L 10/27/2026 - 00:56:57: World triggered "meta_data" (matchid "26102700565701f5") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/27/2026 - 00:56:57: "=)<791><[U:1:2294534]>" changed role to "soldier" L 10/27/2026 - 00:56:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" changed role to "soldier" L 10/27/2026 - 00:57:00: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:01: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:01: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "53") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "68") (weapon "quake_rl") L 10/27/2026 - 00:57:02: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:02: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:02: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "70") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:02: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:03: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:03: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:05: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:05: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:05: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "105") (realdamage "74") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:05: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "tf_projectile_rocket" (attacker_position "12255 3659 -1086") (victim_position "12188 3655 -1340") L 10/27/2026 - 00:57:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:57:05: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:07: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "79") (weapon "quake_rl") L 10/27/2026 - 00:57:08: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:08: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:08: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "87") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "171") L 10/27/2026 - 00:57:09: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:09: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:09: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:09: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "41") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:11: "=)<791><[U:1:2294534]>" picked up item "tf_ammo_pack" L 10/27/2026 - 00:57:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "26") (realdamage "24") (weapon "shotgun_soldier") L 10/27/2026 - 00:57:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12481 3690 -1062") (victim_position "12314 3703 -1022") L 10/27/2026 - 00:57:11: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:57:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:14: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:14: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:14: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "89") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:14: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "87") (weapon "quake_rl") L 10/27/2026 - 00:57:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:15: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "43") (weapon "quake_rl") L 10/27/2026 - 00:57:17: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:17: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:17: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "85") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "107") (realdamage "78") (weapon "quake_rl") L 10/27/2026 - 00:57:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "quake_rl" (attacker_position "12308 3949 -1296") (victim_position "12233 3762 -1420") L 10/27/2026 - 00:57:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:18: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:57:20: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:20: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:20: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "74") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:20: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "89") (weapon "quake_rl") L 10/27/2026 - 00:57:21: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:21: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "81") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:21: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:22: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:23: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "17") (weapon "shotgun_soldier") L 10/27/2026 - 00:57:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "12") (weapon "shotgun_soldier") L 10/27/2026 - 00:57:26: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "25") (weapon "shotgun_soldier") L 10/27/2026 - 00:57:26: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:26: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "47") (realdamage "23") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:26: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "tf_projectile_rocket" (attacker_position "12321 3641 -1242") (victim_position "11997 3890 -1442") L 10/27/2026 - 00:57:26: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:57:26: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:28: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:29: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:29: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "56") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:29: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "88") (weapon "quake_rl") L 10/27/2026 - 00:57:30: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:30: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "80") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:30: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "61") (weapon "quake_rl") L 10/27/2026 - 00:57:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:31: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:32: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:32: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:32: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "87") (weapon "tf_projectile_rocket") (airshot "1") (height "516") L 10/27/2026 - 00:57:32: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:33: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "7") (weapon "shotgun_soldier") L 10/27/2026 - 00:57:33: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:33: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:33: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "22") (weapon "shotgun_soldier") L 10/27/2026 - 00:57:33: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "world" (attacker_position "12155 3747 -1417") (victim_position "12249 3445 -1363") L 10/27/2026 - 00:57:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:57:36: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:36: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "91") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "74") (weapon "quake_rl") L 10/27/2026 - 00:57:36: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:37: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:37: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:38: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:39: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:40: "=)<791><[U:1:2294534]>" picked up item "tf_ammo_pack" L 10/27/2026 - 00:57:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:43: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:43: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:43: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "52") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:43: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:43: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "103") (realdamage "57") (weapon "quake_rl") L 10/27/2026 - 00:57:43: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "quake_rl" (attacker_position "12466 3517 -1094") (victim_position "12625 3754 -1001") L 10/27/2026 - 00:57:43: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:43: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:57:45: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:45: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "87") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:45: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:46: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:46: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "111") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:46: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:46: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "world" (attacker_position "12621 3569 -1094") (victim_position "12568 3183 -1598") L 10/27/2026 - 00:57:46: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:57:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:48: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:48: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "56") (weapon "quake_rl") L 10/27/2026 - 00:57:49: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:49: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "90") (weapon "quake_rl") L 10/27/2026 - 00:57:49: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:49: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:49: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "73") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:49: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "489") L 10/27/2026 - 00:57:50: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "43") (realdamage "25") (weapon "shotgun_soldier") L 10/27/2026 - 00:57:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12752 3536 -396") (victim_position "12338 3431 -651") L 10/27/2026 - 00:57:51: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:57:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:53: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:53: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:53: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:53: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "222") L 10/27/2026 - 