L 10/27/2026 - 00:53:13: World triggered "meta_data" (matchid "26102700531376e5") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/27/2026 - 00:53:13: "=)<791><[U:1:2294534]>" changed role to "soldier" L 10/27/2026 - 00:53:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" changed role to "soldier" L 10/27/2026 - 00:53:15: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:15: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "112") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:15: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "81") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:17: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "13") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:19: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:20: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:20: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "90") (realdamage "4") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:20: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "tf_projectile_rocket" (attacker_position "12448 3629 -1108") (victim_position "12207 3363 -1454") L 10/27/2026 - 00:53:20: "=)<791><[U:1:2294534]>" triggered "revenge" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" L 10/27/2026 - 00:53:20: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:53:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:53:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "72") (weapon "quake_rl") L 10/27/2026 - 00:53:22: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:22: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:22: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "95") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:23: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:23: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:23: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "75") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:53:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "60") (weapon "quake_rl") L 10/27/2026 - 00:53:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "54") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:24: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "15") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "14") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "32") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:25: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "16") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "50") (realdamage "41") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12728 3681 -909") (victim_position "12766 3583 -1094") L 10/27/2026 - 00:53:26: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:53:27: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:28: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:28: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:28: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "51") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:28: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:53:28: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "102") (weapon "quake_rl") L 10/27/2026 - 00:53:28: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:29: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:32: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:32: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:32: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:33: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:33: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:33: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "54") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:53:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "66") (weapon "quake_rl") L 10/27/2026 - 00:53:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "70") (realdamage "41") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12540 3754 -1094") (victim_position "12581 3810 -1178") L 10/27/2026 - 00:53:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" picked up item "tf_ammo_pack" L 10/27/2026 - 00:53:35: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:53:37: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:37: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:37: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:37: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "75") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:37: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:38: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:53:38: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "48") (weapon "quake_rl") L 10/27/2026 - 00:53:38: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:40: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:40: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:40: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:40: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:40: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "14") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:40: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:40: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:40: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "47") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "19") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "7") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:42: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:43: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:44: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:44: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:44: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:44: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "23") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:44: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:45: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:45: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:45: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "7") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "44") (realdamage "9") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12592 3490 -1022") (victim_position "12445 3413 -1353") L 10/27/2026 - 00:53:45: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:53:47: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:47: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:48: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:48: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "65") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:53:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "80") (weapon "quake_rl") L 10/27/2026 - 00:53:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:48: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:48: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:48: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "76") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:49: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:49: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:50: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:50: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:50: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "43") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:53:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "80") (weapon "quake_rl") L 10/27/2026 - 00:53:50: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:51: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "42") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:52: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:52: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:52: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "7") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:53: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:53: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:53: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "7") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:53: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:54: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:54: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:54: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "37") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "67") (realdamage "14") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12301 3586 -1215") (victim_position "12202 3602 -1386") L 10/27/2026 - 00:53:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "domination" against "=)<791><[U:1:2294534]>" L 10/27/2026 - 00:53:54: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:53:55: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:56: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:57: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:57: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "55") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:57: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:57: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "111") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:53:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "111") (weapon "quake_rl") L 10/27/2026 - 00:53:57: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:58: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:53:59: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:53:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:53:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "42") (weapon "quake_rl") L 10/27/2026 - 00:53:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:53:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "17") (weapon "shotgun_soldier") L 10/27/2026 - 00:53:59: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "world" (attacker_position "12103 3590 -1396") (victim_position "12634 3388 -1548") L 10/27/2026 - 00:54:00: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:54:02: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:02: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:04: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:04: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:04: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "53") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:05: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:06: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:06: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:06: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "71") (weapon "quake_rl") L 10/27/2026 - 