L 10/26/2026 - 23:12:09: World triggered "meta_data" (matchid "261026231209d0f0") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 23:12:09: "pipipi<504><[U:1:161676149]>" changed role to "soldier" L 10/26/2026 - 23:12:09: "chromatic<496><[U:1:919363215]>" changed role to "soldier" L 10/26/2026 - 23:12:23: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:25: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:27: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:32: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:32: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:32: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "82") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:32: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:33: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:33: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:12:33: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:12:34: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:34: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:34: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "75") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:34: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:34: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:12:34: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "89") (weapon "quake_rl") L 10/26/2026 - 23:12:35: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:36: "pipipi<504><[U:1:161676149]>" killed "chromatic<496><[U:1:919363215]>" with "world" (attacker_position "12181 3579 -4412") (victim_position "12490 3370 -4405") L 10/26/2026 - 23:12:36: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:12:39: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:39: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:39: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "83") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:39: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:40: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:40: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "56") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:40: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:41: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:41: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "72") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:41: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:41: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:12:41: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 23:12:41: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "world" (attacker_position "12554 3709 -4123") (victim_position "12663 3764 -4045") L 10/26/2026 - 23:12:41: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:41: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:12:43: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:44: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:44: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:44: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "59") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:44: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:45: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:45: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:45: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "63") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:45: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:45: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "82") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:45: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:47: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:47: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:48: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:12:48: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:12:48: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:49: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:49: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:49: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:49: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "62") (realdamage "30") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:49: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12405 3485 -4279") (victim_position "12244 3544 -4275") L 10/26/2026 - 23:12:49: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:12:52: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:53: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:53: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "59") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:53: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:53: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:53: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:12:53: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "106") (weapon "quake_rl") L 10/26/2026 - 23:12:53: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:12:53: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 23:12:53: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:53: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "110") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:53: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:53: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:54: "pipipi<504><[U:1:161676149]>" killed "chromatic<496><[U:1:919363215]>" with "world" (attacker_position "12689 3198 -3726") (victim_position "12193 3712 -4449") L 10/26/2026 - 23:12:54: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:12:58: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:58: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:58: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:58: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "104") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:59: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:59: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "110") (realdamage "94") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:59: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12481 3552 -4119") (victim_position "12624 3578 -4115") L 10/26/2026 - 23:12:59: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:12:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:12:59: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:13:01: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:02: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:02: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:13:02: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:02: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:02: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "187") L 10/26/2026 - 23:13:02: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:03: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:03: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:13:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:04: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:04: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:04: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "53") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:04: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:04: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:13:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:04: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:04: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "54") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:07: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:07: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:07: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "102") (realdamage "98") (weapon "quake_rl") L 10/26/2026 - 23:13:07: "pipipi<504><[U:1:161676149]>" killed "chromatic<496><[U:1:919363215]>" with "quake_rl" (attacker_position "12384 3501 -4274") (victim_position "12680 3444 -4166") L 10/26/2026 - 23:13:08: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:13:09: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:10: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:10: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:13:10: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:12: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:12: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:12: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "51") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:12: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:13: "chromatic<496><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:13:14: "pipipi<504><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:13:14: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:16: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:16: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:16: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:13:16: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:17: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:17: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:17: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:17: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "57") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:18: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:18: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "60") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:18: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:18: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:18: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:18: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "75") (realdamage "27") (weapon "quake_rl") L 10/26/2026 - 23:13:18: "pipipi<504><[U:1:161676149]>" killed "chromatic<496><[U:1:919363215]>" with "quake_rl" (attacker_position "12677 3764 -4053") (victim_position "12503 3828 -4266") L 10/26/2026 - 23:13:18: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:13:20: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:20: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:20: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:20: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "59") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:21: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:21: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:21: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "46") (weapon "quake_rl") L 10/26/2026 - 23:13:21: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:24: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:24: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:24: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:24: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "191") L 10/26/2026 - 23:13:25: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:25: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:13:25: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:28: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:32: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:33: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:33: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:13:33: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:33: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "105") (realdamage "28") (weapon "tf_projectile_rocket") (airshot "1") (height "266") L 10/26/2026 - 23:13:33: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12705 3582 -4084") (victim_position "12573 3474 -3899") L 10/26/2026 - 23:13:33: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:13:35: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:35: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:35: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 23:13:36: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:36: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "111") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:36: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:36: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:37: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:37: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:37: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "63") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:38: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:38: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:38: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "94") (realdamage "88") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:38: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12280 3714 -4308") (victim_position "12585 3423 -4132") L 10/26/2026 - 23:13:38: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:13:40: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:40: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "77") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:40: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:41: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:41: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "91") (weapon "quake_rl") L 10/26/2026 - 23:13:41: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:41: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:41: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:41: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "51") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:42: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:42: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:42: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:13:43: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:43: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:43: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "56") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:43: "pipipi<504><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:13:44: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:44: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 23:13:44: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:44: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:44: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:44: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "54") (realdamage "29") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:44: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12532 3738 -4053") (victim_position "12591 3930 -4243") L 10/26/2026 - 23:13:44: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:13:46: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:46: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:46: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:46: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:13:47: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:47: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:47: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "96") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:47: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:47: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:47: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 23:13:49: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:49: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:49: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "90") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:49: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:51: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:53: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:53: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:53: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:13:53: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:54: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:54: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:54: "pipipi<504><[U:1:161676149]>" committed suicide with "world" (attacker_position "12303 3784 -4304") L 10/26/2026 - 23:13:54: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:54: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:13:54: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:13:56: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:13:56: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:57: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:57: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:57: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "50") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:58: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:58: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:58: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "87") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:13:58: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:13:58: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:13:58: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:00: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:00: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:00: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:00: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "43") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:00: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "world" (attacker_position "12291 3728 -4259") (victim_position "12817 3854 -4358") L 10/26/2026 - 23:14:00: "chromatic<496><[U:1:919363215]>" triggered "domination" against "pipipi<504><[U:1:161676149]>" L 10/26/2026 - 23:14:01: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:14:03: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:03: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:03: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:14:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:04: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:04: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "89") (weapon "quake_rl") L 10/26/2026 - 23:14:04: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:04: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:04: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "78") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:05: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:06: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:06: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "67") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:06: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:06: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:07: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:07: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:07: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:14:11: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:11: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:11: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:11: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "99") (realdamage "32") (weapon "quake_rl") L 10/26/2026 - 23:14:11: "pipipi<504><[U:1:161676149]>" killed "chromatic<496><[U:1:919363215]>" with "quake_rl" (attacker_position "12868 3169 -3992") (victim_position "12762 3472 -4166") L 10/26/2026 - 23:14:11: "pipipi<504><[U:1:161676149]>" triggered "revenge" against "chromatic<496><[U:1:919363215]>" L 10/26/2026 - 23:14:11: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:14:13: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:14: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:14: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:14: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:14:14: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:14: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:14: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "64") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:14: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:15: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:15: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "72") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:15: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:15: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:17: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:17: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "world" (attacker_position "12310 3556 -4316") (victim_position "12810 3651 -4364") L 10/26/2026 - 23:14:17: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:14:19: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:19: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:20: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:20: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "111") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:20: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:21: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:21: "chromatic<496><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:14:22: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:23: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:23: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "82") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:23: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:24: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:24: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:24: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:14:24: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:24: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:24: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:24: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "79") (realdamage "40") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:24: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12314 3504 -3993") (victim_position "12530 3633 -4166") L 10/26/2026 - 23:14:24: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:14:26: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:27: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:27: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:14:27: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:27: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:27: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "94") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:28: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:28: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:28: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "51") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:29: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:29: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:29: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "79") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:29: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:31: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:31: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:31: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:14:31: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:32: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:34: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:36: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:39: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:40: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:40: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "49") (realdamage "13") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:40: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12494 3922 -4460") (victim_position "12998 3949 -4573") L 10/26/2026 - 23:14:40: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:14:42: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:42: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "109") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:42: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:42: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:44: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:44: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:44: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "71") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:45: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:46: "pipipi<504><[U:1:161676149]>" committed suicide with "quake_rl" (attacker_position "12654 3909 -4599") L 10/26/2026 - 23:14:46: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:14:48: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:48: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:48: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "67") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:48: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:48: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:48: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 23:14:49: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:49: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "283") L 10/26/2026 - 23:14:49: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:49: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:52: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:52: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:52: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:52: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "65") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:53: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:53: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:54: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:55: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:55: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:55: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "60") (realdamage "58") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:55: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12271 3670 -4309") (victim_position "12320 3915 -4451") L 10/26/2026 - 23:14:55: "chromatic<496><[U:1:919363215]>" triggered "domination" against "pipipi<504><[U:1:161676149]>" L 10/26/2026 - 23:14:55: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:14:57: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:57: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:14:57: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:14:57: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:14:58: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:14:58: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:01: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:01: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 23:15:01: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:02: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:02: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:03: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:03: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "71") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:03: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:03: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "82") (realdamage "24") (weapon "quake_rl") L 10/26/2026 - 23:15:03: "pipipi<504><[U:1:161676149]>" killed "chromatic<496><[U:1:919363215]>" with "quake_rl" (attacker_position "12570 3692 -4087") (victim_position "12498 3562 -4158") L 10/26/2026 - 23:15:03: "pipipi<504><[U:1:161676149]>" triggered "revenge" against "chromatic<496><[U:1:919363215]>" L 10/26/2026 - 23:15:03: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:03: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:15:05: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:05: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:06: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:06: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:06: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 23:15:07: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:08: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:08: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:08: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "77") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:08: "chromatic<496><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:15:09: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:09: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:09: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "109") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:09: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:10: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:10: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:10: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "109") (weapon "quake_rl") L 10/26/2026 - 23:15:10: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "world" (attacker_position "12536 3698 -4058") (victim_position "12437 3786 -4170") L 10/26/2026 - 23:15:10: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:10: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:15:12: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:12: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:13: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:13: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:13: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "94") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:14: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:16: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:16: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:16: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "72") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:16: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:17: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:17: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:17: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 23:15:17: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:17: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:17: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "49") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:20: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:20: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:21: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:21: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:21: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "51") (realdamage "8") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:21: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12698 3434 -4166") (victim_position "12654 3327 -4634") L 10/26/2026 - 23:15:21: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:15:23: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:24: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:24: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:15:24: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:24: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:24: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:24: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "55") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:24: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:25: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:29: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:29: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "228") L 10/26/2026 - 23:15:29: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:29: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:30: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:30: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:31: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:31: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 23:15:31: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:32: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:33: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:33: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:33: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:15:35: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:35: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:36: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:36: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "53") (realdamage "20") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:36: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12459 3398 -4421") (victim_position "12202 3564 -4432") L 10/26/2026 - 23:15:36: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:36: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:15:38: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:38: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:39: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:39: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 23:15:39: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:39: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:39: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:39: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "70") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:43: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:43: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:43: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:43: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "60") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:44: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:44: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:44: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:44: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "85") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:44: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:44: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 23:15:44: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:45: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:46: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:46: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:46: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "66") (realdamage "22") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:46: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12563 3797 -4053") (victim_position "12481 3538 -4133") L 10/26/2026 - 23:15:46: "chromatic<496><[U:1:919363215]>" triggered "domination" against "pipipi<504><[U:1:161676149]>" L 10/26/2026 - 23:15:46: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:15:48: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:48: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:48: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:48: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:15:48: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:48: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "177") L 10/26/2026 - 23:15:49: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:49: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:49: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:15:49: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:49: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:49: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "48") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:51: "pipipi<504><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:15:53: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:53: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:53: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 23:15:54: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:54: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:54: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "51") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:54: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:54: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:54: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "88") (realdamage "76") (weapon "quake_rl") L 10/26/2026 - 23:15:54: "pipipi<504><[U:1:161676149]>" killed "chromatic<496><[U:1:919363215]>" with "quake_rl" (attacker_position "12325 3474 -4255") (victim_position "12675 3450 -4161") L 10/26/2026 - 23:15:54: "pipipi<504><[U:1:161676149]>" triggered "revenge" against "chromatic<496><[U:1:919363215]>" L 10/26/2026 - 23:15:54: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:15:56: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:15:56: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "109") (weapon "quake_rl") L 10/26/2026 - 23:15:56: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:56: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:56: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:56: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "74") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:59: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:15:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:59: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:15:59: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "81") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:00: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:00: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:16:00: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 23:16:00: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:00: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:00: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "58") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:01: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:01: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:01: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "55") (realdamage "15") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:01: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12355 3540 -4254") (victim_position "12359 3793 -4217") L 10/26/2026 - 23:16:01: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:01: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:16:04: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:04: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:16:04: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 23:16:04: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:04: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "77") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:04: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:07: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:07: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:16:07: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:16:07: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:08: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:08: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:08: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:08: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "66") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:09: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:09: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:11: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:11: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "62") (realdamage "36") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:11: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12243 3678 -4248") (victim_position "12359 3649 -4153") L 10/26/2026 - 23:16:11: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:11: "pipipi<504><[U:1:161676149]>" spawned as "soldier" L 10/26/2026 - 23:16:13: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:13: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "109") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:13: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:13: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:15: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:15: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:15: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:15: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "102") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:15: "pipipi<504><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:16:15: "pipipi<504><[U:1:161676149]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:16:16: "pipipi<504><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:16: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:16: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:16: "chromatic<496><[U:1:919363215]>" triggered "damage" against "pipipi<504><[U:1:161676149]>" (damage "103") (realdamage "32") (weapon "tf_projectile_rocket") (airshot "1") (height "562") L 10/26/2026 - 23:16:16: "pipipi<504><[U:1:161676149]>" joined team "Spectator" L 10/26/2026 - 23:16:16: "chromatic<496><[U:1:919363215]>" killed "pipipi<504><[U:1:161676149]>" with "tf_projectile_rocket" (attacker_position "12548 3712 -3809") (victim_position "12822 3567 -3761") L 10/26/2026 - 23:16:16: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:161676149]") (winner_score "20") (loser_score "7")