L 10/28/2026 - 01:32:15: World triggered "meta_data" (matchid "2610280132154926") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/28/2026 - 01:32:15: "no es para mí<901><[U:1:1262170445]>" changed role to "soldier" L 10/28/2026 - 01:32:15: "donovin<905><[U:1:489486623]>" changed role to "soldier" L 10/28/2026 - 01:32:20: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:20: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:20: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:20: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "50") (weapon "quake_rl") L 10/28/2026 - 01:32:21: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:21: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/28/2026 - 01:32:21: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:21: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:21: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:21: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "94") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:22: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:22: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:22: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "64") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:22: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:23: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:23: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:24: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:25: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:25: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:25: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "75") (weapon "quake_rl") L 10/28/2026 - 01:32:26: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:26: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:27: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:27: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:27: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "24") (realdamage "17") (weapon "shotgun_soldier") L 10/28/2026 - 01:32:27: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12525 3628 -1094") (victim_position "12281 3634 -1078") L 10/28/2026 - 01:32:27: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:27: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:27: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "88") (weapon "quake_rl") L 10/28/2026 - 01:32:27: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:32:29: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:29: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:29: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:29: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "60") (weapon "quake_rl") L 10/28/2026 - 01:32:30: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:30: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:30: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "61") (weapon "quake_rl") L 10/28/2026 - 01:32:30: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:31: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:31: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:31: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "99") (realdamage "79") (weapon "quake_rl") (airshot "1") (height "208") L 10/28/2026 - 01:32:31: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "quake_rl" (attacker_position "12516 3809 -1171") (victim_position "12459 3555 -892") L 10/28/2026 - 01:32:31: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:31: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:32:31: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:33: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:33: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:33: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:33: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "59") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:34: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:34: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "76") (weapon "quake_rl") L 10/28/2026 - 01:32:34: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:34: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:35: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:35: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:35: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "65") (weapon "quake_rl") L 10/28/2026 - 01:32:35: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:36: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:36: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:36: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "17") (weapon "shotgun_soldier") L 10/28/2026 - 01:32:36: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:36: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:36: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/28/2026 - 01:32:36: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:37: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:39: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:41: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:41: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:41: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "25") (weapon "shotgun_soldier") L 10/28/2026 - 01:32:41: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:41: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:42: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "world" (attacker_position "12527 3643 -1094") (victim_position "12279 3485 -1376") L 10/28/2026 - 01:32:43: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:32:46: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:46: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:47: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:47: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "54") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:47: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:47: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:48: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:48: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:48: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:48: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "88") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:49: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:49: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:49: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "57") (weapon "shotgun_soldier") L 10/28/2026 - 01:32:49: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:49: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:49: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:49: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:49: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "46") (weapon "shotgun_soldier") L 10/28/2026 - 01:32:50: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "world" (attacker_position "12392 3660 -1118") (victim_position "12105 3657 -1430") L 10/28/2026 - 01:32:50: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:32:52: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:52: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:53: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:53: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "52") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:53: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:53: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:53: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:53: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/28/2026 - 01:32:53: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:53: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:54: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:54: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "61") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:54: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:54: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:54: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "78") (weapon "shotgun_soldier") L 10/28/2026 - 01:32:54: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:54: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:54: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "81") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:55: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:55: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:55: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:55: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:55: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "14") (weapon "shotgun_soldier") L 10/28/2026 - 01:32:55: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:55: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:32:55: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "58") (realdamage "43") (weapon "shotgun_soldier") L 10/28/2026 - 01:32:55: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12505 3580 -1094") (victim_position "12565 3743 -767") L 10/28/2026 - 01:32:56: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:32:58: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:58: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:58: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:58: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:58: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/28/2026 - 01:32:59: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:59: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "63") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:59: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:59: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:32:59: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:32:59: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:32:59: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "98") (weapon "quake_rl") L 10/28/2026 - 01:33:00: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:00: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "74") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:00: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:00: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:03: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:05: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:05: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:06: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:06: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/28/2026 - 