L 10/26/2026 - 23:39:06: World triggered "meta_data" (matchid "2610262339063595") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 23:39:06: "smoke<513><[U:1:860248085]>" changed role to "soldier" L 10/26/2026 - 23:39:06: "LISS<510><[U:1:982250741]>" changed role to "soldier" L 10/26/2026 - 23:39:08: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:09: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:09: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:09: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 23:39:09: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:09: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:09: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "83") (weapon "quake_rl") L 10/26/2026 - 23:39:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:11: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:12: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:13: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:13: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "24") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "82") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:14: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:14: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:14: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:14: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:14: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:14: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "57") (realdamage "44") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:14: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12579 3729 -4166") (victim_position "12246 3834 -4320") L 10/26/2026 - 23:39:14: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:39:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:16: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:16: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:16: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:39:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:17: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:17: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:39:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:18: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:18: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:39:18: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:18: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 23:39:18: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:19: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:19: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 23:39:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:19: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:19: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:20: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:20: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:20: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "43") (realdamage "33") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:20: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12307 3991 -4522") (victim_position "12197 3661 -4380") L 10/26/2026 - 23:39:20: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:39:22: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:22: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:22: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:39:22: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:25: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:25: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:39:26: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:26: "smoke<513><[U:1:860248085]>" committed suicide with "world" (attacker_position "12360 3448 -4437") L 10/26/2026 - 23:39:26: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:27: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:39:28: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:28: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:39:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:29: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:30: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:30: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:30: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:39:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:36: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:36: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:36: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 23:39:36: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:36: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:36: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:39:36: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:36: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:37: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:37: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:37: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:37: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "84") (realdamage "2") (weapon "quake_rl") L 10/26/2026 - 23:39:37: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12738 3584 -4166") (victim_position "12743 3737 -4375") L 10/26/2026 - 23:39:37: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:39:39: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:39: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:39: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:39: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:39:40: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:40: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "107") (weapon "quake_rl") L 10/26/2026 - 23:39:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:40: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:40: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:40: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 23:39:41: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:41: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:41: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:41: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "102") (weapon "quake_rl") L 10/26/2026 - 23:39:42: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:42: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:42: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:42: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:42: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:42: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (realdamage "44") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:42: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12537 3736 -4166") (victim_position "12300 3778 -4308") L 10/26/2026 - 23:39:42: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:42: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:42: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "104") (weapon "quake_rl") L 10/26/2026 - 23:39:42: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:39:44: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:44: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:44: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 23:39:45: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:46: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:46: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:46: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:46: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 23:39:46: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:47: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:47: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:39:47: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:47: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:47: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:48: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:48: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:48: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:48: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:48: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "34") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:49: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:49: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "53") (realdamage "24") (weapon "quake_rl") L 10/26/2026 - 23:39:49: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12716 3431 -4166") (victim_position "12570 3792 -4166") L 10/26/2026 - 23:39:50: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:39:51: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:51: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:51: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "398") L 10/26/2026 - 23:39:52: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:53: "smoke<513><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:39:54: "smoke<513><[U:1:860248085]>" say "?" L 10/26/2026 - 23:39:54: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "player" (attacker_position "12456 3640 -4170") (victim_position "12807 3674 -4328") L 10/26/2026 - 23:39:54: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:39:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:57: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:57: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:57: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:39:58: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:58: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:58: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:58: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:39:59: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:39:59: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "90") (weapon "quake_rl") L 10/26/2026 - 23:39:59: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:59: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:39:59: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:59: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:39:59: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "18") (weapon "shotgun_soldier") L 10/26/2026 - 23:39:59: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:00: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:00: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:00: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "27") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:00: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:00: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:00: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:01: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:02: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:02: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "52") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:02: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:02: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:02: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "40") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:03: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:03: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:03: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:03: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:03: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:03: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "48") (realdamage "4") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:03: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12212 3820 -4501") (victim_position "12167 3558 -4457") L 10/26/2026 - 23:40:03: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:40:05: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:06: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:06: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:06: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 23:40:07: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:07: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:07: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:07: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 23:40:07: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:09: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:09: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:40:09: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:09: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:09: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:10: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:11: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:11: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "84") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:11: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:11: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:11: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "86") (realdamage "18") (weapon "quake_rl") L 10/26/2026 - 23:40:11: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12573 3757 -4166") (victim_position "12437 3695 -4193") L 10/26/2026 - 23:40:12: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:40:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "367") L 10/26/2026 - 23:40:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:14: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:14: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:14: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "45") (weapon "quake_rl") L 10/26/2026 - 23:40:14: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:15: "LISS<510><[U:1:982250741]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:40:15: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:15: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:40:15: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:15: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:16: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:16: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:40:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:16: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:16: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "105") (weapon "quake_rl") L 10/26/2026 - 23:40:16: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:16: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:16: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:17: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:17: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:17: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "101") (realdamage "1") (weapon "quake_rl") (airshot "1") (height "215") L 10/26/2026 - 23:40:17: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12475 3774 -4225") (victim_position "12370 3444 -4220") L 10/26/2026 - 23:40:17: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:40:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:21: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:21: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:21: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:21: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "101") (weapon "quake_rl") L 10/26/2026 - 23:40:21: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:22: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:22: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 23:40:22: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:22: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 23:40:22: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:22: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:25: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:25: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:25: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "35") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:25: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:25: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:25: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "5") (realdamage "1") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:25: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12551 3308 -3965") (victim_position "12343 3779 -4307") L 10/26/2026 - 23:40:25: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:40:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:28: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:28: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:40:28: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:28: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:28: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:40:29: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:29: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:40:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:30: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:30: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:30: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:30: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:40:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:31: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:31: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "64") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:31: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:31: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "17") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:32: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:32: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:32: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:33: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:33: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:33: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:33: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "89") (realdamage "52") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:33: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12471 3860 -4259") (victim_position "12541 3818 -4250") L 10/26/2026 - 23:40:33: "LISS<510><[U:1:982250741]>" triggered "domination" against "smoke<513><[U:1:860248085]>" L 10/26/2026 - 23:40:33: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:40:35: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:36: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:36: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:40:36: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:36: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:36: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 23:40:36: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:36: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:36: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:40:37: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:37: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:37: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:40:38: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:38: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:38: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:38: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "15") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:38: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:38: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "101") (weapon "quake_rl") L 10/26/2026 - 23:40:38: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:38: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:38: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "37") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:39: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:39: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:39: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:39: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:39: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:40: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:40: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:40: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "47") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:41: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:41: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:41: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:42: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:42: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:42: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:42: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "61") (realdamage "52") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:42: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12579 3726 -4166") (victim_position "12450 3759 -4211") L 10/26/2026 - 23:40:42: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:40:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:44: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:44: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:44: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 23:40:45: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:45: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:45: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 23:40:46: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:46: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:46: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "40") (weapon "quake_rl") L 10/26/2026 - 23:40:47: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:47: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:47: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:47: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "40") (weapon "quake_rl") L 10/26/2026 - 23:40:47: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:50: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:50: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "106") (realdamage "88") (weapon "quake_rl") (airshot "1") (height "197") L 10/26/2026 - 23:40:50: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12621 3655 -4130") (victim_position "12426 3591 -3981") L 10/26/2026 - 23:40:50: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:50: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:50: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:40:52: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:52: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:53: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:53: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:40:53: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:53: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:53: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 23:40:53: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:54: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:56: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:56: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 23:40:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:56: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:56: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:56: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:40:57: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:57: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:57: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:57: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:57: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "65") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:57: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:40:57: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "30") (realdamage "15") (weapon "shotgun_soldier") L 10/26/2026 - 23:40:57: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12618 3497 -4166") (victim_position "12180 3399 -4420") L 10/26/2026 - 23:40:57: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:40:59: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:40:59: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "522") L 10/26/2026 - 23:40:59: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:00: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:03: "smoke<513><[U:1:860248085]>" say "pq prefireas" L 10/26/2026 - 23:41:05: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "player" (attacker_position "12619 3659 -4166") (victim_position "12792 3107 -4288") L 10/26/2026 - 23:41:05: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:41:07: "LISS<510><[U:1:982250741]>" say "QUE" L 10/26/2026 - 23:41:08: "smoke<513><[U:1:860248085]>" say "si te juego bien" L 10/26/2026 - 23:41:10: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:10: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:10: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "106") (weapon "quake_rl") L 10/26/2026 - 23:41:11: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:12: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:12: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:12: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:12: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "17") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:12: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:12: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:12: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 23:41:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:13: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:13: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "85") (weapon "quake_rl") L 10/26/2026 - 23:41:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:41:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:14: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:14: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:14: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "11") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:14: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:14: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:14: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "11") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:14: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "world" (attacker_position "12263 4087 -4385") (victim_position "12356 3225 -4640") L 10/26/2026 - 23:41:14: "smoke<513><[U:1:860248085]>" triggered "revenge" against "LISS<510><[U:1:982250741]>" L 10/26/2026 - 23:41:15: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:41:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:17: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:18: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:18: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:41:18: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:18: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:18: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 23:41:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:19: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:19: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "85") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:19: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:19: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 23:41:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:20: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:22: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:22: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:23: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:23: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:23: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:23: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "24") (realdamage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:23: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12377 3655 -4192") (victim_position "12128 3927 -4555") L 10/26/2026 - 23:41:23: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:41:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:26: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:26: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:26: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "106") (weapon "quake_rl") L 10/26/2026 - 