00:54:06: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:07: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:07: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "110") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:07: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:07: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "25") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:08: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:08: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:08: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "89") (realdamage "67") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:08: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12308 3708 -1088") (victim_position "12318 3692 -1146") L 10/27/2026 - 00:54:08: "=)<791><[U:1:2294534]>" triggered "revenge" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" L 10/27/2026 - 00:54:08: "=)<791><[U:1:2294534]>" picked up item "tf_ammo_pack" L 10/27/2026 - 00:54:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:54:10: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:11: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:11: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:11: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "92") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:12: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "109") (weapon "quake_rl") L 10/27/2026 - 00:54:12: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:12: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "107") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:12: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "5") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "8") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:14: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "32") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:15: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:15: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:15: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "39") (realdamage "7") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:15: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12227 3513 -1380") (victim_position "12360 3677 -970") L 10/27/2026 - 00:54:15: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:54:17: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:17: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:17: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:17: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "105") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:19: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:21: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "88") (weapon "quake_rl") L 10/27/2026 - 00:54:21: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:21: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "109") (realdamage "66") (weapon "tf_projectile_rocket") (airshot "1") (height "225") L 10/27/2026 - 00:54:21: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "tf_projectile_rocket" (attacker_position "12539 3509 -1021") (victim_position "12478 3605 -878") L 10/27/2026 - 00:54:21: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:54:23: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:23: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "231") L 10/27/2026 - 00:54:23: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "64") (weapon "quake_rl") L 10/27/2026 - 00:54:24: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "56") (weapon "quake_rl") L 10/27/2026 - 00:54:25: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "77") (weapon "quake_rl") L 10/27/2026 - 00:54:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "24") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:26: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:27: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:27: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "49") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:29: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "41") (realdamage "15") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12265 3499 -1174") (victim_position "12302 3298 -1537") L 10/27/2026 - 00:54:29: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:54:31: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:32: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:32: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "52") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:32: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:32: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:32: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "85") (weapon "quake_rl") L 10/27/2026 - 00:54:33: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:33: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:33: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "80") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "51") (weapon "quake_rl") L 10/27/2026 - 00:54:34: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:35: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "70") (weapon "quake_rl") L 10/27/2026 - 00:54:35: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:35: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:35: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "84") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "37") (realdamage "10") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12437 3590 -1054") (victim_position "12126 3848 -1342") L 10/27/2026 - 00:54:36: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:54:38: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:38: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:38: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:38: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "57") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:39: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:39: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:39: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "82") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "66") (weapon "quake_rl") L 10/27/2026 - 00:54:39: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:40: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:40: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "64") (weapon "quake_rl") (airshot "1") (height "236") L 10/27/2026 - 00:54:40: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "59") (weapon "quake_rl") L 10/27/2026 - 00:54:43: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:43: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:44: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:44: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:44: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "6") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:44: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:44: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:45: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:45: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:45: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "8") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "34") (realdamage "16") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12638 3536 -1017") (victim_position "12358 3432 -1303") L 10/27/2026 - 00:54:45: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:54:47: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:47: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "107") (weapon "quake_rl") L 10/27/2026 - 00:54:47: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:47: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "72") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:47: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:47: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:48: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:49: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:49: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "67") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:50: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:50: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:50: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:50: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "19") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "50") (weapon "quake_rl") L 10/27/2026 - 00:54:53: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:53: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:53: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "48") (weapon "quake_rl") L 10/27/2026 - 00:54:54: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:54: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:54: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "21") (weapon "shotgun_soldier") L 10/27/2026 - 00:54:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:55: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:55: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:54:56: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:56: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "83") (realdamage "10") (weapon "quake_rl") L 10/27/2026 - 00:54:56: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "quake_rl" (attacker_position "12553 3518 -1023") (victim_position "12472 3318 -1556") L 10/27/2026 - 00:54:56: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "domination" against "=)<791><[U:1:2294534]>" L 10/27/2026 - 00:54:56: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:54:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:58: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:58: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:58: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:58: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "84") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:54:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "111") (weapon "quake_rl") L 10/27/2026 - 00:54:59: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:59: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:59: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "76") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:54:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:54:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "4") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:00: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "12") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:01: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "87") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:02: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:02: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:02: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "85") (realdamage "52") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:02: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12505 3826 -1193") (victim_position "12325 3816 -1235") L 10/27/2026 - 00:55:02: "=)<791><[U:1:2294534]>" triggered "revenge" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" L 10/27/2026 - 00:55:02: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:55:04: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "80") (weapon "quake_rl") L 10/27/2026 - 00:55:05: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "230") L 10/27/2026 - 00:55:05: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:05: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "79") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:06: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:06: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:06: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "54") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "26") (realdamage "18") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12734 3619 -1094") (victim_position "12312 3766 -987") L 10/27/2026 - 00:55:08: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:09: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:55:11: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:11: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:11: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "54") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:12: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:12: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "55") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:12: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "75") (weapon "quake_rl") L 10/27/2026 - 00:55:12: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:13: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:13: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "96") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:13: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:13: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:13: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "50") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "171") L 10/27/2026 - 00:55:13: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "41") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "world" (attacker_position "12591 3659 -1094") (victim_position "12069 3665 -1431") L 10/27/2026 - 00:55:14: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:55:15: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:16: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:16: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:16: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "56") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "243") L 10/27/2026 - 00:55:17: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:17: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:17: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:17: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "254") L 10/27/2026 - 00:55:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:19: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:19: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:20: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "72") (realdamage "21") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12358 3719 -1070") (victim_position "12334 3489 -1197") L 10/27/2026 - 00:55:21: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:55:23: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:23: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:23: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "48") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:24: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:24: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:24: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "66") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "76") (weapon "quake_rl") L 10/27/2026 - 00:55:24: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "609") L 10/27/2026 - 00:55:25: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:25: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:25: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "11") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "27") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "6") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "world" (attacker_position "12516 3740 -1094") (victim_position "12055 3821 -1449") L 10/27/2026 - 00:55:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "domination" against "=)<791><[U:1:2294534]>" L 10/27/2026 - 00:55:27: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:55:28: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:30: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:30: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:30: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "62") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "100") (weapon "quake_rl") L 10/27/2026 - 00:55:30: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:31: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:31: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "65") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:32: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:32: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "71") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:32: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:33: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "68") (weapon "quake_rl") L 10/27/2026 - 00:55:34: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "17") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:35: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:35: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:35: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "26") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "84") (realdamage "20") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12374 3515 -1246") (victim_position "12339 3674 -1127") L 10/27/2026 - 00:55:35: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:55:37: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:37: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:38: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "91") (weapon "quake_rl") L 10/27/2026 - 00:55:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:39: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:39: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "79") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:39: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:40: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:40: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:40: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "16") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:40: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:40: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:40: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:40: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "8") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:43: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:43: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:43: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "61") (weapon "quake_rl") L 10/27/2026 - 00:55:43: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:43: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:43: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "61") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:44: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:44: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:44: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "31") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:44: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "16") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:45: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:45: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "41") (realdamage "38") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:45: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "tf_projectile_rocket" (attacker_position "12976 3490 -1021") (victim_position "12453 3757 -1139") L 10/27/2026 - 00:55:45: "=)<791><[U:1:2294534]>" triggered "revenge" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" L 10/27/2026 - 00:55:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:55:47: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:48: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:48: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:48: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "61") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "70") (weapon "quake_rl") L 10/27/2026 - 00:55:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:48: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:48: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "243") L 10/27/2026 - 00:55:48: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:49: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:49: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:49: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:52: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "20") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:52: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:52: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:52: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "48") (realdamage "37") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:52: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "tf_projectile_rocket" (attacker_position "12486 3488 -1248") (victim_position "12236 3073 -1557") L 10/27/2026 - 00:55:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:55:54: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:55: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:55: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "108") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:55: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:55: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:55: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:55: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "54") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:56: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:56: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:56: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "57") (weapon "quake_rl") L 10/27/2026 - 00:55:56: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:56: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:56: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "74") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:55:56: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:57: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:57: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:55:57: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "58") (realdamage "3") (weapon "shotgun_soldier") L 10/27/2026 - 00:55:57: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12372 3573 -1038") (victim_position "12721 3657 -1094") L 10/27/2026 - 00:55:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:55:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:55:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "60") (weapon "quake_rl") L 10/27/2026 - 00:55:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:55:59: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "101") (weapon "quake_rl") L 10/27/2026 - 00:56:00: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "98") (realdamage "87") (weapon "quake_rl") L 10/27/2026 - 00:56:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "quake_rl" (attacker_position "12405 3643 -1044") (victim_position "12208 3570 -1380") L 10/27/2026 - 00:56:01: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:56:03: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:03: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "60") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:03: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:03: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:03: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "105") (weapon "quake_rl") L 10/27/2026 - 00:56:03: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:04: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "39") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:06: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:06: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:06: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "63") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:06: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:06: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:06: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "7") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "69") (weapon "quake_rl") L 10/27/2026 - 00:56:08: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "15") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "world" (attacker_position "12281 3652 -1239") (victim_position "12482 3818 -1070") L 10/27/2026 - 00:56:08: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:56:10: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:10: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "529") L 10/27/2026 - 00:56:10: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:10: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:10: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:10: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "80") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:11: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:11: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:11: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "80") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "109") (weapon "quake_rl") L 10/27/2026 - 00:56:11: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:12: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:12: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "73") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:12: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:12: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:12: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:12: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "20") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:13: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12339 3528 -1246") (victim_position "11953 3678 -1180") L 10/27/2026 - 00:56:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:56:14: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:15: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:16: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:16: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "58") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:16: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "65") (weapon "quake_rl") L 10/27/2026 - 00:56:16: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:16: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "66") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:17: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:17: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "18") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:18: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:20: "=)<791><[U:1:2294534]>" picked up item "tf_ammo_pack" L 10/27/2026 - 00:56:20: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:20: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:20: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:20: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "68") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:21: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:21: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:21: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "65") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:22: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "77") (realdamage "28") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12319 3515 -1246") (victim_position "12274 3424 -1372") L 10/27/2026 - 00:56:22: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:56:24: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:24: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "276") L 10/27/2026 - 00:56:24: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:25: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "47") (weapon "quake_rl") L 10/27/2026 - 00:56:26: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:27: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:27: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "101") (weapon "quake_rl") L 10/27/2026 - 00:56:27: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:27: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:27: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "77") (realdamage "56") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:27: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12522 3794 -1172") (victim_position "12536 3512 -1029") L 10/27/2026 - 00:56:28: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:56:29: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:30: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:30: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "78") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:30: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "101") (weapon "quake_rl") L 10/27/2026 - 00:56:31: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:31: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:31: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "97") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:32: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:33: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:34: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:34: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:34: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "27") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:34: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:34: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:34: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:34: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "59") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:35: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:35: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:35: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "30") (realdamage "17") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:35: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12622 3834 -1122") (victim_position "12771 3553 -1094") L 10/27/2026 - 00:56:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:56:38: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:38: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:38: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:38: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "102") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:38: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:38: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "74") (weapon "quake_rl") L 10/27/2026 - 00:56:39: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:39: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:39: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "71") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:40: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:41: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "74") (weapon "quake_rl") L 10/27/2026 - 00:56:41: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "89") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:42: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:42: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:42: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "30") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "66") (realdamage "15") (weapon "shotgun_soldier") L 10/27/2026 - 00:56:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12565 3745 -1094") (victim_position "12660 3413 -1016") L 10/27/2026 - 00:56:42: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:56:43: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:44: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:44: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:44: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "75") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:48: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "49") (weapon "quake_rl") L 10/27/2026 - 00:56:49: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:50: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:50: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:50: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "81") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:56:51: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:56:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:56:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:56:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "59") (realdamage "34") (weapon "quake_rl") L 10/27/2026 - 00:56:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "quake_rl" (attacker_position "12277 3530 -829") (victim_position "12388 3847 -1209") L 10/27/2026 - 00:56:51: World triggered "mge_match_end" (winner "[U:1:324215498]") (loser "[U:1:2294534]") (winner_score "20") (loser_score "10")