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:39: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:39: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 04:44:40: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:40: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:40: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:40: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 04:44:40: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:40: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 04:44:41: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:41: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 04:44:41: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:41: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:41: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:42: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:42: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:42: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 04:44:42: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:42: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:43: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:43: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:43: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "38") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:43: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:43: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:43: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "30") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:43: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:43: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:43: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "29") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:44: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:44: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:44: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "34") (realdamage "16") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:44: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12776 3477 -4166") (victim_position "12279 3592 -3969") L 10/26/2026 - 04:44:44: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:44:46: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:46: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:46: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 04:44:46: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:47: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:47: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:47: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:47: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "438") L 10/26/2026 - 04:44:47: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:47: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 04:44:49: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:49: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:49: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 04:44:49: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:49: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:49: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:49: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "48") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:50: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:51: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:51: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:51: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "87") (realdamage "59") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:51: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12646 3852 -4182") (victim_position "12554 3739 -4166") L 10/26/2026 - 04:44:51: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:44:53: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:53: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:53: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 04:44:53: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:54: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:54: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:54: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:54: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 04:44:54: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:54: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:54: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 04:44:55: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:55: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:55: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:55: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:44:55: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "294") L 10/26/2026 - 04:44:55: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:44:56: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:56: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:56: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "28") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:56: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:56: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:56: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:56: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "9") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:56: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:56: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:56: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:57: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:57: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:57: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:57: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:57: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:44:57: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "11") (weapon "shotgun_soldier") L 10/26/2026 - 04:44:57: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "world" (attacker_position "12750 3504 -4166") (victim_position "12412 3817 -4291") L 10/26/2026 - 04:44:58: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:44:59: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:00: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:00: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "88") (weapon "quake_rl") L 10/26/2026 - 04:45:00: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:01: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:01: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:01: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "103") (weapon "quake_rl") L 10/26/2026 - 04:45:01: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:02: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:02: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:02: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 04:45:02: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:02: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:02: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "38") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:03: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:03: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:03: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:03: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "18") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:04: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:04: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:04: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:04: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "35") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:05: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:05: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:05: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:05: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:05: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:06: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:06: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:06: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "75") (realdamage "42") (weapon "quake_rl") L 10/26/2026 - 04:45:06: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12176 3556 -4457") (victim_position "12056 3835 -4498") L 10/26/2026 - 04:45:06: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:45:08: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:08: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:09: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:09: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:09: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:09: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 04:45:09: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:09: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 04:45:10: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:10: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:10: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 04:45:10: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:10: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:10: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:10: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "38") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:11: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:12: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:12: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:12: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "19") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:13: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:13: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:13: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "45") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:14: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:14: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:15: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:15: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:15: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "76") (realdamage "55") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:15: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12616 3818 -4246") (victim_position "12722 3674 -4166") L 10/26/2026 - 04:45:15: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:45:17: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:17: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:17: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 04:45:18: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:18: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:19: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:19: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:19: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 04:45:19: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:19: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:20: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:20: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:20: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "84") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:20: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:20: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:20: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 04:45:20: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:21: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:21: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:21: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:21: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "15") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:21: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:22: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:22: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:22: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:22: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "29") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:22: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:22: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:22: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "11") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:22: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:22: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:22: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:23: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:23: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:23: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:23: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:24: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:24: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:24: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:24: "|<472><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/26/2026 - 04:45:24: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:25: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:25: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:25: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "41") (realdamage "18") (weapon "shotgun_soldier") (crit "mini") L 10/26/2026 - 04:45:25: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "11953 3721 -4533") (victim_position "12389 3422 -4433") L 10/26/2026 - 04:45:25: "|<472><[U:1:1018368344]>" triggered "revenge" against "LISS<473><[U:1:982250741]>" L 10/26/2026 - 04:45:25: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:45:27: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:28: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:28: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:28: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:28: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 04:45:28: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:29: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:29: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:29: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 04:45:29: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:30: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:30: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:30: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "24") (realdamage "14") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:30: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12693 3456 -4166") (victim_position "12499 3613 -4166") L 10/26/2026 - 04:45:30: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:45:33: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:33: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:33: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 04:45:34: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:35: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:35: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 04:45:35: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:35: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:35: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:35: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 04:45:35: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:35: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:35: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "41") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:36: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:36: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:36: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "19") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:37: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:37: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:37: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "79") (realdamage "39") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:37: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12303 3794 -4223") (victim_position "12506 3617 -4166") L 10/26/2026 - 04:45:37: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:45:39: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:39: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 04:45:39: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:39: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:40: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:40: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 04:45:40: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:40: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "92") (weapon "quake_rl") L 10/26/2026 - 04:45:40: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:40: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:41: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:41: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:41: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "86") (realdamage "69") (weapon "quake_rl") L 10/26/2026 - 04:45:41: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "quake_rl" (attacker_position "12862 3302 -4129") (victim_position "12662 3646 -4166") L 10/26/2026 - 04:45:41: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:45:43: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:43: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:43: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:43: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 04:45:44: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:44: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:45: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:45: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "109") (weapon "quake_rl") L 10/26/2026 - 04:45:45: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:45: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:45: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:45: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:45: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:45: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:46: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:46: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:46: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "44") (realdamage "36") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:46: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12432 3807 -4223") (victim_position "12707 3747 -3816") L 10/26/2026 - 04:45:46: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:45:48: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:48: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:48: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:48: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 04:45:49: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:49: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "105") (weapon "quake_rl") L 10/26/2026 - 04:45:49: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:49: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:50: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:50: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:50: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 04:45:50: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:50: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 04:45:50: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:50: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:50: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:50: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "53") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:51: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:51: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:52: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:52: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:52: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:52: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "84") (realdamage "49") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:52: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12235 3749 -4350") (victim_position "12405 3836 -4295") L 10/26/2026 - 04:45:52: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:45:54: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:54: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "286") L 10/26/2026 - 04:45:54: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:54: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:55: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:56: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:56: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:56: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:56: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 04:45:56: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:56: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:56: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:56: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:56: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:57: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:57: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 04:45:57: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:57: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:45:57: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "85") (realdamage "59") (weapon "shotgun_soldier") L 10/26/2026 - 04:45:57: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12543 3703 -4078") (victim_position "12493 3547 -4170") L 10/26/2026 - 04:45:57: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:45:59: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:45:59: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "112") (weapon "quake_rl") L 10/26/2026 - 04:45:59: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:45:59: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:02: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:03: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:03: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:03: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 04:46:03: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:06: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:06: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:07: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:07: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 04:46:07: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:07: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:07: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "32") (realdamage "18") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:07: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12472 3679 -4166") (victim_position "12865 3481 -4032") L 10/26/2026 - 04:46:07: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:46:09: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:09: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:09: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:09: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 04:46:10: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:10: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:10: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "106") (weapon "quake_rl") L 10/26/2026 - 04:46:11: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:11: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:11: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:11: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:14: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:16: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:16: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:16: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:16: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "55") (realdamage "50") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:16: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12454 3767 -4215") (victim_position "12395 3567 -4004") L 10/26/2026 - 04:46:16: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:16: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 04:46:16: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:46:19: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:19: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:19: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:19: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 04:46:20: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:20: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:20: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 04:46:20: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:20: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:21: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:21: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:21: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:21: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "59") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:22: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:22: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:22: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:22: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "50") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:22: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:22: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 