L 10/26/2026 - 23:42:37: World triggered "meta_data" (matchid "26102623423756eb") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 23:42:37: "smoke<513><[U:1:860248085]>" changed role to "soldier" L 10/26/2026 - 23:42:37: "LISS<510><[U:1:982250741]>" changed role to "soldier" L 10/26/2026 - 23:42:43: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:43: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:43: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "104") (weapon "quake_rl") L 10/26/2026 - 23:42:43: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:44: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:44: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "83") (weapon "quake_rl") L 10/26/2026 - 23:42:44: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:46: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "player" (attacker_position "12474 3651 -4166") (victim_position "12792 3951 -4557") L 10/26/2026 - 23:42:46: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:42:48: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:48: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:52: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:52: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:52: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:52: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "343") L 10/26/2026 - 23:42:53: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:53: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:53: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:53: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 23:42:54: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:54: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:54: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "99") (realdamage "71") (weapon "quake_rl") (airshot "1") (height "345") L 10/26/2026 - 23:42:54: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12629 3687 -4166") (victim_position "12514 3345 -4064") L 10/26/2026 - 23:42:54: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:42:54: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:56: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:56: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "581") L 10/26/2026 - 23:42:56: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:56: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:56: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:42:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:57: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:57: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:42:57: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:42:58: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:42:58: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:04: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:04: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:04: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:04: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:43:05: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:05: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:05: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:05: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 23:43:05: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:06: "smoke<513><[U:1:860248085]>" committed suicide with "world" (attacker_position "12883 3479 -4677") L 10/26/2026 - 23:43:06: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:43:08: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:08: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:08: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "722") L 10/26/2026 - 23:43:08: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:09: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:09: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 23:43:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:10: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:10: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:10: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "61") (weapon "quake_rl") (airshot "1") (height "253") L 10/26/2026 - 23:43:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "110") (realdamage "77") (weapon "quake_rl") L 10/26/2026 - 23:43:13: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12508 3679 -4166") (victim_position "12436 3805 -4120") L 10/26/2026 - 23:43:13: "LISS<510><[U:1:982250741]>" triggered "domination" against "smoke<513><[U:1:860248085]>" L 10/26/2026 - 23:43:13: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:13: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 23:43:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:13: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:43:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:15: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:15: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:15: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:15: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 23:43:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:16: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:16: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:43:16: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:16: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "108") (realdamage "72") (weapon "quake_rl") (airshot "1") (height "200") L 10/26/2026 - 23:43:16: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "quake_rl" (attacker_position "12765 3479 -4153") (victim_position "12657 3489 -3965") L 10/26/2026 - 23:43:16: "smoke<513><[U:1:860248085]>" triggered "revenge" against "LISS<510><[U:1:982250741]>" L 10/26/2026 - 23:43:16: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:16: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:43:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:19: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:19: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:43:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:19: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:19: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:43:20: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:21: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:22: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:22: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:43:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:23: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:23: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "55") (realdamage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:43:23: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12602 3507 -4166") (victim_position "12275 3708 -3996") L 10/26/2026 - 23:43:24: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:43:26: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:26: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:27: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:27: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "90") (weapon "quake_rl") L 10/26/2026 - 23:43:27: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:27: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:43:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:28: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:28: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:28: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 23:43:28: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:28: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:28: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:43:29: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:31: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:31: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:43:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:31: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:31: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "82") (weapon "shotgun_soldier") L 10/26/2026 - 23:43:32: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:32: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:32: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "72") (realdamage "9") (weapon "shotgun_soldier") L 10/26/2026 - 23:43:32: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12572 3754 -4166") (victim_position "12666 3500 -4166") L 10/26/2026 - 23:43:32: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:43:34: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:34: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:43:34: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:35: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:35: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:43:35: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:35: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:35: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "107") (weapon "quake_rl") L 10/26/2026 - 23:43:36: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:36: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:36: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:36: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "98") (realdamage "81") (weapon "quake_rl") L 10/26/2026 - 23:43:36: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12290 3704 -4264") (victim_position "12595 3684 -4006") L 10/26/2026 - 23:43:36: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:43:38: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:39: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:39: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:39: "LISS<510><[U:1:982250741]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:43:39: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:39: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 23:43:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:41: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:41: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "112") (weapon "quake_rl") L 10/26/2026 - 23:43:41: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:41: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:41: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:41: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:41: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "68") (realdamage "48") (weapon "shotgun_soldier") L 10/26/2026 - 23:43:41: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12423 3717 -4201") (victim_position "12498 3553 -4170") L 10/26/2026 - 23:43:41: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:43:43: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:43: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:43: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "181") L 10/26/2026 - 23:43:43: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:43: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:43: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:43:44: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:45: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:45: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "40") (weapon "quake_rl") L 10/26/2026 - 