L 10/26/2026 - 23:16:22: World triggered "meta_data" (matchid "2610262316225a12") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 23:16:22: "smoke<507><[U:1:860248085]>" changed role to "soldier" L 10/26/2026 - 23:16:22: "chromatic<496><[U:1:919363215]>" changed role to "soldier" L 10/26/2026 - 23:16:44: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:45: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:16:45: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 23:16:45: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:45: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "71") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:45: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:16:45: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:16:45: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:45: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:46: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:46: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:16:46: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "102") (realdamage "31") (weapon "quake_rl") L 10/26/2026 - 23:16:46: "smoke<507><[U:1:860248085]>" killed "chromatic<496><[U:1:919363215]>" with "quake_rl" (attacker_position "12179 3777 -4276") (victim_position "12400 3601 -4141") L 10/26/2026 - 23:16:46: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:46: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:16:48: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:48: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:49: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:50: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:50: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "86") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:50: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:51: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:51: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:51: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:51: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "98") (realdamage "94") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:51: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12638 3573 -4166") (victim_position "12379 3447 -4435") L 10/26/2026 - 23:16:51: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:16:53: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:54: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:54: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:16:54: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 23:16:54: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:54: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "98") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:54: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:54: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:54: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "176") L 10/26/2026 - 23:16:54: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:55: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:56: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "world" (attacker_position "12430 3775 -4214") (victim_position "12826 3456 -4636") L 10/26/2026 - 23:16:56: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:16:58: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:16:58: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:16:58: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 23:16:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:59: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:16:59: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "48") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:00: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:17:00: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:00: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:00: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "79") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:01: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:17:01: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:02: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:17:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:03: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:03: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "70") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:04: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:17:04: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:17:04: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:17:04: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "30") (weapon "shotgun_soldier") L 10/26/2026 - 23:17:05: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:05: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:05: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "104") (realdamage "14") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:05: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12084 3323 -4524") (victim_position "12134 3058 -4600") L 10/26/2026 - 23:17:05: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:17:51: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:17:51: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:51: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:51: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "86") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:52: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:17:52: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:17:52: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:17:52: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:52: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:52: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "99") (realdamage "53") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:52: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12466 3679 -4147") (victim_position "12665 3764 -3840") L 10/26/2026 - 23:17:52: "chromatic<496><[U:1:919363215]>" triggered "domination" against "smoke<507><[U:1:860248085]>" L 10/26/2026 - 23:17:52: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:17:55: "smoke<507><[U:1:860248085]>" committed suicide with "world" (attacker_position "12860 3468 -4443") L 10/26/2026 - 23:17:55: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:17:57: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:17:58: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:17:58: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:17:58: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:58: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:58: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "105") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:17:58: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:17:58: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "107") (weapon "quake_rl") L 10/26/2026 - 23:17:58: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:17:59: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:17:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:02: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:03: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:03: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:03: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 23:18:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:04: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:04: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:04: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "67") (realdamage "22") (weapon "quake_rl") L 10/26/2026 - 23:18:04: "smoke<507><[U:1:860248085]>" killed "chromatic<496><[U:1:919363215]>" with "quake_rl" (attacker_position "12379 3785 -4175") (victim_position "12348 3619 -4317") L 10/26/2026 - 23:18:04: "smoke<507><[U:1:860248085]>" triggered "revenge" against "chromatic<496><[U:1:919363215]>" L 10/26/2026 - 23:18:04: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:18:06: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:06: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:06: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:06: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "77") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:06: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:07: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:07: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:07: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "339") L 10/26/2026 - 23:18:07: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:08: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:08: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "31") (weapon "quake_rl") L 10/26/2026 - 23:18:08: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:09: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:09: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:09: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:18:10: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:10: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:10: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:10: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:10: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "28") (weapon "shotgun_soldier") L 10/26/2026 - 23:18:11: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:11: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "78") (realdamage "76") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:11: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12259 3677 -4048") (victim_position "12609 3681 -4166") L 10/26/2026 - 23:18:11: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:18:13: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:13: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:13: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 23:18:13: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:13: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:13: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "332") L 10/26/2026 - 23:18:14: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:14: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:14: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "437") L 10/26/2026 - 23:18:14: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:15: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:15: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:15: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:15: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "94") (realdamage "33") (weapon "tf_projectile_rocket") (airshot "1") (height "683") L 10/26/2026 - 23:18:15: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12676 3544 -4097") (victim_position "12796 3872 -3809") L 10/26/2026 - 23:18:15: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:18:17: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:17: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 23:18:17: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:17: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "108") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:17: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:17: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:20: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:21: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:21: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:21: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "61") (realdamage "38") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:21: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12582 3537 -4166") (victim_position "12329 3827 -4304") L 10/26/2026 - 23:18:21: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:18:23: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:23: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:24: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:24: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "311") L 10/26/2026 - 23:18:24: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:24: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 23:18:24: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:25: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:25: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:26: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:26: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:26: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:26: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "78") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:26: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:27: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:27: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:27: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "83") (weapon "shotgun_soldier") L 10/26/2026 - 23:18:28: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:28: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:28: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "64") (realdamage "49") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:28: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12502 3818 -4218") (victim_position "12485 3592 -4127") L 10/26/2026 - 23:18:28: "chromatic<496><[U:1:919363215]>" triggered "domination" against "smoke<507><[U:1:860248085]>" L 10/26/2026 - 23:18:28: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:28: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:18:30: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:30: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:30: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:30: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "100") (weapon "quake_rl") L 10/26/2026 - 23:18:31: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:31: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:31: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 23:18:31: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:31: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "70") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:31: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:32: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:32: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:32: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:33: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:33: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "90") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:34: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:34: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:34: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:18:34: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:34: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:34: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "3") (weapon "shotgun_soldier") L 10/26/2026 - 23:18:35: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:35: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:35: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:35: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "48") (realdamage "39") (weapon "shotgun_soldier") L 10/26/2026 - 23:18:35: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12282 3445 -4446") (victim_position "12450 3400 -4058") L 10/26/2026 - 23:18:35: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:18:37: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:38: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:38: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 23:18:38: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:38: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "80") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:38: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:38: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:39: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:39: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:39: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:40: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:40: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:40: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:40: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:40: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "65") (weapon "shotgun_soldier") L 10/26/2026 - 23:18:42: "smoke<507><[U:1:860248085]>" committed suicide with "world" (attacker_position "12899 3627 -4635") L 10/26/2026 - 23:18:42: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:18:44: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:44: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:44: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "194") L 10/26/2026 - 23:18:44: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:44: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:44: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:18:45: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:45: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:45: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:45: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 23:18:45: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:45: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "259") L 10/26/2026 - 23:18:45: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:46: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:46: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "world" (attacker_position "12558 3768 -3976") (victim_position "12152 3492 -4434") L 10/26/2026 - 23:18:46: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:18:46: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:48: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:48: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:48: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "109") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:48: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:49: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:49: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:49: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:18:49: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:50: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:50: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:50: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "99") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:50: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:50: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:51: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:51: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:51: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "85") (realdamage "35") (weapon "shotgun_soldier") L 10/26/2026 - 23:18:51: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12423 3778 -4214") (victim_position "12531 3822 -4057") L 10/26/2026 - 23:18:51: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:18:53: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:53: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:53: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:53: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 23:18:54: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:54: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:54: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:18:54: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:54: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:54: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "73") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:55: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:55: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:55: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "63") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:56: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:56: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:56: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:56: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "66") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:56: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:56: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:56: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "21") (weapon "shotgun_soldier") L 10/26/2026 - 23:18:56: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:56: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:18:56: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:18:57: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "world" (attacker_position "12549 3597 -4166") (victim_position "12830 3378 -4244") L 10/26/2026 - 23:18:57: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:18:59: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:18:59: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "88") (weapon "quake_rl") L 10/26/2026 - 