04:46:22: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:22: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:23: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:23: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:23: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:23: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:24: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:24: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:24: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "84") (realdamage "19") (weapon "quake_rl") L 10/26/2026 - 04:46:24: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "quake_rl" (attacker_position "12163 3457 -4453") (victim_position "12346 3982 -4532") L 10/26/2026 - 04:46:24: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:46:26: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:26: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:26: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "56") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:27: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:27: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:27: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 04:46:27: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:29: "LISS<473><[U:1:982250741]>" say "xd" L 10/26/2026 - 04:46:31: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:31: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:31: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:31: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 04:46:32: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:32: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:33: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:33: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:33: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 04:46:33: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:33: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:34: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:34: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "110") (realdamage "102") (weapon "quake_rl") L 10/26/2026 - 04:46:34: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12278 3664 -4257") (victim_position "12366 3626 -4165") L 10/26/2026 - 04:46:34: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:34: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:46:36: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:37: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:37: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:37: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "4") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:37: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:37: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 04:46:38: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:38: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:38: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "90") (weapon "quake_rl") L 10/26/2026 - 04:46:38: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:38: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:38: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "42") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:39: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:39: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:39: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 04:46:41: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:41: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:41: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "23") (realdamage "5") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:41: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12717 3483 -4166") (victim_position "12698 2817 -4316") L 10/26/2026 - 04:46:41: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:46:41: "|<472><[U:1:1018368344]>" say "me has hecho todo el rato la misma wea" L 10/26/2026 - 04:46:42: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:43: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:43: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 04:46:43: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:43: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:43: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "29") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:44: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:44: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:44: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "46") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:45: "|<472><[U:1:1018368344]>" say "y eres un mal oculiao" L 10/26/2026 - 04:46:45: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:45: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "109") (weapon "quake_rl") L 10/26/2026 - 04:46:45: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:45: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:45: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 04:46:45: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "world" (attacker_position "13224 3537 -4572") (victim_position "13259 3442 -4500") L 10/26/2026 - 04:46:46: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:46: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:46:48: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:48: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:48: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "102") (weapon "quake_rl") L 10/26/2026 - 04:46:48: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:48: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:48: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:49: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:49: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:49: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "107") (weapon "quake_rl") L 10/26/2026 - 04:46:49: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:49: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 04:46:49: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:49: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:49: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:49: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 04:46:50: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:50: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:50: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "63") (realdamage "58") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:50: "|<472><[U:1:1018368344]>" killed "LISS<473><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12493 3486 -3872") (victim_position "12750 3510 -3983") L 10/26/2026 - 04:46:50: "LISS<473><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 04:46:52: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:52: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:52: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 04:46:53: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:54: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:54: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:54: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 04:46:54: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:54: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "106") (weapon "quake_rl") L 10/26/2026 - 04:46:54: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:54: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:54: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:54: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "24") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:55: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:55: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:55: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:55: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:55: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "31") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:55: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:55: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:46:55: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "11") (weapon "shotgun_soldier") L 10/26/2026 - 04:46:55: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "world" (attacker_position "12518 3640 -4166") (victim_position "11993 3737 -4524") L 10/26/2026 - 04:46:56: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:46:58: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:58: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:58: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:46:59: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:46:59: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 04:47:00: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:47:00: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 04:47:00: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:47:00: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:47:00: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:47:00: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "100") (weapon "quake_rl") L 10/26/2026 - 04:47:00: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:00: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:00: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:00: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 04:47:01: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:01: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:01: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:01: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:01: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "68") (realdamage "66") (weapon "shotgun_soldier") L 10/26/2026 - 04:47:01: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12541 3819 -4225") (victim_position "12660 3680 -4166") L 10/26/2026 - 04:47:01: "|<472><[U:1:1018368344]>" spawned as "soldier" L 10/26/2026 - 04:47:03: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:47:03: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:03: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:03: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "48") (weapon "shotgun_soldier") L 10/26/2026 - 04:47:03: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:47:03: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:47:03: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 04:47:04: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:04: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:47:04: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:04: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:04: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "14") (weapon "shotgun_soldier") L 10/26/2026 - 04:47:04: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:47:04: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 04:47:05: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:47:05: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:47:05: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 04:47:06: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:47:06: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:06: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:06: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "40") (weapon "shotgun_soldier") L 10/26/2026 - 04:47:06: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:06: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:06: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 04:47:07: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:47:08: "LISS<473><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 04:47:08: "|<472><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:08: "|<472><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 04:47:08: "|<472><[U:1:1018368344]>" triggered "damage" against "LISS<473><[U:1:982250741]>" (damage "28") (weapon "shotgun_soldier") L 10/26/2026 - 04:47:08: "LISS<473><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 04:47:08: "LISS<473><[U:1:982250741]>" triggered "damage" against "|<472><[U:1:1018368344]>" (damage "69") (realdamage "12") (weapon "quake_rl") L 10/26/2026 - 04:47:08: "LISS<473><[U:1:982250741]>" killed "|<472><[U:1:1018368344]>" with "quake_rl" (attacker_position "12387 3490 -4264") (victim_position "12112 3455 -4508") L 10/26/2026 - 04:47:08: World triggered "mge_match_end" (winner "[U:1:982250741]") (loser "[U:1:1018368344]") (winner_score "20") (loser_score "5")