L 10/26/2026 - 23:22:52: World triggered "meta_data" (matchid "2610262322527f34") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 23:22:52: "amiguil<505><[U:1:296700602]>" changed role to "soldier" L 10/26/2026 - 23:22:52: "LISS<510><[U:1:982250741]>" changed role to "soldier" L 10/26/2026 - 23:22:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:22:56: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:22:56: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:22:56: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "55") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:22:57: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "70") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:01: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:02: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:02: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:03: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:03: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:03: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:23:04: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:04: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:04: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:04: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "71") (realdamage "44") (weapon "quake_rl") L 10/26/2026 - 23:23:04: "amiguil<505><[U:1:296700602]>" killed "LISS<510><[U:1:982250741]>" with "quake_rl" (attacker_position "12306 3538 -4317") (victim_position "12456 3842 -4255") L 10/26/2026 - 23:23:04: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:23:06: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:06: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:06: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "73") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:07: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:07: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "104") (weapon "quake_rl") L 10/26/2026 - 23:23:07: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:08: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:08: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:08: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "79") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:08: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:08: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:08: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:23:09: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:09: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:09: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 23:23:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:15: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:16: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:16: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:16: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "15") (realdamage "11") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:16: "amiguil<505><[U:1:296700602]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12833 4472 -4518") (victim_position "12398 3830 -4295") L 10/26/2026 - 23:23:16: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:23:20: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:20: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:20: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:20: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 23:23:21: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:21: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "66") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:21: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:22: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:23: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:23: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:23: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:23:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:23: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:23: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "36") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:23: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:24: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:24: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:24: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "30") (realdamage "26") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:24: "amiguil<505><[U:1:296700602]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12514 3586 -4166") (victim_position "12420 3384 -4428") L 10/26/2026 - 23:23:24: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:23:26: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:26: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:27: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:27: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "332") L 10/26/2026 - 23:23:27: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:27: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "52") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:28: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:28: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:28: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "45") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:29: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:29: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "52") (weapon "tf_projectile_rocket") L 10/26/2026 - 23:23:29: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:29: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:29: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "30") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:30: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:30: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:30: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:35: "LISS<510><[U:1:982250741]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:23:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:35: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:35: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "54") (realdamage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:35: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "shotgun_soldier" (attacker_position "12307 3783 -4291") (victim_position "12158 3523 -4247") L 10/26/2026 - 23:23:35: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:23:37: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:38: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:38: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:38: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:23:38: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:38: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:38: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:23:39: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:39: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:39: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:23:39: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:42: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:42: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:42: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:42: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:23:43: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:43: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:43: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:43: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:43: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:43: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:44: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:44: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:44: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "9") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:45: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:45: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:45: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "17") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:45: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:45: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:45: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:45: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:45: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:46: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:46: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:46: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "87") (realdamage "17") (weapon "shotgun_soldier") L 10/26/2026 - 23:23:46: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "shotgun_soldier" (attacker_position "12324 3798 -4307") (victim_position "12264 3664 -4281") L 10/26/2026 - 23:23:46: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:23:48: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:48: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:49: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:49: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "107") (weapon "quake_rl") L 10/26/2026 - 23:23:49: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:50: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:50: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:50: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "45") (weapon "quake_rl") L 10/26/2026 - 23:23:51: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:51: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:51: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "212") L 10/26/2026 - 23:23:51: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:23:52: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "world" (attacker_position "12463 3731 -4166") (victim_position "12573 3365 -4403") L 10/26/2026 - 23:23:52: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:23:54: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:54: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:54: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "214") L 10/26/2026 - 23:23:54: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:54: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:54: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 23:23:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:55: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:55: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "34") (weapon "quake_rl") L 10/26/2026 - 23:23:55: "amiguil<505><[U:1:296700602]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:23:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:57: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:57: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "98") (realdamage "38") (weapon "quake_rl") (airshot "1") (height "194") L 10/26/2026 - 23:23:57: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "quake_rl" (attacker_position "12656 3517 -4157") (victim_position "12266 3509 -4123") L 10/26/2026 - 23:23:57: "LISS<510><[U:1:982250741]>" triggered "domination" against "amiguil<505><[U:1:296700602]>" L 10/26/2026 - 23:23:57: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:23:57: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:58: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:58: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:23:58: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "522") L 10/26/2026 - 23:23:59: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:23:59: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:00: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "655") L 10/26/2026 - 23:24:01: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:01: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:01: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:24:01: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "76") (realdamage "18") (weapon "quake_rl") L 10/26/2026 - 23:24:01: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "quake_rl" (attacker_position "12473 3684 -4166") (victim_position "12799 3481 -4166") L 10/26/2026 - 23:24:02: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:24:03: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:04: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:04: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:04: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 23:24:04: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:04: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:04: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:24:05: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:05: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 23:24:05: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:05: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:06: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:06: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:06: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:24:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:06: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:06: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:24:06: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:06: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:06: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "18") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:06: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:06: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:07: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:07: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:07: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:07: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "43") (realdamage "28") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:07: "amiguil<505><[U:1:296700602]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12519 3828 -4217") (victim_position "12738 3531 -4166") L 10/26/2026 - 23:24:07: "amiguil<505><[U:1:296700602]>" triggered "revenge" against "LISS<510><[U:1:982250741]>" L 10/26/2026 - 23:24:07: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:24:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:09: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:10: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:10: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 23:24:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:10: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:10: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:10: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "245") L 10/26/2026 - 23:24:11: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:11: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:24:12: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:12: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:12: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:13: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:13: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 23:24:13: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "58") (realdamage "48") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:13: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "shotgun_soldier" (attacker_position "12789 3486 -4166") (victim_position "12549 3763 -4166") L 10/26/2026 - 23:24:13: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:24:15: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:15: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:15: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:15: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 23:24:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:16: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:16: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "106") (weapon "quake_rl") L 10/26/2026 - 23:24:16: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:16: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "105") (weapon "quake_rl") L 10/26/2026 - 23:24:16: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:19: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:19: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:19: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:19: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:19: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:19: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "34") (realdamage "5") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:19: "amiguil<505><[U:1:296700602]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12320 3547 -4296") (victim_position "12332 3897 -4069") L 10/26/2026 - 23:24:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:19: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:24:22: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:22: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:22: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:22: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 23:24:23: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "236") L 10/26/2026 - 23:24:24: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "35") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:24: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:24: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:24: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "42") (weapon "quake_rl") L 10/26/2026 - 23:24:25: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:26: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:26: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "56") (realdamage "11") (weapon "quake_rl") L 10/26/2026 - 23:24:26: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "quake_rl" (attacker_position "12619 3534 -4166") (victim_position "12234 3720 -4310") L 10/26/2026 - 23:24:26: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:24:28: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:28: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:28: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 23:24:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:28: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:28: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "47") (weapon "quake_rl") L 10/26/2026 - 23:24:29: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:29: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:29: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 23:24:29: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:29: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:24:30: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:30: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:30: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "44") (weapon "quake_rl") L 10/26/2026 - 23:24:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:31: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:31: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:31: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "52") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:32: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:32: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:32: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "33") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:32: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:32: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:32: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:24:33: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:33: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:33: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:33: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "46") (realdamage "21") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:33: "amiguil<505><[U:1:296700602]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12348 3757 -4171") (victim_position "12646 3715 -4111") L 10/26/2026 - 23:24:33: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:24:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:35: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:35: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:35: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 23:24:36: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:36: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:36: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 23:24:37: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:37: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:37: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:38: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:38: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 23:24:38: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:38: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:38: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "44") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:38: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:38: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:38: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:24:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:40: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:40: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:24:41: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:41: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:41: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "7") (realdamage "5") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:41: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "shotgun_soldier" (attacker_position "12083 3562 -4394") (victim_position "12458 3369 -4420") L 10/26/2026 - 23:24:41: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:24:43: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:43: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "214") L 10/26/2026 - 23:24:43: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:43: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:44: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:45: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:48: "amiguil<505><[U:1:296700602]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:24:49: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:49: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:49: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "75") (realdamage "56") (weapon "quake_rl") L 10/26/2026 - 23:24:49: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "quake_rl" (attacker_position "12347 3764 -3933") (victim_position "12360 3748 -4204") L 10/26/2026 - 23:24:49: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:24:52: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:52: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:52: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:52: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "105") (weapon "quake_rl") L 10/26/2026 - 23:24:53: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:53: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:53: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:53: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 23:24:53: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:54: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:54: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:24:54: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:24:55: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:55: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "109") (realdamage "53") (weapon "quake_rl") L 