01:33:06: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:06: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:06: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:06: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:06: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:06: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "36") (realdamage "22") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:06: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12753 3454 -900") (victim_position "12435 3333 -1075") L 10/28/2026 - 01:33:06: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:33:08: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:09: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:09: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:09: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "71") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:09: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:09: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:09: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:09: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "52") (weapon "quake_rl") L 10/28/2026 - 01:33:10: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:10: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:10: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/28/2026 - 01:33:10: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:11: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:11: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:13: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:13: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "107") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:13: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:13: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:13: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:13: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:13: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:13: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:13: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "38") (weapon "quake_rl") L 10/28/2026 - 01:33:14: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:14: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:14: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:15: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:15: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:15: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:15: "no es para mí<901><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:33:15: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:16: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:16: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "43") (realdamage "41") (weapon "quake_rl") L 10/28/2026 - 01:33:16: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "quake_rl" (attacker_position "12534 3529 -1094") (victim_position "12013 3848 -1393") L 10/28/2026 - 01:33:16: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:33:16: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:18: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:18: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:18: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:18: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "78") (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:19: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:19: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:19: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:19: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "70") (weapon "quake_rl") L 10/28/2026 - 01:33:20: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 01:33:20: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:20: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:21: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:21: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:21: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "90") (weapon "quake_rl") L 10/28/2026 - 01:33:21: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:21: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:21: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "33") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:21: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:22: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:23: "no es para mí<901><[U:1:1262170445]>" committed suicide with "tf_projectile_rocket" (attacker_position "12957 3426 -1626") L 10/28/2026 - 01:33:23: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:23: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:33:25: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:25: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:26: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:26: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "87") (weapon "quake_rl") L 10/28/2026 - 01:33:26: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:26: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:27: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:27: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/28/2026 - 01:33:30: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:30: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:30: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:30: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/28/2026 - 01:33:31: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:31: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:31: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:31: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "77") (weapon "quake_rl") L 10/28/2026 - 01:33:31: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:31: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/28/2026 - 01:33:32: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:32: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:32: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:32: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:32: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "19") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:32: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:32: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:32: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:33: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:33: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:33: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:33: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "37") (realdamage "36") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:33: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12380 3564 -1246") (victim_position "12486 3371 -961") L 10/28/2026 - 01:33:33: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:33:35: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:35: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:35: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:35: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/28/2026 - 01:33:36: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:36: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "83") (weapon "quake_rl") L 10/28/2026 - 01:33:36: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:36: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/28/2026 - 01:33:36: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:36: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:36: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:36: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "111") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "398") L 10/28/2026 - 01:33:36: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "quake_rl" (attacker_position "12666 3676 -781") (victim_position "12576 3705 -695") L 10/28/2026 - 01:33:36: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:33:36: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:36: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:38: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:38: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "386") L 10/28/2026 - 01:33:38: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:38: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:39: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:39: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "83") (weapon "quake_rl") L 10/28/2026 - 01:33:39: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:39: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:39: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:39: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "860") L 10/28/2026 - 01:33:40: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:40: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:41: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:41: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:42: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:42: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:42: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "49") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:43: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:44: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:44: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:44: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "8") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:44: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12543 3560 -1094") (victim_position "12391 3821 -1224") L 10/28/2026 - 01:33:44: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:33:46: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:46: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:46: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 10/28/2026 - 01:33:46: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:47: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:47: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:47: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:47: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "60") (weapon "quake_rl") L 10/28/2026 - 01:33:47: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:48: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:48: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "98") (weapon "quake_rl") L 10/28/2026 - 01:33:48: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:48: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:48: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:48: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "108") (weapon "quake_rl") L 10/28/2026 - 