23:43:48: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:48: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:48: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:48: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "79") (weapon "quake_rl") L 10/26/2026 - 23:43:49: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:49: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:49: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:43:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:49: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "world" (attacker_position "12695 3526 -4108") (victim_position "12524 3262 -4645") L 10/26/2026 - 23:43:50: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:43:50: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:52: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:52: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:52: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "197") L 10/26/2026 - 23:43:52: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:53: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:53: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "42") (weapon "quake_rl") L 10/26/2026 - 23:43:53: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:54: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:54: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:54: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "39") (weapon "shotgun_soldier") L 10/26/2026 - 23:43:54: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:54: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:54: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:43:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:43:55: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:43:55: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 23:43:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:43:57: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:01: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:03: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:03: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:03: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:03: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "3") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:03: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:05: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:05: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:05: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:05: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:06: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:06: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:06: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "16") (weapon "shotgun_soldier") (crit "mini") L 10/26/2026 - 23:44:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:06: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:06: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "9") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:07: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:07: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:07: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:07: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:07: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:07: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:07: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "24") (realdamage "16") (weapon "shotgun_soldier") (crit "mini") L 10/26/2026 - 23:44:07: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12592 3759 -4166") (victim_position "12847 4143 -4548") L 10/26/2026 - 23:44:08: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:44:09: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:10: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:10: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 23:44:10: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:10: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:10: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:44:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:11: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:11: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 23:44:11: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:44:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:14: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:15: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:19: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:19: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 10/26/2026 - 23:44:19: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:19: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "61") (realdamage "32") (weapon "quake_rl") (crit "mini") L 10/26/2026 - 23:44:19: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "quake_rl" (attacker_position "12608 3757 -3983") (victim_position "12658 4031 -4639") L 10/26/2026 - 23:44:19: "smoke<513><[U:1:860248085]>" triggered "domination" against "LISS<510><[U:1:982250741]>" L 10/26/2026 - 23:44:19: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:44:21: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:21: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:22: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:22: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:44:22: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:23: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:23: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "112") (weapon "quake_rl") L 10/26/2026 - 23:44:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:44:24: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:24: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:27: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:27: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:28: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:28: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "89") (realdamage "54") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:28: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12310 3465 -4278") (victim_position "12331 3500 -4200") L 10/26/2026 - 23:44:28: "LISS<510><[U:1:982250741]>" triggered "revenge" against "smoke<513><[U:1:860248085]>" L 10/26/2026 - 23:44:28: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:44:30: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:31: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:31: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:44:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:32: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:35: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:36: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:36: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:36: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:44:36: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:36: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:44:36: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:36: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:36: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:36: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "56") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:37: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:37: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:37: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "45") (realdamage "31") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:37: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12801 3553 -4166") (victim_position "12505 3702 -4096") L 10/26/2026 - 23:44:37: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:44:40: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:40: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:40: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:44:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:40: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:40: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 23:44:41: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:41: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 23:44:41: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:41: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:41: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "105") (weapon "quake_rl") L 10/26/2026 - 23:44:41: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:42: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:42: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:42: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:42: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "103") (weapon "quake_rl") L 10/26/2026 - 23:44:42: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:42: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:42: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "12") (realdamage "10") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:42: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12189 3346 -4362") (victim_position "12484 3665 -4094") L 10/26/2026 - 23:44:42: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:44:45: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:45: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:45: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 23:44:45: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:46: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:46: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:47: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:48: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:48: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:44:48: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:48: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:49: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:49: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:44:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:49: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:49: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:49: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "42") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:49: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:49: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:50: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:50: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:50: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "44") (weapon "shotgun_soldier") L 10/26/2026 - 23:44:50: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "world" (attacker_position "12688 3763 -4166") (victim_position "12390 3577 -4175") L 10/26/2026 - 23:44:50: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:44:50: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:55: "smoke<513><[U:1:860248085]>" say "jugame bien si te juego bien =(" L 10/26/2026 - 23:44:57: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:57: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:57: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:44:57: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:57: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "103") (weapon "quake_rl") L 10/26/2026 - 23:44:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:58: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:58: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:59: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:44:59: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:44:59: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:44:59: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:59: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:44:59: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "61") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:00: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 23:45:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "47") (realdamage "14") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:01: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12072 3928 -4407") (victim_position "12135 3656 -4360") L 10/26/2026 - 23:45:01: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:01: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:45:03: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:04: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:04: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:04: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "103") (weapon "quake_rl") L 10/26/2026 - 23:45:04: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:04: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:04: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "62") (weapon "quake_rl") L 10/26/2026 - 23:45:05: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:05: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 23:45:05: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:05: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:06: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:06: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:06: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "28") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:07: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:07: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:07: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "71") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:07: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:07: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:07: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:07: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "53") (realdamage "45") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:07: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12521 3421 -4410") (victim_position "12497 3555 -4111") L 10/26/2026 - 23:45:07: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:45:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:09: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:10: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:10: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:45:12: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:12: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "69") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:13: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:13: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "84") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "76") (realdamage "43") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:13: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12408 3867 -4299") (victim_position "12436 3702 -4197") L 10/26/2026 - 23:45:13: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:45:15: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:16: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:16: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:45:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:17: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:17: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:18: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:18: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:18: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "66") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:18: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:18: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "108") (weapon "quake_rl") L 10/26/2026 - 23:45:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:19: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:19: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "27") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:19: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:19: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "11") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:19: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:19: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:20: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:20: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:20: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:20: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "67") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:20: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "world" (attacker_position "12398 3732 -4201") (victim_position "12191 3498 -4449") L 10/26/2026 - 23:45:20: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:45:22: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:22: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:22: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:22: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 23:45:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:23: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:23: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 23:45:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 23:45:24: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:24: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "67") (weapon "quake_rl") L 10/26/2026 - 23:45:24: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:25: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:25: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:25: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "95") (realdamage "82") (weapon "quake_rl") (airshot "1") (height "567") L 10/26/2026 - 23:45:25: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12449 3827 -4046") (victim_position "12414 3429 -3863") L 10/26/2026 - 23:45:25: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:45:25: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:27: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:27: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "91") (weapon "quake_rl") L 10/26/2026 - 23:45:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:28: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:28: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "47") (weapon "quake_rl") L 10/26/2026 - 23:45:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:28: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:29: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:29: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "92") (weapon "quake_rl") L 10/26/2026 - 23:45:29: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:29: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:29: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "46") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:29: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:29: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:45:30: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:30: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 23:45:30: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "world" (attacker_position "12638 3436 -4166") (victim_position "12653 3608 -4166") L 10/26/2026 - 23:45:30: "LISS<510><[U:1:982250741]>" triggered "domination" against "smoke<513><[U:1:860248085]>" L 10/26/2026 - 23:45:30: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:30: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:45:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:32: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:32: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:32: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:32: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:45:33: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:33: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:33: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:45:33: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:34: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:34: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 23:45:34: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:34: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:34: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 23:45:34: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:36: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:36: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "109") (realdamage "84") (weapon "quake_rl") (airshot "1") (height "390") L 10/26/2026 - 23:45:36: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "quake_rl" (attacker_position "12548 3795 -4252") (victim_position "12477 3940 -4190") L 10/26/2026 - 23:45:36: "smoke<513><[U:1:860248085]>" triggered "revenge" against "LISS<510><[U:1:982250741]>" L 10/26/2026 - 23:45:36: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:36: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:45:38: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:39: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:39: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:39: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:45:39: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:39: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:39: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "76") (weapon "quake_rl") L 10/26/2026 - 23:45:40: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:40: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:40: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:45:42: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:42: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "171") L 10/26/2026 - 23:45:42: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:43: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:43: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:43: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:43: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:45: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "world" (attacker_position "12368 3847 -4299") (victim_position "13097 3857 -4558") L 10/26/2026 - 23:45:45: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:45:45: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:46: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:47: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:47: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:47: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 23:45:47: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:47: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:47: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "101") (weapon "quake_rl") L 10/26/2026 - 23:45:48: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:48: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:48: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:48: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:45:49: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:49: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:49: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "20") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:49: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:49: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:49: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:50: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:50: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:50: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "37") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:50: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "world" (attacker_position "12416 3622 -4182") (victim_position "11960 3698 -4525") L 10/26/2026 - 23:45:50: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:45:52: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:52: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:52: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 23:45:53: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:54: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:54: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:54: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:45:54: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 23:45:54: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:55: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:55: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:55: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "32") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:56: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:45:56: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "35") (weapon "shotgun_soldier") L 10/26/2026 - 23:45:57: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:45:59: "smoke<513><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:45:59: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:00: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:00: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 23:46:00: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:00: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:00: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "4") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:00: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:00: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:00: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "4") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "28") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:01: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:02: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:02: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:02: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "20") (realdamage "4") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:02: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12176 3724 -4484") (victim_position "12374 4101 -4579") L 10/26/2026 - 23:46:02: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:46:04: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:04: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:05: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:05: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 23:46:05: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:06: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:06: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "98") (realdamage "93") (weapon "quake_rl") L 10/26/2026 - 23:46:06: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12401 3695 -4200") (victim_position "12549 3653 -4166") L 10/26/2026 - 23:46:06: "LISS<510><[U:1:982250741]>" triggered "domination" against "smoke<513><[U:1:860248085]>" L 10/26/2026 - 23:46:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:06: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:46:08: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:08: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:08: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:46:08: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:10: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:10: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 23:46:10: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:11: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:11: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 23:46:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:11: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:11: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:11: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "8") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:12: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:12: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:12: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:12: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:12: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:13: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:13: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:13: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:13: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "52") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:14: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:14: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:14: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:14: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:14: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:14: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "35") (realdamage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:14: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12397 3603 -4182") (victim_position "12009 3707 -4526") L 10/26/2026 - 23:46:14: "smoke<513><[U:1:860248085]>" triggered "revenge" against "LISS<510><[U:1:982250741]>" L 10/26/2026 - 23:46:14: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:46:15: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:17: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:17: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:46:17: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:17: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:17: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "105") (weapon "quake_rl") L 10/26/2026 - 23:46:18: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:18: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:18: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:46:18: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:18: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "72") (weapon "quake_rl") L 10/26/2026 - 23:46:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:19: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:19: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "36") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:19: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:19: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "13") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:20: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:20: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:20: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "17") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:20: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:20: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:20: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:21: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:21: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:21: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:21: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:21: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:21: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:21: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:21: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:21: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "25") (realdamage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:21: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12034 3976 -4553") (victim_position "12241 3573 -4369") L 10/26/2026 - 23:46:21: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:46:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:46:24: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:24: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "109") (weapon "quake_rl") L 10/26/2026 - 23:46:24: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:24: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 23:46:25: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:25: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:46:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:25: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:25: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "4") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:26: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:26: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:26: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:26: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:26: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:26: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "3") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:28: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "world" (attacker_position "12169 3542 -4425") (victim_position "12442 3250 -4635") L 10/26/2026 - 23:46:28: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:28: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:46:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:31: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:31: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "85") (weapon "quake_rl") L 10/26/2026 - 23:46:31: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:31: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 23:46:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:32: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:32: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:32: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "40") (weapon "quake_rl") L 10/26/2026 - 23:46:32: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:33: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:33: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:33: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "50") (realdamage "48") (weapon "quake_rl") L 10/26/2026 - 23:46:33: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12415 3776 -4213") (victim_position "12374 3430 -4229") L 10/26/2026 - 23:46:33: World triggered "mge_match_end" (winner "[U:1:982250741]") (loser "[U:1:860248085]") (winner_score "20") (loser_score "11")