10/26/2026 - 23:24:55: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "quake_rl" (attacker_position "12453 3765 -4213") (victim_position "12474 3611 -4098") L 10/26/2026 - 23:24:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:55: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:24:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:57: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:57: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:57: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:24:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:57: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:57: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:24:57: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:24:58: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:24:58: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "684") L 10/26/2026 - 23:24:58: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:25:01: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "65") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:02: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:02: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:02: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "42") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:02: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:02: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:02: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "62") (realdamage "11") (weapon "quake_rl") L 10/26/2026 - 23:25:02: "amiguil<505><[U:1:296700602]>" killed "LISS<510><[U:1:982250741]>" with "quake_rl" (attacker_position "12111 3733 -4239") (victim_position "12545 3910 -4261") L 10/26/2026 - 23:25:02: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:25:04: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:04: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "410") L 10/26/2026 - 23:25:05: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:05: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:05: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:06: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:06: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "38") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:06: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:07: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:07: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:07: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "27") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:07: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:08: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:08: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:08: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:08: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:08: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "80") (realdamage "72") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:08: "amiguil<505><[U:1:296700602]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12589 3616 -4096") (victim_position "12570 3834 -4249") L 10/26/2026 - 23:25:09: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:25:11: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:11: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:11: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:11: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "107") (weapon "quake_rl") L 10/26/2026 - 23:25:12: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:12: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:12: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:12: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "107") (weapon "quake_rl") L 10/26/2026 - 23:25:12: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:13: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:13: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:13: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "46") (weapon "quake_rl") L 10/26/2026 - 23:25:14: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:14: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "46") (weapon "quake_rl") L 10/26/2026 - 23:25:14: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "world" (attacker_position "12779 3514 -4166") (victim_position "12253 3619 -4301") L 10/26/2026 - 23:25:14: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:25:16: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:16: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:16: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:25:17: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:17: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:17: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "83") (weapon "quake_rl") L 10/26/2026 - 23:25:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:18: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:19: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:19: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:19: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "44") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:19: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:19: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:19: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "38") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:20: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:20: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:20: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:20: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "59") (realdamage "58") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:20: "amiguil<505><[U:1:296700602]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12620 3831 -4246") (victim_position "12716 3688 -4166") L 10/26/2026 - 23:25:20: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:25:21: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:22: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:22: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:22: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 23:25:22: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:22: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "112") (weapon "quake_rl") L 10/26/2026 - 23:25:22: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:24: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "19") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:24: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:24: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "34") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:25: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:25: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:25: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:25: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "21") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:27: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:27: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:27: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "14") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:27: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:27: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 23:25:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:28: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:35: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:35: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "33") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:36: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:36: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:37: "amiguil<505><[U:1:296700602]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:25:40: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:40: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:40: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "39") (weapon "quake_rl") L 10/26/2026 - 23:25:42: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:43: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:44: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:46: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:46: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:46: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "30") (realdamage "10") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:46: "amiguil<505><[U:1:296700602]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12776 3576 -4323") (victim_position "13110 3898 -4574") L 10/26/2026 - 23:25:46: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:25:48: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:49: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:49: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:49: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "184") L 10/26/2026 - 23:25:50: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:51: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:51: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:51: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:52: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:52: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:52: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:52: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:53: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:53: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:53: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "96") (weapon "quake_rl") L 10/26/2026 - 23:25:54: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:54: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:54: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "51") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:54: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:55: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:55: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:25:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:55: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:55: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "26") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:55: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "world" (attacker_position "12639 3736 -4166") (victim_position "12335 3450 -4426") L 10/26/2026 - 23:25:55: "amiguil<505><[U:1:296700602]>" spawned as "soldier" L 10/26/2026 - 23:25:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:57: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:25:57: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "72") (weapon "shotgun_soldier") L 10/26/2026 - 23:25:57: "amiguil<505><[U:1:296700602]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:57: "amiguil<505><[U:1:296700602]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:57: "amiguil<505><[U:1:296700602]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 23:25:58: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:58: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:58: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "296") L 10/26/2026 - 23:25:59: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:25:59: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:25:59: "LISS<510><[U:1:982250741]>" triggered "damage" against "amiguil<505><[U:1:296700602]>" (damage "63") (realdamage "59") (weapon "quake_rl") L 10/26/2026 - 23:25:59: "LISS<510><[U:1:982250741]>" killed "amiguil<505><[U:1:296700602]>" with "quake_rl" (attacker_position "12413 3633 -4183") (victim_position "11953 3426 -4549") L 10/26/2026 - 23:25:59: "amiguil<505><[U:1:296700602]>" joined team "Spectator" L 10/26/2026 - 23:25:59: World triggered "mge_match_end" (winner "[U:1:982250741]") (loser "[U:1:296700602]") (winner_score "13") (loser_score "10")