01:33:48: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:49: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:49: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:49: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "8") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:49: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:49: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:49: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "6") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:50: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:50: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:50: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "44") (weapon "quake_rl") L 10/28/2026 - 01:33:50: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:50: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:50: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:50: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:50: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12207 3780 -1422") (victim_position "11976 3282 -1397") L 10/28/2026 - 01:33:50: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:33:52: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:52: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "182") L 10/28/2026 - 01:33:52: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:53: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:53: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:53: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "41") (weapon "quake_rl") L 10/28/2026 - 01:33:53: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:53: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:54: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:54: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/28/2026 - 01:33:54: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:54: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:55: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:55: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 10/28/2026 - 01:33:55: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:55: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:55: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:55: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "6") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:56: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:56: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:56: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "6") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:56: "no es para mí<901><[U:1:1262170445]>" say "por" L 10/28/2026 - 01:33:56: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:57: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:57: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:57: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:58: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:58: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:33:58: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "34") (weapon "shotgun_soldier") L 10/28/2026 - 01:33:59: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:33:59: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "87") (realdamage "56") (weapon "quake_rl") L 10/28/2026 - 01:33:59: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "quake_rl" (attacker_position "12583 2789 -1215") (victim_position "12677 2982 -1244") L 10/28/2026 - 01:33:59: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:33:59: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:34:01: "no es para mí<901><[U:1:1262170445]>" say "yo tmb jajaja" L 10/28/2026 - 01:34:03: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:03: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:03: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:03: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/28/2026 - 01:34:03: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:04: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:04: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/28/2026 - 01:34:04: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:04: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:04: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/28/2026 - 01:34:04: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:04: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:04: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "83") (weapon "quake_rl") L 10/28/2026 - 01:34:04: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:05: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:05: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:05: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "84") (realdamage "41") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:05: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12393 3438 -939") (victim_position "12428 3590 -809") L 10/28/2026 - 01:34:05: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:34:07: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:07: "no es para mí<901><[U:1:1262170445]>" say "farmee 40" L 10/28/2026 - 01:34:08: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:09: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:09: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:09: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:09: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "314") L 10/28/2026 - 01:34:10: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:10: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "58") (weapon "quake_rl") L 10/28/2026 - 01:34:10: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:10: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:10: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "535") L 10/28/2026 - 01:34:10: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:11: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:11: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "62") (weapon "quake_rl") L 10/28/2026 - 01:34:11: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:11: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "world" (attacker_position "12770 3397 -1208") (victim_position "13082 3598 -1482") L 10/28/2026 - 01:34:11: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:34:13: "no es para mí<901><[U:1:1262170445]>" say "dsa" L 10/28/2026 - 01:34:15: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:15: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:15: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/28/2026 - 01:34:15: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:16: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:16: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:16: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 10/28/2026 - 01:34:16: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:16: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:16: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "71") (weapon "quake_rl") L 10/28/2026 - 01:34:16: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:17: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:17: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:17: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:17: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "46") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:17: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:17: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/28/2026 - 01:34:17: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:17: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:17: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:18: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:18: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:19: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:19: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:19: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "19") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:19: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:19: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:19: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:19: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:21: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:21: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:21: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "43") (realdamage "9") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:21: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12419 3779 -1077") (victim_position "12294 3949 -1374") L 10/28/2026 - 01:34:21: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:21: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:34:23: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:23: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:24: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:24: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:24: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "80") (weapon "quake_rl") L 10/28/2026 - 01:34:24: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:25: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:25: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:25: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:25: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/28/2026 - 01:34:25: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:25: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:25: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "14") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:26: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:26: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:27: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:27: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:27: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:27: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:27: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:27: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:28: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:29: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:29: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:29: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "67") (weapon "quake_rl") L 10/28/2026 - 01:34:29: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:29: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:29: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:29: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "16") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:30: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:30: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:30: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:30: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "57") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:31: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:31: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:31: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "48") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:31: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:31: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:32: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:32: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:32: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "43") (realdamage "38") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:32: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12616 3660 -1094") (victim_position "12531 3790 -1174") L 10/28/2026 - 01:34:32: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:34:34: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:34: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:34: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:34: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/28/2026 - 01:34:35: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:35: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "75") (weapon "quake_rl") L 10/28/2026 - 01:34:35: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:35: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:35: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:35: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "85") (weapon "quake_rl") L 10/28/2026 - 01:34:36: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:36: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:36: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:36: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/28/2026 - 01:34:37: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:37: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:37: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "38") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:37: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:37: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:37: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:37: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "28") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:37: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:37: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:37: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:38: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:38: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:38: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "37") (realdamage "35") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:38: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12021 3688 -1450") (victim_position "11956 3342 -1444") L 10/28/2026 - 01:34:38: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:34:40: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:40: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "397") L 10/28/2026 - 01:34:40: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:40: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:41: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:43: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:43: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "89") (weapon "quake_rl") L 10/28/2026 - 01:34:43: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:44: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "195") (realdamage "106") (weapon "market_gardener") (crit "crit") L 10/28/2026 - 01:34:44: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "market_gardener" (attacker_position "12754 3430 -981") (victim_position "12762 3404 -1033") L 10/28/2026 - 01:34:44: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:34:46: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:46: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:46: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/28/2026 - 01:34:47: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:47: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "95") (weapon "quake_rl") L 10/28/2026 - 01:34:47: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "world" (attacker_position "12451 3727 -1098") (victim_position "12467 3644 -1063") L 10/28/2026 - 01:34:47: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:47: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:34:49: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:49: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:49: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "101") (weapon "quake_rl") L 10/28/2026 - 01:34:50: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:50: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:51: "donovin<905><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:34:51: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:52: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:54: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:54: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:54: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "68") (realdamage "45") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:54: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12449 3555 -1102") (victim_position "12568 3497 -1227") L 10/28/2026 - 01:34:54: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:34:56: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:56: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:57: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:58: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:34:58: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:34:58: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 10/28/2026 - 01:34:58: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:58: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:58: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 10/28/2026 - 01:34:59: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:59: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:34:59: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:00: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "65") (weapon "market_gardener") L 10/28/2026 - 01:35:00: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:00: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:00: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "74") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:01: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:01: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "86") (weapon "quake_rl") L 10/28/2026 - 01:35:01: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:01: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:01: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:01: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:01: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "20") (realdamage "10") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:01: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12290 3508 -1122") (victim_position "12664 3764 -1094") L 10/28/2026 - 01:35:02: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:02: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "93") (weapon "quake_rl") L 10/28/2026 - 01:35:02: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:35:04: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:04: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:04: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "101") (weapon "quake_rl") L 10/28/2026 - 01:35:04: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:04: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:04: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "48") (weapon "quake_rl") L 10/28/2026 - 01:35:05: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:07: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:07: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:07: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:07: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:07: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:07: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "97") (realdamage "69") (weapon "quake_rl") L 10/28/2026 - 01:35:07: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "quake_rl" (attacker_position "12859 3092 -1244") (victim_position "12778 3460 -1094") L 10/28/2026 - 01:35:08: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:35:09: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:10: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:10: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:10: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "48") (weapon "quake_rl") L 10/28/2026 - 01:35:10: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:11: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:11: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:11: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "97") (weapon "quake_rl") L 10/28/2026 - 01:35:11: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:11: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:12: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:12: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 10/28/2026 - 01:35:14: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:15: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:15: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "79") (realdamage "38") (weapon "quake_rl") L 10/28/2026 - 01:35:15: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "quake_rl" (attacker_position "12656 3538 -1074") (victim_position "12842 3607 -1294") L 10/28/2026 - 01:35:15: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:15: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:15: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "80") (weapon "quake_rl") L 10/28/2026 - 01:35:15: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:35:17: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:17: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:18: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:18: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 10/28/2026 - 01:35:18: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:18: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:18: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "54") (weapon "quake_rl") L 10/28/2026 - 01:35:18: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:19: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:19: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:20: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:24: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:24: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:24: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:25: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:25: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "91") (weapon "quake_rl") L 10/28/2026 - 01:35:25: "no es para mí<901><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:35:25: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:26: "donovin<905><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:35:26: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:27: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:27: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:27: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:28: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:28: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:28: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "17") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:29: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:29: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:29: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "102") (realdamage "79") (weapon "quake_rl") (airshot "1") (height "254") L 10/28/2026 - 01:35:29: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "quake_rl" (attacker_position "12474 3762 -1148") (victim_position "12654 3978 -1306") L 10/28/2026 - 01:35:29: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:35:31: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:31: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:31: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:31: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "49") (weapon "quake_rl") L 10/28/2026 - 01:35:32: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:32: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:33: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:33: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "91") (weapon "quake_rl") L 10/28/2026 - 01:35:33: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:33: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:33: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 10/28/2026 - 01:35:33: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:33: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:33: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:33: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "87") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:34: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:34: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:34: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:34: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "50") (realdamage "38") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:34: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12611 3465 -539") (victim_position "12557 3227 -831") L 10/28/2026 - 01:35:34: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:35:36: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:36: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:36: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:36: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/28/2026 - 01:35:37: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:37: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:37: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/28/2026 - 01:35:37: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:37: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:38: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:38: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:38: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:38: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/28/2026 - 01:35:39: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:39: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:39: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:39: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:39: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:39: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:39: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:39: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "42") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:42: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:45: "donovin<905><[U:1:489486623]>" committed suicide with "quake_rl" (attacker_position "13080 3426 -1460") L 10/28/2026 - 01:35:45: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:35:47: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:47: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "109") (weapon "quake_rl") L 10/28/2026 - 01:35:47: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:47: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:48: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:48: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:48: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "62") (weapon "quake_rl") L 10/28/2026 - 01:35:48: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:48: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:48: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "104") (weapon "quake_rl") L 10/28/2026 - 01:35:48: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:49: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:49: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:49: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/28/2026 - 01:35:49: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:49: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:51: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:53: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:53: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:53: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "28") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:53: "donovin<905><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:35:53: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:53: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:53: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "21") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:54: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:54: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:54: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:54: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "15") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:54: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:55: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:55: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:55: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "13") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:55: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:55: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "31") (weapon "quake_rl") L 10/28/2026 - 01:35:55: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:55: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:55: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "13") (realdamage "7") (weapon "shotgun_soldier") L 10/28/2026 - 01:35:55: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12649 3404 -1094") (victim_position "12108 3180 -1527") L 10/28/2026 - 01:35:55: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:35:57: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:57: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:57: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "52") (weapon "quake_rl") L 10/28/2026 - 01:35:57: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:58: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:58: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "83") (weapon "quake_rl") L 10/28/2026 - 01:35:58: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:35:58: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "74") (weapon "quake_rl") L 10/28/2026 - 01:35:58: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:58: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:59: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:59: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:35:59: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:59: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:35:59: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "21") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:00: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:00: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:00: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "52") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:00: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:00: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:00: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:00: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "29") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:00: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:00: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:00: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "45") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:01: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:01: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:01: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "55") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:01: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:01: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:01: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "79") (realdamage "16") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:01: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12424 3819 -1151") (victim_position "12687 3768 -1094") L 10/28/2026 - 01:36:01: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:36:03: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:03: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:03: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:03: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "82") (weapon "quake_rl") L 10/28/2026 - 01:36:04: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:04: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "111") (weapon "quake_rl") L 10/28/2026 - 01:36:04: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:04: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:05: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:05: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:05: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/28/2026 - 01:36:06: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:06: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:06: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "91") (weapon "quake_rl") L 10/28/2026 - 01:36:06: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:06: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:06: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "77") (realdamage "72") (weapon "quake_rl") L 10/28/2026 - 01:36:06: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "quake_rl" (attacker_position "12672 4124 -1532") (victim_position "12654 3941 -1556") L 10/28/2026 - 01:36:06: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:36:09: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:09: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:09: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:09: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "503") L 10/28/2026 - 01:36:09: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:09: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "84") (weapon "quake_rl") L 10/28/2026 - 01:36:10: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:10: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:10: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:11: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:12: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:14: "no es para mí<901><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:36:15: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:15: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:15: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "99") (weapon "quake_rl") L 10/28/2026 - 01:36:16: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:16: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:17: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:17: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:17: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "23") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:17: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:17: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:17: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "80") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:17: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:18: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:18: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:18: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "77") (realdamage "35") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:18: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12553 3808 -1181") (victim_position "12684 3744 -1094") L 10/28/2026 - 01:36:18: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:36:20: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:20: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:20: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:20: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/28/2026 - 01:36:21: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:21: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 10/28/2026 - 01:36:21: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:21: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/28/2026 - 01:36:21: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:21: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:21: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:22: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:22: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:22: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "41") (weapon "quake_rl") L 10/28/2026 - 01:36:22: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:22: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:22: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "16") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:22: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:23: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:23: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:23: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "23") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:23: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:23: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/28/2026 - 01:36:23: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:23: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:23: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:23: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:23: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:23: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "81") (realdamage "78") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:23: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12562 3685 -1094") (victim_position "12549 3535 -903") L 10/28/2026 - 01:36:23: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:36:25: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:25: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:25: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "465") L 10/28/2026 - 01:36:25: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:26: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:26: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "84") (weapon "quake_rl") L 10/28/2026 - 01:36:26: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:27: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:27: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:28: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:28: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:28: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:28: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:28: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "68") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:28: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:28: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "56") (weapon "quake_rl") L 10/28/2026 - 01:36:28: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:29: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:29: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:29: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:30: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:31: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:31: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:31: "no es para mí<901><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:36:32: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:34: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:35: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:35: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "49") (weapon "quake_rl") L 10/28/2026 - 01:36:35: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:35: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:35: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "9") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:35: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:35: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:35: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:35: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "12") (realdamage "1") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:35: "donovin<905><[U:1:489486623]>" killed "no es para mí<901><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "13218 3642 -1500") (victim_position "12574 3217 -1604") L 10/28/2026 - 01:36:35: "no es para mí<901><[U:1:1262170445]>" spawned as "soldier" L 10/28/2026 - 01:36:36: "no es para mí<901><[U:1:1262170445]>" say "da" L 10/28/2026 - 01:36:38: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:38: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:39: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:40: "no es para mí<901><[U:1:1262170445]>" say "JKIRA" L 10/28/2026 - 01:36:43: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:43: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:43: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "48") (weapon "quake_rl") L 10/28/2026 - 01:36:43: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:44: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:44: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:44: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "60") (weapon "quake_rl") L 10/28/2026 - 01:36:44: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:44: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 01:36:44: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/28/2026 - 01:36:45: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:45: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:45: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:45: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:45: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "10") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:46: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:46: "donovin<905><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:46: "donovin<905><[U:1:489486623]>" triggered "damage" against "no es para mí<901><[U:1:1262170445]>" (damage "13") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:47: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:48: "donovin<905><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:48: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:50: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:55: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 01:36:57: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:57: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:57: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "49") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:57: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:57: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:36:57: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "63") (realdamage "2") (weapon "shotgun_soldier") L 10/28/2026 - 01:36:57: "no es para mí<901><[U:1:1262170445]>" killed "donovin<905><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "12013 3777 -1459") (victim_position "12285 3846 -1435") L 10/28/2026 - 01:36:58: "donovin<905><[U:1:489486623]>" spawned as "soldier" L 10/28/2026 - 01:36:59: "no es para mí<901><[U:1:1262170445]>" say "=?" L 10/28/2026 - 01:37:14: "no es para mí<901><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 01:37:14: "no es para mí<901><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 01:37:14: "no es para mí<901><[U:1:1262170445]>" triggered "damage" against "donovin<905><[U:1:489486623]>" (damage "46") (weapon "shotgun_soldier") L 10/28/2026 - 01:37:55: "donovin<905><[U:1:489486623]>" joined team "Spectator" L 10/28/2026 - 01:37:55: World triggered "mge_match_end" (winner "[U:1:1262170445]") (loser "[U:1:489486623]") (winner_score "17") (loser_score "17")