00:57:53: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:53: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:54: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:54: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "66") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "101") (weapon "quake_rl") L 10/27/2026 - 00:57:55: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:55: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:55: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:57:55: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "42") (realdamage "27") (weapon "shotgun_soldier") L 10/27/2026 - 00:57:55: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12494 3851 -991") (victim_position "12304 3874 -1015") L 10/27/2026 - 00:57:55: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:57:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:57:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "109") (weapon "quake_rl") L 10/27/2026 - 00:57:57: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:57: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "82") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:57: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:58: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:57:58: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:59: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:57:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:58:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "39") (weapon "quake_rl") L 10/27/2026 - 00:58:03: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:03: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:03: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "48") (weapon "shotgun_soldier") L 10/27/2026 - 00:58:03: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:03: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:03: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "97") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "12") (weapon "shotgun_soldier") L 10/27/2026 - 00:58:04: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:05: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:05: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:05: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "7") (weapon "shotgun_soldier") L 10/27/2026 - 00:58:06: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:08: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:08: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:08: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "7") (weapon "shotgun_soldier") L 10/27/2026 - 00:58:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "14") (realdamage "8") (weapon "shotgun_soldier") L 10/27/2026 - 00:58:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12074 3630 -1334") (victim_position "12322 3324 -1377") L 10/27/2026 - 00:58:08: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:58:11: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:58:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "106") (weapon "quake_rl") L 10/27/2026 - 00:58:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:12: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:12: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "77") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:12: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:58:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "108") (weapon "quake_rl") L 10/27/2026 - 00:58:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:12: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:12: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:12: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "77") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:58:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "71") (realdamage "21") (weapon "quake_rl") L 10/27/2026 - 00:58:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "quake_rl" (attacker_position "12509 3598 -979") (victim_position "12670 3719 -1094") L 10/27/2026 - 00:58:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "domination" against "=)<791><[U:1:2294534]>" L 10/27/2026 - 00:58:13: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:58:15: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:44: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:44: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:44: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:44: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "67") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:45: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:58:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "82") (weapon "quake_rl") L 10/27/2026 - 00:58:45: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:45: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "71") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:46: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:58:46: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "68") (weapon "quake_rl") L 10/27/2026 - 00:58:46: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:46: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:46: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "77") (realdamage "62") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:46: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "tf_projectile_rocket" (attacker_position "12614 3524 -1051") (victim_position "12521 3445 -1101") L 10/27/2026 - 00:58:46: "=)<791><[U:1:2294534]>" triggered "revenge" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" L 10/27/2026 - 00:58:46: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:46: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:58:48: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:58:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "51") (weapon "quake_rl") L 10/27/2026 - 00:58:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:58:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "74") (weapon "quake_rl") L 10/27/2026 - 00:58:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:51: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "46") (weapon "shotgun_soldier") L 10/27/2026 - 00:58:51: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "36") (realdamage "11") (weapon "shotgun_soldier") L 10/27/2026 - 00:58:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12408 3609 -1110") (victim_position "12043 3460 -1445") L 10/27/2026 - 00:58:52: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:58:53: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:54: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:54: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:54: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "57") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:55: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:55: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:55: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "220") L 10/27/2026 - 00:58:55: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:56: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:58:56: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:58: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:58:59: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:59: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:59: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "99") (realdamage "50") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:58:59: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "tf_projectile_rocket" (attacker_position "12671 3428 -1094") (victim_position "12383 3656 -1119") L 10/27/2026 - 00:58:59: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:58:59: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:01: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "57") (weapon "quake_rl") L 10/27/2026 - 00:59:01: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:01: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:01: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "62") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:02: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:02: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "67") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:02: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:02: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:02: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "111") (weapon "quake_rl") L 10/27/2026 - 00:59:02: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:03: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:03: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:04: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "26") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "6") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "19") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "23") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:05: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:05: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:05: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "48") (realdamage "34") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:05: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12128 3726 -1440") (victim_position "12186 3660 -1191") L 10/27/2026 - 00:59:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:59:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "105") (weapon "quake_rl") L 10/27/2026 - 00:59:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:08: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:08: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:08: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "53") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:09: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:09: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "92") (weapon "quake_rl") L 10/27/2026 - 