23:18:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:18:59: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:18:59: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:00: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:00: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:01: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:19:01: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "112") (weapon "quake_rl") L 10/26/2026 - 23:19:01: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:02: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:02: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "82") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:02: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:03: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:03: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:03: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:19:03: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:03: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:03: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "3") (weapon "shotgun_soldier") L 10/26/2026 - 23:19:03: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:03: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:03: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "3") (weapon "shotgun_soldier") L 10/26/2026 - 23:19:04: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:04: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:04: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 23:19:04: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:04: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:04: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "21") (realdamage "10") (weapon "shotgun_soldier") L 10/26/2026 - 23:19:04: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12061 3174 -4478") (victim_position "12065 2799 -4578") L 10/26/2026 - 23:19:04: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:19:06: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:07: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:07: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:08: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:09: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:11: "smoke<507><[U:1:860248085]>" committed suicide with "world" (attacker_position "12052 3585 -4519") L 10/26/2026 - 23:19:11: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:19:13: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:13: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:14: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:14: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:19:14: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:19:15: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:15: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "107") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:15: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:15: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:16: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:16: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:16: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:16: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "20") (weapon "shotgun_soldier") L 10/26/2026 - 23:19:19: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:20: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:20: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "107") (realdamage "30") (weapon "tf_projectile_rocket") (airshot "1") (height "398") L 10/26/2026 - 23:19:20: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12801 3440 -4166") (victim_position "12898 3643 -4162") L 10/26/2026 - 23:19:20: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:20: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:19:20: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:19:20: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:19:20: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:23: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:23: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:23: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:23: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "61") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:23: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:19:23: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "88") (weapon "quake_rl") L 10/26/2026 - 23:19:23: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:24: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:24: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "107") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:24: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:24: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:24: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:19:24: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:19:25: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:25: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:25: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:25: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "15") (realdamage "2") (weapon "shotgun_soldier") L 10/26/2026 - 23:19:25: "smoke<507><[U:1:860248085]>" killed "chromatic<496><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12632 3706 -4166") (victim_position "12308 3764 -4308") L 10/26/2026 - 23:19:25: "smoke<507><[U:1:860248085]>" triggered "revenge" against "chromatic<496><[U:1:919363215]>" L 10/26/2026 - 23:19:25: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:25: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "101") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:25: "chromatic<496><[U:1:919363215]>" spawned as "soldier" L 10/26/2026 - 23:19:27: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:27: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:27: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:27: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "88") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:28: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:29: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:29: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:29: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:29: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "357") L 10/26/2026 - 23:19:30: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:30: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:30: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:30: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "106") (realdamage "13") (weapon "tf_projectile_rocket") (airshot "1") (height "446") L 10/26/2026 - 23:19:30: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12578 3698 -4166") (victim_position "12594 3902 -4003") L 10/26/2026 - 23:19:30: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:19:32: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:32: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:32: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:19:32: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:19:33: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:19:33: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 23:19:33: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:33: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:33: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "54") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:33: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:34: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:34: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:34: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:34: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "704") L 10/26/2026 - 23:19:34: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:35: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:35: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:35: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:35: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:19:35: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:35: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "32") (realdamage "3") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:35: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12541 3793 -4250") (victim_position "12712 4428 -4530") L 10/26/2026 - 23:19:36: "smoke<507><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:19:37: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:37: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "218") L 10/26/2026 - 23:19:38: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:38: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:38: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:19:38: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:19:38: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:38: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:39: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:19:39: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "84") (weapon "quake_rl") L 10/26/2026 - 23:19:39: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:39: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "652") L 10/26/2026 - 23:19:39: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:40: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:19:40: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:19:41: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:19:41: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "43") (weapon "quake_rl") L 10/26/2026 - 23:19:41: "smoke<507><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:41: "smoke<507><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:41: "smoke<507><[U:1:860248085]>" triggered "damage" against "chromatic<496><[U:1:919363215]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 23:19:41: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:41: "smoke<507><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:19:41: "chromatic<496><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:41: "chromatic<496><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:19:41: "chromatic<496><[U:1:919363215]>" triggered "damage" against "smoke<507><[U:1:860248085]>" (damage "40") (realdamage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:19:41: "smoke<507><[U:1:860248085]>" joined team "Spectator" L 10/26/2026 - 23:19:41: "chromatic<496><[U:1:919363215]>" killed "smoke<507><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12400 3867 -4299") (victim_position "12614 4016 -4569") L 10/26/2026 - 23:19:41: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:860248085]") (winner_score "20") (loser_score "3")