23:41:26: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:28: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:28: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:28: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:28: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 23:41:28: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:29: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:29: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:29: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "88") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:30: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:30: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:30: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "34") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:30: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:30: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "77") (realdamage "1") (weapon "quake_rl") L 10/26/2026 - 23:41:30: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12638 3616 -4166") (victim_position "12407 3668 -4189") L 10/26/2026 - 23:41:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:30: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:41:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:32: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:32: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:41:32: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:32: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:32: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:32: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:41:33: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:33: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:33: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:41:33: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:33: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:33: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "98") (weapon "quake_rl") L 10/26/2026 - 23:41:33: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:34: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:34: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:34: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:34: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:35: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "39") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "68") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "67") (realdamage "21") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:35: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12486 3811 -4235") (victim_position "12448 3535 -4026") L 10/26/2026 - 23:41:35: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:41:37: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:37: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:38: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:38: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 23:41:38: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:38: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:38: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "94") (weapon "quake_rl") L 10/26/2026 - 23:41:39: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:39: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:39: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:40: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:40: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "103") (weapon "quake_rl") L 10/26/2026 - 23:41:40: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:40: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:40: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "88") (realdamage "68") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:40: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12537 3571 -4043") (victim_position "12508 3607 -4120") L 10/26/2026 - 23:41:40: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:41:42: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:42: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:42: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:42: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 23:41:43: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:43: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 23:41:43: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:43: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "71") (weapon "quake_rl") L 10/26/2026 - 23:41:43: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:43: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:44: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:45: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:45: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:41:46: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:49: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:50: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:51: "LISS<510><[U:1:982250741]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:41:52: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:52: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:41:52: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "56") (realdamage "29") (weapon "shotgun_soldier") L 10/26/2026 - 23:41:52: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12289 3714 -4308") (victim_position "12633 3853 -4153") L 10/26/2026 - 23:41:52: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:52: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:41:54: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:54: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:54: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:54: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:41:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:55: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:55: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:55: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "94") (weapon "quake_rl") L 10/26/2026 - 23:41:55: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:55: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:41:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:57: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:57: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "93") (weapon "quake_rl") L 10/26/2026 - 23:41:57: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:58: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:58: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:58: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "54") (realdamage "24") (weapon "quake_rl") L 10/26/2026 - 23:41:58: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12513 3644 -4166") (victim_position "12352 3585 -4245") L 10/26/2026 - 23:41:58: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:41:58: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "95") (weapon "quake_rl") L 10/26/2026 - 23:41:58: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:41:58: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:42:00: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:00: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:00: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:42:00: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 23:42:01: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:02: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:02: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:42:02: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:02: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:02: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 23:42:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:03: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:03: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:03: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:03: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 23:42:03: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:03: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:03: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 23:42:03: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "world" (attacker_position "12264 4221 -4502") (victim_position "12612 3931 -4610") L 10/26/2026 - 23:42:03: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:42:04: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:06: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:06: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:06: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:42:07: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:07: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:10: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:10: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:10: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:42:11: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:11: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:11: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 23:42:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:11: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:11: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:42:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:11: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:11: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "51") (weapon "shotgun_soldier") L 10/26/2026 - 23:42:11: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:12: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:12: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "63") (realdamage "62") (weapon "quake_rl") L 10/26/2026 - 23:42:12: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12800 3261 -4210") (victim_position "12466 3628 -4179") L 10/26/2026 - 23:42:12: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:42:14: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:14: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:14: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:14: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:42:15: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:15: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 23:42:15: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:15: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:15: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:15: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:42:16: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:16: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:16: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:42:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:16: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:16: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:16: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "84") (weapon "quake_rl") L 10/26/2026 - 23:42:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:17: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:17: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:17: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "53") (realdamage "36") (weapon "shotgun_soldier") L 10/26/2026 - 23:42:17: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12505 3716 -4166") (victim_position "12458 3637 -4170") L 10/26/2026 - 23:42:17: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:42:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:20: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:20: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:42:20: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:21: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:21: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:22: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:22: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:42:22: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:22: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 23:42:22: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:22: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:22: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:22: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:23: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:23: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "85") (realdamage "75") (weapon "shotgun_soldier") L 10/26/2026 - 23:42:23: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12290 3679 -4309") (victim_position "12376 3588 -4188") L 10/26/2026 - 23:42:23: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:42:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:25: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:25: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:25: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 23:42:26: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:26: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:26: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:42:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:27: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:27: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:42:27: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:27: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 23:42:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:28: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:28: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "84") (weapon "quake_rl") L 10/26/2026 - 23:42:28: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:29: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:31: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:42:31: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "51") (realdamage "39") (weapon "shotgun_soldier") L 10/26/2026 - 23:42:31: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12408 3491 -4216") (victim_position "12540 3509 -4324") L 10/26/2026 - 23:42:31: World triggered "mge_match_end" (winner "[U:1:982250741]") (loser "[U:1:860248085]") (winner_score "20") (loser_score "8")