00:59:09: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:09: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:09: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:09: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:09: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "24") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:10: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:10: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "world" (attacker_position "12534 3750 -1094") (victim_position "12155 3362 -1485") L 10/27/2026 - 00:59:10: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:59:12: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:12: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "252") L 10/27/2026 - 00:59:13: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:13: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "55") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:13: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:13: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:13: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "79") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "80") (weapon "quake_rl") L 10/27/2026 - 00:59:15: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:15: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:15: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:16: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:16: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:16: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "22") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:16: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:17: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:17: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:17: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:17: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "46") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:17: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:17: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:17: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "15") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "16") (realdamage "1") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12401 3597 -1110") (victim_position "12341 3824 -1230") L 10/27/2026 - 00:59:18: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:59:20: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:20: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:21: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:21: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "83") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "67") (weapon "quake_rl") L 10/27/2026 - 00:59:22: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:22: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "107") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:22: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "451") L 10/27/2026 - 00:59:22: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "70") (realdamage "34") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:25: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12591 3466 -1213") (victim_position "12331 3425 -1366") L 10/27/2026 - 00:59:25: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:59:27: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:27: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:28: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:28: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "79") (weapon "quake_rl") L 10/27/2026 - 00:59:28: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:28: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:28: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:28: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "79") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "71") (weapon "quake_rl") L 10/27/2026 - 00:59:29: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:30: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "47") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:32: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "6") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12658 3872 -1037") (victim_position "12809 3867 -1539") L 10/27/2026 - 00:59:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "domination" against "=)<791><[U:1:2294534]>" L 10/27/2026 - 00:59:33: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:59:35: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:35: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:35: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "49") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "328") L 10/27/2026 - 00:59:36: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "408") L 10/27/2026 - 00:59:36: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:36: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "57") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:37: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:37: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:37: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:37: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:37: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "25") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:38: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "77") (realdamage "27") (weapon "quake_rl") L 10/27/2026 - 00:59:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "quake_rl" (attacker_position "12291 3762 -1236") (victim_position "12425 3488 -1246") L 10/27/2026 - 00:59:39: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:59:40: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:41: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:41: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:41: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:41: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "57") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:42: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "102") (weapon "quake_rl") L 10/27/2026 - 00:59:42: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:43: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:44: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:45: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:45: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:45: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "65") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:45: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:45: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:45: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "83") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:45: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "8") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:46: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:46: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:46: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "33") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:46: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:46: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:46: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "16") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:47: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:47: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:47: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "58") (realdamage "47") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:47: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12191 3687 -1405") (victim_position "12315 3779 -1235") L 10/27/2026 - 00:59:47: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:59:49: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:49: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:49: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "107") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "111") (weapon "quake_rl") L 10/27/2026 - 00:59:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:50: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:50: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "106") (realdamage "75") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:50: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "tf_projectile_rocket" (attacker_position "12619 3725 -975") (victim_position "12424 3645 -1111") L 10/27/2026 - 00:59:50: "=)<791><[U:1:2294534]>" triggered "revenge" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" L 10/27/2026 - 00:59:50: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:50: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 00:59:52: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:52: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "59") (weapon "quake_rl") L 10/27/2026 - 00:59:53: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:53: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:53: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "66") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:53: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:53: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "55") (weapon "quake_rl") L 10/27/2026 - 00:59:53: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:53: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:54: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:54: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "63") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "104") (weapon "quake_rl") L 10/27/2026 - 00:59:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 00:59:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "80") (realdamage "62") (weapon "shotgun_soldier") L 10/27/2026 - 00:59:54: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12444 3379 -935") (victim_position "12434 3614 -1045") L 10/27/2026 - 00:59:55: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 00:59:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "108") (weapon "quake_rl") L 10/27/2026 - 00:59:57: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 00:59:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "110") (weapon "quake_rl") L 10/27/2026 - 