L 10/26/2026 - 23:46:39: World triggered "meta_data" (matchid "261026234639645f") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/26/2026 - 23:46:39: "smoke<513><[U:1:860248085]>" changed role to "soldier" L 10/26/2026 - 23:46:39: "LISS<510><[U:1:982250741]>" changed role to "soldier" L 10/26/2026 - 23:46:42: "LISS<510><[U:1:982250741]>" say "NO SE QUE HABLAS CON JUGAR BIEN ES SIMPLEMENTE MGE XD" L 10/26/2026 - 23:46:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:44: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:44: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "232") L 10/26/2026 - 23:46:44: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:44: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "84") (weapon "quake_rl") L 10/26/2026 - 23:46:44: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:45: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:46: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:47: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:47: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:47: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:46:47: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:47: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:47: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:47: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:47: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 23:46:48: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:49: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:49: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "95") (realdamage "29") (weapon "quake_rl") L 10/26/2026 - 23:46:49: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12627 3450 -4166") (victim_position "12258 3483 -4408") L 10/26/2026 - 23:46:49: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:46:51: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:51: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:51: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "597") L 10/26/2026 - 23:46:51: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:52: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:46:52: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:46:52: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:53: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:54: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:46:57: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:46:59: "smoke<513><[U:1:860248085]>" committed suicide with "quake_rl" (attacker_position "13113 3727 -4572") L 10/26/2026 - 23:46:59: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:47:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:02: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:02: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:02: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:47:03: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:03: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 23:47:03: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:03: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 23:47:03: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:03: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:04: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:04: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:04: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:05: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:05: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:05: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:06: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:06: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:06: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "33") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:06: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:06: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:06: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "57") (realdamage "41") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:06: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12429 3829 -4292") (victim_position "12395 3620 -4185") L 10/26/2026 - 23:47:07: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:47:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:09: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:09: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:09: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "73") (weapon "quake_rl") L 10/26/2026 - 23:47:09: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:10: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:10: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:10: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 23:47:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:11: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:12: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:12: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:12: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "15") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "83") (weapon "quake_rl") L 10/26/2026 - 23:47:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:13: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:13: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "52") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:13: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:13: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "74") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:14: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:14: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:14: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (realdamage "32") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:14: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12429 3617 -4181") (victim_position "12687 3489 -4166") L 10/26/2026 - 23:47:14: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:47:16: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:17: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:17: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:47:17: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:17: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:17: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:47:18: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:18: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "99") (weapon "quake_rl") L 10/26/2026 - 23:47:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:18: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:18: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:47:18: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:19: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:19: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "29") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:19: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:19: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "73") (realdamage "66") (weapon "quake_rl") (airshot "1") (height "459") L 10/26/2026 - 23:47:19: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "quake_rl" (attacker_position "12280 3553 -4259") (victim_position "12550 3761 -3706") L 10/26/2026 - 23:47:19: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:47:19: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:24: "LISS<510><[U:1:982250741]>" say "TE QUEJAS DE LOS PRFIRES Y SIEMPRE LO HACES XD" L 10/26/2026 - 23:47:25: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:25: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "510") L 10/26/2026 - 23:47:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:25: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:26: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:26: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:26: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "42") (weapon "quake_rl") L 10/26/2026 - 23:47:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:27: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:27: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "60") (weapon "quake_rl") L 10/26/2026 - 23:47:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:28: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:29: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:29: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:29: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:29: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:29: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "55") (realdamage "46") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:29: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12613 3824 -4212") (victim_position "12613 3546 -4166") L 10/26/2026 - 23:47:29: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:29: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "104") (weapon "quake_rl") L 10/26/2026 - 23:47:29: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:47:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:31: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:31: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 23:47:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:32: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:32: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:32: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "28") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:32: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:32: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:32: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "4") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:32: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:33: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:33: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "45") (weapon "quake_rl") L 10/26/2026 - 23:47:35: "smoke<513><[U:1:860248085]>" say "y pq si no no me di vierto" L 10/26/2026 - 23:47:37: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:37: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:37: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "92") (weapon "quake_rl") L 10/26/2026 - 23:47:38: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:38: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:38: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "44") (realdamage "40") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:38: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12793 3490 -4166") (victim_position "13047 3431 -4572") L 10/26/2026 - 23:47:38: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:47:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:41: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:41: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "90") (weapon "quake_rl") L 10/26/2026 - 