L 10/26/2026 - 23:09:26: World triggered "meta_data" (matchid "2610262309263e84") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 23:09:26: "smoke<497><[U:1:860248085]>" changed role to "soldier" L 10/26/2026 - 23:09:26: "chromatic<496><[U:1:919363215]>" changed role to "soldier" L 10/26/2026 - 23:09:27: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:27: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:28: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:28: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:28: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "69") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:28: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:28: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:28: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:09:29: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:29: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "251") L 10/26/2026 - 23:09:29: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:29: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:29: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:31: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:31: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:31: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "15") (weapon "shotgun_soldier") L 10/26/2026 - 23:09:31: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:31: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:31: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "74") (realdamage "2") (weapon "shotgun_soldier") L 10/26/2026 - 23:09:31: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12410 3712 -4109") (victim_position "12280 3735 -4308") L 10/26/2026 - 23:09:31: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:09:33: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:33: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:33: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:09:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:34: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:34: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:09:34: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:34: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:34: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:34: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "75") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:35: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:35: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:35: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "96") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:35: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:35: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:36: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:36: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:36: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:36: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:36: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "82") (realdamage "66") (weapon "shotgun_soldier") L 10/26/2026 - 23:09:36: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12434 3772 -4214") (victim_position "12272 3940 -4248") L 10/26/2026 - 23:09:36: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:09:38: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:38: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:39: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:39: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:09:39: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:41: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:41: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:41: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "110") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:41: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:42: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:42: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:43: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "world" (attacker_position "12368 3692 -4199") (victim_position "11953 3607 -4521") L 10/26/2026 - 23:09:43: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:09:43: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:45: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:45: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:45: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:45: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "213") L 10/26/2026 - 23:09:45: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:45: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "46") (weapon "quake_rl") L 10/26/2026 - 23:09:45: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:46: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:46: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "47") (weapon "quake_rl") L 10/26/2026 - 23:09:48: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:48: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:48: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "106") (realdamage "79") (weapon "tf_projectile_rocket") (airshot "1") (height "248") L 10/26/2026 - 23:09:48: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12658 3581 -4130") (victim_position "12425 3527 -4069") L 10/26/2026 - 23:09:48: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:48: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:09:48: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:48: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:09:53: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:53: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:53: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:53: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:09:54: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:54: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:54: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:54: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "55") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:54: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:55: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:09:55: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 23:09:55: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:55: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:55: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "63") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:55: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:55: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:56: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:56: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:09:56: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "42") (realdamage "20") (weapon "shotgun_soldier") L 10/26/2026 - 23:09:56: "smoke<497><[U:1:860248085]>" killed "chromatic<496><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12109 3679 -4085") (victim_position "12486 3589 -4173") L 10/26/2026 - 23:09:56: "smoke<497><[U:1:860248085]>" triggered "revenge" against "chromatic<496><[U:1:919363215]>" L 10/26/2026 - 23:09:56: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:09:58: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:59: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:59: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "73") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:59: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:09:59: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:59: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "61") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:09:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:00: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:00: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:00: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 23:10:00: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:00: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:00: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "21") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:00: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:00: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:00: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "102") (realdamage "75") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:00: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12453 3793 -4021") (victim_position "12317 3735 -4307") L 10/26/2026 - 23:10:00: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:10:02: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:03: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:03: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:10:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:03: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:03: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "262") L 10/26/2026 - 23:10:03: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:03: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:03: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:10:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:04: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:05: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:05: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 23:10:05: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:05: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:05: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "71") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:05: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:05: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "108") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:05: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:06: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:06: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:06: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "84") (realdamage "55") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:06: "smoke<497><[U:1:860248085]>" killed "chromatic<496><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12506 3885 -4265") (victim_position "12385 3741 -4202") L 10/26/2026 - 23:10:06: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:10:07: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:08: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:08: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:08: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "76") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:08: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:08: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:08: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "38") (weapon "quake_rl") L 10/26/2026 - 23:10:09: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:09: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:10: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:10: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 23:10:10: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:10: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:10: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:10: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "66") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:10: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:10: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:10: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "14") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:10: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:11: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:11: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:11: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:11: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:11: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:11: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "53") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:13: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:13: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:13: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "19") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:14: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:14: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:14: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "15") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:15: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:15: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:15: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:15: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:15: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:16: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:16: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:16: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "67") (realdamage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:16: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12040 3769 -4529") (victim_position "12337 3931 -4524") L 10/26/2026 - 23:10:16: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:10:20: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:20: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:21: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:21: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "94") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:21: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:21: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:22: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:22: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:25: "smoke<497><[U:1:860248085]>" committed suicide with "quake_rl" (attacker_position "12407 3446 -4432") L 10/26/2026 - 23:10:25: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:10:28: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:28: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:28: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:28: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:10:28: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:28: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "98") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:29: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:29: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:29: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:29: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 23:10:30: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:30: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:30: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "47") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:30: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:30: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:30: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "93") (weapon "quake_rl") L 10/26/2026 - 23:10:30: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:30: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:30: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:31: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:31: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:31: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:31: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:33: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:33: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "18") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:33: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:33: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:33: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:33: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:34: "smoke<497><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:10:35: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:35: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:35: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "53") (realdamage "8") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:35: "smoke<497><[U:1:860248085]>" killed "chromatic<496><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12174 3983 -4453") (victim_position "12351 3760 -4307") L 10/26/2026 - 23:10:35: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:10:36: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:37: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:37: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "218") L 10/26/2026 - 