00:59:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 00:59:57: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:57: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "109") (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:57: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "world" (attacker_position "12605 3562 -1094") (victim_position "12457 3654 -1015") L 10/27/2026 - 00:59:57: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 00:59:58: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 01:00:00: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 01:00:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "257") L 10/27/2026 - 01:00:00: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:00: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "50") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:00: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:01: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:01: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:01: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "48") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:02: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:04: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:04: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:04: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "59") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:04: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:05: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:05: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:05: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "15") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "52") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:05: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "65") (realdamage "22") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:05: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12398 3637 -1114") (victim_position "12639 3614 -1094") L 10/27/2026 - 01:00:05: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 01:00:07: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:07: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:08: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:08: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "97") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:08: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 01:00:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "60") (weapon "quake_rl") L 10/27/2026 - 01:00:08: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:09: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 01:00:09: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "535") L 10/27/2026 - 01:00:09: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:09: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:09: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:09: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:09: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "35") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:10: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:10: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:10: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "36") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "72") (realdamage "39") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12633 3552 -1094") (victim_position "12453 3719 -999") L 10/27/2026 - 01:00:11: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "domination" against "=)<791><[U:1:2294534]>" L 10/27/2026 - 01:00:11: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 01:00:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 01:00:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "109") (weapon "quake_rl") L 10/27/2026 - 01:00:13: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:13: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "69") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:13: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:13: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:14: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:14: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:18: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 01:00:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "109") (realdamage "58") (weapon "quake_rl") L 10/27/2026 - 01:00:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "quake_rl" (attacker_position "12369 3659 -1122") (victim_position "12532 3650 -1045") L 10/27/2026 - 01:00:18: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:18: "=)<791><[U:1:2294534]>" spawned as "soldier" L 10/27/2026 - 01:00:20: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:20: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:20: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:20: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "63") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:21: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:22: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:22: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:22: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "100") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 01:00:22: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "65") (weapon "quake_rl") L 10/27/2026 - 01:00:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:23: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "83") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "43") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:24: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:24: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:24: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "41") (realdamage "40") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:24: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "tf_projectile_rocket" (attacker_position "12341 3340 -1024") (victim_position "12616 3817 -1174") L 10/27/2026 - 01:00:24: "=)<791><[U:1:2294534]>" triggered "revenge" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" L 10/27/2026 - 01:00:24: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 01:00:24: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:28: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 01:00:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "83") (weapon "quake_rl") L 10/27/2026 - 01:00:29: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:29: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "68") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:29: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:29: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:30: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:30: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:30: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "54") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 01:00:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "265") L 10/27/2026 - 01:00:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:30: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:31: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" picked up item "tf_ammo_pack" L 10/27/2026 - 01:00:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "5") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:31: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:31: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:31: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "6") (realdamage "5") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:31: "=)<791><[U:1:2294534]>" killed "FLAMESS | vanguard.tf<789><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12355 3635 -755") (victim_position "12342 3597 -1245") L 10/27/2026 - 01:00:31: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" spawned as "soldier" L 10/27/2026 - 01:00:33: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 01:00:33: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "84") (weapon "quake_rl") L 10/27/2026 - 01:00:33: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:34: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:34: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:34: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "50") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "quake_rl") L 10/27/2026 - 01:00:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "393") L 10/27/2026 - 01:00:35: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:35: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:35: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "89") (weapon "tf_projectile_rocket") L 10/27/2026 - 01:00:35: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "quake_rl") L 10/27/2026 - 01:00:36: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:36: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:36: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "6") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:36: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "23") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:36: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:36: "=)<791><[U:1:2294534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:36: "=)<791><[U:1:2294534]>" triggered "damage" against "FLAMESS | vanguard.tf<789><[U:1:324215498]>" (damage "7") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:37: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:38: "=)<791><[U:1:2294534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/27/2026 - 01:00:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" triggered "damage" against "=)<791><[U:1:2294534]>" (damage "43") (realdamage "20") (weapon "shotgun_soldier") L 10/27/2026 - 01:00:39: "FLAMESS | vanguard.tf<789><[U:1:324215498]>" killed "=)<791><[U:1:2294534]>" with "shotgun_soldier" (attacker_position "12766 3580 -1301") (victim_position "12413 3458 -1246") L 10/27/2026 - 01:00:39: World triggered "mge_match_end" (winner "[U:1:324215498]") (loser "[U:1:2294534]") (winner_score "20") (loser_score "10")