23:47:41: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:41: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:41: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "95") (weapon "quake_rl") L 10/26/2026 - 23:47:42: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:42: "smoke<513><[U:1:860248085]>" say "contra alguien q tira todos los prefires" L 10/26/2026 - 23:47:42: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:42: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "101") (realdamage "96") (weapon "quake_rl") L 10/26/2026 - 23:47:42: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12221 3793 -4497") (victim_position "11981 4028 -4548") L 10/26/2026 - 23:47:42: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:47:45: "smoke<513><[U:1:860248085]>" say "pierdo si o si" L 10/26/2026 - 23:47:48: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:48: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:49: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:49: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "104") (weapon "quake_rl") L 10/26/2026 - 23:47:49: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:49: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 23:47:49: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:50: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:50: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "37") (weapon "quake_rl") L 10/26/2026 - 23:47:50: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:50: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:50: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:47:50: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:51: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:51: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:51: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "48") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:51: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:51: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:52: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:52: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:52: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "57") (realdamage "1") (weapon "quake_rl") L 10/26/2026 - 23:47:52: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12466 3575 -4173") (victim_position "12671 3609 -4166") L 10/26/2026 - 23:47:52: "LISS<510><[U:1:982250741]>" triggered "domination" against "smoke<513><[U:1:860248085]>" L 10/26/2026 - 23:47:52: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:47:54: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:54: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:54: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "106") (weapon "quake_rl") L 10/26/2026 - 23:47:54: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:55: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:56: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:56: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "494") L 10/26/2026 - 23:47:56: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:56: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:47:56: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "43") (realdamage "41") (weapon "shotgun_soldier") L 10/26/2026 - 23:47:56: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12475 3770 -4167") (victim_position "12164 3623 -4008") L 10/26/2026 - 23:47:56: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:47:58: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:58: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:58: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:58: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "64") (weapon "quake_rl") L 10/26/2026 - 23:47:59: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:59: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "110") (weapon "quake_rl") L 10/26/2026 - 23:47:59: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:59: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:47:59: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:47:59: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 23:48:00: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:00: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:00: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:00: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:48:00: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:01: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:01: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:01: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "77") (realdamage "72") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:01: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12567 3603 -4166") (victim_position "12513 3764 -4121") L 10/26/2026 - 23:48:01: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:48:03: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:03: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:03: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:48:03: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:03: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:03: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:03: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "50") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:04: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:04: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:04: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "21") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:04: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:05: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:05: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "35") (weapon "quake_rl") L 10/26/2026 - 23:48:05: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:05: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:05: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "14") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:05: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:05: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:05: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:06: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:06: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:06: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:06: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "61") (realdamage "48") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:06: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12472 3704 -4166") (victim_position "12642 3446 -4085") L 10/26/2026 - 23:48:06: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:06: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:48:06: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:48:07: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:07: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:07: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:48:08: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:08: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:09: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:09: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "36") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:09: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:09: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:09: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:09: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:09: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "39") (weapon "quake_rl") L 10/26/2026 - 23:48:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:10: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:10: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "32") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:10: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:10: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:10: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "103") (weapon "quake_rl") L 10/26/2026 - 23:48:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:10: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:10: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "23") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:11: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:11: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "106") (realdamage "36") (weapon "quake_rl") L 10/26/2026 - 23:48:11: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12542 3660 -4166") (victim_position "12374 3794 -4261") L 10/26/2026 - 23:48:11: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:11: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:48:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:48:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:14: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:14: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:14: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:14: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:14: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "4") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:15: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:15: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:15: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "26") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:19: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:19: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:19: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:19: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "36") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:20: "smoke<513><[U:1:860248085]>" say "no se pq te enojas" L 10/26/2026 - 23:48:20: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:20: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:20: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "36") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:21: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:21: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:21: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "90") (realdamage "31") (weapon "quake_rl") L 10/26/2026 - 23:48:21: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12811 3466 -4166") (victim_position "12909 3313 -4648") L 10/26/2026 - 23:48:21: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:21: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:48:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:24: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:24: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 23:48:24: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:48:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:25: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:25: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "88") (weapon "quake_rl") L 10/26/2026 - 