23:10:37: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:37: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:37: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "100") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:37: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:37: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:38: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:38: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "61") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:38: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:39: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:39: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:39: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:39: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:39: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:39: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:39: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "37") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:40: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:40: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:40: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:40: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:41: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:41: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:10:41: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "47") (realdamage "20") (weapon "shotgun_soldier") L 10/26/2026 - 23:10:41: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12644 3724 -4166") (victim_position "12404 3809 -4295") L 10/26/2026 - 23:10:41: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:10:43: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:43: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:43: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "91") (weapon "quake_rl") L 10/26/2026 - 23:10:43: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:44: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:44: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:44: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:44: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "52") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:47: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:47: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:48: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:48: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 10/26/2026 - 23:10:48: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:10:48: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 23:10:48: "smoke<497><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:10:48: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "world" (attacker_position "12628 3470 -4166") (victim_position "12220 3809 -4496") L 10/26/2026 - 23:10:48: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:48: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:10:48: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:50: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:10:53: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:53: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:10:53: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "107") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:00: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:04: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:06: "smoke<497><[U:1:860248085]>" committed suicide with "world" (attacker_position "12400 4035 -4583") L 10/26/2026 - 23:11:06: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:11:06: "smoke<497><[U:1:860248085]>" committed suicide with "world" (attacker_position "13130 3345 -4515") L 10/26/2026 - 23:11:06: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:11:09: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:09: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:09: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:09: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:11:10: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:10: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 23:11:10: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:10: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:10: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "87") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:10: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:11: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:11: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:11: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:11: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:11: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "14") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:11: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:13: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:13: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:13: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:13: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "53") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:13: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:13: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:13: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:14: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:14: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:15: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:15: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:15: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:15: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:16: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:16: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:16: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "47") (realdamage "11") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:16: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12670 3414 -4166") (victim_position "12351 3442 -4437") L 10/26/2026 - 23:11:16: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:11:18: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:18: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:18: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:18: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 23:11:19: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:19: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:19: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:19: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "64") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:19: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:19: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:11:19: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:20: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:20: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:20: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:20: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "92") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:20: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:20: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:21: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:21: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:21: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "64") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:22: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:22: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:22: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "86") (realdamage "34") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:22: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12526 3651 -4166") (victim_position "12506 3805 -4218") L 10/26/2026 - 23:11:22: "chromatic<496><[U:1:919363215]>" triggered "domination" against "smoke<497><[U:1:860248085]>" L 10/26/2026 - 23:11:22: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:11:24: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:24: "smoke<497><[U:1:860248085]>" committed suicide with "world" (attacker_position "12162 3859 -4260") L 10/26/2026 - 23:11:24: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:11:26: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:26: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:27: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:27: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:28: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:28: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:28: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 23:11:28: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:29: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:29: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:29: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "88") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:29: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:29: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "111") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:29: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:29: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:29: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:29: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:30: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:30: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:30: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "41") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:30: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:30: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:30: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:30: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:30: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:30: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "84") (realdamage "73") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:30: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12572 3591 -4121") (victim_position "12639 3759 -4033") L 10/26/2026 - 23:11:31: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:11:32: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:33: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:33: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:33: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:11:33: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:33: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "112") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:33: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:33: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 23:11:33: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:34: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:35: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:35: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:35: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:35: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:36: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:36: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:36: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:36: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "21") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:37: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:37: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:37: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "58") (realdamage "50") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:37: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12399 3731 -4201") (victim_position "12165 3753 -4475") L 10/26/2026 - 23:11:37: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:11:39: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:39: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:39: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:39: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "291") L 10/26/2026 - 23:11:39: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:39: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "44") (weapon "quake_rl") L 10/26/2026 - 23:11:41: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:41: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:42: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:42: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:43: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:43: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:43: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "95") (realdamage "86") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:43: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12345 3643 -4108") (victim_position "12328 3645 -4315") L 10/26/2026 - 23:11:43: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:11:45: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:46: "smoke<497><[U:1:860248085]>" committed suicide with "world" (attacker_position "13056 3565 -4419") L 10/26/2026 - 23:11:46: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:11:48: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:48: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:48: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "235") L 10/26/2026 - 23:11:48: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:48: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:48: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:11:49: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:49: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:49: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:49: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:11:50: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:50: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:50: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "62") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:51: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:51: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:51: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:51: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "36") (weapon "quake_rl") L 10/26/2026 - 23:11:51: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:51: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:52: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:52: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:52: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:52: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:53: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:54: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:54: "chromatic<496><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:11:54: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:54: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:54: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:54: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:55: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:55: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:11:55: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "19") (realdamage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:11:55: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12168 3719 -4474") (victim_position "12425 4099 -4593") L 10/26/2026 - 23:11:55: "smoke<497><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:11:56: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:58: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:58: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "229") L 10/26/2026 - 23:11:58: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:11:58: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:11:59: "smoke<497><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:11:59: "smoke<497><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 23:11:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:01: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:02: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:02: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "54") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:02: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:03: "smoke<497><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:12:04: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:12:04: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<497><[U:1:860248085]>" (damage "29") (realdamage "9") (weapon "shotgun_soldier") L 10/26/2026 - 23:12:04: "smoke<497><[U:1:860248085]>" joined team "Spectator" L 10/26/2026 - 23:12:04: "chromatic<496><[U:1:919363215]>" killed "smoke<497><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12622 3508 -4166") (victim_position "12993 3201 -3855") L 10/26/2026 - 23:12:04: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:860248085]") (winner_score "20") (loser_score "3")