L 10/26/2026 - 23:06:48: World triggered "meta_data" (matchid "261026230648b43c") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 23:06:48: "smoke<497><[U:1:860248085]>" changed role to "soldier" L 10/26/2026 - 23:06:48: "chromatic<496><[U:1:919363215]>" changed role to "soldier" L 10/26/2026 - 23:06:50: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:06:51: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:52: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:52: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:52: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "65") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:52: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:06:53: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:53: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "62") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:53: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:53: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:06:53: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:06:53: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 23:06:54: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:06:54: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:54: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:54: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "67") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:55: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:06:55: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:06:55: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:06:56: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:06:56: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:06:56: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "15") (weapon "shotgun_soldier") L 10/26/2026 - 23:06:56: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:56: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:56: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "103") (realdamage "20") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:56: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12232 3816 -4099") (victim_position "12506 3816 -4234") L 10/26/2026 - 23:06:56: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:06:58: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:06:58: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:59: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:06:59: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:06:59: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "93") (weapon "quake_rl") L 10/26/2026 - 23:06:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:59: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:06:59: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "55") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:01: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:02: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:02: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:02: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:07:03: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:03: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:03: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "38") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:03: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:03: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "108") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:03: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:04: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:04: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:04: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "16") (realdamage "2") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:04: "smoke<497><[U:1:860248085]>" killed "chromatic<496><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12551 3601 -4166") (victim_position "12794 3548 -4166") L 10/26/2026 - 23:07:04: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:04: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "105") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:04: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:07:06: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:06: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:06: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:06: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "55") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:06: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:07: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:07: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:07:07: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:07: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:07: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:07: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "59") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:08: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:08: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:08: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:08: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "79") (realdamage "53") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:08: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12269 3720 -4179") (victim_position "12567 3478 -4166") L 10/26/2026 - 23:07:08: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:07:11: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:11: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:11: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:07:11: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:12: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:12: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "86") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:12: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:12: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:13: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:13: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:13: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:07:13: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:13: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:14: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:14: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:14: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "51") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:17: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:17: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:17: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:07:17: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:18: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:18: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:18: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "101") (realdamage "5") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:18: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12523 3712 -4118") (victim_position "12517 3575 -4153") L 10/26/2026 - 23:07:18: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:18: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:07:21: "smoke<497><[U:1:860248085]>" committed suicide with "world" (attacker_position "12886 3418 -4694") L 10/26/2026 - 23:07:21: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:07:23: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:23: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:23: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 23:07:23: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:24: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:24: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 23:07:24: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:24: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:24: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:24: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "106") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:25: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:25: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:26: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:26: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:26: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:26: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:26: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "38") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:26: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:26: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:26: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "49") (realdamage "43") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:26: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12342 3808 -4305") (victim_position "12340 4159 -4458") L 10/26/2026 - 23:07:27: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:07:29: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:29: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:29: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "102") (weapon "quake_rl") L 10/26/2026 - 23:07:29: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:29: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:29: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "103") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:30: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:30: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:30: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:30: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "74") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:30: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:30: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:07:30: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:31: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:32: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:33: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:33: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:33: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "41") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:34: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:34: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "111") (realdamage "15") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:34: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12484 3859 -4063") (victim_position "12513 3763 -4097") L 10/26/2026 - 23:07:34: "chromatic<496><[U:1:919363215]>" triggered "domination" against "smoke<497><[U:1:860248085]>" L 10/26/2026 - 23:07:34: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:34: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:07:36: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:36: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:36: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:07:36: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:37: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:37: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:37: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:37: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "82") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:38: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:38: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:38: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:38: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:38: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "20") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:41: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:41: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "109") (realdamage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "203") L 10/26/2026 - 23:07:41: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12625 3386 -4166") (victim_position "12495 3494 -4117") L 10/26/2026 - 23:07:42: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:42: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:42: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:07:43: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:43: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "300") L 10/26/2026 - 23:07:44: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:44: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:44: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:44: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:07:44: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:44: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:47: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:47: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:47: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "104") (realdamage "65") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 10/26/2026 - 23:07:47: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12644 3438 -4166") (victim_position "12795 3580 -3954") L 10/26/2026 - 23:07:47: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:47: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:47: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 23:07:47: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:07:49: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:49: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:49: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "374") L 10/26/2026 - 23:07:49: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:50: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:50: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:50: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "36") (weapon "quake_rl") L 10/26/2026 - 23:07:50: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:51: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:51: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:51: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:51: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "101") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:51: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:51: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:07:52: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:52: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:52: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:52: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "55") (realdamage "41") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:52: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12686 3625 -3830") (victim_position "12538 3504 -4207") L 10/26/2026 - 23:07:52: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:07:54: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:54: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:07:54: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 23:07:54: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:55: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:56: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:07:56: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:56: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:56: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "63") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:56: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:56: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:56: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "24") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:57: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:57: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:57: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:57: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:57: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "70") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:57: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:07:58: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:58: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:58: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "32") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:58: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:58: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:58: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "29") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:58: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:58: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:07:58: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "48") (realdamage "37") (weapon "shotgun_soldier") L 10/26/2026 - 23:07:58: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12511 3629 -4166") (victim_position "12596 4016 -4030") L 10/26/2026 - 23:07:58: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:08:00: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:01: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:01: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:01: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:08:01: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:01: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 23:08:01: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:01: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:01: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:01: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "68") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:02: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:02: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:03: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:03: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:03: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "44") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:03: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:03: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:03: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "28") (weapon "shotgun_soldier") L 10/26/2026 - 23:08:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:04: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:04: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:04: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "18") (weapon "shotgun_soldier") L 10/26/2026 - 23:08:06: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:11: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:12: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:12: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:12: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "100") (realdamage "16") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:12: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12688 3556 -4096") (victim_position "12627 3431 -4166") L 10/26/2026 - 23:08:12: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:12: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:08:14: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:14: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "109") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:14: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:14: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:08:14: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:14: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:15: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:16: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:16: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:16: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:08:17: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:17: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:17: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:17: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:08:17: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:17: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "56") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:18: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:18: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:18: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "56") (weapon "shotgun_soldier") L 10/26/2026 - 23:08:18: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:18: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:18: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:18: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "25") (realdamage "19") (weapon "shotgun_soldier") L 10/26/2026 - 23:08:18: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12574 3941 -4170") (victim_position "12142 3505 -4314") L 10/26/2026 - 23:08:18: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:08:20: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:20: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 23:08:20: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:20: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:21: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:21: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:21: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "63") (realdamage "61") (weapon "quake_rl") L 10/26/2026 - 23:08:21: "smoke<497><[U:1:860248085]>" killed "chromatic<496><[U:1:919363215]>" with "quake_rl" (attacker_position "12432 3916 -4197") (victim_position "12444 3842 -4256") L 10/26/2026 - 23:08:21: "smoke<497><[U:1:860248085]>" triggered "revenge" against "chromatic<496><[U:1:919363215]>" L 10/26/2026 - 23:08:21: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:08:24: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:24: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "77") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:24: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:25: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:25: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:25: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "85") (weapon "quake_rl") L 10/26/2026 - 23:08:25: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:26: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:28: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:28: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:28: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:28: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "58") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:29: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:29: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:30: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:30: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:31: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:32: "smoke<497><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:08:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:33: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:33: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "41") (realdamage "24") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:33: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12574 3809 -4113") (victim_position "12863 3857 -4616") L 10/26/2026 - 23:08:34: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:08:36: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:36: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:37: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:37: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "84") (weapon "quake_rl") L 10/26/2026 - 23:08:37: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:37: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:37: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "85") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:37: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:38: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:39: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:39: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:39: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:08:39: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:39: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "92") (realdamage "38") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:39: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12610 3676 -4111") (victim_position "12540 3714 -4166") L 10/26/2026 - 23:08:40: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:40: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:08:41: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:42: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:42: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "62") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:42: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:42: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:43: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:43: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:43: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "76") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:43: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:43: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "109") (weapon "quake_rl") L 10/26/2026 - 23:08:43: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:44: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:44: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:44: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:44: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:44: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "40") (weapon "shotgun_soldier") L 10/26/2026 - 23:08:44: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:44: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:44: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:08:45: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:45: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:45: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:08:46: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:46: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:46: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "25") (realdamage "2") (weapon "shotgun_soldier") L 10/26/2026 - 23:08:46: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12023 3382 -4544") (victim_position "12631 3240 -4676") L 10/26/2026 - 23:08:46: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:08:47: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:47: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "111") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:48: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:48: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:48: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:48: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:49: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:49: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "317") L 10/26/2026 - 23:08:49: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:49: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 23:08:49: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:49: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:50: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:50: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:50: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:50: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "4") (weapon "shotgun_soldier") L 10/26/2026 - 23:08:50: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:08:55: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:56: "chromatic<496><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:08:56: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:57: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:57: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "73") (realdamage "7") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:57: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12742 3466 -4166") (victim_position "12476 3489 -4258") L 10/26/2026 - 23:08:57: "chromatic<496><[U:1:919363215]>" triggered "domination" against "smoke<497><[U:1:860248085]>" L 10/26/2026 - 23:08:57: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:08:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:59: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:59: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:08:59: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:08:59: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:59: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "73") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:08:59: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:08:59: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 23:08:59: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:00: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:00: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:00: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "254") L 10/26/2026 - 23:09:00: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:00: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:00: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 23:09:01: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:01: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:01: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:01: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "96") (realdamage "63") (weapon "tf_projectile_rocket") (airshot "1") (height "757") L 10/26/2026 - 23:09:01: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12671 3539 -3734") (victim_position "13087 3581 -3815") L 10/26/2026 - 23:09:01: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:09:03: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:04: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:04: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "89") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:04: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:05: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:05: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:10: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:10: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:10: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:10: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 23:09:10: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:11: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:11: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "105") (realdamage "79") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:11: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12465 3806 -3972") (victim_position "12585 3646 -4166") L 10/26/2026 - 23:09:11: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:11: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:09:13: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:13: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:13: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:13: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:09:13: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:13: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "387") L 10/26/2026 - 23:09:14: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:14: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:14: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:14: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "558") L 10/26/2026 - 23:09:15: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:15: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:16: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:16: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "98") (realdamage "40") (weapon "tf_projectile_rocket") (airshot "1") (height "324") L 10/26/2026 - 23:09:16: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12625 3781 -4166") (victim_position "12579 3558 -3841") L 10/26/2026 - 23:09:16: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:09:18: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:18: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:18: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:18: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "306") L 10/26/2026 - 23:09:18: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:18: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 23:09:19: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:19: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:19: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "45") (weapon "quake_rl") L 10/26/2026 - 23:09:19: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:20: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:20: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "108") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:20: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:20: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "world" (attacker_position "12522 3711 -4126") (victim_position "12521 3538 -4157") L 10/26/2026 - 23:09:20: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:860248085]") (winner_score "20") (loser_score "2")