23:48:26: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:26: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:27: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:27: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "49") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:27: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:27: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "84") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:27: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:27: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "72") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:28: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:28: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:28: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "66") (realdamage "11") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:28: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12486 3361 -4210") (victim_position "12489 3719 -4166") L 10/26/2026 - 23:48:28: "smoke<513><[U:1:860248085]>" triggered "revenge" against "LISS<510><[U:1:982250741]>" L 10/26/2026 - 23:48:28: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:48:30: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:31: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:31: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 23:48:31: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:31: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "112") (weapon "quake_rl") L 10/26/2026 - 23:48:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:32: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:32: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "106") (realdamage "105") (weapon "quake_rl") L 10/26/2026 - 23:48:32: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "quake_rl" (attacker_position "12421 3863 -4241") (victim_position "12616 3831 -4085") L 10/26/2026 - 23:48:32: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:32: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:32: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:48:34: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:34: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:35: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:35: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "52") (weapon "quake_rl") L 10/26/2026 - 23:48:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:35: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:35: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:35: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "90") (weapon "quake_rl") L 10/26/2026 - 23:48:37: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:38: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:38: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:38: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "48") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:38: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:38: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:38: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "42") (weapon "quake_rl") L 10/26/2026 - 23:48:38: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:38: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:38: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "22") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:39: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:39: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:39: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:39: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:48:39: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:40: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:40: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:40: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "66") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:40: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:40: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "91") (realdamage "1") (weapon "quake_rl") L 10/26/2026 - 23:48:40: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12603 3613 -4166") (victim_position "12374 3694 -4200") L 10/26/2026 - 23:48:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:40: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:48:42: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:42: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "69") (weapon "quake_rl") L 10/26/2026 - 23:48:42: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:42: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:43: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:44: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:44: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:44: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "111") (weapon "quake_rl") L 10/26/2026 - 23:48:45: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:46: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:50: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:50: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:50: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:50: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:48:50: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:50: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:50: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "56") (weapon "shotgun_soldier") L 10/26/2026 - 23:48:51: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:51: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:51: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "45") (weapon "quake_rl") L 10/26/2026 - 23:48:51: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:51: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "world" (attacker_position "12391 3726 -4201") (victim_position "12824 3367 -4677") L 10/26/2026 - 23:48:52: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:48:54: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:54: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:54: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "66") (weapon "quake_rl") L 10/26/2026 - 23:48:54: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:54: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:54: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "88") (weapon "quake_rl") L 10/26/2026 - 23:48:54: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:54: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:54: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:48:54: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:55: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:55: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "485") L 10/26/2026 - 23:48:55: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:55: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:48:55: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "381") L 10/26/2026 - 23:48:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:56: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:56: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:48:56: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:48:57: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "world" (attacker_position "12557 3814 -4253") (victim_position "12738 3268 -4672") L 10/26/2026 - 23:48:57: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:48:59: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:00: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:00: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 23:49:00: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:00: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:00: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:00: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "80") (weapon "quake_rl") L 10/26/2026 - 23:49:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:49:01: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:01: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:49:01: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:02: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:02: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:02: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:49:02: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:04: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:05: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:05: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:05: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "25") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:05: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:05: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:05: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "25") (realdamage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:05: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12491 3744 -4104") (victim_position "12364 4155 -4565") L 10/26/2026 - 23:49:05: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:49:07: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:09: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:09: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:09: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:49:10: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:10: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:10: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:10: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:49:11: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:11: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:11: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "104") (realdamage "90") (weapon "quake_rl") (airshot "1") (height "183") L 10/26/2026 - 23:49:11: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "quake_rl" (attacker_position "12528 3643 -3998") (victim_position "12290 3702 -4125") L 10/26/2026 - 23:49:11: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:49:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:14: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:14: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:14: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:49:15: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:15: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:15: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:15: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "77") (weapon "quake_rl") L 10/26/2026 - 23:49:16: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:16: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "103") (weapon "quake_rl") L 10/26/2026 - 23:49:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:17: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:18: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:21: "smoke<513><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:49:22: "smoke<513><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:49:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "42") (weapon "quake_rl") L 10/26/2026 - 23:49:24: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:26: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:26: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:26: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:27: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "world" (attacker_position "12422 3434 -4324") (victim_position "12381 3337 -4598") L 10/26/2026 - 23:49:27: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:27: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:49:29: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:30: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:30: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:30: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:49:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:30: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:30: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "70") (weapon "quake_rl") L 10/26/2026 - 23:49:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:31: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:31: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "7") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:36: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:36: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:36: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "75") (weapon "quake_rl") L 10/26/2026 - 23:49:36: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:37: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:37: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:37: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:37: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:37: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "5") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:39: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:39: "LISS<510><[U:1:982250741]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:49:39: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:39: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:39: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "4") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:40: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:40: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:40: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:40: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:40: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:40: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:49:41: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:41: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:41: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "10") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:41: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:41: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:41: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:41: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 10/26/2026 - 23:49:42: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:42: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:42: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "93") (realdamage "30") (weapon "quake_rl") L 10/26/2026 - 23:49:42: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "quake_rl" (attacker_position "12453 3636 -4180") (victim_position "12121 3573 -4509") L 10/26/2026 - 23:49:43: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:49:44: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:45: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:45: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:45: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 23:49:45: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:45: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:45: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "58") (weapon "quake_rl") L 10/26/2026 - 23:49:45: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:46: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:46: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:46: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "54") (weapon "quake_rl") L 10/26/2026 - 23:49:46: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:46: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:46: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "56") (weapon "quake_rl") L 10/26/2026 - 23:49:47: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:47: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:47: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:48: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:48: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:48: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:48: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "80") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:48: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:48: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:48: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "62") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:49: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:49: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:49: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "69") (realdamage "29") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:49: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12648 3407 -4166") (victim_position "12578 3705 -4166") L 10/26/2026 - 23:49:49: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:49:50: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:50: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:49:50: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:51: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:51: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:51: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:51: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "28") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:51: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:51: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "55") (weapon "quake_rl") L 10/26/2026 - 23:49:51: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:51: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:51: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "32") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:52: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:52: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:52: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "63") (weapon "quake_rl") L 10/26/2026 - 23:49:52: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:52: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:52: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "42") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:53: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:53: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:53: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "30") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:53: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:55: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:55: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:55: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:55: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:55: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:56: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:56: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "51") (realdamage "33") (weapon "quake_rl") L 10/26/2026 - 23:49:56: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12741 3476 -4166") (victim_position "12929 3274 -4617") L 10/26/2026 - 23:49:56: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:49:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:57: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:57: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:49:57: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:58: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:58: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:58: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "46") (weapon "quake_rl") L 10/26/2026 - 23:49:58: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:58: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:58: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:59: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:59: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:59: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:59: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "29") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:59: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:59: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "53") (weapon "quake_rl") L 10/26/2026 - 23:49:59: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:59: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:49:59: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "49") (weapon "shotgun_soldier") L 10/26/2026 - 23:49:59: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:49:59: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:49:59: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:50:01: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:01: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:01: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:50:02: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:02: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "74") (weapon "quake_rl") L 10/26/2026 - 23:50:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:02: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:02: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:02: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:02: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "21") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:02: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:03: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:04: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:05: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:05: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:05: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "52") (realdamage "14") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:05: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12427 3594 -4126") (victim_position "12453 3389 -4421") L 10/26/2026 - 23:50:05: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:50:07: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:07: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:07: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:07: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:50:08: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:08: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "83") (weapon "quake_rl") L 10/26/2026 - 23:50:08: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:08: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "78") (weapon "quake_rl") L 10/26/2026 - 23:50:08: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:08: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:09: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:09: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "57") (weapon "quake_rl") L 10/26/2026 - 23:50:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:09: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:09: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:09: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:50:09: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:09: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:09: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "32") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:10: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:11: "LISS<510><[U:1:982250741]>" picked up item "tf_ammo_pack" L 10/26/2026 - 23:50:12: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:13: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:13: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:13: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "6") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:13: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:13: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:13: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "28") (realdamage "12") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:13: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12003 3496 -4532") (victim_position "12278 3976 -4522") L 10/26/2026 - 23:50:13: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:50:15: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:15: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:15: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "82") (weapon "quake_rl") L 10/26/2026 - 23:50:15: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:16: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:16: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:16: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "65") (weapon "quake_rl") L 10/26/2026 - 23:50:16: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:17: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:17: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:17: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:18: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:18: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "70") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:18: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:18: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:18: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:18: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "77") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:18: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:18: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:18: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "69") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:19: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:19: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:19: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "35") (realdamage "18") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:19: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12441 3642 -4181") (victim_position "12579 3596 -4134") L 10/26/2026 - 23:50:19: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:50:21: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:21: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:21: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:21: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:50:22: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:22: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:22: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:22: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "50") (weapon "quake_rl") L 10/26/2026 - 23:50:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:23: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:23: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:23: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:23: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "33") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:24: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:24: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:24: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "12") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:24: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:24: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:24: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "35") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:25: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:25: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:25: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "32") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:25: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:25: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:25: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "58") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:25: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:25: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:25: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "16") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:26: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:26: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:26: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "82") (realdamage "9") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:26: "smoke<513><[U:1:860248085]>" killed "LISS<510><[U:1:982250741]>" with "shotgun_soldier" (attacker_position "12446 3757 -4210") (victim_position "12605 3584 -4166") L 10/26/2026 - 23:50:26: "LISS<510><[U:1:982250741]>" spawned as "soldier" L 10/26/2026 - 23:50:27: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:28: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:28: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "81") (weapon "quake_rl") L 10/26/2026 - 23:50:28: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:28: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:28: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:28: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "59") (weapon "quake_rl") L 10/26/2026 - 23:50:29: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:29: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:29: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:50:29: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:29: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "61") (weapon "quake_rl") L 10/26/2026 - 23:50:29: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:30: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:30: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:30: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "85") (weapon "quake_rl") L 10/26/2026 - 23:50:30: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:30: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "87") (weapon "quake_rl") L 10/26/2026 - 23:50:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:30: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:30: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:30: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:30: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "49") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:31: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:31: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:31: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "4") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:31: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:31: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:31: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "5") (realdamage "3") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:31: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12731 3534 -4166") (victim_position "12107 3638 -4158") L 10/26/2026 - 23:50:31: "smoke<513><[U:1:860248085]>" spawned as "soldier" L 10/26/2026 - 23:50:33: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:33: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:33: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "48") (weapon "quake_rl") L 10/26/2026 - 23:50:34: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:34: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:34: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "102") (weapon "quake_rl") L 10/26/2026 - 23:50:34: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:34: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "51") (weapon "quake_rl") L 10/26/2026 - 23:50:34: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:35: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:35: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:35: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:35: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "68") (weapon "quake_rl") L 10/26/2026 - 23:50:35: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:35: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:35: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "58") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:36: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:36: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:36: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "88") (weapon "quake_rl") L 10/26/2026 - 23:50:36: "smoke<513><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:36: "smoke<513><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/26/2026 - 23:50:36: "smoke<513><[U:1:860248085]>" triggered "damage" against "LISS<510><[U:1:982250741]>" (damage "44") (weapon "shotgun_soldier") L 10/26/2026 - 23:50:36: "LISS<510><[U:1:982250741]>" triggered "shot_fired" (weapon "quake_rl") L 10/26/2026 - 23:50:37: "LISS<510><[U:1:982250741]>" triggered "shot_hit" (weapon "quake_rl") L 10/26/2026 - 23:50:37: "LISS<510><[U:1:982250741]>" triggered "damage" against "smoke<513><[U:1:860248085]>" (damage "49") (weapon "quake_rl") L 10/26/2026 - 23:50:37: "smoke<513><[U:1:860248085]>" joined team "Spectator" L 10/26/2026 - 23:50:37: "LISS<510><[U:1:982250741]>" killed "smoke<513><[U:1:860248085]>" with "quake_rl" (attacker_position "12836 3489 -4166") (victim_position "12553 3841 -4103") L 10/26/2026 - 23:50:37: World triggered "mge_match_end" (winner "[U:1:982250741]") (loser "[U:1:860248085]") (winner_score "20") (loser_score "11")